ae88703df5
Now that android.ModuleContext does not include blueprint.ModuleContext we can rename android.ModuleContext.ModuleBuild to android.ModuleContext.Build without colliding with blueprint.ModuleContext.Build. Leave ModuleBuild as a wrapper around Build for now to avoid having to update all the users outside build/soong simultaneously. Test: m checkbuild Change-Id: I18eb8cc04faf002049a11d9aac97e9732ff5d638
158 lines
4.2 KiB
Go
158 lines
4.2 KiB
Go
// Copyright 2016 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package cc
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import (
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"android/soong/android"
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)
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func init() {
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android.RegisterModuleType("cc_prebuilt_library_shared", prebuiltSharedLibraryFactory)
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android.RegisterModuleType("cc_prebuilt_library_static", prebuiltStaticLibraryFactory)
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android.RegisterModuleType("cc_prebuilt_binary", prebuiltBinaryFactory)
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}
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type prebuiltLinkerInterface interface {
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Name(string) string
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prebuilt() *android.Prebuilt
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}
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type prebuiltLinker struct {
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android.Prebuilt
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properties struct {
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Srcs []string `android:"arch_variant"`
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}
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}
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func (p *prebuiltLinker) prebuilt() *android.Prebuilt {
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return &p.Prebuilt
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}
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func (p *prebuiltLinker) PrebuiltSrcs() []string {
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return p.properties.Srcs
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}
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type prebuiltLibraryLinker struct {
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*libraryDecorator
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prebuiltLinker
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}
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var _ prebuiltLinkerInterface = (*prebuiltLibraryLinker)(nil)
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func (p *prebuiltLibraryLinker) link(ctx ModuleContext,
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flags Flags, deps PathDeps, objs Objects) android.Path {
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// TODO(ccross): verify shared library dependencies
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if len(p.properties.Srcs) > 0 {
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p.libraryDecorator.exportIncludes(ctx, "-I")
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p.libraryDecorator.reexportFlags(deps.ReexportedFlags)
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p.libraryDecorator.reexportDeps(deps.ReexportedFlagsDeps)
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// TODO(ccross): .toc optimization, stripping, packing
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return p.Prebuilt.SingleSourcePath(ctx)
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}
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return nil
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}
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func prebuiltSharedLibraryFactory() android.Module {
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module, _ := NewPrebuiltSharedLibrary(android.HostAndDeviceSupported)
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return module.Init()
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}
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func NewPrebuiltSharedLibrary(hod android.HostOrDeviceSupported) (*Module, *libraryDecorator) {
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module, library := NewLibrary(hod)
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library.BuildOnlyShared()
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module.compiler = nil
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prebuilt := &prebuiltLibraryLinker{
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libraryDecorator: library,
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}
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module.linker = prebuilt
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module.AddProperties(&prebuilt.properties)
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android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
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return module, library
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}
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func prebuiltStaticLibraryFactory() android.Module {
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module, _ := NewPrebuiltStaticLibrary(android.HostAndDeviceSupported)
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return module.Init()
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}
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func NewPrebuiltStaticLibrary(hod android.HostOrDeviceSupported) (*Module, *libraryDecorator) {
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module, library := NewLibrary(hod)
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library.BuildOnlyStatic()
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module.compiler = nil
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prebuilt := &prebuiltLibraryLinker{
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libraryDecorator: library,
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}
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module.linker = prebuilt
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module.AddProperties(&prebuilt.properties)
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android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
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return module, library
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}
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type prebuiltBinaryLinker struct {
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*binaryDecorator
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prebuiltLinker
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}
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var _ prebuiltLinkerInterface = (*prebuiltBinaryLinker)(nil)
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func (p *prebuiltBinaryLinker) link(ctx ModuleContext,
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flags Flags, deps PathDeps, objs Objects) android.Path {
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// TODO(ccross): verify shared library dependencies
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if len(p.properties.Srcs) > 0 {
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// TODO(ccross): .toc optimization, stripping, packing
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// Copy binaries to a name matching the final installed name
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fileName := p.getStem(ctx) + flags.Toolchain.ExecutableSuffix()
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outputFile := android.PathForModuleOut(ctx, fileName)
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ctx.Build(pctx, android.BuildParams{
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Rule: android.CpExecutable,
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Description: "prebuilt",
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Output: outputFile,
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Input: p.Prebuilt.SingleSourcePath(ctx),
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})
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return outputFile
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}
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return nil
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}
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func prebuiltBinaryFactory() android.Module {
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module, _ := NewPrebuiltBinary(android.HostAndDeviceSupported)
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return module.Init()
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}
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func NewPrebuiltBinary(hod android.HostOrDeviceSupported) (*Module, *binaryDecorator) {
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module, binary := NewBinary(hod)
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module.compiler = nil
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prebuilt := &prebuiltBinaryLinker{
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binaryDecorator: binary,
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}
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module.linker = prebuilt
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module.AddProperties(&prebuilt.properties)
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android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
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return module, binary
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}
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