audio: Fix the lifetime of the StreamWorker's logic part am: 0b9c5feed1
am: 4b279d6a32
am: 231ca12ce8
Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/2199345 Change-Id: I3d2d99dbe43fc36cffb25811b2f2d79201943bea Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
commit
63989892e3
6 changed files with 262 additions and 172 deletions
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@ -23,7 +23,7 @@ package {
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default_applicable_licenses: ["hardware_interfaces_license"],
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}
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cc_library_headers {
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cc_library {
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name: "libaudioaidlcommon",
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host_supported: true,
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vendor_available: true,
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@ -36,13 +36,16 @@ cc_library_headers {
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"libbase_headers",
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"libsystem_headers",
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],
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srcs: [
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"StreamWorker.cpp",
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],
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}
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cc_test {
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name: "libaudioaidlcommon_test",
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host_supported: true,
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vendor_available: true,
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header_libs: [
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static_libs: [
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"libaudioaidlcommon",
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],
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shared_libs: [
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160
audio/aidl/common/StreamWorker.cpp
Normal file
160
audio/aidl/common/StreamWorker.cpp
Normal file
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@ -0,0 +1,160 @@
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/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <pthread.h>
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#include <sched.h>
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#include <sys/resource.h>
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#include "include/StreamWorker.h"
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namespace android::hardware::audio::common::internal {
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bool ThreadController::start(const std::string& name, int priority) {
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mThreadName = name;
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mThreadPriority = priority;
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mWorker = std::thread(&ThreadController::workerThread, this);
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std::unique_lock<std::mutex> lock(mWorkerLock);
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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mWorkerCv.wait(lock, [&]() {
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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return mWorkerState == WorkerState::RUNNING || !mError.empty();
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});
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mWorkerStateChangeRequest = false;
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return mWorkerState == WorkerState::RUNNING;
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}
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void ThreadController::stop() {
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (mWorkerState != WorkerState::STOPPED) {
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mWorkerState = WorkerState::STOPPED;
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mWorkerStateChangeRequest = true;
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}
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}
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if (mWorker.joinable()) {
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mWorker.join();
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}
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}
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bool ThreadController::waitForAtLeastOneCycle() {
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WorkerState newState;
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switchWorkerStateSync(WorkerState::RUNNING, WorkerState::PAUSE_REQUESTED, &newState);
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if (newState != WorkerState::PAUSED) return false;
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switchWorkerStateSync(newState, WorkerState::RESUME_REQUESTED, &newState);
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return newState == WorkerState::RUNNING;
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}
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void ThreadController::switchWorkerStateSync(WorkerState oldState, WorkerState newState,
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WorkerState* finalState) {
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std::unique_lock<std::mutex> lock(mWorkerLock);
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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if (mWorkerState != oldState) {
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if (finalState) *finalState = mWorkerState;
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return;
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}
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mWorkerState = newState;
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mWorkerStateChangeRequest = true;
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mWorkerCv.wait(lock, [&]() {
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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return mWorkerState != newState;
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});
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if (finalState) *finalState = mWorkerState;
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}
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void ThreadController::workerThread() {
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using Status = StreamLogic::Status;
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std::string error = mLogic->init();
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if (error.empty() && !mThreadName.empty()) {
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std::string compliantName(mThreadName.substr(0, 15));
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if (int errCode = pthread_setname_np(pthread_self(), compliantName.c_str()); errCode != 0) {
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error.append("Failed to set thread name: ").append(strerror(errCode));
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}
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}
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if (error.empty() && mThreadPriority != ANDROID_PRIORITY_DEFAULT) {
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if (int result = setpriority(PRIO_PROCESS, 0, mThreadPriority); result != 0) {
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int errCode = errno;
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error.append("Failed to set thread priority: ").append(strerror(errCode));
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}
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}
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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mWorkerState = error.empty() ? WorkerState::RUNNING : WorkerState::STOPPED;
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mError = error;
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}
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mWorkerCv.notify_one();
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if (!error.empty()) return;
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for (WorkerState state = WorkerState::RUNNING; state != WorkerState::STOPPED;) {
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bool needToNotify = false;
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if (Status status = state != WorkerState::PAUSED ? mLogic->cycle()
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: (sched_yield(), Status::CONTINUE);
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status == Status::CONTINUE) {
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{
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// See https://developer.android.com/training/articles/smp#nonracing
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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if (!mWorkerStateChangeRequest.load(std::memory_order_relaxed)) continue;
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}
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//
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// Pause and resume are synchronous. One worker cycle must complete
