Correct the offload capability and update comment(AIDL)

- Add some comments to describe the supported scenario
- Correct the config from mono to stereo, when only one device is
  connected, mono only need one audio channel, for stereo case,
  support 2 audio channels.

Tag: #feature
Bug: 203535499
Bug: 150670922
Test: make build
Change-Id: Id3ea1e96a6b4fd7a209a015fb5c475465e300cdb
This commit is contained in:
Patty 2022-02-10 10:07:17 +08:00
parent 630637627f
commit 03cbe7182d

View file

@ -132,9 +132,13 @@ static AudioLocation monoAudio = AudioLocation::UNKNOWN;
// Stores the supported setting of audio location, connected device, and the
// channel count for each device
std::vector<std::tuple<AudioLocation, uint8_t, uint8_t>>
supportedDeviceSetting = {std::make_tuple(stereoAudio, 2, 1),
std::make_tuple(monoAudio, 1, 2),
std::make_tuple(monoAudio, 1, 1)};
supportedDeviceSetting = {
// Stereo, two connected device, one for L one for R
std::make_tuple(stereoAudio, 2, 1),
// Stereo, one connected device for both L and R
std::make_tuple(stereoAudio, 1, 2),
// Mono
std::make_tuple(monoAudio, 1, 1)};
template <class T>
bool BluetoothAudioCodecs::ContainedInVector(