Bluetooth: Add a timeout in async_fd_watcher am: 7d42dcad6e
am: 92add17f16
am: 406e3c4f24
Change-Id: Ic1a5385095eac7a601541f1e44e9121c32b25145
This commit is contained in:
commit
21e4f2e69f
4 changed files with 347 additions and 9 deletions
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@ -38,7 +38,9 @@ cc_library_shared {
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cc_test_host {
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name: "bluetooth-vendor-interface-unit-tests",
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srcs: [
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"async_fd_watcher.cc",
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"bluetooth_address.cc",
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"test/async_fd_watcher_unittest.cc",
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"test/bluetooth_address_test.cc",
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"test/properties.cc",
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],
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@ -50,6 +50,20 @@ int AsyncFdWatcher::WatchFdForNonBlockingReads(
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return 0;
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}
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int AsyncFdWatcher::ConfigureTimeout(
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const std::chrono::milliseconds timeout,
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const TimeoutCallback& on_timeout_callback) {
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// Add timeout and callback
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{
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std::unique_lock<std::mutex> guard(timeout_mutex_);
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timeout_cb_ = on_timeout_callback;
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timeout_ms_ = timeout;
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}
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notifyThread();
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return 0;
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}
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void AsyncFdWatcher::StopWatchingFileDescriptor() { stopThread(); }
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AsyncFdWatcher::~AsyncFdWatcher() {}
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@ -86,6 +100,11 @@ int AsyncFdWatcher::stopThread() {
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read_fd_ = -1;
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}
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{
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std::unique_lock<std::mutex> guard(timeout_mutex_);
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timeout_cb_ = nullptr;
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}
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return 0;
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}
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@ -104,21 +123,37 @@ void AsyncFdWatcher::ThreadRoutine() {
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FD_SET(notification_listen_fd_, &read_fds);
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FD_SET(read_fd_, &read_fds);
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// Wait until there is data available to read on some FD
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int nfds = std::max(notification_listen_fd_, read_fd_);
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int retval = select(nfds + 1, &read_fds, NULL, NULL, NULL);
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if (retval <= 0) continue; // there was some error or a timeout
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struct timeval timeout;
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struct timeval* timeout_ptr = NULL;
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if (timeout_ms_ > std::chrono::milliseconds(0)) {
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timeout.tv_sec = timeout_ms_.count() / 1000;
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timeout.tv_usec = (timeout_ms_.count() % 1000) * 1000;
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timeout_ptr = &timeout;
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}
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// Read data from the notification FD
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// Wait until there is data available to read on some FD.
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int nfds = std::max(notification_listen_fd_, read_fd_);
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int retval = select(nfds + 1, &read_fds, NULL, NULL, timeout_ptr);
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// There was some error.
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if (retval < 0) continue;
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// Timeout.
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if (retval == 0) {
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std::unique_lock<std::mutex> guard(timeout_mutex_);
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if (timeout_ms_ > std::chrono::milliseconds(0) && timeout_cb_)
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timeout_cb_();
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continue;
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}
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// Read data from the notification FD.
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if (FD_ISSET(notification_listen_fd_, &read_fds)) {
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char buffer[] = {0};
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TEMP_FAILURE_RETRY(read(notification_listen_fd_, buffer, 1));
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continue;
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}
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// Make sure we're still running
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if (!running_) break;
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// Invoke the data ready callback if appropriate
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// Invoke the data ready callback if appropriate.
