platform_build_soong/android/sdk.go
Paul Duffin b9e7a3ca7a Make licenseModule SdkAware
Making licenseModule SdkAware caused two breakages in the build. The
breakages were both caused by having an SdkAware module that was
depended upon by a versioned sdk snapshot but which was not itself
versioned and so did not have the member_name property set.

That occured because some default licenses have been added to the
packages containing prebuilts, e.g. prebuilts_runtime_license in
prebuilts/runtime/Android.bp. They apply to both the versioned and
unversioned members.

Once license support has been added to the sdk most of those will be
removed and replaced with properly versioned license modules. However,
in the meantime it is necessary to support that.

This change avoids the issue by checking to see whether the module is
itself versioned before relying on the member_name property. It also
improves the error message when a panic is recovered to make it easier
to identify where it originates.

Bug: 181569894
Test: m nothing
Change-Id: I0e7da2e0c4a30a6f814c2faab821b185aaed2135
2021-05-06 23:13:06 +01:00

624 lines
22 KiB
Go

// Copyright (C) 2019 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package android
import (
"sort"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
)
// Extracted from SdkAware to make it easier to define custom subsets of the
// SdkAware interface and improve code navigation within the IDE.
//
// In addition to its use in SdkAware this interface must also be implemented by
// APEX to specify the SDKs required by that module and its contents. e.g. APEX
// is expected to implement RequiredSdks() by reading its own properties like
// `uses_sdks`.
type RequiredSdks interface {
// The set of SDKs required by an APEX and its contents.
RequiredSdks() SdkRefs
}
// Provided to improve code navigation with the IDE.
type sdkAwareWithoutModule interface {
RequiredSdks
sdkBase() *SdkBase
MakeMemberOf(sdk SdkRef)
IsInAnySdk() bool
// IsVersioned determines whether the module is versioned, i.e. has a name of the form
// <name>@<version>
IsVersioned() bool
ContainingSdk() SdkRef
MemberName() string
BuildWithSdks(sdks SdkRefs)
}
// SdkAware is the interface that must be supported by any module to become a member of SDK or to be
// built with SDK
type SdkAware interface {
Module
sdkAwareWithoutModule
}
// SdkRef refers to a version of an SDK
type SdkRef struct {
Name string
Version string
}
// Unversioned determines if the SdkRef is referencing to the unversioned SDK module
func (s SdkRef) Unversioned() bool {
return s.Version == ""
}
// String returns string representation of this SdkRef for debugging purpose
func (s SdkRef) String() string {
if s.Name == "" {
return "(No Sdk)"
}
if s.Unversioned() {
return s.Name
}
return s.Name + string(SdkVersionSeparator) + s.Version
}
// SdkVersionSeparator is a character used to separate an sdk name and its version
const SdkVersionSeparator = '@'
// ParseSdkRef parses a `name@version` style string into a corresponding SdkRef struct
func ParseSdkRef(ctx BaseModuleContext, str string, property string) SdkRef {
tokens := strings.Split(str, string(SdkVersionSeparator))
if len(tokens) < 1 || len(tokens) > 2 {
ctx.PropertyErrorf(property, "%q does not follow name@version syntax", str)
return SdkRef{Name: "invalid sdk name", Version: "invalid sdk version"}
}
name := tokens[0]
var version string
if len(tokens) == 2 {
version = tokens[1]
}
return SdkRef{Name: name, Version: version}
}
type SdkRefs []SdkRef
// Contains tells if the given SdkRef is in this list of SdkRef's
func (refs SdkRefs) Contains(s SdkRef) bool {
for _, r := range refs {
if r == s {
return true
}
}
return false
}
type sdkProperties struct {
// The SDK that this module is a member of. nil if it is not a member of any SDK
ContainingSdk *SdkRef `blueprint:"mutated"`
// The list of SDK names and versions that are used to build this module
RequiredSdks SdkRefs `blueprint:"mutated"`
// Name of the module that this sdk member is representing
Sdk_member_name *string
}
// SdkBase is a struct that is expected to be included in module types to implement the SdkAware
// interface. InitSdkAwareModule should be called to initialize this struct.
