platform_build_soong/cc/compiler.go
Paul Duffin 33056e8a9a Export aidl, proto and sysprop generated headers separately
Previously, a cc library that included .aidl, .proto and/or .sysprop
files and exported headers generated from at least one of those types
would actually export generated headers from all of them.

While headers generated from .sysprop files are always exported those
generated from .aidl or .proto should only be exported when explicitly
requested.

This change treats them separately as expected. It has the potential
to break the build as it could reduce the set of headers exported and
so a dependent module that needed those would break. The fix in that
case is to simply add one (or both) of the following to the module
that previously exported those headers:

  aidl: {
    export_aidl_headers: true,
  }

  proto: {
    export_proto_headers: true,
  }

Bug: 180712399
Test: m droid
Change-Id: I488182e27dd423d261443612f98d5c112dd3ef8f
2021-02-22 18:05:10 +00:00

728 lines
26 KiB
Go

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"fmt"
"path/filepath"
"regexp"
"strconv"
"strings"
"github.com/google/blueprint/proptools"
"android/soong/android"
"android/soong/cc/config"
)
var (
allowedManualInterfacePaths = []string{"vendor/", "hardware/"}
)
// This file contains the basic C/C++/assembly to .o compliation steps
type BaseCompilerProperties struct {
// list of source files used to compile the C/C++ module. May be .c, .cpp, or .S files.
// srcs may reference the outputs of other modules that produce source files like genrule
// or filegroup using the syntax ":module".
Srcs []string `android:"path,arch_variant"`
// list of source files that should not be used to build the C/C++ module.
// This is most useful in the arch/multilib variants to remove non-common files
Exclude_srcs []string `android:"path,arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles.
Cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C++ compiles
Cppflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C compiles
Conlyflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles
Asflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for C and C++ compiles when
// compiling with clang
Clang_cflags []string `android:"arch_variant"`
// list of module-specific flags that will be used for .S compiles when
// compiling with clang
Clang_asflags []string `android:"arch_variant"`
// the instruction set architecture to use to compile the C/C++
// module.
Instruction_set *string `android:"arch_variant"`
// list of directories relative to the root of the source tree that will
// be added to the include path using -I.
// If possible, don't use this. If adding paths from the current directory use
// local_include_dirs, if adding paths from other modules use export_include_dirs in
// that module.
Include_dirs []string `android:"arch_variant,variant_prepend"`
// list of directories relative to the Blueprints file that will
// be added to the include path using -I
Local_include_dirs []string `android:"arch_variant,variant_prepend"`
// Add the directory containing the Android.bp file to the list of include
// directories. Defaults to true.
Include_build_directory *bool
// list of generated sources to compile. These are the names of gensrcs or
// genrule modules.
Generated_sources []string `android:"arch_variant"`
// list of generated sources that should not be used to build the C/C++ module.
// This is most useful in the arch/multilib variants to remove non-common files
Exclude_generated_sources []string `android:"arch_variant"`
// list of generated headers to add to the include path. These are the names
// of genrule modules.
Generated_headers []string `android:"arch_variant"`
// pass -frtti instead of -fno-rtti
Rtti *bool
// C standard version to use. Can be a specific version (such as "gnu11"),
// "experimental" (which will use draft versions like C1x when available),
// or the empty string (which will use the default).
C_std *string
// C++ standard version to use. Can be a specific version (such as
// "gnu++11"), "experimental" (which will use draft versions like C++1z when
// available), or the empty string (which will use the default).
Cpp_std *string
// if set to false, use -std=c++* instead of -std=gnu++*
Gnu_extensions *bool
Yacc *YaccProperties
Lex *LexProperties
Aidl struct {
// list of directories that will be added to the aidl include paths.
Include_dirs []string
// list of directories relative to the Blueprints file that will
// be added to the aidl include paths.
Local_include_dirs []string
// whether to generate traces (for systrace) for this interface
Generate_traces *bool
// list of flags that will be passed to the AIDL compiler
Flags []string
}
Renderscript struct {
// list of directories that will be added to the llvm-rs-cc include paths
Include_dirs []string
// list of flags that will be passed to llvm-rs-cc
Flags []string
// Renderscript API level to target
Target_api *string
}
Debug, Release struct {
// list of module-specific flags that will be used for C and C++ compiles in debug or
// release builds
Cflags []string `android:"arch_variant"`
} `android:"arch_variant"`
Target struct {
Vendor, Product struct {
// list of source files that should only be used in vendor or
// product variant of the C/C++ module.
