01fd7ccbc7
Compiling native modules against the NDK disables platform features
like ASAN. For anything shipped on the system image there is no
reason to compile against the NDK. Add a new mutator to Soong that
creates a platform and an SDK variant for modules that set
sdk_version, and ignore sdk_version for the platform variant. The
SDK variant will be used for embedding in APKs that may be installed
on older platforms. Apexes use their own variants that enforce
backwards compatibility.
Test: sdk_test.go
Test: TestJNIPackaging
Bug: 149591340
Change-Id: I7d72934aaee2e1326cc0ba5f29f51f14feec4521
Merged-In: I7d72934aaee2e1326cc0ba5f29f51f14feec4521
(cherry picked from commit 82e192c3ae
)
281 lines
8.1 KiB
Go
281 lines
8.1 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"android/soong/android"
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"fmt"
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"strconv"
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)
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func getNdkStlFamily(m LinkableInterface) string {
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family, _ := getNdkStlFamilyAndLinkType(m)
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return family
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}
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func getNdkStlFamilyAndLinkType(m LinkableInterface) (string, string) {
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stl := m.SelectedStl()
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switch stl {
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case "ndk_libc++_shared":
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return "libc++", "shared"
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case "ndk_libc++_static":
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return "libc++", "static"
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case "ndk_system":
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return "system", "shared"
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case "":
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return "none", "none"
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default:
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panic(fmt.Errorf("stl: %q is not a valid STL", stl))
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}
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}
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type StlProperties struct {
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// Select the STL library to use. Possible values are "libc++",
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// "libc++_static", "libstdc++", or "none". Leave blank to select the
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// default.
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Stl *string `android:"arch_variant"`
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SelectedStl string `blueprint:"mutated"`
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}
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type stl struct {
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Properties StlProperties
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}
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func (stl *stl) props() []interface{} {
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return []interface{}{&stl.Properties}
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}
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func (stl *stl) begin(ctx BaseModuleContext) {
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stl.Properties.SelectedStl = func() string {
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s := ""
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if stl.Properties.Stl != nil {
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s = *stl.Properties.Stl
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}
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if ctx.useSdk() && ctx.Device() {
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switch s {
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case "", "system":
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return "ndk_system"
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case "c++_shared", "c++_static":
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return "ndk_lib" + s
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case "libc++":
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return "ndk_libc++_shared"
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case "libc++_static":
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return "ndk_libc++_static"
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case "none":
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return ""
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL with sdk_version set", s)
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return ""
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}
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} else if ctx.Windows() {
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switch s {
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case "libc++", "libc++_static", "":
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// Only use static libc++ for Windows.
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return "libc++_static"
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case "none":
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return ""
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL for windows", s)
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return ""
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}
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} else if ctx.Fuchsia() {
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switch s {
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case "c++_static":
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return "libc++_static"
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case "c++_shared":
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return "libc++"
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case "libc++", "libc++_static":
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return s
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case "none":
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return ""
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case "":
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if ctx.static() {
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return "libc++_static"
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} else {
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return "libc++"
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}
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL on Fuchsia", s)
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return ""
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}
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} else {
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switch s {
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case "libc++", "libc++_static":
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return s
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case "c++_shared":
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return "libc++"
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case "c++_static":
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return "libc++_static"
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case "none":
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return ""
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case "", "system":
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if ctx.static() {
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return "libc++_static"
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} else {
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return "libc++"
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}
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default:
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ctx.ModuleErrorf("stl: %q is not a supported STL", s)
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return ""
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}
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}
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}()
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}
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func needsLibAndroidSupport(ctx BaseModuleContext) bool {
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versionStr, err := normalizeNdkApiLevel(ctx, ctx.sdkVersion(), ctx.Arch())
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if err != nil {
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ctx.PropertyErrorf("sdk_version", err.Error())
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}
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if versionStr == "current" {
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return false
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}
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version, err := strconv.Atoi(versionStr)
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if err != nil {
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panic(fmt.Sprintf(
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"invalid API level returned from normalizeNdkApiLevel: %q",
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versionStr))
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}
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return version < 21
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}
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func staticUnwinder(ctx android.BaseModuleContext) string {
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if ctx.Arch().ArchType == android.Arm {
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return "libunwind_llvm"
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} else {
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return "libgcc_stripped"
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}
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}
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func (stl *stl) deps(ctx BaseModuleContext, deps Deps) Deps {
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switch stl.Properties.SelectedStl {
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case "libstdc++":
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// Nothing
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case "libc++", "libc++_static":
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if stl.Properties.SelectedStl == "libc++" {
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deps.SharedLibs = append(deps.SharedLibs, stl.Properties.SelectedStl)
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} else {
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deps.StaticLibs = append(deps.StaticLibs, stl.Properties.SelectedStl)
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}
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if ctx.Device() && !ctx.useSdk() {
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// __cxa_demangle is not a part of libc++.so on the device since
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// it's large and most processes don't need it. Statically link
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// libc++demangle into every process so that users still have it if
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// needed, but the linker won't include this unless it is actually
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// called.