type SdkBase struct {
properties sdkProperties
module SdkAware
}
func (s *SdkBase) sdkBase() *SdkBase {
return s
}
// MakeMemberOf sets this module to be a member of a specific SDK
func (s *SdkBase) MakeMemberOf(sdk SdkRef) {
s.properties.ContainingSdk = &sdk
}
// IsInAnySdk returns true if this module is a member of any SDK
func (s *SdkBase) IsInAnySdk() bool {
return s.properties.ContainingSdk != nil
}
// IsVersioned returns true if this module is versioned.
func (s *SdkBase) IsVersioned() bool {
return strings.Contains(s.module.Name(), "@")
}
// ContainingSdk returns the SDK that this module is a member of
func (s *SdkBase) ContainingSdk() SdkRef {
if s.properties.ContainingSdk != nil {
return *s.properties.ContainingSdk
}
return SdkRef{Name: "", Version: ""}
}
// MemberName returns the name of the module that this SDK member is overriding
func (s *SdkBase) MemberName() string {
return proptools.String(s.properties.Sdk_member_name)
}
// BuildWithSdks is used to mark that this module has to be built with the given SDK(s).
func (s *SdkBase) BuildWithSdks(sdks SdkRefs) {
s.properties.RequiredSdks = sdks
}
// RequiredSdks returns the SDK(s) that this module has to be built with
func (s *SdkBase) RequiredSdks() SdkRefs {
return s.properties.RequiredSdks
}
// InitSdkAwareModule initializes the SdkBase struct. This must be called by all modules including
// SdkBase.
func InitSdkAwareModule(m SdkAware) {
base := m.sdkBase()
base.module = m
m.AddProperties(&base.properties)
}
// IsModuleInVersionedSdk returns true if the module is an versioned sdk.
func IsModuleInVersionedSdk(module Module) bool {
if s, ok := module.(SdkAware); ok {
if !s.ContainingSdk().Unversioned() {
return true
}
}
return false
}
// Provide support for generating the build rules which will build the snapshot.
type SnapshotBuilder interface {
// Copy src to the dest (which is a snapshot relative path) and add the dest
// to the zip
CopyToSnapshot(src Path, dest string)
// Unzip the supplied zip into the snapshot relative directory destDir.
UnzipToSnapshot(zipPath Path, destDir string)
// Add a new prebuilt module to the snapshot. The returned module
// must be populated with the module type specific properties. The following
// properties will be automatically populated.
//
// * name
// * sdk_member_name
// * prefer
//
// This will result in two Soong modules being generated in the Android. One
// that is versioned, coupled to the snapshot version and marked as
// prefer=true. And one that is not versioned, not marked as prefer=true and
// will only be used if the equivalently named non-prebuilt module is not
// present.
AddPrebuiltModule(member SdkMember, moduleType string) BpModule
// The property tag to use when adding a property to a BpModule that contains
// references to other sdk members. Using this will ensure that the reference
// is correctly output for both versioned and unversioned prebuilts in the
// snapshot.
//
// "required: true" means that the property must only contain references
// to other members of the sdk. Passing a reference to a module that is not a
// member of the sdk will result in a build error.
//
// "required: false" means that the property can contain references to modules
// that are either members or not members of the sdk. If a reference is to a
// module that is a non member then the reference is left unchanged, i.e. it
// is not transformed as references to members are.
//
// The handling of the member names is dependent on whether it is an internal or
// exported member. An exported member is one whose name is specified in one of
// the member type specific properties. An internal member is one that is added
// due to being a part of an exported (or other internal) member and is not itself
// an exported member.
//
// Member names are handled as follows:
// * When creating the unversioned form of the module the name is left unchecked
// unless the member is internal in which case it is transformed into an sdk
// specific name, i.e. by prefixing with the sdk name.
//
// * When creating the versioned form of the module the name is transformed into
// a versioned sdk specific name, i.e. by prefixing with the sdk name and
// suffixing with the version.
//
// e.g.
// bpPropertySet.AddPropertyWithTag("libs", []string{"member1", "member2"}, builder.SdkMemberReferencePropertyTag(true))
SdkMemberReferencePropertyTag(required bool) BpPropertyTag
}
type BpPropertyTag interface{}
// A set of properties for use in a .bp file.
type BpPropertySet interface {
// Add a property, the value can be one of the following types:
// * string
// * array of the above
// * bool
// For these types it is an error if multiple properties with the same name
// are added.
