8c9ae7ed67
This relands aosp/2457063. The original change broke T and U since those branches still contain soong modules of type (kind+level). Those soong modules have been cleaned up now Test: Used go/abtd to test T and U branches with this change Bug: 208456999 Change-Id: I0ef7933c055f88cb512a02108f1173e51156ef1c
867 lines
34 KiB
Go
867 lines
34 KiB
Go
// Copyright (C) 2019 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"fmt"
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"sort"
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"strings"
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"github.com/google/blueprint"
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"github.com/google/blueprint/proptools"
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)
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// minApiLevelForSdkSnapshot provides access to the min_sdk_version for MinApiLevelForSdkSnapshot
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type minApiLevelForSdkSnapshot interface {
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MinSdkVersion(ctx EarlyModuleContext) ApiLevel
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}
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// MinApiLevelForSdkSnapshot returns the ApiLevel of the min_sdk_version of the supplied module.
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//
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// If the module does not provide a min_sdk_version then it defaults to 1.
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func MinApiLevelForSdkSnapshot(ctx EarlyModuleContext, module Module) ApiLevel {
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minApiLevel := NoneApiLevel
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if m, ok := module.(minApiLevelForSdkSnapshot); ok {
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minApiLevel = m.MinSdkVersion(ctx)
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}
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if minApiLevel == NoneApiLevel {
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// The default min API level is 1.
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minApiLevel = uncheckedFinalApiLevel(1)
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}
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return minApiLevel
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}
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// SnapshotBuilder provides support for generating the build rules which will build the snapshot.
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type SnapshotBuilder interface {
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// CopyToSnapshot generates a rule that will copy the src to the dest (which is a snapshot
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// relative path) and add the dest to the zip.
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CopyToSnapshot(src Path, dest string)
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// EmptyFile returns the path to an empty file.
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//
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// This can be used by sdk member types that need to create an empty file in the snapshot, simply
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// pass the value returned from this to the CopyToSnapshot() method.
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EmptyFile() Path
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// UnzipToSnapshot generates a rule that will unzip the supplied zip into the snapshot relative
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// directory destDir.
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UnzipToSnapshot(zipPath Path, destDir string)
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// AddPrebuiltModule adds a new prebuilt module to the snapshot.
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//
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// It is intended to be called from SdkMemberType.AddPrebuiltModule which can add module type
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// specific properties that are not variant specific. The following properties will be
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// automatically populated before returning.
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//
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// * name
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// * sdk_member_name
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// * prefer
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//
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// Properties that are variant specific will be handled by SdkMemberProperties structure.
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//
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// Each module created by this method can be output to the generated Android.bp file in two
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// different forms, depending on the setting of the SOONG_SDK_SNAPSHOT_VERSION build property.
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// The two forms are:
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// 1. A versioned Soong module that is referenced from a corresponding similarly versioned
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// snapshot module.
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// 2. An unversioned Soong module that.
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//
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// See sdk/update.go for more information.
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AddPrebuiltModule(member SdkMember, moduleType string) BpModule
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// SdkMemberReferencePropertyTag returns a property tag to use when adding a property to a
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// BpModule that contains references to other sdk members.
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//
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// Using this will ensure that the reference is correctly output for both versioned and
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// unversioned prebuilts in the snapshot.
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//
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// "required: true" means that the property must only contain references to other members of the
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// sdk. Passing a reference to a module that is not a member of the sdk will result in a build
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// error.
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//
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// "required: false" means that the property can contain references to modules that are either
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// members or not members of the sdk. If a reference is to a module that is a non member then the
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// reference is left unchanged, i.e. it is not transformed as references to members are.
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//
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// The handling of the member names is dependent on whether it is an internal or exported member.
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// An exported member is one whose name is specified in one of the member type specific
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// properties. An internal member is one that is added due to being a part of an exported (or
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// other internal) member and is not itself an exported member.
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//
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// Member names are handled as follows:
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// * When creating the unversioned form of the module the name is left unchecked unless the member
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// is internal in which case it is transformed into an sdk specific name, i.e. by prefixing with
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// the sdk name.
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//
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// * When creating the versioned form of the module the name is transformed into a versioned sdk
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// specific name, i.e. by prefixing with the sdk name and suffixing with the version.