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if (FD_ISSET(read_fd_, &read_fds)) {
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std::unique_lock<std::mutex> guard(internal_mutex_);
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if (cb_) cb_(read_fd_);
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@ -26,6 +26,7 @@ namespace V1_0 {
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namespace implementation {
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using ReadCallback = std::function<void(int)>;
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using TimeoutCallback = std::function<void(void)>;
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class AsyncFdWatcher {
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public:
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@ -34,6 +35,8 @@ class AsyncFdWatcher {
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int WatchFdForNonBlockingReads(int file_descriptor,
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const ReadCallback& on_read_fd_ready_callback);
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int ConfigureTimeout(const std::chrono::milliseconds timeout,
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const TimeoutCallback& on_timeout_callback);
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void StopWatchingFileDescriptor();
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private:
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@ -48,11 +51,14 @@ class AsyncFdWatcher {
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std::atomic_bool running_{false};
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std::thread thread_;
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std::mutex internal_mutex_;
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std::mutex timeout_mutex_;
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int read_fd_;
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int notification_listen_fd_;
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int notification_write_fd_;
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ReadCallback cb_;
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TimeoutCallback timeout_cb_;
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std::chrono::milliseconds timeout_ms_;
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};
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295
bluetooth/1.0/default/test/async_fd_watcher_unittest.cc
Normal file
295
bluetooth/1.0/default/test/async_fd_watcher_unittest.cc
Normal file
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@ -0,0 +1,295 @@
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//
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// Copyright 2017 The Android Open Source Project
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#include "async_fd_watcher.h"
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#include <gtest/gtest.h>
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#include <cstdint>
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#include <cstring>
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#include <vector>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include <utils/Log.h>
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namespace android {
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namespace hardware {
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namespace bluetooth {
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namespace V1_0 {
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namespace implementation {
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class AsyncFdWatcherSocketTest : public ::testing::Test {
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public:
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static const uint16_t kPort = 6111;
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static const size_t kBufferSize = 16;
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bool CheckBufferEquals() {
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return strcmp(server_buffer_, client_buffer_) == 0;
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}
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protected:
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int StartServer() {
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ALOGD("%s", __func__);
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struct sockaddr_in serv_addr;
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int fd = socket(AF_INET, SOCK_STREAM, 0);
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EXPECT_FALSE(fd < 0);
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memset(&serv_addr, 0, sizeof(serv_addr));
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serv_addr.sin_family = AF_INET;
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serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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serv_addr.sin_port = htons(kPort);
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int reuse_flag = 1;
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EXPECT_FALSE(setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &reuse_flag,
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sizeof(reuse_flag)) < 0);
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EXPECT_FALSE(bind(fd, (sockaddr*)&serv_addr, sizeof(serv_addr)) <
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0);
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ALOGD("%s before listen", __func__);
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listen(fd, 1);
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return fd;
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}
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int AcceptConnection(int fd) {
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ALOGD("%s", __func__);
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struct sockaddr_in cli_addr;
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memset(&cli_addr, 0, sizeof(cli_addr));
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socklen_t clilen = sizeof(cli_addr);
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int connection_fd = accept(fd, (struct sockaddr*)&cli_addr, &clilen);
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EXPECT_FALSE(connection_fd < 0);
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return connection_fd;
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}
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void ReadIncomingMessage(int fd) {
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ALOGD("%s", __func__);
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int n = TEMP_FAILURE_RETRY(read(fd, server_buffer_, kBufferSize - 1));
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EXPECT_FALSE(n < 0);
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if (n == 0) // got EOF
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ALOGD("%s: EOF", __func__);
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else
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ALOGD("%s: Got something", __func__);
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n = write(fd, "1", 1);
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}
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void SetUp() override {
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ALOGD("%s", __func__);
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memset(server_buffer_, 0, kBufferSize);
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memset(client_buffer_, 0, kBufferSize);
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}
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void ConfigureServer() {
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socket_fd_ = StartServer();
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conn_watcher_.WatchFdForNonBlockingReads(socket_fd_, [this](int fd) {
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int connection_fd = AcceptConnection(fd);
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ALOGD("%s: Conn_watcher fd = %d", __func__, fd);
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conn_watcher_.ConfigureTimeout(std::chrono::seconds(0), [this]() { bool connection_timeout_cleared = false; ASSERT_TRUE(connection_timeout_cleared); });
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ALOGD("%s: 3", __func__);
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async_fd_watcher_.WatchFdForNonBlockingReads(
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connection_fd, [this](int fd) { ReadIncomingMessage(fd); });
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// Time out if it takes longer than a second.
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SetTimeout(std::chrono::seconds(1));
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});
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conn_watcher_.ConfigureTimeout(std::chrono::seconds(1), [this]() { bool connection_timeout = true; ASSERT_FALSE(connection_timeout); });
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}
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void CleanUpServer() {
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async_fd_watcher_.StopWatchingFileDescriptor();
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conn_watcher_.StopWatchingFileDescriptor();
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close(socket_fd_);
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}
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void TearDown() override {
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ALOGD("%s 3", __func__);
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EXPECT_TRUE(CheckBufferEquals());
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}
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void OnTimeout() {
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ALOGD("%s", __func__);
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timed_out_ = true;
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}
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void ClearTimeout() {
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ALOGD("%s", __func__);
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timed_out_ = false;
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}
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bool TimedOut() {
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ALOGD("%s %d", __func__, timed_out_? 1 : 0);
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return timed_out_;
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}
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void SetTimeout(std::chrono::milliseconds timeout_ms) {
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ALOGD("%s", __func__);
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async_fd_watcher_.ConfigureTimeout(timeout_ms, [this]() { OnTimeout(); });
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ClearTimeout();
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}
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int ConnectClient() {
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ALOGD("%s", __func__);
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int socket_cli_fd = socket(AF_INET, SOCK_STREAM, 0);
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EXPECT_FALSE(socket_cli_fd < 0);
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struct sockaddr_in serv_addr;
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memset((void*)&serv_addr, 0, sizeof(serv_addr));
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serv_addr.sin_family = AF_INET;
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serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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serv_addr.sin_port = htons(kPort);
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int result =
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connect(socket_cli_fd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
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EXPECT_FALSE(result < 0);
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return socket_cli_fd;
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}
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void WriteFromClient(int socket_cli_fd) {
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ALOGD("%s", __func__);
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strcpy(client_buffer_, "1");
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int n = write(socket_cli_fd, client_buffer_, strlen(client_buffer_));
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EXPECT_TRUE(n > 0);
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}
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void AwaitServerResponse(int socket_cli_fd) {
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ALOGD("%s", __func__);
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int n = read(socket_cli_fd, client_buffer_, 1);
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ALOGD("%s done", __func__);
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EXPECT_TRUE(n > 0);
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}
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private:
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AsyncFdWatcher async_fd_watcher_;
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AsyncFdWatcher conn_watcher_;
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int socket_fd_;
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char server_buffer_[kBufferSize];
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char client_buffer_[kBufferSize];
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bool timed_out_;
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};
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// Use a single AsyncFdWatcher to signal a connection to the server socket.
