platform_build_soong/cc/prebuilt.go
Colin Cross ae88703df5 Move ModuleContext.ModuleBuild to ModuleContext.Build
Now that android.ModuleContext does not include blueprint.ModuleContext
we can rename android.ModuleContext.ModuleBuild to
android.ModuleContext.Build without colliding with
blueprint.ModuleContext.Build.  Leave ModuleBuild as a wrapper around
Build for now to avoid having to update all the users outside
build/soong simultaneously.

Test: m checkbuild
Change-Id: I18eb8cc04faf002049a11d9aac97e9732ff5d638
2017-10-24 10:59:00 -07:00

158 lines
4.2 KiB
Go

// Copyright 2016 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package cc
import (
"android/soong/android"
)
func init() {
android.RegisterModuleType("cc_prebuilt_library_shared", prebuiltSharedLibraryFactory)
android.RegisterModuleType("cc_prebuilt_library_static", prebuiltStaticLibraryFactory)
android.RegisterModuleType("cc_prebuilt_binary", prebuiltBinaryFactory)
}
type prebuiltLinkerInterface interface {
Name(string) string
prebuilt() *android.Prebuilt
}
type prebuiltLinker struct {
android.Prebuilt
properties struct {
Srcs []string `android:"arch_variant"`
}
}
func (p *prebuiltLinker) prebuilt() *android.Prebuilt {
return &p.Prebuilt
}
func (p *prebuiltLinker) PrebuiltSrcs() []string {
return p.properties.Srcs
}
type prebuiltLibraryLinker struct {
*libraryDecorator
prebuiltLinker
}
var _ prebuiltLinkerInterface = (*prebuiltLibraryLinker)(nil)
func (p *prebuiltLibraryLinker) link(ctx ModuleContext,
flags Flags, deps PathDeps, objs Objects) android.Path {
// TODO(ccross): verify shared library dependencies
if len(p.properties.Srcs) > 0 {
p.libraryDecorator.exportIncludes(ctx, "-I")
p.libraryDecorator.reexportFlags(deps.ReexportedFlags)
p.libraryDecorator.reexportDeps(deps.ReexportedFlagsDeps)
// TODO(ccross): .toc optimization, stripping, packing
return p.Prebuilt.SingleSourcePath(ctx)
}
return nil
}
func prebuiltSharedLibraryFactory() android.Module {
module, _ := NewPrebuiltSharedLibrary(android.HostAndDeviceSupported)
return module.Init()
}
func NewPrebuiltSharedLibrary(hod android.HostOrDeviceSupported) (*Module, *libraryDecorator) {
module, library := NewLibrary(hod)
library.BuildOnlyShared()
module.compiler = nil
prebuilt := &prebuiltLibraryLinker{
libraryDecorator: library,
}
module.linker = prebuilt
module.AddProperties(&prebuilt.properties)
android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
return module, library
}
func prebuiltStaticLibraryFactory() android.Module {
module, _ := NewPrebuiltStaticLibrary(android.HostAndDeviceSupported)
return module.Init()
}
func NewPrebuiltStaticLibrary(hod android.HostOrDeviceSupported) (*Module, *libraryDecorator) {
module, library := NewLibrary(hod)
library.BuildOnlyStatic()
module.compiler = nil
prebuilt := &prebuiltLibraryLinker{
libraryDecorator: library,
}
module.linker = prebuilt
module.AddProperties(&prebuilt.properties)
android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
return module, library
}
type prebuiltBinaryLinker struct {
*binaryDecorator
prebuiltLinker
}
var _ prebuiltLinkerInterface = (*prebuiltBinaryLinker)(nil)
func (p *prebuiltBinaryLinker) link(ctx ModuleContext,
flags Flags, deps PathDeps, objs Objects) android.Path {
// TODO(ccross): verify shared library dependencies
if len(p.properties.Srcs) > 0 {
// TODO(ccross): .toc optimization, stripping, packing
// Copy binaries to a name matching the final installed name
fileName := p.getStem(ctx) + flags.Toolchain.ExecutableSuffix()
outputFile := android.PathForModuleOut(ctx, fileName)
ctx.Build(pctx, android.BuildParams{
Rule: android.CpExecutable,
Description: "prebuilt",
Output: outputFile,
Input: p.Prebuilt.SingleSourcePath(ctx),
})
return outputFile
}
return nil
}
func prebuiltBinaryFactory() android.Module {
module, _ := NewPrebuiltBinary(android.HostAndDeviceSupported)
return module.Init()
}
func NewPrebuiltBinary(hod android.HostOrDeviceSupported) (*Module, *binaryDecorator) {
module, binary := NewBinary(hod)
module.compiler = nil
prebuilt := &prebuiltBinaryLinker{
binaryDecorator: binary,
}
module.linker = prebuilt
module.AddProperties(&prebuilt.properties)
android.InitPrebuiltModule(module, &prebuilt.properties.Srcs)
return module, binary
}