platform_build_soong/android/mutator.go
Paul Duffin 2e61fa6e14 Add visibility support
Implementation uploaded for review. Includes unit tests but does not
yet handle prebuilts, that will come in a future change once some
more general issues with prebuilts and namespaces is resolved.

See README.md#Visibility for details of what this does and how to use
it.

Bug: 112158820
Test: add visibility rules for core library modules, make core-tests
Change-Id: I8ec980554398ad6f2d42043ce518f811a35da679
2019-04-26 12:37:37 +01:00

339 lines
9.5 KiB
Go

// Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
// Phases:
// run Pre-arch mutators
// run archMutator
// run Pre-deps mutators
// run depsMutator
// run PostDeps mutators
// continue on to GenerateAndroidBuildActions
func registerMutatorsToContext(ctx *blueprint.Context, mutators []*mutator) {
for _, t := range mutators {
var handle blueprint.MutatorHandle
if t.bottomUpMutator != nil {
handle = ctx.RegisterBottomUpMutator(t.name, t.bottomUpMutator)
} else if t.topDownMutator != nil {
handle = ctx.RegisterTopDownMutator(t.name, t.topDownMutator)
}
if t.parallel {
handle.Parallel()
}
}
}
func registerMutators(ctx *blueprint.Context, preArch, preDeps, postDeps []RegisterMutatorFunc) {
mctx := &registerMutatorsContext{}
register := func(funcs []RegisterMutatorFunc) {
for _, f := range funcs {
f(mctx)
}
}
register(preArch)
register(preDeps)
mctx.BottomUp("deps", depsMutator).Parallel()
register(postDeps)
registerMutatorsToContext(ctx, mctx.mutators)
}
type registerMutatorsContext struct {
mutators []*mutator
}
type RegisterMutatorsContext interface {
TopDown(name string, m AndroidTopDownMutator) MutatorHandle
BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle
}
type RegisterMutatorFunc func(RegisterMutatorsContext)
var preArch = []RegisterMutatorFunc{
registerLoadHookMutator,
RegisterNamespaceMutator,
RegisterPrebuiltsPreArchMutators,
RegisterDefaultsPreArchMutators,
RegisterOverridePreArchMutators,
registerVisibilityRuleGatherer,
}
func registerArchMutator(ctx RegisterMutatorsContext) {
ctx.BottomUp("arch", archMutator).Parallel()
ctx.TopDown("arch_hooks", archHookMutator).Parallel()
}
var preDeps = []RegisterMutatorFunc{
registerArchMutator,
}
var postDeps = []RegisterMutatorFunc{
registerPathDepsMutator,
RegisterPrebuiltsPostDepsMutators,
registerVisibilityRuleEnforcer,
registerNeverallowMutator,
}
func PreArchMutators(f RegisterMutatorFunc) {
preArch = append(preArch, f)
}
func PreDepsMutators(f RegisterMutatorFunc) {
preDeps = append(preDeps, f)
}
func PostDepsMutators(f RegisterMutatorFunc) {
postDeps = append(postDeps, f)
}
type AndroidTopDownMutator func(TopDownMutatorContext)
type TopDownMutatorContext interface {
BaseModuleContext
androidBaseContext
OtherModuleExists(name string) bool
Rename(name string)
Module() Module
OtherModuleName(m blueprint.Module) string
OtherModuleDir(m blueprint.Module) string
OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{})
OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag
CreateModule(blueprint.ModuleFactory, ...interface{})
GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module
GetDirectDep(name string) (blueprint.Module, blueprint.DependencyTag)
VisitDirectDeps(visit func(Module))
VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module))
VisitDirectDepsIf(pred func(Module) bool, visit func(Module))
VisitDepsDepthFirst(visit func(Module))
VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module))
WalkDeps(visit func(Module, Module) bool)
// GetWalkPath is supposed to be called in visit function passed in WalkDeps()
// and returns a top-down dependency path from a start module to current child module.
GetWalkPath() []Module
}
type androidTopDownMutatorContext struct {
blueprint.TopDownMutatorContext
androidBaseContextImpl
walkPath []Module
}
type AndroidBottomUpMutator func(BottomUpMutatorContext)
type BottomUpMutatorContext interface {
BaseModuleContext
androidBaseContext
OtherModuleExists(name string) bool
Rename(name string)
Module() blueprint.Module
AddDependency(module blueprint.Module, tag blueprint.DependencyTag, name ...string)
AddReverseDependency(module blueprint.Module, tag blueprint.DependencyTag, name string)
CreateVariations(...string) []blueprint.Module