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//
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// e.g.
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// bpPropertySet.AddPropertyWithTag("libs", []string{"member1", "member2"}, builder.SdkMemberReferencePropertyTag(true))
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SdkMemberReferencePropertyTag(required bool) BpPropertyTag
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}
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// BpPropertyTag is a marker interface that can be associated with properties in a BpPropertySet to
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// provide additional information which can be used to customize their behavior.
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type BpPropertyTag interface{}
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// BpPropertySet is a set of properties for use in a .bp file.
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type BpPropertySet interface {
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// AddProperty adds a property.
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//
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// The value can be one of the following types:
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// * string
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// * array of the above
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// * bool
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// For these types it is an error if multiple properties with the same name
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// are added.
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//
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// * pointer to a struct
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// * BpPropertySet
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//
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// A pointer to a Blueprint-style property struct is first converted into a
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// BpPropertySet by traversing the fields and adding their values as
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// properties in a BpPropertySet. A field with a struct value is itself
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// converted into a BpPropertySet before adding.
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//
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// Adding a BpPropertySet is done as follows:
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// * If no property with the name exists then the BpPropertySet is added
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// directly to this property. Care must be taken to ensure that it does not
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// introduce a cycle.
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// * If a property exists with the name and the current value is a
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// BpPropertySet then every property of the new BpPropertySet is added to
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// the existing BpPropertySet.
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// * Otherwise, if a property exists with the name then it is an error.
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AddProperty(name string, value interface{})
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// AddPropertyWithTag adds a property with an associated property tag.
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AddPropertyWithTag(name string, value interface{}, tag BpPropertyTag)
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// AddPropertySet adds a property set with the specified name and returns it so that additional
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// properties can be added to it.
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AddPropertySet(name string) BpPropertySet
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// AddCommentForProperty adds a comment for the named property (or property set).
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AddCommentForProperty(name, text string)
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}
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// BpModule represents a module definition in a .bp file.
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type BpModule interface {
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BpPropertySet
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// ModuleType returns the module type of the module
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ModuleType() string
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// Name returns the name of the module or "" if no name has been specified.
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Name() string
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}
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// BpPrintable is a marker interface that must be implemented by any struct that is added as a
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// property value.
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type BpPrintable interface {
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bpPrintable()
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}
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// BpPrintableBase must be embedded within any struct that is added as a
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// property value.
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type BpPrintableBase struct {
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}
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func (b BpPrintableBase) bpPrintable() {
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}
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var _ BpPrintable = BpPrintableBase{}
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// sdkRegisterable defines the interface that must be implemented by objects that can be registered
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// in an sdkRegistry.
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type sdkRegisterable interface {
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// SdkPropertyName returns the name of the corresponding property on an sdk module.
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SdkPropertyName() string
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}
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// sdkRegistry provides support for registering and retrieving objects that define properties for
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// use by sdk and module_exports module types.
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type sdkRegistry struct {
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// The list of registered objects sorted by property name.
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list []sdkRegisterable
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}
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// copyAndAppend creates a new sdkRegistry that includes all the traits registered in
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// this registry plus the supplied trait.
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func (r *sdkRegistry) copyAndAppend(registerable sdkRegisterable) *sdkRegistry {
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oldList := r.list
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// Make sure that list does not already contain the property. Uses a simple linear search instead
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// of a binary search even though the list is sorted. That is because the number of items in the
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// list is small and so not worth the overhead of a binary search.
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found := false
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newPropertyName := registerable.SdkPropertyName()
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for _, r := range oldList {
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if r.SdkPropertyName() == newPropertyName {
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found = true
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break
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}
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}
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if found {
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names := []string{}
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for _, r := range oldList {
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names = append(names, r.SdkPropertyName())
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}
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panic(fmt.Errorf("duplicate properties found, %q already exists in %q", newPropertyName, names))
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}
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// Copy the slice just in case this is being read while being modified, e.g. when testing.
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list := make([]sdkRegisterable, 0, len(oldList)+1)
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list = append(list, oldList...)
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list = append(list, registerable)
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// Sort the registered objects by their property name to ensure that registry order has no effect
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// on behavior.
