platform_build_soong/android/config.go
Colin Cross 893d816a6d Turn installation on in mega device build
Turn on installation in the mega device build, it is necessary for the ndk
sysroot installation.  Partially fixes mega device builds, they also need
to run without -w dupbuild=err on the ninja command line because multiple
variants of the same architecture try to install to the same ndk sysroot.

Test: mega device build
Change-Id: I982d77f9ff19f5bc29fc9fe54a0df8db3579c3e3
2017-04-27 12:21:24 -07:00

512 lines
12 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"encoding/json"
"fmt"
"io/ioutil"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
"sync"
"github.com/google/blueprint/proptools"
)
var Bool = proptools.Bool
var String = proptools.String
// The configuration file name
const configFileName = "soong.config"
const productVariablesFileName = "soong.variables"
// A FileConfigurableOptions contains options which can be configured by the
// config file. These will be included in the config struct.
type FileConfigurableOptions struct {
Mega_device *bool `json:",omitempty"`
Ndk_abis *bool `json:",omitempty"`
Host_bionic *bool `json:",omitempty"`
}
func (f *FileConfigurableOptions) SetDefaultConfig() {
*f = FileConfigurableOptions{}
}
// A Config object represents the entire build configuration for Android.
type Config struct {
*config
}
// A DeviceConfig object represents the configuration for a particular device being built. For
// now there will only be one of these, but in the future there may be multiple devices being
// built
type DeviceConfig struct {
*deviceConfig
}
type config struct {
FileConfigurableOptions
ProductVariables productVariables
ConfigFileName string
ProductVariablesFileName string
Targets map[OsClass][]Target
BuildOsVariant string
deviceConfig *deviceConfig
srcDir string // the path of the root source directory
buildDir string // the path of the build output directory
envLock sync.Mutex
envDeps map[string]string
envFrozen bool
inMake bool
OncePer
}
type deviceConfig struct {
config *config
targets []Arch
OncePer
}
type jsonConfigurable interface {
SetDefaultConfig()
}
func loadConfig(config *config) error {
err := loadFromConfigFile(&config.FileConfigurableOptions, config.ConfigFileName)
if err != nil {
return err
}
return loadFromConfigFile(&config.ProductVariables, config.ProductVariablesFileName)
}
// loads configuration options from a JSON file in the cwd.
func loadFromConfigFile(configurable jsonConfigurable, filename string) error {
// Try to open the file
configFileReader, err := os.Open(filename)
defer configFileReader.Close()
if os.IsNotExist(err) {
// Need to create a file, so that blueprint & ninja don't get in
// a dependency tracking loop.
// Make a file-configurable-options with defaults, write it out using
// a json writer.
configurable.SetDefaultConfig()
err = saveToConfigFile(configurable, filename)
if err != nil {
return err
}
} else {
// Make a decoder for it
jsonDecoder := json.NewDecoder(configFileReader)
err = jsonDecoder.Decode(configurable)
if err != nil {
return fmt.Errorf("config file: %s did not parse correctly: "+err.Error(), filename)
}
}
// No error
return nil
}
// atomically writes the config file in case two copies of soong_build are running simultaneously
// (for example, docs generation and ninja manifest generation)
func saveToConfigFile(config jsonConfigurable, filename string) error {
data, err := json.MarshalIndent(&config, "", " ")
if err != nil {
return fmt.Errorf("cannot marshal config data: %s", err.Error())
}
f, err := ioutil.TempFile(filepath.Dir(filename), "config")
if err != nil {
return fmt.Errorf("cannot create empty config file %s: %s\n", filename, err.Error())
}
defer os.Remove(f.Name())
defer f.Close()
_, err = f.Write(data)
if err != nil {
return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
}
_, err = f.WriteString("\n")
if err != nil {
return fmt.Errorf("default config file: %s could not be written: %s", filename, err.Error())
}
f.Close()
os.Rename(f.Name(), filename)
return nil
}
// TestConfig returns a Config object suitable for using for tests
func TestConfig(buildDir string) Config {
return Config{&config{
buildDir: buildDir,
}}
}
// New creates a new Config object. The srcDir argument specifies the path to
// the root source directory. It also loads the config file, if found.
