Merge changes from topic "sf_157096772" into rvc-dev

* changes:
  SurfaceFlinger: clear LayerHistory on first touch
  Revert "SurfaceFlinger: more aggressive infrequent layer detection"
  Revert "SurfaceFlinger: tune MAX_FREQUENT_LAYER_PERIOD_NS for inactive layers"
  Revert "SurfaceFlinger: tune infrequent detection logic more"
This commit is contained in:
Ady Abraham 2020-05-29 03:45:06 +00:00 committed by Android (Google) Code Review
commit b74fe1dc23
6 changed files with 109 additions and 84 deletions

View file

@ -62,13 +62,17 @@ void trace(const wp<Layer>& weak, LayerHistory::LayerVoteType type, int fps) {
const auto layer = weak.promote(); const auto layer = weak.promote();
if (!layer) return; if (!layer) return;
const auto& name = layer->getName(); const auto makeTag = [layer](LayerHistory::LayerVoteType vote) {
const auto noVoteTag = "LFPS NoVote " + name; return "LFPS " + RefreshRateConfigs::layerVoteTypeString(vote) + " " + layer->getName();
const auto heuristicVoteTag = "LFPS Heuristic " + name; };
const auto explicitDefaultVoteTag = "LFPS ExplicitDefault" + name;
const auto explicitExactOrMultipleVoteTag = "LFPS ExplicitExactOrMultiple" + name; const auto noVoteTag = makeTag(LayerHistory::LayerVoteType::NoVote);
const auto minVoteTag = "LFPS Min " + name; const auto heuristicVoteTag = makeTag(LayerHistory::LayerVoteType::Heuristic);
const auto maxVoteTag = "LFPS Max " + name; const auto explicitDefaultVoteTag = makeTag(LayerHistory::LayerVoteType::ExplicitDefault);
const auto explicitExactOrMultipleVoteTag =
makeTag(LayerHistory::LayerVoteType::ExplicitExactOrMultiple);
const auto minVoteTag = makeTag(LayerHistory::LayerVoteType::Min);
const auto maxVoteTag = makeTag(LayerHistory::LayerVoteType::Max);
ATRACE_INT(noVoteTag.c_str(), type == LayerHistory::LayerVoteType::NoVote ? 1 : 0); ATRACE_INT(noVoteTag.c_str(), type == LayerHistory::LayerVoteType::NoVote ? 1 : 0);
ATRACE_INT(heuristicVoteTag.c_str(), type == LayerHistory::LayerVoteType::Heuristic ? fps : 0); ATRACE_INT(heuristicVoteTag.c_str(), type == LayerHistory::LayerVoteType::Heuristic ? fps : 0);
@ -79,7 +83,7 @@ void trace(const wp<Layer>& weak, LayerHistory::LayerVoteType type, int fps) {
ATRACE_INT(minVoteTag.c_str(), type == LayerHistory::LayerVoteType::Min ? 1 : 0); ATRACE_INT(minVoteTag.c_str(), type == LayerHistory::LayerVoteType::Min ? 1 : 0);
ATRACE_INT(maxVoteTag.c_str(), type == LayerHistory::LayerVoteType::Max ? 1 : 0); ATRACE_INT(maxVoteTag.c_str(), type == LayerHistory::LayerVoteType::Max ? 1 : 0);
ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps); ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps);
} }
} // namespace } // namespace