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sort.Slice(list, func(i1, i2 int) bool {
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t1 := list[i1]
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t2 := list[i2]
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return t1.SdkPropertyName() < t2.SdkPropertyName()
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})
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// Create a new registry so the pointer uniquely identifies the set of registered types.
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return &sdkRegistry{
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list: list,
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}
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}
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// registeredObjects returns the list of registered instances.
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func (r *sdkRegistry) registeredObjects() []sdkRegisterable {
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return r.list
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}
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// uniqueOnceKey returns a key that uniquely identifies this instance and can be used with
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// OncePer.Once
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func (r *sdkRegistry) uniqueOnceKey() OnceKey {
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// Use the pointer to the registry as the unique key. The pointer is used because it is guaranteed
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// to uniquely identify the contained list. The list itself cannot be used as slices are not
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// comparable. Using the pointer does mean that two separate registries with identical lists would
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// have different keys and so cause whatever information is cached to be created multiple times.
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// However, that is not an issue in practice as it should not occur outside tests. Constructing a
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// string representation of the list to use instead would avoid that but is an unnecessary
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// complication that provides no significant benefit.
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return NewCustomOnceKey(r)
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}
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// SdkMemberTrait represents a trait that members of an sdk module can contribute to the sdk
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// snapshot.
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//
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// A trait is simply a characteristic of sdk member that is not required by default which may be
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// required for some members but not others. Traits can cause additional information to be output
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// to the sdk snapshot or replace the default information exported for a member with something else.
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// e.g.
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// - By default cc libraries only export the default image variants to the SDK. However, for some
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// members it may be necessary to export specific image variants, e.g. vendor, or recovery.
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// - By default cc libraries export all the configured architecture variants except for the native
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// bridge architecture variants. However, for some members it may be necessary to export the
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// native bridge architecture variants as well.
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// - By default cc libraries export the platform variant (i.e. sdk:). However, for some members it
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// may be necessary to export the sdk variant (i.e. sdk:sdk).
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//
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// A sdk can request a module to provide no traits, one trait or a collection of traits. The exact
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// behavior of a trait is determined by how SdkMemberType implementations handle the traits. A trait
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// could be specific to one SdkMemberType or many. Some trait combinations could be incompatible.
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//
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// The sdk module type will create a special traits structure that contains a property for each
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// trait registered with RegisterSdkMemberTrait(). The property names are those returned from
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// SdkPropertyName(). Each property contains a list of modules that are required to have that trait.
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// e.g. something like this:
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//
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// sdk {
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// name: "sdk",
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// ...
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// traits: {
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// recovery_image: ["module1", "module4", "module5"],
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// native_bridge: ["module1", "module2"],
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// native_sdk: ["module1", "module3"],
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// ...
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// },
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// ...
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// }
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type SdkMemberTrait interface {
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// SdkPropertyName returns the name of the traits property on an sdk module.
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SdkPropertyName() string
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}
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var _ sdkRegisterable = (SdkMemberTrait)(nil)
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// SdkMemberTraitBase is the base struct that must be embedded within any type that implements
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// SdkMemberTrait.
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type SdkMemberTraitBase struct {
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// PropertyName is the name of the property
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PropertyName string
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}
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func (b *SdkMemberTraitBase) SdkPropertyName() string {
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return b.PropertyName
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}
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// SdkMemberTraitSet is a set of SdkMemberTrait instances.
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type SdkMemberTraitSet interface {
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// Empty returns true if this set is empty.
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Empty() bool
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// Contains returns true if this set contains the specified trait.
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Contains(trait SdkMemberTrait) bool
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// Subtract returns a new set containing all elements of this set except for those in the
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// other set.
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Subtract(other SdkMemberTraitSet) SdkMemberTraitSet
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// String returns a string representation of the set and its contents.
