9c183f2493
This change adds a GPU benchmark named 'flatland' that is intended to measure GPU performance of UI rendering and compositing scenarios at a fixed a clock frequency. This initial version includes only window compositing scenarios. Change-Id: I5577863aa3be5c6da8b49cb5d53cc49dec2f7081
71 lines
1.7 KiB
C++
71 lines
1.7 KiB
C++
/*
|
|
* Copyright (C) 2012 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <EGL/egl.h>
|
|
#include <GLES2/gl2.h>
|
|
|
|
#include <gui/GLConsumer.h>
|
|
|
|
namespace android {
|
|
|
|
#define NELEMS(x) ((int) (sizeof(x) / sizeof((x)[0])))
|
|
|
|
enum { MAX_NUM_LAYERS = 16 };
|
|
enum { MAX_TEST_RUNS = 16 };
|
|
|
|
class Composer;
|
|
class Renderer;
|
|
class GLHelper;
|
|
|
|
struct LayerDesc {
|
|
uint32_t flags;
|
|
Renderer* (*rendererFactory)();
|
|
Composer* (*composerFactory)();
|
|
int32_t x;
|
|
int32_t y;
|
|
uint32_t width;
|
|
uint32_t height;
|
|
};
|
|
|
|
void resetColorGenerator();
|
|
|
|
class Composer {
|
|
public:
|
|
virtual ~Composer() {}
|
|
virtual bool setUp(const LayerDesc& desc, GLHelper* helper) = 0;
|
|
virtual void tearDown() = 0;
|
|
virtual bool compose(GLuint texName, const sp<GLConsumer>& glc) = 0;
|
|
};
|
|
|
|
Composer* nocomp();
|
|
Composer* opaque();
|
|
Composer* opaqueShrink();
|
|
Composer* blend();
|
|
Composer* blendShrink();
|
|
|
|
class Renderer {
|
|
public:
|
|
virtual ~Renderer() {}
|
|
virtual bool setUp(GLHelper* helper) = 0;
|
|
virtual void tearDown() = 0;
|
|
virtual bool render(EGLSurface surface) = 0;
|
|
};
|
|
|
|
Renderer* staticGradient();
|
|
|
|
} // namespace android
|