View file

@ -50,28 +50,42 @@ void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
} }
} }
bool LayerInfoV2::isFrequent(nsecs_t now) { bool LayerInfoV2::isFrameTimeValid(const FrameTimeData& frameTime) const {
mLastReportedIsFrequent = [&] { return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>(
for (auto it = mFrameTimes.crbegin(); it != mFrameTimes.crend(); ++it) { mFrameTimeValidSince.time_since_epoch())
if (now - it->queueTime >= MAX_FREQUENT_LAYER_PERIOD_NS.count()) { .count();
ALOGV("%s infrequent (last frame is %.2fms ago)", mName.c_str(), }
(now - mFrameTimes.back().queueTime) / 1e6f);
return false;
}
const auto numFrames = std::distance(mFrameTimes.crbegin(), it + 1); bool LayerInfoV2::isFrequent(nsecs_t now) const {
if (numFrames >= FREQUENT_LAYER_WINDOW_SIZE) { // Find the first valid frame time
ALOGV("%s frequent (burst of %zu frames)", mName.c_str(), numFrames); auto it = mFrameTimes.begin();
return true; for (; it != mFrameTimes.end(); ++it) {
} if (isFrameTimeValid(*it)) {
break;
} }
}
ALOGV("%s %sfrequent (not enough frames %zu)", mName.c_str(), // If we know nothing about this layer we consider it as frequent as it might be the start
mLastReportedIsFrequent ? "" : "in", mFrameTimes.size()); // of an animation.
return mLastReportedIsFrequent; if (std::distance(it, mFrameTimes.end()) < FREQUENT_LAYER_WINDOW_SIZE) {
}(); return true;
}
return mLastReportedIsFrequent; // Find the first active frame
for (; it != mFrameTimes.end(); ++it) {
if (it->queueTime >= getActiveLayerThreshold(now)) {
break;
}
}
const auto numFrames = std::distance(it, mFrameTimes.end());
if (numFrames < FREQUENT_LAYER_WINDOW_SIZE) {
return false;
}
// Layer is considered frequent if the average frame rate is higher than the threshold
const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
} }
bool LayerInfoV2::hasEnoughDataForHeuristic() const { bool LayerInfoV2::hasEnoughDataForHeuristic() const {
@ -80,6 +94,10 @@ bool LayerInfoV2::hasEnoughDataForHeuristic() const {
return false; return false;
} }
if (!isFrameTimeValid(mFrameTimes.front())) {
return false;
}
if (mFrameTimes.size() < HISTORY_SIZE && if (mFrameTimes.size() < HISTORY_SIZE &&
mFrameTimes.back().queueTime - mFrameTimes.front().queueTime < HISTORY_TIME.count()) { mFrameTimes.back().queueTime - mFrameTimes.front().queueTime < HISTORY_TIME.count()) {
return false; return false;
@ -190,7 +208,7 @@ std::pair<LayerHistory::LayerVoteType, float> LayerInfoV2::getRefreshRate(nsecs_
return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()}; return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
} }
ALOGV("%s Max (can't resolve refresh rate", mName.c_str()); ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
return {LayerHistory::LayerVoteType::Max, 0}; return {LayerHistory::LayerVoteType::Max, 0};
} }

View file

@ -47,7 +47,9 @@ class LayerInfoV2 {
// is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
// favor of a low refresh rate. // favor of a low refresh rate.
static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3; static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
static constexpr std::chrono::nanoseconds MAX_FREQUENT_LAYER_PERIOD_NS = 150ms; static constexpr float MIN_FPS_FOR_FREQUENT_LAYER = 10.0f;
static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS =
std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / MIN_FPS_FOR_FREQUENT_LAYER)) + 1ms;
friend class LayerHistoryTestV2; friend class LayerHistoryTestV2;
@ -82,7 +84,11 @@ public:
nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; } nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
void clearHistory() { void clearHistory() {
mFrameTimes.clear(); // Mark mFrameTimeValidSince to now to ignore all previous frame times.
// We are not deleting the old frame to keep track of whether we should treat the first
// buffer as Max as we don't know anything about this layer or Min as this layer is
// posting infrequent updates.
mFrameTimeValidSince = std::chrono::steady_clock::now();
mLastReportedRefreshRate = 0.0f; mLastReportedRefreshRate = 0.0f;
} }
@ -94,11 +100,12 @@ private:
bool pendingConfigChange; bool pendingConfigChange;
}; };
bool isFrequent(nsecs_t now); bool isFrequent(nsecs_t now) const;
bool hasEnoughDataForHeuristic() const; bool hasEnoughDataForHeuristic() const;
std::optional<float> calculateRefreshRateIfPossible(); std::optional<float> calculateRefreshRateIfPossible();
std::pair<nsecs_t, bool> calculateAverageFrameTime() const; std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const; bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const;
bool isFrameTimeValid(const FrameTimeData&) const;
const std::string mName; const std::string mName;
@ -110,13 +117,6 @@ private:
float mLastReportedRefreshRate = 0.0f; float mLastReportedRefreshRate = 0.0f;
// Used to determine whether a layer should be considered frequent or
// not when we don't have enough frames. This member will not be cleared
// as part of clearHistory() to remember whether this layer was frequent
// or not before we processed touch boost (or anything else that would
// clear layer history).
bool mLastReportedIsFrequent = true;
// Holds information about the layer vote // Holds information about the layer vote
struct { struct {
LayerHistory::LayerVoteType type; LayerHistory::LayerVoteType type;
@ -124,6 +124,8 @@ private:
} mLayerVote; } mLayerVote;
std::deque<FrameTimeData> mFrameTimes; std::deque<FrameTimeData> mFrameTimes;
std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
std::chrono::steady_clock::now();
static constexpr size_t HISTORY_SIZE = 90; static constexpr size_t HISTORY_SIZE = 90;
static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s; static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
}; };