Srcs []string `android:"path"`
// list of source files that should not be used to build vendor
// or product variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build vendor
// or product variant of the C/C++ module.
Cflags []string
// list of generated sources that should not be used to build
// vendor or product variant of the C/C++ module.
Exclude_generated_sources []string
}
Recovery struct {
// list of source files that should only be used in the
// recovery variant of the C/C++ module.
Srcs []string `android:"path"`
// list of source files that should not be used to
// build the recovery variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build the recovery
// variant of the C/C++ module.
Cflags []string
// list of generated sources that should not be used to
// build the recovery variant of the C/C++ module.
Exclude_generated_sources []string
}
Vendor_ramdisk struct {
// list of source files that should not be used to
// build the vendor ramdisk variant of the C/C++ module.
Exclude_srcs []string `android:"path"`
// List of additional cflags that should be used to build the vendor ramdisk
// variant of the C/C++ module.
Cflags []string
}
}
Proto struct {
// Link statically against the protobuf runtime
Static *bool `android:"arch_variant"`
} `android:"arch_variant"`
// Stores the original list of source files before being cleared by library reuse
OriginalSrcs []string `blueprint:"mutated"`
// Build and link with OpenMP
Openmp *bool `android:"arch_variant"`
// Deprecated.
// Adds __ANDROID_APEX_<APEX_MODULE_NAME>__ macro defined for apex variants in addition to __ANDROID_APEX__
Use_apex_name_macro *bool
// Adds two macros for apex variants in addition to __ANDROID_APEX__
// * __ANDROID_APEX_COM_ANDROID_FOO__
// * __ANDROID_APEX_NAME__="com.android.foo"
UseApexNameMacro bool `blueprint:"mutated"`
}
func NewBaseCompiler() *baseCompiler {
return &baseCompiler{}
}
type baseCompiler struct {
Properties BaseCompilerProperties
Proto android.ProtoProperties
cFlagsDeps android.Paths
pathDeps android.Paths
flags builderFlags
// Sources that were passed to the C/C++ compiler
srcs android.Paths
// Sources that were passed in the Android.bp file, including generated sources generated by
// other modules and filegroups. May include source files that have not yet been translated to
// C/C++ (.aidl, .proto, etc.)
srcsBeforeGen android.Paths
generatedSourceInfo
}
var _ compiler = (*baseCompiler)(nil)
type CompiledInterface interface {
Srcs() android.Paths
}
func (compiler *baseCompiler) Srcs() android.Paths {
return append(android.Paths{}, compiler.srcs...)
}
func (compiler *baseCompiler) appendCflags(flags []string) {
compiler.Properties.Cflags = append(compiler.Properties.Cflags, flags...)
}
func (compiler *baseCompiler) appendAsflags(flags []string) {
compiler.Properties.Asflags = append(compiler.Properties.Asflags, flags...)
}
func (compiler *baseCompiler) compilerProps() []interface{} {
return []interface{}{&compiler.Properties, &compiler.Proto}
}
func (compiler *baseCompiler) compilerInit(ctx BaseModuleContext) {}
func (compiler *baseCompiler) compilerDeps(ctx DepsContext, deps Deps) Deps {
deps.GeneratedSources = append(deps.GeneratedSources, compiler.Properties.Generated_sources...)
deps.GeneratedSources = removeListFromList(deps.GeneratedSources, compiler.Properties.Exclude_generated_sources)
deps.GeneratedHeaders = append(deps.GeneratedHeaders, compiler.Properties.Generated_headers...)
android.ProtoDeps(ctx, &compiler.Proto)
if compiler.hasSrcExt(".proto") {
deps = protoDeps(ctx, deps, &compiler.Proto, Bool(compiler.Properties.Proto.Static))
}
if Bool(compiler.Properties.Openmp) {
deps.StaticLibs = append(deps.StaticLibs, "libomp")
}
return deps
}
func (compiler *baseCompiler) useApexNameMacro() bool {
return Bool(compiler.Properties.Use_apex_name_macro) || compiler.Properties.UseApexNameMacro
}
// Return true if the module is in the WarningAllowedProjects.