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// before the worker indicates a state change. This is how 'mWorkerState' and
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// 'state' interact:
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//
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// mWorkerState == RUNNING
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// client sets mWorkerState := PAUSE_REQUESTED
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// last workerCycle gets executed, state := mWorkerState := PAUSED by us
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// (or the workers enters the 'error' state if workerCycle fails)
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// client gets notified about state change in any case
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// thread is doing a busy wait while 'state == PAUSED'
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// client sets mWorkerState := RESUME_REQUESTED
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// state := mWorkerState (RESUME_REQUESTED)
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// mWorkerState := RUNNING, but we don't notify the client yet
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// first workerCycle gets executed, the code below triggers a client notification
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// (or if workerCycle fails, worker enters 'error' state and also notifies)
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// state := mWorkerState (RUNNING)
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (state == WorkerState::RESUME_REQUESTED) {
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needToNotify = true;
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}
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state = mWorkerState;
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if (mWorkerState == WorkerState::PAUSE_REQUESTED) {
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state = mWorkerState = WorkerState::PAUSED;
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needToNotify = true;
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} else if (mWorkerState == WorkerState::RESUME_REQUESTED) {
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mWorkerState = WorkerState::RUNNING;
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}
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} else {
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (state == WorkerState::RESUME_REQUESTED ||
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mWorkerState == WorkerState::PAUSE_REQUESTED) {
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needToNotify = true;
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}
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state = mWorkerState = WorkerState::STOPPED;
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if (status == Status::ABORT) {
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mError = "Received ABORT from the logic cycle";
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}
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}
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if (needToNotify) {
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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mWorkerStateChangeRequest = false;
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}
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mWorkerCv.notify_one();
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}
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}
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}
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} // namespace android::hardware::audio::common::internal
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@ -16,10 +16,6 @@
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#pragma once
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#include <pthread.h>
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#include <sched.h>
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#include <sys/resource.h>
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#include <atomic>
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#include <condition_variable>
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#include <mutex>
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@ -31,32 +27,18 @@
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namespace android::hardware::audio::common {
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template <typename Impl>
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class StreamWorker {
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class StreamLogic;
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namespace internal {
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class ThreadController {
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enum class WorkerState { STOPPED, RUNNING, PAUSE_REQUESTED, PAUSED, RESUME_REQUESTED };
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public:
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enum class WorkerStatus { ABORT, CONTINUE, EXIT };
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explicit ThreadController(StreamLogic* logic) : mLogic(logic) {}
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~ThreadController() { stop(); }
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StreamWorker() = default;
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~StreamWorker() { stop(); }
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// Note that 'priority' here is what is known as the 'nice number' in *nix systems.
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// The nice number is used with the default scheduler. For threads that
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// need to use a specialized scheduler (e.g. SCHED_FIFO) and set the priority within it,
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// it is recommended to implement an appropriate configuration sequence within `workerInit`.
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bool start(const std::string& name = "", int priority = ANDROID_PRIORITY_DEFAULT) {
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mThreadName = name;
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mThreadPriority = priority;
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mWorker = std::thread(&StreamWorker::workerThread, this);
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std::unique_lock<std::mutex> lock(mWorkerLock);
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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mWorkerCv.wait(lock, [&]() {
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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return mWorkerState == WorkerState::RUNNING || !mError.empty();
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});
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mWorkerStateChangeRequest = false;
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return mWorkerState == WorkerState::RUNNING;
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}
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bool start(const std::string& name, int priority);
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void pause() { switchWorkerStateSync(WorkerState::RUNNING, WorkerState::PAUSE_REQUESTED); }
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void resume() { switchWorkerStateSync(WorkerState::PAUSED, WorkerState::RESUME_REQUESTED); }
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bool hasError() {
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@ -67,150 +49,21 @@ class StreamWorker {
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std::lock_guard<std::mutex> lock(mWorkerLock);
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return mError;
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}
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void stop() {
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (mWorkerState != WorkerState::STOPPED) {
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mWorkerState = WorkerState::STOPPED;
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mWorkerStateChangeRequest = true;
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}
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}
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if (mWorker.joinable()) {
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mWorker.join();
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}
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}
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bool waitForAtLeastOneCycle() {
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WorkerState newState;
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switchWorkerStateSync(WorkerState::RUNNING, WorkerState::PAUSE_REQUESTED, &newState);
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if (newState != WorkerState::PAUSED) return false;
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switchWorkerStateSync(newState, WorkerState::RESUME_REQUESTED, &newState);
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return newState == WorkerState::RUNNING;
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}
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void stop();
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bool waitForAtLeastOneCycle();
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// Only used by unit tests.
