87b17d1ff4
The existing behavior of using the build directory as the working directory is useful if you want to move/copy the output directory around and SRCDIR still refers the the source. But, it's more useful to have the source directory be the working directory. Tools like cpp(__FILE__) and other debug prints embed relative paths from the working directory. We also have tools that expect the working directory to be $TOP. Change-Id: Ia0f1d3c6b7df72d61cf5628efa2baa98bd19775b
48 lines
1.2 KiB
Go
48 lines
1.2 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"flag"
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"fmt"
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"os"
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"path/filepath"
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"github.com/google/blueprint/bootstrap"
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"android/soong"
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"android/soong/common"
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)
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func main() {
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flag.Parse()
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// The top-level Blueprints file is passed as the first argument.
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srcDir := filepath.Dir(flag.Arg(0))
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ctx := soong.NewContext()
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configuration, err := common.NewConfig(srcDir, bootstrap.BuildDir)
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if err != nil {
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fmt.Fprintf(os.Stderr, "%s", err)
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os.Exit(1)
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}
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// Temporary hack
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//ctx.SetIgnoreUnknownModuleTypes(true)
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bootstrap.Main(ctx, configuration, configuration.ConfigFileName, configuration.ProductVariablesFileName)
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}
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