func NewConfig(srcDir, buildDir string) (Config, error) {
// Make a config with default options
config := &config{
ConfigFileName: filepath.Join(buildDir, configFileName),
ProductVariablesFileName: filepath.Join(buildDir, productVariablesFileName),
srcDir: srcDir,
buildDir: buildDir,
deviceConfig: &deviceConfig{},
}
deviceConfig := &deviceConfig{
config: config,
}
config.deviceConfig = deviceConfig
// Sanity check the build and source directories. This won't catch strange
// configurations with symlinks, but at least checks the obvious cases.
absBuildDir, err := filepath.Abs(buildDir)
if err != nil {
return Config{}, err
}
absSrcDir, err := filepath.Abs(srcDir)
if err != nil {
return Config{}, err
}
if strings.HasPrefix(absSrcDir, absBuildDir) {
return Config{}, fmt.Errorf("Build dir must not contain source directory")
}
// Load any configurable options from the configuration file
err = loadConfig(config)
if err != nil {
return Config{}, err
}
inMakeFile := filepath.Join(buildDir, ".soong.in_make")
if _, err := os.Stat(inMakeFile); err == nil {
config.inMake = true
}
targets, err := decodeTargetProductVariables(config)
if err != nil {
return Config{}, err
}
var archConfig []archConfig
if Bool(config.Mega_device) {
archConfig = getMegaDeviceConfig()
} else if Bool(config.Ndk_abis) {
archConfig = getNdkAbisConfig()
}
if archConfig != nil {
deviceTargets, err := decodeArchSettings(archConfig)
if err != nil {
return Config{}, err
}
targets[Device] = deviceTargets
}
config.Targets = targets
config.BuildOsVariant = targets[Host][0].String()
return Config{config}, nil
}
func (c *config) RemoveAbandonedFiles() bool {
return false
}
func (c *config) BlueprintToolLocation() string {
return filepath.Join(c.buildDir, "host", c.PrebuiltOS(), "bin")
}
// PrebuiltOS returns the name of the host OS used in prebuilts directories
func (c *config) PrebuiltOS() string {
switch runtime.GOOS {
case "linux":
return "linux-x86"
case "darwin":
return "darwin-x86"
default:
panic("Unknown GOOS")
}
}
// GoRoot returns the path to the root directory of the Go toolchain.
func (c *config) GoRoot() string {
return fmt.Sprintf("%s/prebuilts/go/%s", c.srcDir, c.PrebuiltOS())
}
func (c *config) CpPreserveSymlinksFlags() string {
switch runtime.GOOS {
case "darwin":
return "-R"
case "linux":
return "-d"
default:
return ""
}
}
func (c *config) Getenv(key string) string {
var val string
var exists bool
c.envLock.Lock()
defer c.envLock.Unlock()
if c.envDeps == nil {
c.envDeps = make(map[string]string)
}
if val, exists = c.envDeps[key]; !exists {
if c.envFrozen {
panic("Cannot access new environment variables after envdeps are frozen")
}
val = os.Getenv(key)
c.envDeps[key] = val
}
return val
}
func (c *config) GetenvWithDefault(key string, defaultValue string) string {
ret := c.Getenv(key)
if ret == "" {
return defaultValue
}
return ret
}
func (c *config) IsEnvTrue(key string) bool {
value := c.Getenv(key)
return value == "1" || value == "y" || value == "yes" || value == "on" || value == "true"
}
func (c *config) IsEnvFalse(key string) bool {
value := c.Getenv(key)
return value == "0" || value == "n" || value == "no" || value == "off" || value == "false"
}
func (c *config) EnvDeps() map[string]string {
c.envLock.Lock()
defer c.envLock.Unlock()
c.envFrozen = true
return c.envDeps
}
func (c *config) EmbeddedInMake() bool {
return c.inMake
}
// DeviceName returns the name of the current device target
// TODO: take an AndroidModuleContext to select the device name for multi-device builds
func (c *config) DeviceName() string {
return *c.ProductVariables.DeviceName
}
func (c *config) DeviceUsesClang() bool {
if c.ProductVariables.DeviceUsesClang != nil {
return *c.ProductVariables.DeviceUsesClang
}
return true
}
func (c *config) ResourceOverlays() []SourcePath {
return nil
}
func (c *config) PlatformVersion() string {
return "M"