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TEST_F(AsyncFdWatcherSocketTest, Connect) {
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int socket_fd = StartServer();
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AsyncFdWatcher conn_watcher;
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conn_watcher.WatchFdForNonBlockingReads(socket_fd, [this](int fd) {
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int connection_fd = AcceptConnection(fd);
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close(connection_fd);
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});
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// Fail if the client doesn't connect within 1 second.
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conn_watcher.ConfigureTimeout(std::chrono::seconds(1), [this]() {
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bool connection_timeout = true;
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ASSERT_FALSE(connection_timeout);
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});
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ConnectClient();
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conn_watcher.StopWatchingFileDescriptor();
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close(socket_fd);
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}
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// Use a single AsyncFdWatcher to signal a connection to the server socket.
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TEST_F(AsyncFdWatcherSocketTest, TimedOutConnect) {
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int socket_fd = StartServer();
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bool timed_out = false;
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bool* timeout_ptr = &timed_out;
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AsyncFdWatcher conn_watcher;
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conn_watcher.WatchFdForNonBlockingReads(socket_fd, [this](int fd) {
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int connection_fd = AcceptConnection(fd);
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close(connection_fd);
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});
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// Set the timeout flag after 100ms.
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conn_watcher.ConfigureTimeout(std::chrono::milliseconds(100), [this, timeout_ptr]() { *timeout_ptr = true; });
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EXPECT_FALSE(timed_out);
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sleep(1);
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EXPECT_TRUE(timed_out);
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conn_watcher.StopWatchingFileDescriptor();
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close(socket_fd);
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}
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// Use two AsyncFdWatchers to set up a server socket.
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TEST_F(AsyncFdWatcherSocketTest, ClientServer) {
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ConfigureServer();
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int socket_cli_fd = ConnectClient();
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WriteFromClient(socket_cli_fd);
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AwaitServerResponse(socket_cli_fd);
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close(socket_cli_fd);
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CleanUpServer();
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}
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// Use two AsyncFdWatchers to set up a server socket, which times out.
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TEST_F(AsyncFdWatcherSocketTest, TimeOutTest) {
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ConfigureServer();
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int socket_cli_fd = ConnectClient();
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while (!TimedOut()) sleep(1);
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close(socket_cli_fd);
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CleanUpServer();
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}
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// Use two AsyncFdWatchers to set up a server socket, which times out.
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TEST_F(AsyncFdWatcherSocketTest, RepeatedTimeOutTest) {
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ConfigureServer();
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int socket_cli_fd = ConnectClient();
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ClearTimeout();
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// Time out when there are no writes.
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EXPECT_FALSE(TimedOut());
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sleep(2);
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EXPECT_TRUE(TimedOut());
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ClearTimeout();
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// Don't time out when there is a write.
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WriteFromClient(socket_cli_fd);
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AwaitServerResponse(socket_cli_fd);
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EXPECT_FALSE(TimedOut());
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ClearTimeout();
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// Time out when the write is late.
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sleep(2);
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WriteFromClient(socket_cli_fd);
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AwaitServerResponse(socket_cli_fd);
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EXPECT_TRUE(TimedOut());
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ClearTimeout();
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// Time out when there is a pause after a write.
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WriteFromClient(socket_cli_fd);
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sleep(2);
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AwaitServerResponse(socket_cli_fd);
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EXPECT_TRUE(TimedOut());
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ClearTimeout();
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close(socket_cli_fd);
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CleanUpServer();
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}
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} // namespace implementation
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} // namespace V1_0
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} // namespace bluetooth
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} // namespace hardware
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} // namespace android
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