func warningsAreAllowed(subdir string) bool {
subdir += "/"
return android.HasAnyPrefix(subdir, config.WarningAllowedProjects)
}
func addToModuleList(ctx ModuleContext, key android.OnceKey, module string) {
getNamedMapForConfig(ctx.Config(), key).Store(module, true)
}
// Create a Flags struct that collects the compile flags from global values,
// per-target values, module type values, and per-module Blueprints properties
func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps PathDeps) Flags {
tc := ctx.toolchain()
modulePath := android.PathForModuleSrc(ctx).String()
compiler.srcsBeforeGen = android.PathsForModuleSrcExcludes(ctx, compiler.Properties.Srcs, compiler.Properties.Exclude_srcs)
compiler.srcsBeforeGen = append(compiler.srcsBeforeGen, deps.GeneratedSources...)
CheckBadCompilerFlags(ctx, "cflags", compiler.Properties.Cflags)
CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
CheckBadCompilerFlags(ctx, "vendor.cflags", compiler.Properties.Target.Vendor.Cflags)
CheckBadCompilerFlags(ctx, "product.cflags", compiler.Properties.Target.Product.Cflags)
CheckBadCompilerFlags(ctx, "recovery.cflags", compiler.Properties.Target.Recovery.Cflags)
CheckBadCompilerFlags(ctx, "vendor_ramdisk.cflags", compiler.Properties.Target.Vendor_ramdisk.Cflags)
esc := proptools.NinjaAndShellEscapeList
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Cflags)...)
flags.Local.CppFlags = append(flags.Local.CppFlags, esc(compiler.Properties.Cppflags)...)
flags.Local.ConlyFlags = append(flags.Local.ConlyFlags, esc(compiler.Properties.Conlyflags)...)
flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Asflags)...)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, esc(compiler.Properties.Asflags)...)
flags.Yacc = compiler.Properties.Yacc
flags.Lex = compiler.Properties.Lex
// Include dir cflags
localIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Local_include_dirs)
if len(localIncludeDirs) > 0 {
f := includeDirsToFlags(localIncludeDirs)
flags.Local.CommonFlags = append(flags.Local.CommonFlags, f)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, f)
}
rootIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Include_dirs)
if len(rootIncludeDirs) > 0 {
f := includeDirsToFlags(rootIncludeDirs)
flags.Local.CommonFlags = append(flags.Local.CommonFlags, f)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, f)
}
if compiler.Properties.Include_build_directory == nil ||
*compiler.Properties.Include_build_directory {
flags.Local.CommonFlags = append(flags.Local.CommonFlags, "-I"+modulePath)
flags.Local.YasmFlags = append(flags.Local.YasmFlags, "-I"+modulePath)
}
if !(ctx.useSdk() || ctx.useVndk()) || ctx.Host() {
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"${config.CommonGlobalIncludes}",
tc.IncludeFlags())
}
if ctx.useSdk() {
// TODO: Switch to --sysroot.
// The NDK headers are installed to a common sysroot. While a more
// typical Soong approach would be to only make the headers for the
// library you're using available, we're trying to emulate the NDK
// behavior here, and the NDK always has all the NDK headers available.
flags.SystemIncludeFlags = append(flags.SystemIncludeFlags,
"-isystem "+getCurrentIncludePath(ctx).String(),
"-isystem "+getCurrentIncludePath(ctx).Join(ctx, config.NDKTriple(tc)).String())
}
if ctx.useVndk() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_VNDK__")
}
if ctx.inRecovery() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_RECOVERY__")
}
if ctx.apexVariationName() != "" {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX__")
if compiler.useApexNameMacro() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX_"+makeDefineString(ctx.apexVariationName())+"__")
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_APEX_NAME__='\""+ctx.apexVariationName()+"\"'")
}
if ctx.Device() {
flags.Global.CommonFlags = append(flags.Global.CommonFlags,
fmt.Sprintf("-D__ANDROID_APEX_MIN_SDK_VERSION__=%d",
ctx.apexSdkVersion().FinalOrFutureInt()))
}
}
if ctx.Target().NativeBridge == android.NativeBridgeEnabled {
flags.Global.CommonFlags = append(flags.Global.CommonFlags, "-D__ANDROID_NATIVE_BRIDGE__")
}
instructionSet := String(compiler.Properties.Instruction_set)
if flags.RequiredInstructionSet != "" {
instructionSet = flags.RequiredInstructionSet
}
instructionSetFlags, err := tc.ClangInstructionSetFlags(instructionSet)
if err != nil {
ctx.ModuleErrorf("%s", err)
}
CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
// TODO: debug
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Release.Cflags)...)
