platform_frameworks_native/cmds/flatland/Android.mk
Jamie Gennis 9c183f2493 flatland: add a GPU hardware benchmark
This change adds a GPU benchmark named 'flatland' that is intended to measure
GPU performance of UI rendering and compositing scenarios at a fixed a clock
frequency.  This initial version includes only window compositing scenarios.

Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
2012-12-21 18:07:58 -08:00

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Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
Composers.cpp \
GLHelper.cpp \
Renderers.cpp \
Main.cpp \
LOCAL_MODULE:= flatland
LOCAL_MODULE_TAGS := tests
LOCAL_SHARED_LIBRARIES := \
libEGL \
libGLESv2 \
libcutils \
libgui \
libui \
libutils \
include $(BUILD_EXECUTABLE)