87b17d1ff4
The existing behavior of using the build directory as the working directory is useful if you want to move/copy the output directory around and SRCDIR still refers the the source. But, it's more useful to have the source directory be the working directory. Tools like cpp(__FILE__) and other debug prints embed relative paths from the working directory. We also have tools that expect the working directory to be $TOP. Change-Id: Ia0f1d3c6b7df72d61cf5628efa2baa98bd19775b
281 lines
7.2 KiB
Go
281 lines
7.2 KiB
Go
// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package common
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"runtime"
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"sync"
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)
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// The configuration file name
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const configFileName = "soong.config"
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const productVariablesFileName = "soong.variables"
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// A FileConfigurableOptions contains options which can be configured by the
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// config file. These will be included in the config struct.
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type FileConfigurableOptions struct {
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}
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func (FileConfigurableOptions) DefaultConfig() jsonConfigurable {
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f := FileConfigurableOptions{}
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return f
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}
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type Config struct {
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*config
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}
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// A config object represents the entire build configuration for Blue.
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type config struct {
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FileConfigurableOptions
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ProductVariables productVariables
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ConfigFileName string
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ProductVariablesFileName string
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srcDir string // the path of the root source directory
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buildDir string // the path of the build output directory
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envLock sync.Mutex
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envDeps map[string]string
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envFrozen bool
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}
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type jsonConfigurable interface {
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DefaultConfig() jsonConfigurable
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}
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func loadConfig(config *config) error {
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err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName)
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if err != nil {
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return err
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}
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return loadFromConfigFile(&config.ProductVariables, config.ProductVariablesFileName)
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}
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// loads configuration options from a JSON file in the cwd.
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func loadFromConfigFile(configurable jsonConfigurable, filename string) error {
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// Try to open the file
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configFileReader, err := os.Open(filename)
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defer configFileReader.Close()
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if os.IsNotExist(err) {
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// Need to create a file, so that blueprint & ninja don't get in
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// a dependency tracking loop.
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// Make a file-configurable-options with defaults, write it out using
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// a json writer.
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err = saveToConfigFile(configurable.DefaultConfig(), filename)
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if err != nil {
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return err
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}
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} else {
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// Make a decoder for it
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jsonDecoder := json.NewDecoder(configFileReader)
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err = jsonDecoder.Decode(configurable)
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if err != nil {
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return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), filename)
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}
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}
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// No error
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return nil
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}
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func saveToConfigFile(config jsonConfigurable, filename string) error {
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data, err := json.MarshalIndent(&config, "", " ")
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if err != nil {
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return fmt.Errorf("cannot marshal config data: %s", err.Error())
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}
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configFileWriter, err := os.Create(filename)
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if err != nil {
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return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error())
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}
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defer configFileWriter.Close()
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_, err = configFileWriter.Write(data)
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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_, err = configFileWriter.WriteString("\n")
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if err != nil {
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return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
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}
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return nil
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}
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// New creates a new Config object. The srcDir argument specifies the path to
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// the root source directory. It also loads the config file, if found.
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func NewConfig(srcDir, buildDir string) (Config, error) {
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// Make a config with default options
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config := Config{
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config: &config{
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ConfigFileName: filepath.Join(buildDir, configFileName),
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ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
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srcDir: srcDir,
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buildDir: buildDir,
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envDeps: make(map[string]string),
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},
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}
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// Load any configurable options from the configuration file
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err := loadConfig(config.config)
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if err != nil {
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return Config{}, err
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}
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return config, nil
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}
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func (c *config) SrcDir() string {
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return c.srcDir
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}
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func (c *config) BuildDir() string {
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return c.buildDir
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}
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func (c *config) IntermediatesDir() string {
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return filepath.Join(c.BuildDir(), ".intermediates")
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}
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// PrebuiltOS returns the name of the host OS used in prebuilts directories
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func (c *config) PrebuiltOS() string {
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switch runtime.GOOS {
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case "linux":
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return "linux-x86"
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case "darwin":
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return "darwin-x86"
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default:
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panic("Unknown GOOS")
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}
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}
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// GoRoot returns the path to the root directory of the Go toolchain.
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func (c *config) GoRoot() string {
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return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
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}
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func (c *config) CpPreserveSymlinksFlags() string {
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switch runtime.GOOS {
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case "darwin":
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return "-R"
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case "linux":
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return "-d"
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default:
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return ""
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}
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}
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func (c *config) Getenv(key string) string {
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var val string
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var exists bool
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c.envLock.Lock()
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if val, exists = c.envDeps[key]; !exists {
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if c.envFrozen {
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panic("Cannot access new environment variables after envdeps are frozen")
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}
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val = os.Getenv(key)
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c.envDeps[key] = val
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}
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c.envLock.Unlock()
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return val
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}
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func (c *config) EnvDeps() map[string]string {
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c.envLock.Lock()
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c.envFrozen = true
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c.envLock.Unlock()
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return c.envDeps
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}
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// DeviceName returns the name of the current device target
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// TODO: take an AndroidModuleContext to select the device name for multi-device builds
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func (c *config) DeviceName() string {
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return "unset"
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}
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// DeviceOut returns the path to out directory for device targets
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func (c *config) DeviceOut() string {
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return filepath.Join(c.BuildDir(), "target/product", c.DeviceName())
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}
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// HostOut returns the path to out directory for host targets
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func (c *config) HostOut() string {
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return filepath.Join(c.BuildDir(), "host", c.PrebuiltOS())
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}
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// HostBin returns the path to bin directory for host targets
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func (c *config) HostBin() string {
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return filepath.Join(c.HostOut(), "bin")
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}
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// HostBinTool returns the path to a host tool in the bin directory for host targets
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func (c *config) HostBinTool(tool string) (string, error) {
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return filepath.Join(c.HostBin(), tool), nil
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}
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// HostJavaDir returns the path to framework directory for host targets
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func (c *config) HostJavaDir() string {
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return filepath.Join(c.HostOut(), "framework")
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}
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// HostJavaTool returns the path to a host tool in the frameworks directory for host targets
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func (c *config) HostJavaTool(tool string) (string, error) {
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return filepath.Join(c.HostJavaDir(), tool), nil
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}
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func (c *config) ResourceOverlays() []string {
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return nil
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}
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func (c *config) PlatformVersion() string {
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return "M"
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}
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func (c *config) PlatformSdkVersion() string {
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return "22"
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}
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func (c *config) BuildNumber() string {
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return "000000"
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}
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func (c *config) ProductAaptConfig() []string {
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return []string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"}
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}
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func (c *config) ProductAaptPreferredConfig() string {
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return "xhdpi"
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}
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func (c *config) ProductAaptCharacteristics() string {
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return "nosdcard"
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}
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func (c *config) DefaultAppCertificateDir() string {
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return filepath.Join(c.SrcDir(), "build/target/product/security")
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}
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func (c *config) DefaultAppCertificate() string {
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return filepath.Join(c.DefaultAppCertificateDir(), "testkey")
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}
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