sm6225-common: Enable ambient display
Triggered by notifications or by pickup gesture, hand wave and pocket gesture shows the ambient display. No AOD enabled. Change-Id: I7c76d513c84084427b71305ec54e3033a0d7a08c
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@ -199,4 +199,57 @@
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headset output is compliant to EN 60950 requirements for portable music players. -->
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headset output is compliant to EN 60950 requirements for portable music players. -->
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<integer name="config_safe_media_volume_usb_mB">-1500</integer>
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<integer name="config_safe_media_volume_usb_mB">-1500</integer>
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<!-- Power Management: Specifies whether to decouple the auto-suspend state of the
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device from the display on/off state.
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When false, autosuspend_disable() will be called before the display is turned on
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and autosuspend_enable() will be called after the display is turned off.
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This mode provides best compatibility for devices using legacy power management
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features such as early suspend / late resume.
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When true, autosuspend_display() and autosuspend_enable() will be called
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independently of whether the display is being turned on or off. This mode
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enables the power manager to suspend the application processor while the
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display is on.
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This resource should be set to "true" when a doze component has been specified
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to maximize power savings but not all devices support it.
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Refer to autosuspend.h for details.
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-->
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<bool name="config_powerDecoupleAutoSuspendModeFromDisplay">true</bool>
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<!-- Power Management: Specifies whether to decouple the interactive state of the
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device from the display on/off state.
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When false, setInteractive(..., true) will be called before the display is turned on
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and setInteractive(..., false) will be called after the display is turned off.
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This mode provides best compatibility for devices that expect the interactive
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state to be tied to the display state.
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When true, setInteractive(...) will be called independently of whether the display
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is being turned on or off. This mode enables the power manager to reduce
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clocks and disable the touch controller while the display is on.
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This resource should be set to "true" when a doze component has been specified
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to maximize power savings but not all devices support it.
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Refer to power.h for details.
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-->
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<bool name="config_powerDecoupleInteractiveModeFromDisplay">true</bool>
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<!-- ComponentName of a dream to show whenever the system would otherwise have
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gone to sleep. When the PowerManager is asked to go to sleep, it will instead
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try to start this dream if possible. The dream should typically call startDozing()
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to put the display into a low power state and allow the application processor
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to be suspended. When the dream ends, the system will go to sleep as usual.
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Specify the component name or an empty string if none.
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Note that doze dreams are not subject to the same start conditions as ordinary dreams.
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Doze dreams will run whenever the power manager is in a dozing state. -->
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<string name="config_dozeComponent">com.android.systemui/com.android.systemui.doze.DozeService</string>
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<!-- If true, the doze component is not started until after the screen has been
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turned off and the screen off animation has been performed. -->
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<bool name="config_dozeAfterScreenOffByDefault">true</bool>
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</resources>
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</resources>
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