CreateLocalVariations(...string) []blueprint.Module
SetDependencyVariation(string)
AddVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
AddFarVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string)
AddInterVariantDependency(tag blueprint.DependencyTag, from, to blueprint.Module)
ReplaceDependencies(string)
}
type androidBottomUpMutatorContext struct {
blueprint.BottomUpMutatorContext
androidBaseContextImpl
}
func (x *registerMutatorsContext) BottomUp(name string, m AndroidBottomUpMutator) MutatorHandle {
f := func(ctx blueprint.BottomUpMutatorContext) {
if a, ok := ctx.Module().(Module); ok {
actx := &androidBottomUpMutatorContext{
BottomUpMutatorContext: ctx,
androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
}
m(actx)
}
}
mutator := &mutator{name: name, bottomUpMutator: f}
x.mutators = append(x.mutators, mutator)
return mutator
}
func (x *registerMutatorsContext) TopDown(name string, m AndroidTopDownMutator) MutatorHandle {
f := func(ctx blueprint.TopDownMutatorContext) {
if a, ok := ctx.Module().(Module); ok {
actx := &androidTopDownMutatorContext{
TopDownMutatorContext: ctx,
androidBaseContextImpl: a.base().androidBaseContextFactory(ctx),
}
m(actx)
}
}
mutator := &mutator{name: name, topDownMutator: f}
x.mutators = append(x.mutators, mutator)
return mutator
}
type MutatorHandle interface {
Parallel() MutatorHandle
}
func (mutator *mutator) Parallel() MutatorHandle {
mutator.parallel = true
return mutator
}
func depsMutator(ctx BottomUpMutatorContext) {
if m, ok := ctx.Module().(Module); ok && m.Enabled() {
m.DepsMutator(ctx)
}
}
func (a *androidTopDownMutatorContext) Config() Config {
return a.config
}
func (a *androidBottomUpMutatorContext) Config() Config {
return a.config
}
func (a *androidTopDownMutatorContext) Module() Module {
module, _ := a.TopDownMutatorContext.Module().(Module)
return module
}
func (a *androidTopDownMutatorContext) VisitDirectDeps(visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDirectDepsWithTag(tag blueprint.DependencyTag, visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDeps(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
if a.TopDownMutatorContext.OtherModuleDependencyTag(aModule) == tag {
visit(aModule)
}
}
})
}
func (a *androidTopDownMutatorContext) VisitDirectDepsIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDirectDepsIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirst(visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirst(func(module blueprint.Module) {
if aModule, _ := module.(Module); aModule != nil {
visit(aModule)
}
})
}
func (a *androidTopDownMutatorContext) VisitDepsDepthFirstIf(pred func(Module) bool, visit func(Module)) {
a.TopDownMutatorContext.VisitDepsDepthFirstIf(
// pred
func(module blueprint.Module) bool {
if aModule, _ := module.(Module); aModule != nil {
return pred(aModule)
} else {
return false
}
},
// visit
func(module blueprint.Module) {
visit(module.(Module))
})
}
func (a *androidTopDownMutatorContext) WalkDeps(visit func(Module, Module) bool) {
a.walkPath = []Module{a.Module()}
a.TopDownMutatorContext.WalkDeps(func(child, parent blueprint.Module) bool {
childAndroidModule, _ := child.(Module)
parentAndroidModule, _ := parent.(Module)
if childAndroidModule != nil && parentAndroidModule != nil {
// record walkPath before visit
for a.walkPath[len(a.walkPath)-1] != parentAndroidModule {
a.walkPath = a.walkPath[0 : len(a.walkPath)-1]
}
a.walkPath = append(a.walkPath, childAndroidModule)
return visit(childAndroidModule, parentAndroidModule)
} else {
return false
}
})
}
func (a *androidTopDownMutatorContext) GetWalkPath() []Module {
return a.walkPath
}
func (a *androidTopDownMutatorContext) AppendProperties(props ...interface{}) {
for _, p := range props {
err := proptools.AppendMatchingProperties(a.Module().base().customizableProperties,
p, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
}
func (a *androidTopDownMutatorContext) PrependProperties(props ...interface{}) {
for _, p := range props {
err := proptools.PrependMatchingProperties(a.Module().base().customizableProperties,
p, nil)
if err != nil {
if propertyErr, ok := err.(*proptools.ExtendPropertyError); ok {
a.PropertyErrorf(propertyErr.Property, "%s", propertyErr.Err.Error())
} else {
panic(err)
}
}
}
}