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// http://b/138245375
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deps.StaticLibs = append(deps.StaticLibs, "libc++demangle")
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}
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if ctx.toolchain().Bionic() {
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if ctx.staticBinary() {
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deps.StaticLibs = append(deps.StaticLibs, "libm", "libc", staticUnwinder(ctx))
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} else {
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deps.StaticUnwinderIfLegacy = true
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}
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}
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case "":
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// None or error.
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if ctx.toolchain().Bionic() && ctx.Module().Name() == "libc++" {
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deps.StaticUnwinderIfLegacy = true
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}
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case "ndk_system":
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// TODO: Make a system STL prebuilt for the NDK.
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// The system STL doesn't have a prebuilt (it uses the system's libstdc++), but it does have
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// its own includes. The includes are handled in CCBase.Flags().
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deps.SharedLibs = append([]string{"libstdc++"}, deps.SharedLibs...)
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case "ndk_libc++_shared", "ndk_libc++_static":
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if stl.Properties.SelectedStl == "ndk_libc++_shared" {
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deps.SharedLibs = append(deps.SharedLibs, stl.Properties.SelectedStl)
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} else {
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deps.StaticLibs = append(deps.StaticLibs, stl.Properties.SelectedStl, "ndk_libc++abi")
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}
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if needsLibAndroidSupport(ctx) {
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deps.StaticLibs = append(deps.StaticLibs, "ndk_libandroid_support")
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}
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if ctx.Arch().ArchType == android.Arm {
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deps.StaticLibs = append(deps.StaticLibs, "ndk_libunwind")
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} else {
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deps.StaticLibs = append(deps.StaticLibs, "libgcc_stripped")
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}
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default:
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panic(fmt.Errorf("Unknown stl: %q", stl.Properties.SelectedStl))
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}
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return deps
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}
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func (stl *stl) flags(ctx ModuleContext, flags Flags) Flags {
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switch stl.Properties.SelectedStl {
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case "libc++", "libc++_static":
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if ctx.Darwin() {
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// libc++'s headers are annotated with availability macros that
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// indicate which version of Mac OS was the first to ship with a
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// libc++ feature available in its *system's* libc++.dylib. We do
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// not use the system's library, but rather ship our own. As such,
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// these availability attributes are meaningless for us but cause
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// build breaks when we try to use code that would not be available
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// in the system's dylib.
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flags.Local.CppFlags = append(flags.Local.CppFlags,
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"-D_LIBCPP_DISABLE_AVAILABILITY")
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}
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if !ctx.toolchain().Bionic() {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-nostdinc++")
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flags.extraLibFlags = append(flags.extraLibFlags, "-nostdlib++")
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if ctx.Windows() {
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// Use SjLj exceptions for 32-bit. libgcc_eh implements SjLj
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// exception model for 32-bit.
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if ctx.Arch().ArchType == android.X86 {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-fsjlj-exceptions")
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}
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flags.Local.CppFlags = append(flags.Local.CppFlags,
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// Disable visiblity annotations since we're using static
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// libc++.
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"-D_LIBCPP_DISABLE_VISIBILITY_ANNOTATIONS",
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"-D_LIBCXXABI_DISABLE_VISIBILITY_ANNOTATIONS",
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// Use Win32 threads in libc++.
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"-D_LIBCPP_HAS_THREAD_API_WIN32")
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}
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} else {
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if ctx.Arch().ArchType == android.Arm {
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flags.Local.LdFlags = append(flags.Local.LdFlags, "-Wl,--exclude-libs,libunwind_llvm.a")
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}
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}
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case "libstdc++":
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// Nothing
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case "ndk_system":
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ndkSrcRoot := android.PathForSource(ctx, "prebuilts/ndk/current/sources/cxx-stl/system/include")
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flags.Local.CFlags = append(flags.Local.CFlags, "-isystem "+ndkSrcRoot.String())
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case "ndk_libc++_shared", "ndk_libc++_static":
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if ctx.Arch().ArchType == android.Arm {
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// Make sure the _Unwind_XXX symbols are not re-exported.
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flags.Local.LdFlags = append(flags.Local.LdFlags, "-Wl,--exclude-libs,libunwind.a")
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}
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case "":
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// None or error.
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if !ctx.toolchain().Bionic() {
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flags.Local.CppFlags = append(flags.Local.CppFlags, "-nostdinc++")
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flags.extraLibFlags = append(flags.extraLibFlags, "-nostdlib++")
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}
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default:
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panic(fmt.Errorf("Unknown stl: %q", stl.Properties.SelectedStl))
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}
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return flags
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}
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