CheckBadCompilerFlags(ctx, "clang_cflags", compiler.Properties.Clang_cflags)
CheckBadCompilerFlags(ctx, "clang_asflags", compiler.Properties.Clang_asflags)
flags.Local.CFlags = config.ClangFilterUnknownCflags(flags.Local.CFlags)
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Clang_cflags)...)
flags.Local.AsFlags = append(flags.Local.AsFlags, esc(compiler.Properties.Clang_asflags)...)
flags.Local.CppFlags = config.ClangFilterUnknownCflags(flags.Local.CppFlags)
flags.Local.ConlyFlags = config.ClangFilterUnknownCflags(flags.Local.ConlyFlags)
flags.Local.LdFlags = config.ClangFilterUnknownCflags(flags.Local.LdFlags)
target := "-target " + tc.ClangTriple()
if ctx.Os().Class == android.Device {
// When built for the non-updateble part of platform, minSdkVersion doesn't matter.
// It matters only when building we are building for modules that can be unbundled.
version := "current"
if !ctx.isForPlatform() || ctx.isSdkVariant() {
version = ctx.minSdkVersion()
}
if version == "" || version == "current" {
target += strconv.Itoa(android.FutureApiLevelInt)
} else {
target += version
}
}
gccPrefix := "-B" + config.ToolPath(tc)
flags.Global.CFlags = append(flags.Global.CFlags, target, gccPrefix)
flags.Global.AsFlags = append(flags.Global.AsFlags, target, gccPrefix)
flags.Global.LdFlags = append(flags.Global.LdFlags, target, gccPrefix)
hod := "Host"
if ctx.Os().Class == android.Device {
hod = "Device"
}
flags.Global.CommonFlags = append(flags.Global.CommonFlags, instructionSetFlags)
flags.Global.ConlyFlags = append([]string{"${config.CommonGlobalConlyflags}"}, flags.Global.ConlyFlags...)
flags.Global.CppFlags = append([]string{fmt.Sprintf("${config.%sGlobalCppflags}", hod)}, flags.Global.CppFlags...)
flags.Global.AsFlags = append(flags.Global.AsFlags, tc.ClangAsflags())
flags.Global.CppFlags = append([]string{"${config.CommonClangGlobalCppflags}"}, flags.Global.CppFlags...)
flags.Global.CommonFlags = append(flags.Global.CommonFlags,
tc.ClangCflags(),
"${config.CommonClangGlobalCflags}",
fmt.Sprintf("${config.%sClangGlobalCflags}", hod))
if isThirdParty(modulePath) {
flags.Global.CommonFlags = append([]string{"${config.ClangExternalCflags}"}, flags.Global.CommonFlags...)
}
if tc.Bionic() {
if Bool(compiler.Properties.Rtti) {
flags.Local.CppFlags = append(flags.Local.CppFlags, "-frtti")
} else {
flags.Local.CppFlags = append(flags.Local.CppFlags, "-fno-rtti")
}
}
flags.Global.AsFlags = append(flags.Global.AsFlags, "-D__ASSEMBLY__")
flags.Global.CppFlags = append(flags.Global.CppFlags, tc.ClangCppflags())
flags.Global.YasmFlags = append(flags.Global.YasmFlags, tc.YasmFlags())
flags.Global.CommonFlags = append(flags.Global.CommonFlags, tc.ToolchainClangCflags())
cStd := config.CStdVersion
if String(compiler.Properties.C_std) == "experimental" {
cStd = config.ExperimentalCStdVersion
} else if String(compiler.Properties.C_std) != "" {
cStd = String(compiler.Properties.C_std)
}
cppStd := String(compiler.Properties.Cpp_std)
switch String(compiler.Properties.Cpp_std) {
case "":
cppStd = config.CppStdVersion
case "experimental":
cppStd = config.ExperimentalCppStdVersion
}
if compiler.Properties.Gnu_extensions != nil && *compiler.Properties.Gnu_extensions == false {
cStd = gnuToCReplacer.Replace(cStd)
cppStd = gnuToCReplacer.Replace(cppStd)
}
flags.Local.ConlyFlags = append([]string{"-std=" + cStd}, flags.Local.ConlyFlags...)
flags.Local.CppFlags = append([]string{"-std=" + cppStd}, flags.Local.CppFlags...)
if ctx.inVendor() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor.Cflags)...)
