platform_build_soong/android/mutator.go
Inseob Kim c0907f191a Create sysprop_library soong module
A newly introduced sysprop_library soong module will generate a
java_sdk_library and a cc_library from .sysprop description files.
Both Java modules and C++ modules can link against sysprop_library
module, thus giving consistency for using generated sysprop API.

As Java controls accessibility of Internal / System properties with
@hide and @SystemApi, 2 different header files will be created. And
build system will selectively expose depending on the property owner
and the place where the client libraries go into.

Bug: 80125326
Bug: 122170616
Test: 1) Create sysprop_library module.
Test: 2) Create empty txt files under prebuilts/sdk.
Test: 3) Create api directory, make update-api, and see changes.
Test: 4) Try to link against sysprop_library with various clients.
Test: 5) Soc_specific, Device_specific, Product_specific, recovery flags
work as intended.
Change-Id: I78dc5780ccfbb4b69e5c61dec26b94e92d43c333
2019-02-13 23:32:51 +00:00

327 lines
9 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
// Phases:
// run Pre-arch mutators
// run archMutator
// run Pre-deps mutators
// run depsMutator
// run PostDeps mutators
// continue on to GenerateAndroidBuildActions
func registerMutatorsToContext(ctx *blueprint.Context, mutators []*mutator) {
for _, t := range mutators {
var handle blueprint.MutatorHandle
if t.bottomUpMutator != nil {
handle = ctx.RegisterBottomUpMutator(t.name, t.bottomUpMutator)
} else if t.topDownMutator != nil {
handle = ctx.RegisterTopDownMutator(t.name, t.topDownMutator)
}
if t.parallel {
handle.Parallel()
}
}
}
func registerMutators(ctx *blueprint.Context, preArch, preDeps, postDeps []RegisterMutatorFunc) {
mctx := &registerMutatorsContext{}
register := func(funcs []RegisterMutatorFunc) {
for _, f := range funcs {
f(mctx)
}
}
register(preArch)
register(preDeps)
mctx.BottomUp("deps", depsMutator).Parallel()
register(postDeps)
registerMutatorsToContext(ctx, mctx.mutators)
}
type registerMutatorsContext struct {
mutators []*mutator
}
type RegisterMutatorsContext interface {
TopDown(name string, m AndroidTopDownMutator) MutatorHandle
BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle
}
type RegisterMutatorFunc func(RegisterMutatorsContext)
var preArch = []RegisterMutatorFunc{
func(ctx RegisterMutatorsContext) {
ctx.TopDown("load_hooks", LoadHookMutator).Parallel()
},
RegisterNamespaceMutator,
RegisterPrebuiltsPreArchMutators,
RegisterDefaultsPreArchMutators,
}
func registerArchMutator(ctx RegisterMutatorsContext) {
ctx.BottomUp("arch", archMutator).Parallel()
ctx.TopDown("arch_hooks", archHookMutator).Parallel()
}
var preDeps = []RegisterMutatorFunc{
registerArchMutator,
}
var postDeps = []RegisterMutatorFunc{
RegisterPrebuiltsPostDepsMutators,
registerNeverallowMutator,
}
func PreArchMutators(f RegisterMutatorFunc) {
preArch = append(preArch, f)
}
func PreDepsMutators(f RegisterMutatorFunc) {
preDeps = append(preDeps, f)
}
func PostDepsMutators(f RegisterMutatorFunc) {
postDeps = append(postDeps, f)
}
type AndroidTopDownMutator func(TopDownMutatorContext)
type TopDownMutatorContext interface {
BaseModuleContext
androidBaseContext
OtherModuleExists(name string) bool
Rename(name string)
Module() Module
OtherModuleName(m blueprint.Module) string
OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{})
OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag
CreateModule(blueprint.ModuleFactory, ...interface{})
GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
VisitDirectDeps(visit func(Module))
VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
WalkDeps(visit func(Module, Module) bool)
}
type androidTopDownMutatorContext struct {
blueprint.TopDownMutatorContext
androidBaseContextImpl
}
type AndroidBottomUpMutator func(BottomUpMutatorContext)
type BottomUpMutatorContext interface {
BaseModuleContext
androidBaseContext
OtherModuleExists(name string) bool
Rename(name string)
Module() blueprint.Module
AddDependency(module blueprint.Module, tag blueprint.DependencyTag, name ...string)
AddReverseDependency(module blueprint.Module, tag blueprint.DependencyTag, name string)
CreateVariations(...string) []blueprint.Module
CreateLocalVariations(...string) []blueprint.Module
SetDependencyVariation(string)
AddVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
AddFarVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
AddInterVariantDependency(tag blueprint.DependencyTag, from, to blueprint.Module)
ReplaceDependencies(string)
}
type androidBottomUpMutatorContext struct {
blueprint.BottomUpMutatorContext
androidBaseContextImpl
}
func (x *registerMutatorsContext) BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle {
f := func(ctx blueprint.BottomUpMutatorContext) {
if a, ok := ctx.Module().(Module); ok {
actx := &androidBottomUpMutatorContext{
BottomUpMutatorContext: ctx,
androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
}
m(actx)
}
}
mutator := &mutator{name: name, bottomUpMutator: f}
x.mutators = append(x.mutators, mutator)
return mutator
}
func (x *registerMutatorsContext) TopDown(name string, m AndroidTopDownMutator) MutatorHandle {
f := func(ctx blueprint.TopDownMutatorContext) {
if a, ok := ctx.Module().(Module); ok {
actx := &androidTopDownMutatorContext{
TopDownMutatorContext: ctx,
androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
}
m(actx)
}
}
mutator := &mutator{name: name, topDownMutator: f}
x.mutators = append(x.mutators, mutator)
return mutator
}
type MutatorHandle interface {
Parallel() MutatorHandle
}
func (mutator *mutator) Parallel() MutatorHandle {
mutator.parallel = true
return mutator
}
func depsMutator(ctx BottomUpMutatorContext) {
if m, ok := ctx.Module().(Module); ok && m.Enabled() {
m.DepsMutator(ctx)
// For filegroup-based notice file references.
if m.base().commonProperties.Notice != nil {
ExtractSourceDeps(ctx, m.base().commonProperties.Notice)
}
}
}
func (a *androidTopDownMutatorContext) Config() Config {
return a.config
}
func (a *androidBottomUpMutatorContext) Config() Config {
return a.config
}
func (a *androidTopDownMutatorContext) Module() Module {
module, _ := a.TopDownMutatorContext.Module().(Module)
return module
}
func (a *androidTopDownMutatorContext) VisitDirectDeps(visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
if a.TopDownMutatorContext.OtherModuleDependencyTag(aModule) == tag {
visit(aModule)
}
}
})
}
func (a *androidTopDownMutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDepsIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirst(visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirst(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirstIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) WalkDeps(visit func(Module, Module) bool) {
a.TopDownMutatorContext.WalkDeps(func(child, parent blueprint.Module) bool {
childAndroidModule, _ := child.(Module)
parentAndroidModule, _ := parent.(Module)
if childAndroidModule != nil && parentAndroidModule != nil {
return visit(childAndroidModule, parentAndroidModule)
} else {
return false
}
})
}
func (a *androidTopDownMutatorContext) AppendProperties(props ...interface{}) {
for _, p := range props {
err := proptools.AppendMatchingProperties(a.Module().base().customizableProperties,
p, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
}
func (a *androidTopDownMutatorContext) PrependProperties(props ...interface{}) {
for _, p := range props {
err := proptools.PrependMatchingProperties(a.Module().base().customizableProperties,
p, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
}