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String() string
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}
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func NewSdkMemberTraitSet(traits []SdkMemberTrait) SdkMemberTraitSet {
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if len(traits) == 0 {
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return EmptySdkMemberTraitSet()
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}
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m := sdkMemberTraitSet{}
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for _, trait := range traits {
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m[trait] = true
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}
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return m
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}
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func EmptySdkMemberTraitSet() SdkMemberTraitSet {
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return (sdkMemberTraitSet)(nil)
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}
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type sdkMemberTraitSet map[SdkMemberTrait]bool
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var _ SdkMemberTraitSet = (sdkMemberTraitSet{})
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func (s sdkMemberTraitSet) Empty() bool {
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return len(s) == 0
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}
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func (s sdkMemberTraitSet) Contains(trait SdkMemberTrait) bool {
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return s[trait]
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}
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func (s sdkMemberTraitSet) Subtract(other SdkMemberTraitSet) SdkMemberTraitSet {
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if other.Empty() {
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return s
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}
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var remainder []SdkMemberTrait
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for trait, _ := range s {
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if !other.Contains(trait) {
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remainder = append(remainder, trait)
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}
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}
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return NewSdkMemberTraitSet(remainder)
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}
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func (s sdkMemberTraitSet) String() string {
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list := []string{}
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for trait, _ := range s {
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list = append(list, trait.SdkPropertyName())
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}
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sort.Strings(list)
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return fmt.Sprintf("[%s]", strings.Join(list, ","))
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}
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var registeredSdkMemberTraits = &sdkRegistry{}
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// RegisteredSdkMemberTraits returns a OnceKey and a sorted list of registered traits.
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//
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// The key uniquely identifies the array of traits and can be used with OncePer.Once() to cache
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// information derived from the array of traits.
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func RegisteredSdkMemberTraits() (OnceKey, []SdkMemberTrait) {
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registerables := registeredSdkMemberTraits.registeredObjects()
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traits := make([]SdkMemberTrait, len(registerables))
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for i, registerable := range registerables {
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traits[i] = registerable.(SdkMemberTrait)
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}
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return registeredSdkMemberTraits.uniqueOnceKey(), traits
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}
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// RegisterSdkMemberTrait registers an SdkMemberTrait object to allow them to be used in the
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// module_exports, module_exports_snapshot, sdk and sdk_snapshot module types.
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func RegisterSdkMemberTrait(trait SdkMemberTrait) {
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registeredSdkMemberTraits = registeredSdkMemberTraits.copyAndAppend(trait)
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}
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// SdkMember is an individual member of the SDK.
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//
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// It includes all of the variants that the SDK depends upon.
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type SdkMember interface {
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// Name returns the name of the member.
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Name() string
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// Variants returns all the variants of this module depended upon by the SDK.
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Variants() []Module
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}
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// SdkMemberDependencyTag is the interface that a tag must implement in order to allow the
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// dependent module to be automatically added to the sdk.
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type SdkMemberDependencyTag interface {
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blueprint.DependencyTag
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// SdkMemberType returns the SdkMemberType that will be used to automatically add the child module
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// to the sdk.
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//
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// Returning nil will prevent the module being added to the sdk.
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SdkMemberType(child Module) SdkMemberType
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// ExportMember determines whether a module added to the sdk through this tag will be exported
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// from the sdk or not.
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//
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// An exported member is added to the sdk using its own name, e.g. if "foo" was exported from sdk
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// "bar" then its prebuilt would be simply called "foo". A member can be added to the sdk via
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// multiple tags and if any of those tags returns true from this method then the membe will be
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// exported. Every module added directly to the sdk via one of the member type specific
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// properties, e.g. java_libs, will automatically be exported.
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//
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// If a member is not exported then it is treated as an internal implementation detail of the
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// sdk and so will be added with an sdk specific name. e.g. if "foo" was an internal member of sdk
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// "bar" then its prebuilt would be called "bar_foo". Additionally its visibility will be set to
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// "//visibility:private" so it will not be accessible from outside its Android.bp file.
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ExportMember() bool
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}
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var _ SdkMemberDependencyTag = (*sdkMemberDependencyTag)(nil)
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var _ ReplaceSourceWithPrebuilt = (*sdkMemberDependencyTag)(nil)
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|
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type sdkMemberDependencyTag struct {
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blueprint.BaseDependencyTag
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memberType SdkMemberType
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export bool
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}
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func (t *sdkMemberDependencyTag) SdkMemberType(_ Module) SdkMemberType {
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return t.memberType
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}
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func (t *sdkMemberDependencyTag) ExportMember() bool {
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return t.export
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}
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|
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// ReplaceSourceWithPrebuilt prevents dependencies from the sdk/module_exports onto their members
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// from being replaced with a preferred prebuilt.