//
// * pointer to a struct
// * BpPropertySet
//
// A pointer to a Blueprint-style property struct is first converted into a
// BpPropertySet by traversing the fields and adding their values as
// properties in a BpPropertySet. A field with a struct value is itself
// converted into a BpPropertySet before adding.
//
// Adding a BpPropertySet is done as follows:
// * If no property with the name exists then the BpPropertySet is added
// directly to this property. Care must be taken to ensure that it does not
// introduce a cycle.
// * If a property exists with the name and the current value is a
// BpPropertySet then every property of the new BpPropertySet is added to
// the existing BpPropertySet.
// * Otherwise, if a property exists with the name then it is an error.
AddProperty(name string, value interface{})
// Add a property with an associated tag
AddPropertyWithTag(name string, value interface{}, tag BpPropertyTag)
// Add a property set with the specified name and return so that additional
// properties can be added.
AddPropertySet(name string) BpPropertySet
}
// A .bp module definition.
type BpModule interface {
BpPropertySet
}
// An individual member of the SDK, includes all of the variants that the SDK
// requires.
type SdkMember interface {
// The name of the member.
Name() string
// All the variants required by the SDK.
Variants() []SdkAware
}
// SdkMemberTypeDependencyTag is the interface that a tag must implement in order to allow the
// dependent module to be automatically added to the sdk. In order for this to work the
// SdkMemberType of the depending module must return true from
// SdkMemberType.HasTransitiveSdkMembers.
type SdkMemberTypeDependencyTag interface {
blueprint.DependencyTag
// SdkMemberType returns the SdkMemberType that will be used to automatically add the child module
// to the sdk.
SdkMemberType(child Module) SdkMemberType
// ExportMember determines whether a module added to the sdk through this tag will be exported
// from the sdk or not.
//
// An exported member is added to the sdk using its own name, e.g. if "foo" was exported from sdk
// "bar" then its prebuilt would be simply called "foo". A member can be added to the sdk via
// multiple tags and if any of those tags returns true from this method then the membe will be
// exported. Every module added directly to the sdk via one of the member type specific
// properties, e.g. java_libs, will automatically be exported.
//
// If a member is not exported then it is treated as an internal implementation detail of the
// sdk and so will be added with an sdk specific name. e.g. if "foo" was an internal member of sdk
// "bar" then its prebuilt would be called "bar_foo". Additionally its visibility will be set to
// "//visibility:private" so it will not be accessible from outside its Android.bp file.
ExportMember() bool
}
var _ SdkMemberTypeDependencyTag = (*sdkMemberDependencyTag)(nil)
var _ ReplaceSourceWithPrebuilt = (*sdkMemberDependencyTag)(nil)
type sdkMemberDependencyTag struct {
blueprint.BaseDependencyTag
memberType SdkMemberType
export bool
}
func (t *sdkMemberDependencyTag) SdkMemberType(_ Module) SdkMemberType {
return t.memberType
}
func (t *sdkMemberDependencyTag) ExportMember() bool {
return t.export
}
// Prevent dependencies from the sdk/module_exports onto their members from being
// replaced with a preferred prebuilt.
func (t *sdkMemberDependencyTag) ReplaceSourceWithPrebuilt() bool {
return false
}
// DependencyTagForSdkMemberType creates an SdkMemberTypeDependencyTag that will cause any
// dependencies added by the tag to be added to the sdk as the specified SdkMemberType and exported
// (or not) as specified by the export parameter.
func DependencyTagForSdkMemberType(memberType SdkMemberType, export bool) SdkMemberTypeDependencyTag {
return &sdkMemberDependencyTag{memberType: memberType, export: export}
}
// Interface that must be implemented for every type that can be a member of an
// sdk.
//
// The basic implementation should look something like this, where ModuleType is
// the name of the module type being supported.
//
// type moduleTypeSdkMemberType struct {
// android.SdkMemberTypeBase
// }
//
// func init() {
// android.RegisterSdkMemberType(&moduleTypeSdkMemberType{
// SdkMemberTypeBase: android.SdkMemberTypeBase{
// PropertyName: "module_types",
// },
// }
// }
//
// ...methods...