}
func (c *config) PlatformSdkVersionInt() int {
return *c.ProductVariables.Platform_sdk_version
}
func (c *config) PlatformSdkVersion() string {
return strconv.Itoa(c.PlatformSdkVersionInt())
}
func (c *config) PlatformVersionAllCodenames() []string {
return c.ProductVariables.Platform_version_all_codenames
}
func (c *config) BuildNumber() string {
return "000000"
}
func (c *config) ProductAaptConfig() []string {
return []string{"normal", "large", "xlarge", "hdpi", "xhdpi", "xxhdpi"}
}
func (c *config) ProductAaptPreferredConfig() string {
return "xhdpi"
}
func (c *config) ProductAaptCharacteristics() string {
return "nosdcard"
}
func (c *config) DefaultAppCertificateDir(ctx PathContext) SourcePath {
return PathForSource(ctx, "build/target/product/security")
}
func (c *config) DefaultAppCertificate(ctx PathContext) SourcePath {
return c.DefaultAppCertificateDir(ctx).Join(ctx, "testkey")
}
func (c *config) AllowMissingDependencies() bool {
return Bool(c.ProductVariables.Allow_missing_dependencies)
}
func (c *config) DevicePrefer32BitExecutables() bool {
return Bool(c.ProductVariables.DevicePrefer32BitExecutables)
}
func (c *config) SkipDeviceInstall() bool {
return c.EmbeddedInMake()
}
func (c *config) SkipMegaDeviceInstall(path string) bool {
return Bool(c.Mega_device) &&
strings.HasPrefix(path, filepath.Join(c.buildDir, "target", "product"))
}
func (c *config) SanitizeHost() []string {
return append([]string(nil), c.ProductVariables.SanitizeHost...)
}
func (c *config) SanitizeDevice() []string {
return append([]string(nil), c.ProductVariables.SanitizeDevice...)
}
func (c *config) SanitizeDeviceArch() []string {
return append([]string(nil), c.ProductVariables.SanitizeDeviceArch...)
}
func (c *config) EnableCFI() bool {
if c.ProductVariables.EnableCFI == nil {
return true
} else {
return *c.ProductVariables.EnableCFI
}
}
func (c *config) Android64() bool {
for _, t := range c.Targets[Device] {
if t.Arch.ArchType.Multilib == "lib64" {
return true
}
}
return false
}
func (c *config) UseGoma() bool {
return Bool(c.ProductVariables.UseGoma)
}
func (c *config) ClangTidy() bool {
return Bool(c.ProductVariables.ClangTidy)
}
func (c *config) TidyChecks() string {
if c.ProductVariables.TidyChecks == nil {
return ""
}
return *c.ProductVariables.TidyChecks
}
func (c *config) LibartImgHostBaseAddress() string {
return "0x60000000"
}
func (c *config) LibartImgDeviceBaseAddress() string {
switch c.Targets[Device][0].Arch.ArchType {
default:
return "0x70000000"
case Mips, Mips64:
return "0x64000000"
}
}
func (c *config) ArtUseReadBarrier() bool {
return Bool(c.ProductVariables.ArtUseReadBarrier)
}
func (c *deviceConfig) Arches() []Arch {
var arches []Arch
for _, target := range c.config.Targets[Device] {
arches = append(arches, target.Arch)
}
return arches
}
func (c *deviceConfig) VendorPath() string {
if c.config.ProductVariables.VendorPath != nil {
return *c.config.ProductVariables.VendorPath
}
return "vendor"
}
func (c *deviceConfig) CompileVndk() bool {
if c.config.ProductVariables.DeviceVndkVersion == nil {
return false
}
return *c.config.ProductVariables.DeviceVndkVersion == "current"
}
func (c *deviceConfig) BtConfigIncludeDir() string {
return String(c.config.ProductVariables.BtConfigIncludeDir)
}
func (c *deviceConfig) NativeCoverageEnabled() bool {
return Bool(c.config.ProductVariables.NativeCoverage)
}
func (c *deviceConfig) CoverageEnabledForPath(path string) bool {
coverage := false
if c.config.ProductVariables.CoveragePaths != nil {
for _, prefix := range *c.config.ProductVariables.CoveragePaths {
if strings.HasPrefix(path, prefix) {
coverage = true
break
}
}
}
if coverage && c.config.ProductVariables.CoverageExcludePaths != nil {
for _, prefix := range *c.config.ProductVariables.CoverageExcludePaths {
if strings.HasPrefix(path, prefix) {
coverage = false
break
}
}
}
return coverage
}