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func (t *sdkMemberDependencyTag) ReplaceSourceWithPrebuilt() bool {
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return false
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}
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// DependencyTagForSdkMemberType creates an SdkMemberDependencyTag that will cause any
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// dependencies added by the tag to be added to the sdk as the specified SdkMemberType and exported
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// (or not) as specified by the export parameter.
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func DependencyTagForSdkMemberType(memberType SdkMemberType, export bool) SdkMemberDependencyTag {
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return &sdkMemberDependencyTag{memberType: memberType, export: export}
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}
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// SdkMemberType is the interface that must be implemented for every type that can be a member of an
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// sdk.
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//
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// The basic implementation should look something like this, where ModuleType is
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// the name of the module type being supported.
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//
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// type moduleTypeSdkMemberType struct {
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// android.SdkMemberTypeBase
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// }
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//
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// func init() {
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// android.RegisterSdkMemberType(&moduleTypeSdkMemberType{
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// SdkMemberTypeBase: android.SdkMemberTypeBase{
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// PropertyName: "module_types",
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// },
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// }
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// }
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//
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// ...methods...
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type SdkMemberType interface {
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// SdkPropertyName returns the name of the member type property on an sdk module.
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SdkPropertyName() string
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// RequiresBpProperty returns true if this member type requires its property to be usable within
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// an Android.bp file.
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RequiresBpProperty() bool
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// SupportedBuildReleases returns the string representation of a set of target build releases that
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// support this member type.
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SupportedBuildReleases() string
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// UsableWithSdkAndSdkSnapshot returns true if the member type supports the sdk/sdk_snapshot,
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// false otherwise.
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UsableWithSdkAndSdkSnapshot() bool
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// IsHostOsDependent returns true if prebuilt host artifacts may be specific to the host OS. Only
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// applicable to modules where HostSupported() is true. If this is true, snapshots will list each
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// host OS variant explicitly and disable all other host OS'es.
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IsHostOsDependent() bool
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// SupportedLinkages returns the names of the linkage variants supported by this module.
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SupportedLinkages() []string
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// ArePrebuiltsRequired returns true if prebuilts are required in the sdk snapshot, false
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// otherwise.
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ArePrebuiltsRequired() bool
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// AddDependencies adds dependencies from the SDK module to all the module variants the member
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// type contributes to the SDK. `names` is the list of module names given in the member type
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// property (as returned by SdkPropertyName()) in the SDK module. The exact set of variants
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// required is determined by the SDK and its properties. The dependencies must be added with the
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// supplied tag.
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//
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// The BottomUpMutatorContext provided is for the SDK module.
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AddDependencies(ctx SdkDependencyContext, dependencyTag blueprint.DependencyTag, names []string)
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// IsInstance returns true if the supplied module is an instance of this member type.
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//
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// This is used to check the type of each variant before added to the SdkMember. Returning false
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// will cause an error to be logged explaining that the module is not allowed in whichever sdk
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// property it was added.
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IsInstance(module Module) bool
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// UsesSourceModuleTypeInSnapshot returns true when the AddPrebuiltModule() method returns a
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// source module type.
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UsesSourceModuleTypeInSnapshot() bool
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// AddPrebuiltModule is called to add a prebuilt module that the sdk will populate.
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//
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// The sdk module code generates the snapshot as follows:
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//
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// * A properties struct of type SdkMemberProperties is created for each variant and
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// populated with information from the variant by calling PopulateFromVariant(Module)
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// on the struct.
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//
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// * An additional properties struct is created into which the common properties will be
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// added.
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//
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// * The variant property structs are analysed to find exported (capitalized) fields which
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// have common values. Those fields are cleared and the common value added to the common
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// properties.
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//
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// A field annotated with a tag of `sdk:"ignore"` will be treated as if it
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// was not capitalized, i.e. ignored and not optimized for common values.
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//
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// A field annotated with a tag of `sdk:"keep"` will not be cleared even if the value is common
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// across multiple structs. Common values will still be copied into the common property struct.
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// So, if the same value is placed in all structs populated from variants that value would be
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// copied into all common property structs and so be available in every instance.
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//
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// A field annotated with a tag of `android:"arch_variant"` will be allowed to have
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// values that differ by arch, fields not tagged as such must have common values across
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// all variants.