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void testLockUnlockMutex(bool lock) NO_THREAD_SAFETY_ANALYSIS {
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void lockUnlockMutex(bool lock) NO_THREAD_SAFETY_ANALYSIS {
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lock ? mWorkerLock.lock() : mWorkerLock.unlock();
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}
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std::thread::native_handle_type testGetThreadNativeHandle() { return mWorker.native_handle(); }
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// Methods that need to be provided by subclasses:
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//
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// /* Called once at the beginning of the thread loop. Must return
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// * an empty string to enter the thread loop, otherwise the thread loop
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// * exits and the worker switches into the 'error' state, setting
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// * the error to the returned value.
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// */
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// std::string workerInit();
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//
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// /* Called for each thread loop unless the thread is in 'paused' state.
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// * Must return 'CONTINUE' to continue running, otherwise the thread loop
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// * exits. If the result from worker cycle is 'ABORT' then the worker switches
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// * into the 'error' state with a generic error message. It is recommended that
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// * the subclass reports any problems via logging facilities. Returning the 'EXIT'
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// * status is equivalent to calling 'stop()' method. This is just a way of
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// * of stopping the worker by its own initiative.
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// */
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// WorkerStatus workerCycle();
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std::thread::native_handle_type getThreadNativeHandle() { return mWorker.native_handle(); }
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private:
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void switchWorkerStateSync(WorkerState oldState, WorkerState newState,
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WorkerState* finalState = nullptr) {
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std::unique_lock<std::mutex> lock(mWorkerLock);
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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if (mWorkerState != oldState) {
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if (finalState) *finalState = mWorkerState;
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return;
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}
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mWorkerState = newState;
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mWorkerStateChangeRequest = true;
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mWorkerCv.wait(lock, [&]() {
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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return mWorkerState != newState;
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});
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if (finalState) *finalState = mWorkerState;
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}
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void workerThread() {
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std::string error = static_cast<Impl*>(this)->workerInit();
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if (error.empty() && !mThreadName.empty()) {
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std::string compliantName(mThreadName.substr(0, 15));
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if (int errCode = pthread_setname_np(pthread_self(), compliantName.c_str());
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errCode != 0) {
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error.append("Failed to set thread name: ").append(strerror(errCode));
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}
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}
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if (error.empty() && mThreadPriority != ANDROID_PRIORITY_DEFAULT) {
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if (int result = setpriority(PRIO_PROCESS, 0, mThreadPriority); result != 0) {
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int errCode = errno;
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error.append("Failed to set thread priority: ").append(strerror(errCode));
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}
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}
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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mWorkerState = error.empty() ? WorkerState::RUNNING : WorkerState::STOPPED;
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mError = error;
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}
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mWorkerCv.notify_one();
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if (!error.empty()) return;
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for (WorkerState state = WorkerState::RUNNING; state != WorkerState::STOPPED;) {
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bool needToNotify = false;
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if (WorkerStatus status = state != WorkerState::PAUSED
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? static_cast<Impl*>(this)->workerCycle()
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: (sched_yield(), WorkerStatus::CONTINUE);
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status == WorkerStatus::CONTINUE) {
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{
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// See https://developer.android.com/training/articles/smp#nonracing
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android::base::ScopedLockAssertion lock_assertion(mWorkerLock);
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if (!mWorkerStateChangeRequest.load(std::memory_order_relaxed)) continue;
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}
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//
|
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// Pause and resume are synchronous. One worker cycle must complete
|
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// before the worker indicates a state change. This is how 'mWorkerState' and
|
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// 'state' interact:
|
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//
|
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// mWorkerState == RUNNING
|
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// client sets mWorkerState := PAUSE_REQUESTED
|
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// last workerCycle gets executed, state := mWorkerState := PAUSED by us
|
