851a3271ce
ModuleBase.generalProperties served the pupose of being a subset of ModuleBase.customizableProperties. But now with the removal of the latter, the former is simply a redirection to Module.GetProperties() Bug: 206961391 Test: m nothing and diff the ninja files Change-Id: I6dd8b7ba74eb5e7ffb61029b0f9129eec2ccfdaf
91 lines
2.9 KiB
Go
91 lines
2.9 KiB
Go
// Copyright 2020 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package android
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import (
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"github.com/google/blueprint"
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)
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type licenseKindDependencyTag struct {
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blueprint.BaseDependencyTag
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}
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var (
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licenseKindTag = licenseKindDependencyTag{}
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)
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func init() {
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RegisterLicenseBuildComponents(InitRegistrationContext)
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}
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// Register the license module type.
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func RegisterLicenseBuildComponents(ctx RegistrationContext) {
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ctx.RegisterModuleType("license", LicenseFactory)
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}
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type licenseProperties struct {
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// Specifies the kinds of license that apply.
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License_kinds []string
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// Specifies a short copyright notice to use for the license.
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Copyright_notice *string
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// Specifies the path or label for the text of the license.
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License_text []string `android:"path"`
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// Specifies the package name to which the license applies.
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Package_name *string
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// Specifies where this license can be used
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Visibility []string
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}
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type licenseModule struct {
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ModuleBase
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DefaultableModuleBase
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SdkBase
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properties licenseProperties
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}
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func (m *licenseModule) DepsMutator(ctx BottomUpMutatorContext) {
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ctx.AddVariationDependencies(nil, licenseKindTag, m.properties.License_kinds...)
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}
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func (m *licenseModule) GenerateAndroidBuildActions(ctx ModuleContext) {
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// license modules have no licenses, but license_kinds must refer to license_kind modules
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mergeStringProps(&m.base().commonProperties.Effective_licenses, ctx.ModuleName())
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mergePathProps(&m.base().commonProperties.Effective_license_text, PathsForModuleSrc(ctx, m.properties.License_text)...)
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for _, module := range ctx.GetDirectDepsWithTag(licenseKindTag) {
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if lk, ok := module.(*licenseKindModule); ok {
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mergeStringProps(&m.base().commonProperties.Effective_license_conditions, lk.properties.Conditions...)
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mergeStringProps(&m.base().commonProperties.Effective_license_kinds, ctx.OtherModuleName(module))
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} else {
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ctx.ModuleErrorf("license_kinds property %q is not a license_kind module", ctx.OtherModuleName(module))
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}
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}
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}
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func LicenseFactory() Module {
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module := &licenseModule{}
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base := module.base()
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module.AddProperties(&base.nameProperties, &module.properties)
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// The visibility property needs to be checked and parsed by the visibility module.
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setPrimaryVisibilityProperty(module, "visibility", &module.properties.Visibility)
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InitSdkAwareModule(module)
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initAndroidModuleBase(module)
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InitDefaultableModule(module)
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return module
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}
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