021bf3d973
Previously, I had changed some loadhook-appended property structs
to use selects instead of the "target" property struct. This seems
to not be exactly equivalent because "target" properties are merged
with the regular properties later, at the time the arch mutator runs.
With this reapplication, leave those target property structs alone
to avoid breakages, but I'll have to look into what the issue is
with them later.
This reverts commit ed5276f082
.
Ignore-AOSP-First: This cl needs to be in a topic with internal-only projects, will cherrypick to aosp after.
Bug: 323382414
Test: m nothing --no-skip-soong-tests
Change-Id: If355d24506e3f117d27b21442a6c02bca3402dc7
288 lines
11 KiB
Go
288 lines
11 KiB
Go
// Copyright 2017 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"github.com/google/blueprint"
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)
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// SingletonContext
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type SingletonContext interface {
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blueprintSingletonContext() blueprint.SingletonContext
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Config() Config
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DeviceConfig() DeviceConfig
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ModuleName(module blueprint.Module) string
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ModuleDir(module blueprint.Module) string
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ModuleSubDir(module blueprint.Module) string
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ModuleType(module blueprint.Module) string
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BlueprintFile(module blueprint.Module) string
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// ModuleVariantsFromName returns the list of module variants named `name` in the same namespace as `referer` enforcing visibility rules.
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// Allows generating build actions for `referer` based on the metadata for `name` deferred until the singleton context.
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ModuleVariantsFromName(referer Module, name string) []Module
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moduleProvider(module blueprint.Module, provider blueprint.AnyProviderKey) (any, bool)
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ModuleErrorf(module blueprint.Module, format string, args ...interface{})
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Errorf(format string, args ...interface{})
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Failed() bool
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Variable(pctx PackageContext, name, value string)
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Rule(pctx PackageContext, name string, params blueprint.RuleParams, argNames ...string) blueprint.Rule
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Build(pctx PackageContext, params BuildParams)
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// Phony creates a Make-style phony rule, a rule with no commands that can depend on other
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// phony rules or real files. Phony can be called on the same name multiple times to add
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// additional dependencies.
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Phony(name string, deps ...Path)
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RequireNinjaVersion(major, minor, micro int)
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// SetOutDir sets the value of the top-level "builddir" Ninja variable
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// that controls where Ninja stores its build log files. This value can be
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// set at most one time for a single build, later calls are ignored.
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SetOutDir(pctx PackageContext, value string)
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// Eval takes a string with embedded ninja variables, and returns a string
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// with all of the variables recursively expanded. Any variables references
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// are expanded in the scope of the PackageContext.
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Eval(pctx PackageContext, ninjaStr string) (string, error)
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VisitAllModulesBlueprint(visit func(blueprint.Module))
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VisitAllModules(visit func(Module))
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VisitAllModulesIf(pred func(Module) bool, visit func(Module))
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VisitDirectDeps(module Module, visit func(Module))
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VisitDirectDepsIf(module Module, pred func(Module) bool, visit func(Module))
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// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
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VisitDepsDepthFirst(module Module, visit func(Module))
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// Deprecated: use WalkDeps instead to support multiple dependency tags on the same module
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VisitDepsDepthFirstIf(module Module, pred func(Module) bool,
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visit func(Module))
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VisitAllModuleVariants(module Module, visit func(Module))
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PrimaryModule(module Module) Module
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FinalModule(module Module) Module
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AddNinjaFileDeps(deps ...string)
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// GlobWithDeps returns a list of files that match the specified pattern but do not match any
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// of the patterns in excludes. It also adds efficient dependencies to rerun the primary
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// builder whenever a file matching the pattern as added or removed, without rerunning if a
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// file that does not match the pattern is added to a searched directory.
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GlobWithDeps(pattern string, excludes []string) ([]string, error)
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// OtherModulePropertyErrorf reports an error on the line number of the given property of the given module
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OtherModulePropertyErrorf(module Module, property string, format string, args ...interface{})
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}
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type singletonAdaptor struct {
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Singleton
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buildParams []BuildParams
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ruleParams map[blueprint.Rule]blueprint.RuleParams
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}
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var _ testBuildProvider = (*singletonAdaptor)(nil)
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func (s *singletonAdaptor) GenerateBuildActions(ctx blueprint.SingletonContext) {
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sctx := &singletonContextAdaptor{SingletonContext: ctx}
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if sctx.Config().captureBuild {
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sctx.ruleParams = make(map[blueprint.Rule]blueprint.RuleParams)
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}
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s.Singleton.GenerateBuildActions(sctx)
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s.buildParams = sctx.buildParams
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s.ruleParams = sctx.ruleParams
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}
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func (s *singletonAdaptor) BuildParamsForTests() []BuildParams {
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return s.buildParams
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}
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func (s *singletonAdaptor) RuleParamsForTests() map[blueprint.Rule]blueprint.RuleParams {
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return s.ruleParams
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}
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type Singleton interface {
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GenerateBuildActions(SingletonContext)
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}
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type singletonContextAdaptor struct {
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blueprint.SingletonContext
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buildParams []BuildParams
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ruleParams map[blueprint.Rule]blueprint.RuleParams
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}
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func (s *singletonContextAdaptor) blueprintSingletonContext() blueprint.SingletonContext {
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return s.SingletonContext
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}
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func (s *singletonContextAdaptor) Config() Config {
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return s.SingletonContext.Config().(Config)
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}
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func (s *singletonContextAdaptor) DeviceConfig() DeviceConfig {
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return DeviceConfig{s.Config().deviceConfig}
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}
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func (s *singletonContextAdaptor) Variable(pctx PackageContext, name, value string) {
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s.SingletonContext.Variable(pctx.PackageContext, name, value)
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}
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func (s *singletonContextAdaptor) Rule(pctx PackageContext, name string, params blueprint.RuleParams, argNames ...string) blueprint.Rule {
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if s.Config().UseRemoteBuild() {
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if params.Pool == nil {
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// When USE_GOMA=true or USE_RBE=true are set and the rule is not supported by goma/RBE, restrict
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// jobs to the local parallelism value
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params.Pool = localPool
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} else if params.Pool == remotePool {
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// remotePool is a fake pool used to identify rule that are supported for remoting. If the rule's
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// pool is the remotePool, replace with nil so that ninja runs it at NINJA_REMOTE_NUM_JOBS
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// parallelism.