View file

@ -31,6 +31,23 @@ namespace android::scheduler {
using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType; using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
using RefreshRate = RefreshRateConfigs::RefreshRate; using RefreshRate = RefreshRateConfigs::RefreshRate;
std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) {
switch (vote) {
case LayerVoteType::NoVote:
return "NoVote";
case LayerVoteType::Min:
return "Min";
case LayerVoteType::Max:
return "Max";
case LayerVoteType::Heuristic:
return "Heuristic";
case LayerVoteType::ExplicitDefault:
return "ExplicitDefault";
case LayerVoteType::ExplicitExactOrMultiple:
return "ExplicitExactOrMultiple";
}
}
const RefreshRate& RefreshRateConfigs::getRefreshRateForContent( const RefreshRate& RefreshRateConfigs::getRefreshRateForContent(
const std::vector<LayerRequirement>& layers) const { const std::vector<LayerRequirement>& layers) const {
std::lock_guard lock(mLock); std::lock_guard lock(mLock);
@ -146,6 +163,7 @@ const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max; const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max;
if (!touchActive && idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) { if (!touchActive && idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
return getMinRefreshRateByPolicyLocked(); return getMinRefreshRateByPolicyLocked();
} }
@ -168,7 +186,8 @@ const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
} }
for (const auto& layer : layers) { for (const auto& layer : layers) {
ALOGV("Calculating score for %s (type: %d)", layer.name.c_str(), layer.vote); ALOGV("Calculating score for %s (%s, weight %.2f)", layer.name.c_str(),
layerVoteTypeString(layer.vote).c_str(), layer.weight);
if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) { if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) {
continue; continue;
} }
@ -254,10 +273,8 @@ const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
return 1.0f / iter; return 1.0f / iter;
}(); }();
ALOGV("%s (%s, weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(), ALOGV("%s (%s, weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(),
layer.vote == LayerVoteType::ExplicitExactOrMultiple layerVoteTypeString(layer.vote).c_str(), weight, 1e9f / layerPeriod,
? "ExplicitExactOrMultiple" scores[i].first->name.c_str(), layerScore);
: "Heuristic",
weight, 1e9f / layerPeriod, scores[i].first->name.c_str(), layerScore);
scores[i].second += weight * layerScore; scores[i].second += weight * layerScore;
continue; continue;
} }
@ -276,6 +293,8 @@ const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
// range instead of picking a random score from the app range. // range instead of picking a random score from the app range.
if (std::all_of(scores.begin(), scores.end(), if (std::all_of(scores.begin(), scores.end(),
[](std::pair<const RefreshRate*, float> p) { return p.second == 0; })) { [](std::pair<const RefreshRate*, float> p) { return p.second == 0; })) {
ALOGV("layers not scored - choose %s",
getMaxRefreshRateByPolicyLocked().getName().c_str());
return getMaxRefreshRateByPolicyLocked(); return getMaxRefreshRateByPolicyLocked();
} else { } else {
return *bestRefreshRate; return *bestRefreshRate;

View file

@ -255,6 +255,9 @@ public:
// Stores the current configId the device operates at // Stores the current configId the device operates at
void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock); void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock);
// Returns a string that represents the layer vote type
static std::string layerVoteTypeString(LayerVoteType vote);
RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs, RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
HwcConfigIndexType currentConfigId); HwcConfigIndexType currentConfigId);