//
type SdkMemberType interface {
// The name of the member type property on an sdk module.
SdkPropertyName() string
// True if the member type supports the sdk/sdk_snapshot, false otherwise.
UsableWithSdkAndSdkSnapshot() bool
// Return true if modules of this type can have dependencies which should be
// treated as if they are sdk members.
//
// Any dependency that is to be treated as a member of the sdk needs to implement
// SdkAware and be added with an SdkMemberTypeDependencyTag tag.
HasTransitiveSdkMembers() bool
// Return true if prebuilt host artifacts may be specific to the host OS. Only
// applicable to modules where HostSupported() is true. If this is true,
// snapshots will list each host OS variant explicitly and disable all other
// host OS'es.
IsHostOsDependent() bool
// Add dependencies from the SDK module to all the module variants the member
// type contributes to the SDK. `names` is the list of module names given in
// the member type property (as returned by SdkPropertyName()) in the SDK
// module. The exact set of variants required is determined by the SDK and its
// properties. The dependencies must be added with the supplied tag.
//
// The BottomUpMutatorContext provided is for the SDK module.
AddDependencies(mctx BottomUpMutatorContext, dependencyTag blueprint.DependencyTag, names []string)
// Return true if the supplied module is an instance of this member type.
//
// This is used to check the type of each variant before added to the
// SdkMember. Returning false will cause an error to be logged expaining that
// the module is not allowed in whichever sdk property it was added.
IsInstance(module Module) bool
// Add a prebuilt module that the sdk will populate.
//
// The sdk module code generates the snapshot as follows:
//
// * A properties struct of type SdkMemberProperties is created for each variant and
// populated with information from the variant by calling PopulateFromVariant(SdkAware)
// on the struct.
//
// * An additional properties struct is created into which the common properties will be
// added.
//
// * The variant property structs are analysed to find exported (capitalized) fields which
// have common values. Those fields are cleared and the common value added to the common
// properties.
//
// A field annotated with a tag of `sdk:"keep"` will be treated as if it
// was not capitalized, i.e. not optimized for common values.
//
// A field annotated with a tag of `android:"arch_variant"` will be allowed to have
// values that differ by arch, fields not tagged as such must have common values across
// all variants.
//
// * Additional field tags can be specified on a field that will ignore certain values
// for the purpose of common value optimization. A value that is ignored must have the
// default value for the property type. This is to ensure that significant value are not
// ignored by accident. The purpose of this is to allow the snapshot generation to reflect
// the behavior of the runtime. e.g. if a property is ignored on the host then a property
// that is common for android can be treated as if it was common for android and host as
// the setting for host is ignored anyway.
// * `sdk:"ignored-on-host" - this indicates the property is ignored on the host variant.
//
// * The sdk module type populates the BpModule structure, creating the arch specific
// structure and calls AddToPropertySet(...) on the properties struct to add the member
// specific properties in the correct place in the structure.
//
AddPrebuiltModule(ctx SdkMemberContext, member SdkMember) BpModule
// Create a structure into which variant specific properties can be added.
CreateVariantPropertiesStruct() SdkMemberProperties
}
// Base type for SdkMemberType implementations.
type SdkMemberTypeBase struct {
PropertyName string
SupportsSdk bool
TransitiveSdkMembers bool
HostOsDependent bool
}
func (b *SdkMemberTypeBase) SdkPropertyName() string {
return b.PropertyName
}
func (b *SdkMemberTypeBase) UsableWithSdkAndSdkSnapshot() bool {
return b.SupportsSdk
}
func (b *SdkMemberTypeBase) HasTransitiveSdkMembers() bool {
return b.TransitiveSdkMembers
}
func (b *SdkMemberTypeBase) IsHostOsDependent() bool {
return b.HostOsDependent
}
// Encapsulates the information about registered SdkMemberTypes.
type SdkMemberTypesRegistry struct {
// The list of types sorted by property name.
list []SdkMemberType
// The key that uniquely identifies this registry instance.
key OnceKey
}
func (r *SdkMemberTypesRegistry) copyAndAppend(memberType SdkMemberType) *SdkMemberTypesRegistry {
oldList := r.list
// Copy the slice just in case this is being read while being modified, e.g. when testing.
