Merge "Clarify FRAME_RATE_COMPATIBILITY_* params" into rvc-dev
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5234f933a4
1 changed files with 6 additions and 2 deletions
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@ -236,7 +236,11 @@ int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN
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/** Compatibility value for ANativeWindow_setFrameRate. */
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enum ANativeWindow_FrameRateCompatibility {
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/**
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* There are no inherent restrictions on the frame rate of this window.
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* There are no inherent restrictions on the frame rate of this window. When
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* the system selects a frame rate other than what the app requested, the
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* app will be able to run at the system frame rate without requiring pull
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* down. This value should be used when displaying game content, UIs, and
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* anything that isn't video.
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*/
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ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
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/**
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@ -246,7 +250,7 @@ enum ANativeWindow_FrameRateCompatibility {
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* to do pull down or use some other technique to adapt to the system's
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* frame rate. The user experience is likely to be worse (e.g. more frame
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* stuttering) than it would be if the system had chosen the app's requested
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* frame rate.
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* frame rate. This value should be used for video content.
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*/
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ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
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};
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