platform_build_soong/cc/generated_cc_library.go
Joe Onorato 37f900ca7f Add aconfig flags and a generic generated library plugin module for cc
The generated module lets us keep the aconfig code in its own pacakge
and not infect all of the cc package with aconfig. It's also closer
to what bazel is going to do

Bug: 283479529
Test: m aconfig_hello_world_cc && adb push $TOP/out/target/product/panther/system/bin/aconfig_hello_world_cc /system/bin && adb shell aconfig_hello_world_cc
Change-Id: I2fb9e419939c7ca77b111da9c376af077e2348a9
2023-07-21 09:04:42 -07:00

38 lines
1.2 KiB
Go

// Copyright 2023 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"android/soong/android"
)
func GeneratedCcLibraryModuleFactory(moduleName string, callbacks Generator) android.Module {
module, _ := NewLibrary(android.HostAndDeviceSupported)
// Can be used as both a static and a shared library.
module.sdkMemberTypes = []android.SdkMemberType{
sharedLibrarySdkMemberType,
staticLibrarySdkMemberType,
staticAndSharedLibrarySdkMemberType,
}
// TODO: Need to be bazelable
// module.bazelable = true
// module.bazelHandler = &ccLibraryBazelHandler{module: module}
module.generators = append(module.generators, callbacks)
return module.Init()
}