View file

@ -103,13 +103,12 @@ TEST_F(LayerHistoryTestV2, oneLayer) {
EXPECT_TRUE(history().summarize(time).empty()); EXPECT_TRUE(history().summarize(time).empty());
EXPECT_EQ(0, activeLayerCount()); EXPECT_EQ(0, activeLayerCount());
// The first few updates are considered frequent // Max returned if active layers have insufficient history.
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) { for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
history().record(layer.get(), 0, time); history().record(layer.get(), 0, time);
ASSERT_EQ(1, history().summarize(time).size()); ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote); EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount()); EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
} }
// Max is returned since we have enough history but there is no timestamp votes. // Max is returned since we have enough history but there is no timestamp votes.
@ -118,7 +117,6 @@ TEST_F(LayerHistoryTestV2, oneLayer) {
ASSERT_EQ(1, history().summarize(time).size()); ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote); EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount()); EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time));
} }
} }
@ -135,7 +133,7 @@ TEST_F(LayerHistoryTestV2, oneInvisibleLayer) {
history().record(layer.get(), 0, time); history().record(layer.get(), 0, time);
auto summary = history().summarize(time); auto summary = history().summarize(time);
ASSERT_EQ(1, history().summarize(time).size()); ASSERT_EQ(1, history().summarize(time).size());
// Layer is still considered active so we expect to get Max // Layer is still considered inactive so we expect to get Min
EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote); EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount()); EXPECT_EQ(1, activeLayerCount());
@ -466,15 +464,28 @@ TEST_F(LayerHistoryTestV2, inactiveLayers) {
nsecs_t time = systemTime(); nsecs_t time = systemTime();
// The first few updates are considered frequent // the very first updates makes the layer frequent
for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) { for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
history().record(layer.get(), 0, time); history().record(layer.get(), time, time);
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
EXPECT_EQ(1, layerCount());
ASSERT_EQ(1, history().summarize(time).size()); ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote); EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount()); EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time)); EXPECT_EQ(1, frequentLayerCount(time));
} }
// the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
history().record(layer.get(), time, time);
time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
EXPECT_EQ(1, layerCount());
ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
// advance the time for the previous frame to be inactive // advance the time for the previous frame to be inactive
time += MAX_ACTIVE_LAYER_PERIOD_NS.count(); time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
@ -499,36 +510,6 @@ TEST_F(LayerHistoryTestV2, inactiveLayers) {
EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote); EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount()); EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(1, frequentLayerCount(time)); EXPECT_EQ(1, frequentLayerCount(time));
// advance the time for the previous frame to be inactive
time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
// Now event if we post a quick few frame we should stay infrequent
for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
history().record(layer.get(), time, time);
time += HI_FPS_PERIOD;
EXPECT_EQ(1, layerCount());
ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
// clear the history
history().clear();
// Now event if we post a quick few frame we should stay infrequent
for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
history().record(layer.get(), time, time);
time += HI_FPS_PERIOD;
EXPECT_EQ(1, layerCount());
ASSERT_EQ(1, history().summarize(time).size());
EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
EXPECT_EQ(1, activeLayerCount());
EXPECT_EQ(0, frequentLayerCount(time));
}
} }
TEST_F(LayerHistoryTestV2, invisibleExplicitLayer) { TEST_F(LayerHistoryTestV2, invisibleExplicitLayer) {
@ -547,11 +528,9 @@ TEST_F(LayerHistoryTestV2, invisibleExplicitLayer) {
nsecs_t time = systemTime(); nsecs_t time = systemTime();
// Post a few buffers to the layers to make them active // Post a buffer to the layers to make them active
for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE; i++) { history().record(explicitVisiblelayer.get(), time, time);
history().record(explicitVisiblelayer.get(), time, time); history().record(explicitInvisiblelayer.get(), time, time);
history().record(explicitInvisiblelayer.get(), time, time);
}
EXPECT_EQ(2, layerCount()); EXPECT_EQ(2, layerCount());
ASSERT_EQ(1, history().summarize(time).size()); ASSERT_EQ(1, history().summarize(time).size());