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//
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// * Additional field tags can be specified on a field that will ignore certain values
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// for the purpose of common value optimization. A value that is ignored must have the
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// default value for the property type. This is to ensure that significant value are not
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// ignored by accident. The purpose of this is to allow the snapshot generation to reflect
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// the behavior of the runtime. e.g. if a property is ignored on the host then a property
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// that is common for android can be treated as if it was common for android and host as
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// the setting for host is ignored anyway.
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// * `sdk:"ignored-on-host" - this indicates the property is ignored on the host variant.
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//
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// * The sdk module type populates the BpModule structure, creating the arch specific
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// structure and calls AddToPropertySet(...) on the properties struct to add the member
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// specific properties in the correct place in the structure.
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//
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AddPrebuiltModule(ctx SdkMemberContext, member SdkMember) BpModule
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// CreateVariantPropertiesStruct creates a structure into which variant specific properties can be
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// added.
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CreateVariantPropertiesStruct() SdkMemberProperties
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// SupportedTraits returns the set of traits supported by this member type.
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SupportedTraits() SdkMemberTraitSet
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// Overrides returns whether type overrides other SdkMemberType
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Overrides(SdkMemberType) bool
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}
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var _ sdkRegisterable = (SdkMemberType)(nil)
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// SdkDependencyContext provides access to information needed by the SdkMemberType.AddDependencies()
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// implementations.
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type SdkDependencyContext interface {
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BottomUpMutatorContext
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// RequiredTraits returns the set of SdkMemberTrait instances that the sdk requires the named
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// member to provide.
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RequiredTraits(name string) SdkMemberTraitSet
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// RequiresTrait returns true if the sdk requires the member with the supplied name to provide the
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// supplied trait.
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RequiresTrait(name string, trait SdkMemberTrait) bool
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}
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// SdkMemberTypeBase is the base type for SdkMemberType implementations and must be embedded in any
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// struct that implements SdkMemberType.
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type SdkMemberTypeBase struct {
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PropertyName string
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// Property names that this SdkMemberTypeBase can override, this is useful when a module type is a
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// superset of another module type.
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OverridesPropertyNames map[string]bool
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// The names of linkage variants supported by this module.
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SupportedLinkageNames []string
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// When set to true BpPropertyNotRequired indicates that the member type does not require the
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// property to be specifiable in an Android.bp file.
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BpPropertyNotRequired bool
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// The name of the first targeted build release.
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//
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// If not specified then it is assumed to be available on all targeted build releases.
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SupportedBuildReleaseSpecification string
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// Set to true if this must be usable with the sdk/sdk_snapshot module types. Otherwise, it will
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// only be usable with module_exports/module_exports_snapshots module types.
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SupportsSdk bool
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// Set to true if prebuilt host artifacts of this member may be specific to the host OS. Only
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// applicable to modules where HostSupported() is true.
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HostOsDependent bool
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// When set to true UseSourceModuleTypeInSnapshot indicates that the member type creates a source
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// module type in its SdkMemberType.AddPrebuiltModule() method. That prevents the sdk snapshot
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// code from automatically adding a prefer: true flag.
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UseSourceModuleTypeInSnapshot bool
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// Set to proptools.BoolPtr(false) if this member does not generate prebuilts but is only provided
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// to allow the sdk to gather members from this member's dependencies. If not specified then
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// defaults to true.
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PrebuiltsRequired *bool
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// The list of supported traits.
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Traits []SdkMemberTrait
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}
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func (b *SdkMemberTypeBase) SdkPropertyName() string {
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return b.PropertyName
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}
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func (b *SdkMemberTypeBase) RequiresBpProperty() bool {
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return !b.BpPropertyNotRequired
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}
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func (b *SdkMemberTypeBase) SupportedBuildReleases() string {
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return b.SupportedBuildReleaseSpecification
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}
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func (b *SdkMemberTypeBase) UsableWithSdkAndSdkSnapshot() bool {
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return b.SupportsSdk
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}
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func (b *SdkMemberTypeBase) IsHostOsDependent() bool {
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return b.HostOsDependent
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}
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func (b *SdkMemberTypeBase) ArePrebuiltsRequired() bool {
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return proptools.BoolDefault(b.PrebuiltsRequired, true)
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}
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func (b *SdkMemberTypeBase) UsesSourceModuleTypeInSnapshot() bool {
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return b.UseSourceModuleTypeInSnapshot
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}
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func (b *SdkMemberTypeBase) SupportedTraits() SdkMemberTraitSet {
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return NewSdkMemberTraitSet(b.Traits)
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}
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func (b *SdkMemberTypeBase) Overrides(other SdkMemberType) bool {
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return b.OverridesPropertyNames[other.SdkPropertyName()]
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}
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func (b *SdkMemberTypeBase) SupportedLinkages() []string {
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return b.SupportedLinkageNames
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}
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// registeredModuleExportsMemberTypes is the set of registered SdkMemberTypes for module_exports
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// modules.
