graphics: add allocator HAL support library am: d6daa8ddf9

am: 8615b56780

Change-Id: Iac7b475ad6faa7179844c94c2739111ab0c3b4e6
This commit is contained in:
Chia-I Wu 2018-01-16 18:19:37 +00:00 committed by android-build-merger
commit 53cd26c8a1
3 changed files with 159 additions and 0 deletions

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cc_library_headers {
name: "android.hardware.graphics.allocator@2.0-hal",
defaults: ["hidl_defaults"],
vendor: true,
shared_libs: [
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.mapper@2.0",
],
export_shared_lib_headers: [
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.mapper@2.0",
],
export_include_dirs: ["include"],
}

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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#ifndef LOG_TAG
#warning "Allocator.h included without LOG_TAG"
#endif
#include <memory>
#include <allocator-hal/2.0/AllocatorHal.h>
#include <android/hardware/graphics/allocator/2.0/IAllocator.h>
#include <android/hardware/graphics/mapper/2.0/IMapper.h>
#include <log/log.h>
namespace android {
namespace hardware {
namespace graphics {
namespace allocator {
namespace V2_0 {
namespace hal {
using mapper::V2_0::BufferDescriptor;
using mapper::V2_0::Error;
namespace detail {
// AllocatorImpl implements IAllocator on top of AllocatorHal
template <typename IALLOCATOR, typename ALLOCATOR_HAL>
class AllocatorImpl : public IALLOCATOR {
public:
bool init(std::unique_ptr<ALLOCATOR_HAL> hal) {
mHal = std::move(hal);
return true;
}
// IAllocator 2.0 interface
Return<void> dumpDebugInfo(IAllocator::dumpDebugInfo_cb hidl_cb) override {
hidl_cb(mHal->dumpDebugInfo());
return Void();
}
Return<void> allocate(const BufferDescriptor& descriptor, uint32_t count,
IAllocator::allocate_cb hidl_cb) override {
uint32_t stride;
std::vector<const native_handle_t*> buffers;
Error error = mHal->allocateBuffers(descriptor, count, &stride, &buffers);
if (error != Error::NONE) {
hidl_cb(error, 0, hidl_vec<hidl_handle>());
return Void();
}
hidl_vec<hidl_handle> hidlBuffers(buffers.cbegin(), buffers.cend());
hidl_cb(Error::NONE, stride, hidlBuffers);
// free the local handles
mHal->freeBuffers(buffers);
return Void();
}
protected:
std::unique_ptr<ALLOCATOR_HAL> mHal;
};
} // namespace detail
using Allocator = detail::AllocatorImpl<IAllocator, AllocatorHal>;
} // namespace hal
} // namespace V2_0
} // namespace allocator
} // namespace graphics
} // namespace hardware
} // namespace android

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/*
* Copyright 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <string>
#include <vector>
#include <android/hardware/graphics/allocator/2.0/IAllocator.h>
#include <android/hardware/graphics/mapper/2.0/IMapper.h>
namespace android {
namespace hardware {
namespace graphics {
namespace allocator {
namespace V2_0 {
namespace hal {
using mapper::V2_0::BufferDescriptor;
using mapper::V2_0::Error;
class AllocatorHal {
public:
virtual ~AllocatorHal() = default;
// dump the debug information
virtual std::string dumpDebugInfo() = 0;
// allocate buffers
virtual Error allocateBuffers(const BufferDescriptor& descriptor, uint32_t count,
uint32_t* outStride,
std::vector<const native_handle_t*>* outBuffers) = 0;
// free buffers
virtual void freeBuffers(const std::vector<const native_handle_t*>& buffers) = 0;
};
} // namespace hal
} // namespace V2_0
} // namespace allocator
} // namespace graphics
} // namespace hardware
} // namespace android