list := make([]SdkMemberType, 0, len(oldList)+1)
list = append(list, oldList...)
list = append(list, memberType)
// Sort the member types by their property name to ensure that registry order has no effect
// on behavior.
sort.Slice(list, func(i1, i2 int) bool {
t1 := list[i1]
t2 := list[i2]
return t1.SdkPropertyName() < t2.SdkPropertyName()
})
// Generate a key that identifies the slice of SdkMemberTypes by joining the property names
// from all the SdkMemberType .
var properties []string
for _, t := range list {
properties = append(properties, t.SdkPropertyName())
}
key := NewOnceKey(strings.Join(properties, "|"))
// Create a new registry so the pointer uniquely identifies the set of registered types.
return &SdkMemberTypesRegistry{
list: list,
key: key,
}
}
func (r *SdkMemberTypesRegistry) RegisteredTypes() []SdkMemberType {
return r.list
}
func (r *SdkMemberTypesRegistry) UniqueOnceKey() OnceKey {
// Use the pointer to the registry as the unique key.
return NewCustomOnceKey(r)
}
// The set of registered SdkMemberTypes, one for sdk module and one for module_exports.
var ModuleExportsMemberTypes = &SdkMemberTypesRegistry{}
var SdkMemberTypes = &SdkMemberTypesRegistry{}
// Register an SdkMemberType object to allow them to be used in the sdk and sdk_snapshot module
// types.
func RegisterSdkMemberType(memberType SdkMemberType) {
// All member types are usable with module_exports.
ModuleExportsMemberTypes = ModuleExportsMemberTypes.copyAndAppend(memberType)
// Only those that explicitly indicate it are usable with sdk.
if memberType.UsableWithSdkAndSdkSnapshot() {
SdkMemberTypes = SdkMemberTypes.copyAndAppend(memberType)
}
}
// Base structure for all implementations of SdkMemberProperties.
//
// Contains common properties that apply across many different member types.
type SdkMemberPropertiesBase struct {
// The number of unique os types supported by the member variants.
//
// If a member has a variant with more than one os type then it will need to differentiate
// the locations of any of their prebuilt files in the snapshot by os type to prevent them
// from colliding. See OsPrefix().
//
// This property is the same for all variants of a member and so would be optimized away
// if it was not explicitly kept.
Os_count int `sdk:"keep"`
// The os type for which these properties refer.
//
// Provided to allow a member to differentiate between os types in the locations of their
// prebuilt files when it supports more than one os type.
//
// This property is the same for all os type specific variants of a member and so would be
// optimized away if it was not explicitly kept.
Os OsType `sdk:"keep"`
// The setting to use for the compile_multilib property.
Compile_multilib string `android:"arch_variant"`
}
// The os prefix to use for any file paths in the sdk.
//
// Is an empty string if the member only provides variants for a single os type, otherwise
// is the OsType.Name.
func (b *SdkMemberPropertiesBase) OsPrefix() string {
if b.Os_count == 1 {
return ""
} else {
return b.Os.Name
}
}
func (b *SdkMemberPropertiesBase) Base() *SdkMemberPropertiesBase {
return b
}
// Interface to be implemented on top of a structure that contains variant specific
// information.
//
// Struct fields that are capitalized are examined for common values to extract. Fields
// that are not capitalized are assumed to be arch specific.
type SdkMemberProperties interface {
// Access the base structure.
Base() *SdkMemberPropertiesBase
// Populate this structure with information from the variant.
PopulateFromVariant(ctx SdkMemberContext, variant Module)
// Add the information from this structure to the property set.
AddToPropertySet(ctx SdkMemberContext, propertySet BpPropertySet)
}
// Provides access to information common to a specific member.
type SdkMemberContext interface {
// The module context of the sdk common os variant which is creating the snapshot.
SdkModuleContext() ModuleContext
// The builder of the snapshot.
SnapshotBuilder() SnapshotBuilder
// The type of the member.
MemberType() SdkMemberType
// The name of the member.
//
// Provided for use by sdk members to create a member specific location within the snapshot
// into which to copy the prebuilt files.
Name() string
}