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var registeredModuleExportsMemberTypes = &sdkRegistry{}
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// registeredSdkMemberTypes is the set of registered registeredSdkMemberTypes for sdk modules.
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var registeredSdkMemberTypes = &sdkRegistry{}
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// RegisteredSdkMemberTypes returns a OnceKey and a sorted list of registered types.
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//
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// If moduleExports is true then the slice of types includes all registered types that can be used
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// with the module_exports and module_exports_snapshot module types. Otherwise, the slice of types
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// only includes those registered types that can be used with the sdk and sdk_snapshot module
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// types.
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//
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// The key uniquely identifies the array of types and can be used with OncePer.Once() to cache
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// information derived from the array of types.
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func RegisteredSdkMemberTypes(moduleExports bool) (OnceKey, []SdkMemberType) {
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var registry *sdkRegistry
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if moduleExports {
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registry = registeredModuleExportsMemberTypes
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} else {
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registry = registeredSdkMemberTypes
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}
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registerables := registry.registeredObjects()
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types := make([]SdkMemberType, len(registerables))
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for i, registerable := range registerables {
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types[i] = registerable.(SdkMemberType)
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}
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return registry.uniqueOnceKey(), types
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}
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// RegisterSdkMemberType registers an SdkMemberType object to allow them to be used in the
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// module_exports, module_exports_snapshot and (depending on the value returned from
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// SdkMemberType.UsableWithSdkAndSdkSnapshot) the sdk and sdk_snapshot module types.
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func RegisterSdkMemberType(memberType SdkMemberType) {
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// All member types are usable with module_exports.
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registeredModuleExportsMemberTypes = registeredModuleExportsMemberTypes.copyAndAppend(memberType)
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// Only those that explicitly indicate it are usable with sdk.
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if memberType.UsableWithSdkAndSdkSnapshot() {
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registeredSdkMemberTypes = registeredSdkMemberTypes.copyAndAppend(memberType)
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}
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}
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// SdkMemberPropertiesBase is the base structure for all implementations of SdkMemberProperties and
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// must be embedded in any struct that implements SdkMemberProperties.
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//
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// Contains common properties that apply across many different member types.
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type SdkMemberPropertiesBase struct {
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// The number of unique os types supported by the member variants.
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//
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// If a member has a variant with more than one os type then it will need to differentiate
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// the locations of any of their prebuilt files in the snapshot by os type to prevent them
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// from colliding. See OsPrefix().
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//
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// Ignore this property during optimization. This is needed because this property is the same for
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// all variants of a member and so would be optimized away if it was not ignored.
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Os_count int `sdk:"ignore"`
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// The os type for which these properties refer.
|
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//
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// Provided to allow a member to differentiate between os types in the locations of their
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// prebuilt files when it supports more than one os type.
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//
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// Ignore this property during optimization. This is needed because this property is the same for
|
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// all variants of a member and so would be optimized away if it was not ignored.
|
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Os OsType `sdk:"ignore"`
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// The setting to use for the compile_multilib property.
|
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Compile_multilib string `android:"arch_variant"`
|
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}
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// OsPrefix returns the os prefix to use for any file paths in the sdk.
|
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//
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// Is an empty string if the member only provides variants for a single os type, otherwise
|
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// is the OsType.Name.
|
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func (b *SdkMemberPropertiesBase) OsPrefix() string {
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if b.Os_count == 1 {
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return ""
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} else {
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return b.Os.Name
|
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}
|
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}
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|
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func (b *SdkMemberPropertiesBase) Base() *SdkMemberPropertiesBase {
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return b
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}
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|
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// SdkMemberProperties is the interface to be implemented on top of a structure that contains
|
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// variant specific information.