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// (or the workers enters the 'error' state if workerCycle fails)
|
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// client gets notified about state change in any case
|
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// thread is doing a busy wait while 'state == PAUSED'
|
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// client sets mWorkerState := RESUME_REQUESTED
|
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// state := mWorkerState (RESUME_REQUESTED)
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// mWorkerState := RUNNING, but we don't notify the client yet
|
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// first workerCycle gets executed, the code below triggers a client notification
|
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// (or if workerCycle fails, worker enters 'error' state and also notifies)
|
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// state := mWorkerState (RUNNING)
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (state == WorkerState::RESUME_REQUESTED) {
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needToNotify = true;
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}
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state = mWorkerState;
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if (mWorkerState == WorkerState::PAUSE_REQUESTED) {
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state = mWorkerState = WorkerState::PAUSED;
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needToNotify = true;
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} else if (mWorkerState == WorkerState::RESUME_REQUESTED) {
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mWorkerState = WorkerState::RUNNING;
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}
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} else {
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std::lock_guard<std::mutex> lock(mWorkerLock);
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if (state == WorkerState::RESUME_REQUESTED ||
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mWorkerState == WorkerState::PAUSE_REQUESTED) {
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needToNotify = true;
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}
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state = mWorkerState = WorkerState::STOPPED;
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if (status == WorkerStatus::ABORT) {
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mError = "workerCycle aborted";
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}
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}
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if (needToNotify) {
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{
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std::lock_guard<std::mutex> lock(mWorkerLock);
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mWorkerStateChangeRequest = false;
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}
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mWorkerCv.notify_one();
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}
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}
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}
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WorkerState* finalState = nullptr);
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void workerThread();
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|
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StreamLogic* const mLogic;
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std::string mThreadName;
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int mThreadPriority = ANDROID_PRIORITY_DEFAULT;
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std::thread mWorker;
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|
@ -230,4 +83,71 @@ class StreamWorker {
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std::atomic<bool> mWorkerStateChangeRequest GUARDED_BY(mWorkerLock) = false;
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};
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|
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} // namespace internal
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|
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class StreamLogic {
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public:
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friend class internal::ThreadController;
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|
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virtual ~StreamLogic() = default;
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|
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protected:
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enum class Status { ABORT, CONTINUE, EXIT };
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|
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/* Called once at the beginning of the thread loop. Must return
|
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* an empty string to enter the thread loop, otherwise the thread loop
|
||||
* exits and the worker switches into the 'error' state, setting
|
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* the error to the returned value.
|
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*/
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virtual std::string init() = 0;
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||||
|
||||
/* Called for each thread loop unless the thread is in 'paused' state.
|
||||
* Must return 'CONTINUE' to continue running, otherwise the thread loop
|
||||
* exits. If the result from worker cycle is 'ABORT' then the worker switches
|
||||
* into the 'error' state with a generic error message. It is recommended that
|
||||
* the subclass reports any problems via logging facilities. Returning the 'EXIT'
|
||||
* status is equivalent to calling 'stop()' method. This is just a way of
|
||||
* of stopping the worker by its own initiative.
|
||||
*/
|
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virtual Status cycle() = 0;
|
||||
};
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||||
|
||||
template <class LogicImpl>
|
||||
class StreamWorker : public LogicImpl {
|
||||
public:
|
||||
template <class... Args>
|
||||
explicit StreamWorker(Args&&... args) : LogicImpl(std::forward<Args>(args)...), mThread(this) {}
|
||||
|
||||
// Methods of LogicImpl are available via inheritance.
|
||||
// Forwarded methods of ThreadController follow.
|
||||
|
||||
// Note that 'priority' here is what is known as the 'nice number' in *nix systems.
|
||||
// The nice number is used with the default scheduler. For threads that
|
||||
// need to use a specialized scheduler (e.g. SCHED_FIFO) and set the priority within it,
|
||||
// it is recommended to implement an appropriate configuration sequence within
|
||||
// 'LogicImpl' or 'StreamLogic::init'.
|
||||
bool start(const std::string& name = "", int priority = ANDROID_PRIORITY_DEFAULT) {
|
||||
return mThread.start(name, priority);
|
||||
}
|
||||
void pause() { mThread.pause(); }
|
||||
void resume() { mThread.resume(); }
|
||||
bool hasError() { return mThread.hasError(); }
|
||||
std::string getError() { return mThread.getError(); }
|
||||
void stop() { return mThread.stop(); }
|
||||
bool waitForAtLeastOneCycle() { return mThread.waitForAtLeastOneCycle(); }
|
||||
|
||||
// Only used by unit tests.
