Merge "sensors: trivial fixes in comments" am: c75b96410e
Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/572085 Change-Id: I919b721d2f9b5aa6323e70576a4cd1e321552901
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commit
056a7cd65d
4 changed files with 6 additions and 4 deletions
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@ -780,6 +780,8 @@ f729ee6a5f136b25d79ea6895d24700fce413df555baaecf2c39e4440d15d043 android.hardwar
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550619f876cadbea1f718edce120f0e1dd4a6f4bd4c28b59d479677dc86b0aec android.hardware.neuralnetworks@1.3::types
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c3fec5bd470984402997f78a74b6511efc4063b270f2bd9ee7b78f48b683a1bb android.hardware.neuralnetworks@1.3::IDevice
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0fdfad62c2ec33b52e6687004e5a1971c02d10b93ee4d26df5ccff7ce032494a android.hardware.neuralnetworks@1.3::IPreparedModel
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b40c13f9a9affc806c778c1f8c78e90d4acb50f1d6a6be185d933d7a04b91c5b android.hardware.sensors@1.0::ISensors
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432086950205f5876da85dbd42004b0d0d05b429b9494b4f76a4d888758c5bd8 android.hardware.sensors@1.0::types
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e8c86c69c438da8d1549856c1bb3e2d1b8da52722f8235ff49a30f2cce91742c android.hardware.soundtrigger@2.1::ISoundTriggerHwCallback
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b9fbb6e2e061ed0960939d48b785e9700210add1f13ed32ecd688d0f1ca20ef7 android.hardware.renderscript@1.0::types
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0f53d70e1eadf8d987766db4bf6ae2048004682168f4cab118da576787def3fa android.hardware.radio@1.0::types
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@ -103,7 +103,7 @@ interface ISensors {
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* Flush adds a FLUSH_COMPLETE metadata event to the end of the "batch mode"
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* FIFO for the specified sensor and flushes the FIFO. If the FIFO is empty
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* or if the sensor doesn't support batching (FIFO size zero), return
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* SUCCESS and add a trivial FLUSH_COMPLETE event added to the event stream.
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* OK and add a trivial FLUSH_COMPLETE event added to the event stream.
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* This applies to all sensors other than one-shot sensors. If the sensor
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* is a one-shot sensor, flush must return BAD_VALUE and not generate any
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* flush complete metadata. If the sensor is not active at the time flush()
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@ -1130,7 +1130,7 @@ enum AdditionalInfoType : uint32_t {
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/**
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* High performance mode hint. Device is able to use up more power and take
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* more reources to improve throughput and latency in high performance mode.
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* more resources to improve throughput and latency in high performance mode.
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* One possible use case is virtual reality, when sensor latency need to be
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* carefully controlled.
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* int32_t: 1 or 0, denote if device is in/out of high performance mode,
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@ -190,7 +190,7 @@ TEST_P(SensorsHidlTest, SensorListValid) {
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});
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}
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// Test if sensor list returned is valid
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// Test if sensor hal can switch to different operation modes
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TEST_P(SensorsHidlTest, SetOperationMode) {
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std::vector<SensorInfo> sensorList = getSensorsList();
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@ -208,7 +208,7 @@ TEST_P(SensorsHidlTest, SetOperationMode) {
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ASSERT_EQ(Result::OK, S()->setOperationMode(OperationMode::NORMAL));
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}
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// Test if sensor list returned is valid
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// Test if sensor hal can receive injected events in loopback mode
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TEST_P(SensorsHidlTest, InjectSensorEventData) {
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std::vector<SensorInfo> sensorList = getSensorsList();
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std::vector<SensorInfo> sensorSupportInjection;
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