}
if ctx.inProduct() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Product.Cflags)...)
}
if ctx.inRecovery() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Recovery.Cflags)...)
}
if ctx.inVendorRamdisk() {
flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Target.Vendor_ramdisk.Cflags)...)
}
// We can enforce some rules more strictly in the code we own. strict
// indicates if this is code that we can be stricter with. If we have
// rules that we want to apply to *our* code (but maybe can't for
// vendor/device specific things), we could extend this to be a ternary
// value.
strict := true
if strings.HasPrefix(modulePath, "external/") {
strict = false
}
// Can be used to make some annotations stricter for code we can fix
// (such as when we mark functions as deprecated).
if strict {
flags.Global.CFlags = append(flags.Global.CFlags, "-DANDROID_STRICT")
}
if compiler.hasSrcExt(".proto") {
flags = protoFlags(ctx, flags, &compiler.Proto)
}
if compiler.hasSrcExt(".y") || compiler.hasSrcExt(".yy") {
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "yacc", ctx.ModuleDir()).String())
}
if compiler.hasSrcExt(".mc") {
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "windmc", ctx.ModuleDir()).String())
}
if compiler.hasSrcExt(".aidl") {
flags.aidlFlags = append(flags.aidlFlags, compiler.Properties.Aidl.Flags...)
if len(compiler.Properties.Aidl.Local_include_dirs) > 0 {
localAidlIncludeDirs := android.PathsForModuleSrc(ctx, compiler.Properties.Aidl.Local_include_dirs)
flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(localAidlIncludeDirs))
}
if len(compiler.Properties.Aidl.Include_dirs) > 0 {
rootAidlIncludeDirs := android.PathsForSource(ctx, compiler.Properties.Aidl.Include_dirs)
flags.aidlFlags = append(flags.aidlFlags, includeDirsToFlags(rootAidlIncludeDirs))
}
if Bool(compiler.Properties.Aidl.Generate_traces) {
flags.aidlFlags = append(flags.aidlFlags, "-t")
}
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "aidl").String())
}
if compiler.hasSrcExt(".rscript") || compiler.hasSrcExt(".fs") {
flags = rsFlags(ctx, flags, &compiler.Properties)
}
if compiler.hasSrcExt(".sysprop") {
flags.Local.CommonFlags = append(flags.Local.CommonFlags,
"-I"+android.PathForModuleGen(ctx, "sysprop", "include").String())
}
if len(compiler.Properties.Srcs) > 0 {
module := ctx.ModuleDir() + "/Android.bp:" + ctx.ModuleName()
if inList("-Wno-error", flags.Local.CFlags) || inList("-Wno-error", flags.Local.CppFlags) {
addToModuleList(ctx, modulesUsingWnoErrorKey, module)
} else if !inList("-Werror", flags.Local.CFlags) && !inList("-Werror", flags.Local.CppFlags) {
if warningsAreAllowed(ctx.ModuleDir()) {
addToModuleList(ctx, modulesAddedWallKey, module)
flags.Local.CFlags = append([]string{"-Wall"}, flags.Local.CFlags...)
} else {
flags.Local.CFlags = append([]string{"-Wall", "-Werror"}, flags.Local.CFlags...)
}
}
}
if Bool(compiler.Properties.Openmp) {
flags.Local.CFlags = append(flags.Local.CFlags, "-fopenmp")
}
// Exclude directories from manual binder interface allowed list.
//TODO(b/145621474): Move this check into IInterface.h when clang-tidy no longer uses absolute paths.
if android.HasAnyPrefix(ctx.ModuleDir(), allowedManualInterfacePaths) {
flags.Local.CFlags = append(flags.Local.CFlags, "-DDO_NOT_CHECK_MANUAL_BINDER_INTERFACES")
}
return flags
}
func (compiler *baseCompiler) hasSrcExt(ext string) bool {
for _, src := range compiler.srcsBeforeGen {
if src.Ext() == ext {
return true
}
}
for _, src := range compiler.Properties.Srcs {
if filepath.Ext(src) == ext {
return true
}
}
for _, src := range compiler.Properties.OriginalSrcs {
if filepath.Ext(src) == ext {
return true
}
}
return false
}
func (compiler *baseCompiler) uniqueApexVariations() bool {
return compiler.useApexNameMacro()
}
var invalidDefineCharRegex = regexp.MustCompile("[^a-zA-Z0-9_]")
// makeDefineString transforms a name of an APEX module into a value to be used as value for C define
// For example, com.android.foo => COM_ANDROID_FOO
func makeDefineString(name string) string {
return invalidDefineCharRegex.ReplaceAllString(strings.ToUpper(name), "_")
}
var gnuToCReplacer = strings.NewReplacer("gnu", "c")
func ndkPathDeps(ctx ModuleContext) android.Paths {
if ctx.Module().(*Module).IsSdkVariant() {
// The NDK sysroot timestamp file depends on all the NDK sysroot files
// (headers and libraries).
