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68d4dabdb4
There was already code in place to ensure that z order was maintained in the offscreen tree. However, this didn't work if a layer was moved to become a child of an offscreen layer. The z order was only maintained beneath the new offscreen layer, not the entire subtree. This change uses the root of the offscreen subtree to ensure the z order is maintained even when new offscreen layers are added to the subtree. Fixes: 157188227 Test: IME gets correct relative z Test: RelativeZTest.LayerWithRelativeReparentedToOffscreen Change-Id: I62553ce245dacd2a8684d8bb02de67f60ddc6774 |
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aidl | ||
build | ||
cmds | ||
data/etc | ||
docs | ||
headers | ||
include | ||
include_sensor/android | ||
libs | ||
opengl | ||
services | ||
vulkan | ||
.clang-format | ||
.gitignore | ||
Android.bp | ||
CleanSpec.mk | ||
MODULE_LICENSE_APACHE2 | ||
NOTICE | ||
PREUPLOAD.cfg | ||
TEST_MAPPING |