|
||||
void testLockUnlockMutex(bool lock) { mThread.lockUnlockMutex(lock); }
|
||||
std::thread::native_handle_type testGetThreadNativeHandle() {
|
||||
return mThread.getThreadNativeHandle();
|
||||
}
|
||||
|
||||
private:
|
||||
// The ThreadController gets destroyed before LogicImpl.
|
||||
// After the controller has been destroyed, it is guaranteed that
|
||||
// the thread was joined, thus the 'cycle' method of LogicImpl
|
||||
// will not be called anymore, and it is safe to destroy LogicImpl.
|
||||
internal::ThreadController mThread;
|
||||
};
|
||||
|
||||
} // namespace android::hardware::audio::common
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include <pthread.h>
|
||||
#include <sched.h>
|
||||
#include <sys/resource.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include <atomic>
|
||||
|
@ -26,18 +27,19 @@
|
|||
#define LOG_TAG "StreamWorker_Test"
|
||||
#include <log/log.h>
|
||||
|
||||
using android::hardware::audio::common::StreamLogic;
|
||||
using android::hardware::audio::common::StreamWorker;
|
||||
|
||||
class TestWorker : public StreamWorker<TestWorker> {
|
||||
class TestWorkerLogic : public StreamLogic {
|
||||
public:
|
||||
struct Stream {
|
||||
void setErrorStatus() { status = WorkerStatus::ABORT; }
|
||||
void setStopStatus() { status = WorkerStatus::EXIT; }
|
||||
std::atomic<WorkerStatus> status = WorkerStatus::CONTINUE;
|
||||
void setErrorStatus() { status = Status::ABORT; }
|
||||
void setStopStatus() { status = Status::EXIT; }
|
||||
std::atomic<Status> status = Status::CONTINUE;
|
||||
};
|
||||
|
||||
// Use nullptr to test error reporting from the worker thread.
|
||||
explicit TestWorker(Stream* stream) : mStream(stream) {}
|
||||
explicit TestWorkerLogic(Stream* stream) : mStream(stream) {}
|
||||
|
||||
size_t getWorkerCycles() const { return mWorkerCycles; }
|
||||
int getPriority() const { return mPriority; }
|
||||
|
@ -48,8 +50,10 @@ class TestWorker : public StreamWorker<TestWorker> {
|
|||
return mWorkerCycles == cyclesBefore;
|
||||
}
|
||||
|
||||
std::string workerInit() { return mStream != nullptr ? "" : "Expected error"; }
|
||||
WorkerStatus workerCycle() {
|
||||
protected:
|
||||
// StreamLogic implementation
|
||||
std::string init() override { return mStream != nullptr ? "" : "Expected error"; }
|
||||
Status cycle() override {
|
||||
mPriority = getpriority(PRIO_PROCESS, 0);
|
||||
do {
|
||||
mWorkerCycles++;
|
||||
|
@ -62,6 +66,7 @@ class TestWorker : public StreamWorker<TestWorker> {
|
|||
std::atomic<size_t> mWorkerCycles = 0;
|
||||
std::atomic<int> mPriority = ANDROID_PRIORITY_DEFAULT;
|
||||
};
|
||||
using TestWorker = StreamWorker<TestWorkerLogic>;
|
||||
|
||||
// The parameter specifies whether an extra call to 'stop' is made at the end.
|
||||
class StreamWorkerInvalidTest : public testing::TestWithParam<bool> {
|
||||
|
|
|
@ -11,6 +11,7 @@ cc_library_static {
|
|||
name: "libaudioserviceexampleimpl",
|
||||
vendor: true,
|
||||
shared_libs: [
|
||||
"libaudioaidlcommon",
|
||||
"libbase",
|
||||
"libbinder_ndk",
|
||||
"libstagefright_foundation",
|
||||
|
|
|
@ -26,6 +26,7 @@ cc_test {
|
|||
"android.hardware.common-V2-ndk",
|
||||
"android.hardware.common.fmq-V1-ndk",
|
||||
"android.media.audio.common.types-V1-ndk",
|
||||
"libaudioaidlcommon",
|
||||
],
|
||||
test_suites: [
|
||||
"general-tests",
|
||||
|
|
Loading…
Reference in a new issue