|
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//
|
|
// Struct fields that are capitalized are examined for common values to extract. Fields that are not
|
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// capitalized are assumed to be arch specific.
|
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type SdkMemberProperties interface {
|
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// Base returns the base structure.
|
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Base() *SdkMemberPropertiesBase
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|
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// PopulateFromVariant populates this structure with information from a module variant.
|
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//
|
|
// It will typically be called once for each variant of a member module that the SDK depends upon.
|
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PopulateFromVariant(ctx SdkMemberContext, variant Module)
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|
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// AddToPropertySet adds the information from this structure to the property set.
|
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//
|
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// This will be called for each instance of this structure on which the PopulateFromVariant method
|
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// was called and also on a number of different instances of this structure into which properties
|
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// common to one or more variants have been copied. Therefore, implementations of this must handle
|
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// the case when this structure is only partially populated.
|
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AddToPropertySet(ctx SdkMemberContext, propertySet BpPropertySet)
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}
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|
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// SdkMemberContext provides access to information common to a specific member.
|
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type SdkMemberContext interface {
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|
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// SdkModuleContext returns the module context of the sdk common os variant which is creating the
|
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// snapshot.
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//
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// This is common to all members of the sdk and is not specific to the member being processed.
|
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// If information about the member being processed needs to be obtained from this ModuleContext it
|
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// must be obtained using one of the OtherModule... methods not the Module... methods.
|
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SdkModuleContext() ModuleContext
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// SnapshotBuilder the builder of the snapshot.
|
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SnapshotBuilder() SnapshotBuilder
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|
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// MemberType returns the type of the member currently being processed.
|
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MemberType() SdkMemberType
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|
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// Name returns the name of the member currently being processed.
|
|
//
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// Provided for use by sdk members to create a member specific location within the snapshot
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// into which to copy the prebuilt files.
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Name() string
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// RequiresTrait returns true if this member is expected to provide the specified trait.
|
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RequiresTrait(trait SdkMemberTrait) bool
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|
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// IsTargetBuildBeforeTiramisu return true if the target build release for which this snapshot is
|
|
// being generated is before Tiramisu, i.e. S.
|
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IsTargetBuildBeforeTiramisu() bool
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}
|
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|
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// ExportedComponentsInfo contains information about the components that this module exports to an
|
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// sdk snapshot.
|
|
//
|
|
// A component of a module is a child module that the module creates and which forms an integral
|
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// part of the functionality that the creating module provides. A component module is essentially
|
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// owned by its creator and is tightly coupled to the creator and other components.
|
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//
|
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// e.g. the child modules created by prebuilt_apis are not components because they are not tightly
|
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// coupled to the prebuilt_apis module. Once they are created the prebuilt_apis ignores them. The
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// child impl and stub library created by java_sdk_library (and corresponding import) are components
|
|
// because the creating module depends upon them in order to provide some of its own functionality.
|
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//
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// A component is exported if it is part of an sdk snapshot. e.g. The xml and impl child modules are
|
|
// components but they are not exported as they are not part of an sdk snapshot.
|
|
//
|
|
// This information is used by the sdk snapshot generation code to ensure that it does not create
|
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// an sdk snapshot that contains a declaration of the component module and the module that creates
|
|
// it as that would result in duplicate modules when attempting to use the snapshot. e.g. a snapshot
|
|
// that included the java_sdk_library_import "foo" and also a java_import "foo.stubs" would fail
|
|
// as there would be two modules called "foo.stubs".
|
|
type ExportedComponentsInfo struct {
|
|
// The names of the exported components.
|
|
Components []string
|
|
}
|
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|
|
var ExportedComponentsInfoProvider = blueprint.NewProvider(ExportedComponentsInfo{})
|
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|
|
// AdditionalSdkInfo contains additional properties to add to the generated SDK info file.
|
|
type AdditionalSdkInfo struct {
|
|
Properties map[string]interface{}
|
|
}
|
|
|
|
var AdditionalSdkInfoProvider = blueprint.NewProvider(AdditionalSdkInfo{})
|