platform_build_soong/android/prebuilt.go
Colin Cross cec8171420 Add integration testing infrastructure
Fix mutator registration for tests to allow different tests
in the same package to register different mutators.

Allow tests to track the resulting ModuleBuildParams objects
to use in assertions, and provide helpers for getting them.
For example:
    config := android.TestConfig(buildDir)
    ctx := android.NewTestContext()
    ctx.RegisterModuleType(...)
    ctx.MockFileSystem(...)
    ctx.ParseBlueprintsFile("Android.bp")
    ctx.PrepareBuildActions(config)
    ctx.Register()
    // Get the Inputs value passed to the javac rule for the foo module
    inputs := ctx.ModuleForTests("foo".Rule("javac").Inputs

Test: java_test.go
Change-Id: I10c82967f5f3586d2c176f169906b571ed82fc73
2017-07-14 14:19:51 -07:00

139 lines
4.3 KiB
Go

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import "github.com/google/blueprint"
// This file implements common functionality for handling modules that may exist as prebuilts,
// source, or both.
type prebuiltDependencyTag struct {
blueprint.BaseDependencyTag
}
var prebuiltDepTag prebuiltDependencyTag
type Prebuilt struct {
Properties struct {
Srcs []string `android:"arch_variant"`
// When prefer is set to true the prebuilt will be used instead of any source module with
// a matching name.
Prefer bool `android:"arch_variant"`
SourceExists bool `blueprint:"mutated"`
UsePrebuilt bool `blueprint:"mutated"`
}
module Module
}
func (p *Prebuilt) Name(name string) string {
return "prebuilt_" + name
}
func (p *Prebuilt) Path(ctx ModuleContext) Path {
if len(p.Properties.Srcs) == 0 {
ctx.PropertyErrorf("srcs", "missing prebuilt source file")
return nil
}
if len(p.Properties.Srcs) > 1 {
ctx.PropertyErrorf("srcs", "multiple prebuilt source files")
return nil
}
return PathForModuleSrc(ctx, p.Properties.Srcs[0])
}
type PrebuiltInterface interface {
Module
Prebuilt() *Prebuilt
}
func registerPrebuiltsPreArchMutators(ctx RegisterMutatorsContext) {
ctx.BottomUp("prebuilts", prebuiltMutator).Parallel()
}
func registerPrebuiltsPostDepsMutators(ctx RegisterMutatorsContext) {
ctx.TopDown("prebuilt_select", PrebuiltSelectModuleMutator).Parallel()
ctx.BottomUp("prebuilt_replace", PrebuiltReplaceMutator).Parallel()
}
// prebuiltMutator ensures that there is always a module with an undecorated name, and marks
// prebuilt modules that have both a prebuilt and a source module.
func prebuiltMutator(ctx BottomUpMutatorContext) {
if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
p := m.Prebuilt()
name := m.base().BaseModuleName()
if ctx.OtherModuleExists(name) {
ctx.AddReverseDependency(ctx.Module(), prebuiltDepTag, name)
p.Properties.SourceExists = true
} else {
ctx.Rename(name)
}
}
}
// PrebuiltSelectModuleMutator marks prebuilts that are used, either overriding source modules or
// because the source module doesn't exist. It also disables installing overridden source modules.
func PrebuiltSelectModuleMutator(ctx TopDownMutatorContext) {
if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
p := m.Prebuilt()
if !p.Properties.SourceExists {
p.Properties.UsePrebuilt = p.usePrebuilt(ctx, nil)
}
} else if s, ok := ctx.Module().(Module); ok {
ctx.VisitDirectDeps(func(m blueprint.Module) {
if ctx.OtherModuleDependencyTag(m) == prebuiltDepTag {
p := m.(PrebuiltInterface).Prebuilt()
if p.usePrebuilt(ctx, s) {
p.Properties.UsePrebuilt = true
s.SkipInstall()
}
}
})
}
}
// PrebuiltReplaceMutator replaces dependencies on the source module with dependencies on the
// prebuilt when both modules exist and the prebuilt should be used. When the prebuilt should not
// be used, disable installing it.
func PrebuiltReplaceMutator(ctx BottomUpMutatorContext) {
if m, ok := ctx.Module().(PrebuiltInterface); ok && m.Prebuilt() != nil {
p := m.Prebuilt()
name := m.base().BaseModuleName()
if p.Properties.UsePrebuilt {
if p.Properties.SourceExists {
ctx.ReplaceDependencies(name)
}
} else {
m.SkipInstall()
}
}
}
// usePrebuilt returns true if a prebuilt should be used instead of the source module. The prebuilt
// will be used if it is marked "prefer" or if the source module is disabled.
func (p *Prebuilt) usePrebuilt(ctx TopDownMutatorContext, source Module) bool {
if len(p.Properties.Srcs) == 0 {
return false
}
// TODO: use p.Properties.Name and ctx.ModuleDir to override preference
if p.Properties.Prefer {
return true
}
return source == nil || !source.Enabled()
}