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params.Pool = nil
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}
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}
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rule := s.SingletonContext.Rule(pctx.PackageContext, name, params, argNames...)
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if s.Config().captureBuild {
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s.ruleParams[rule] = params
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}
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return rule
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}
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func (s *singletonContextAdaptor) Build(pctx PackageContext, params BuildParams) {
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if s.Config().captureBuild {
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s.buildParams = append(s.buildParams, params)
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}
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bparams := convertBuildParams(params)
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s.SingletonContext.Build(pctx.PackageContext, bparams)
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}
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func (s *singletonContextAdaptor) Phony(name string, deps ...Path) {
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addPhony(s.Config(), name, deps...)
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}
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func (s *singletonContextAdaptor) SetOutDir(pctx PackageContext, value string) {
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s.SingletonContext.SetOutDir(pctx.PackageContext, value)
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}
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func (s *singletonContextAdaptor) Eval(pctx PackageContext, ninjaStr string) (string, error) {
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return s.SingletonContext.Eval(pctx.PackageContext, ninjaStr)
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}
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// visitAdaptor wraps a visit function that takes an android.Module parameter into
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// a function that takes an blueprint.Module parameter and only calls the visit function if the
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// blueprint.Module is an android.Module.
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func visitAdaptor(visit func(Module)) func(blueprint.Module) {
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return func(module blueprint.Module) {
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if aModule, ok := module.(Module); ok {
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visit(aModule)
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}
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}
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}
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// predAdaptor wraps a pred function that takes an android.Module parameter
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// into a function that takes an blueprint.Module parameter and only calls the visit function if the
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// blueprint.Module is an android.Module, otherwise returns false.
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func predAdaptor(pred func(Module) bool) func(blueprint.Module) bool {
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return func(module blueprint.Module) bool {
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if aModule, ok := module.(Module); ok {
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return pred(aModule)
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} else {
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return false
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}
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}
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}
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func (s *singletonContextAdaptor) VisitAllModulesBlueprint(visit func(blueprint.Module)) {
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s.SingletonContext.VisitAllModules(visit)
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}
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func (s *singletonContextAdaptor) VisitAllModules(visit func(Module)) {
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s.SingletonContext.VisitAllModules(visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitAllModulesIf(pred func(Module) bool, visit func(Module)) {
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s.SingletonContext.VisitAllModulesIf(predAdaptor(pred), visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitDirectDeps(module Module, visit func(Module)) {
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s.SingletonContext.VisitDirectDeps(module, visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitDirectDepsIf(module Module, pred func(Module) bool, visit func(Module)) {
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s.SingletonContext.VisitDirectDepsIf(module, predAdaptor(pred), visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitDepsDepthFirst(module Module, visit func(Module)) {
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s.SingletonContext.VisitDepsDepthFirst(module, visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitDepsDepthFirstIf(module Module, pred func(Module) bool, visit func(Module)) {
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s.SingletonContext.VisitDepsDepthFirstIf(module, predAdaptor(pred), visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) VisitAllModuleVariants(module Module, visit func(Module)) {
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s.SingletonContext.VisitAllModuleVariants(module, visitAdaptor(visit))
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}
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func (s *singletonContextAdaptor) PrimaryModule(module Module) Module {
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return s.SingletonContext.PrimaryModule(module).(Module)
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}
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func (s *singletonContextAdaptor) FinalModule(module Module) Module {
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return s.SingletonContext.FinalModule(module).(Module)
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}
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func (s *singletonContextAdaptor) ModuleVariantsFromName(referer Module, name string) []Module {
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// get module reference for visibility enforcement
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qualified := createVisibilityModuleReference(s.ModuleName(referer), s.ModuleDir(referer), referer)
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modules := s.SingletonContext.ModuleVariantsFromName(referer, name)
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result := make([]Module, 0, len(modules))
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for _, m := range modules {
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if module, ok := m.(Module); ok {
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// enforce visibility
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depName := s.ModuleName(module)
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depDir := s.ModuleDir(module)
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depQualified := qualifiedModuleName{depDir, depName}
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// Targets are always visible to other targets in their own package.
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if depQualified.pkg != qualified.name.pkg {
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rule := effectiveVisibilityRules(s.Config(), depQualified)
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if !rule.matches(qualified) {
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s.ModuleErrorf(referer, "module %q references %q which is not visible to this module\nYou may need to add %q to its visibility",
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referer.Name(), depQualified, "//"+s.ModuleDir(referer))
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continue
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}
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}
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result = append(result, module)
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}
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}
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return result
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}
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func (s *singletonContextAdaptor) moduleProvider(module blueprint.Module, provider blueprint.AnyProviderKey) (any, bool) {
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return s.SingletonContext.ModuleProvider(module, provider)
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}
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func (s *singletonContextAdaptor) OtherModulePropertyErrorf(module Module, property string, format string, args ...interface{}) {
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s.blueprintSingletonContext().OtherModulePropertyErrorf(module, property, format, args...)
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}
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