DO NOT MERGE Add interior light switch properties to the emulator for
CTS tests Test: atest CarPropertyManagerTest Bug: 242740101 Change-Id: I072bb95f327869ae48782023ae144cce7a0b2be6
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@ -1608,6 +1608,24 @@ const std::vector<ConfigDeclaration> kVehicleProperties = {
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},
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.initialValue = {.int32Values = {LIGHT_SWITCH_AUTO}}},
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{.config =
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{
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.prop = toInt(VehicleProperty::CABIN_LIGHTS_SWITCH),
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.access = VehiclePropertyAccess::READ_WRITE,
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.changeMode = VehiclePropertyChangeMode::ON_CHANGE,
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},
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.initialValue = {.int32Values = {LIGHT_STATE_ON}}},
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{.config = {.prop = toInt(VehicleProperty::READING_LIGHTS_SWITCH),
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.access = VehiclePropertyAccess::READ_WRITE,
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.changeMode = VehiclePropertyChangeMode::ON_CHANGE,
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.areaConfigs = {VehicleAreaConfig{.areaId = SEAT_1_LEFT},
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VehicleAreaConfig{.areaId = SEAT_1_RIGHT},
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VehicleAreaConfig{.areaId = SEAT_2_LEFT},
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VehicleAreaConfig{.areaId = SEAT_2_RIGHT},
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VehicleAreaConfig{.areaId = SEAT_2_CENTER}}},
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.initialValue = {.int32Values = {LIGHT_STATE_ON}}},
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{.config =
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{
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.prop = toInt(VehicleProperty::EVS_SERVICE_REQUEST),
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