return android.Paths{getNdkBaseTimestampFile(ctx)}
}
return nil
}
func (compiler *baseCompiler) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
pathDeps := deps.GeneratedDeps
pathDeps = append(pathDeps, ndkPathDeps(ctx)...)
buildFlags := flagsToBuilderFlags(flags)
srcs := append(android.Paths(nil), compiler.srcsBeforeGen...)
srcs, genDeps, info := genSources(ctx, srcs, buildFlags)
pathDeps = append(pathDeps, genDeps...)
compiler.pathDeps = pathDeps
compiler.generatedSourceInfo = info
compiler.cFlagsDeps = flags.CFlagsDeps
// Save src, buildFlags and context
compiler.srcs = srcs
// Compile files listed in c.Properties.Srcs into objects
objs := compileObjs(ctx, buildFlags, "", srcs, pathDeps, compiler.cFlagsDeps)
if ctx.Failed() {
return Objects{}
}
return objs
}
// Compile a list of source files into objects a specified subdirectory
func compileObjs(ctx android.ModuleContext, flags builderFlags,
subdir string, srcFiles, pathDeps android.Paths, cFlagsDeps android.Paths) Objects {
return transformSourceToObj(ctx, subdir, srcFiles, flags, pathDeps, cFlagsDeps)
}
var thirdPartyDirPrefixExceptions = []*regexp.Regexp{
regexp.MustCompile("^vendor/[^/]*google[^/]*/"),
regexp.MustCompile("^hardware/google/"),
regexp.MustCompile("^hardware/interfaces/"),
regexp.MustCompile("^hardware/libhardware[^/]*/"),
regexp.MustCompile("^hardware/ril/"),
}
func isThirdParty(path string) bool {
thirdPartyDirPrefixes := []string{"external/", "vendor/", "hardware/"}
if android.HasAnyPrefix(path, thirdPartyDirPrefixes) {
for _, prefix := range thirdPartyDirPrefixExceptions {
if prefix.MatchString(path) {
return false
}
}
}
return true
}
// Properties for rust_bindgen related to generating rust bindings.
// This exists here so these properties can be included in a cc_default
// which can be used in both cc and rust modules.
type RustBindgenClangProperties struct {
// list of directories relative to the Blueprints file that will
// be added to the include path using -I
Local_include_dirs []string `android:"arch_variant,variant_prepend"`
// list of static libraries that provide headers for this binding.
Static_libs []string `android:"arch_variant,variant_prepend"`
// list of shared libraries that provide headers for this binding.
Shared_libs []string `android:"arch_variant"`
// List of libraries which export include paths required for this module
Header_libs []string `android:"arch_variant,variant_prepend"`
// list of clang flags required to correctly interpret the headers.
Cflags []string `android:"arch_variant"`
// list of c++ specific clang flags required to correctly interpret the headers.
// This is provided primarily to make sure cppflags defined in cc_defaults are pulled in.
Cppflags []string `android:"arch_variant"`
// C standard version to use. Can be a specific version (such as "gnu11"),
// "experimental" (which will use draft versions like C1x when available),
// or the empty string (which will use the default).
//
// If this is set, the file extension will be ignored and this will be used as the std version value. Setting this
// to "default" will use the build system default version. This cannot be set at the same time as cpp_std.
C_std *string
// C++ standard version to use. Can be a specific version (such as
// "gnu++11"), "experimental" (which will use draft versions like C++1z when
// available), or the empty string (which will use the default).
//
// If this is set, the file extension will be ignored and this will be used as the std version value. Setting this
// to "default" will use the build system default version. This cannot be set at the same time as c_std.
Cpp_std *string
//TODO(b/161141999) Add support for headers from cc_library_header modules.
}