Merge changes I15075455,I03f322e8 into main am: 1cb6465c10
Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/3109159 Change-Id: I970647e0bdffd9a6f1ebf42c448298fae02bf053 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
commit
aa1b56973e
5 changed files with 630 additions and 161 deletions
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@ -30,6 +30,8 @@ namespace audio {
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constexpr uint8_t kLeAudioDirectionSink = 0x01;
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constexpr uint8_t kLeAudioDirectionSource = 0x02;
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constexpr uint8_t kIsoDataPathHci = 0x00;
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constexpr uint8_t kIsoDataPathPlatformDefault = 0x01;
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const std::map<CodecSpecificConfigurationLtv::SamplingFrequency, uint32_t>
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freq_to_support_bitmask_map = {
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@ -85,6 +87,7 @@ const std::map<CodecSpecificConfigurationLtv::FrameDuration, uint32_t>
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std::map<int32_t, CodecSpecificConfigurationLtv::SamplingFrequency>
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sampling_freq_map = {
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{16000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000},
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{24000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000},
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{48000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000},
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{96000, CodecSpecificConfigurationLtv::SamplingFrequency::HZ96000},
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};
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@ -175,12 +178,13 @@ bool LeAudioOffloadAudioProvider::filterCapabilitiesMatchedContext(
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if (!metadata.has_value()) continue;
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if (metadata.value().getTag() == MetadataLtv::Tag::preferredAudioContexts) {
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// Check all pref audio context to see if anything matched
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auto& context = metadata.value()
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.get<MetadataLtv::Tag::preferredAudioContexts>()
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.values;
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if (setting_context.bitmask & context.bitmask) {
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auto& prefer_context =
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metadata.value()
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.get<MetadataLtv::Tag::preferredAudioContexts>()
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.values;
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if (setting_context.bitmask & prefer_context.bitmask) {
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// New mask with matched capability
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setting_context.bitmask &= context.bitmask;
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setting_context.bitmask &= prefer_context.bitmask;
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return true;
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}
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}
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@ -219,8 +223,9 @@ bool LeAudioOffloadAudioProvider::isMatchedAudioChannel(
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/*cfg_channel*/,
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CodecSpecificCapabilitiesLtv::SupportedAudioChannelCounts&
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/*capability_channel*/) {
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// Simply ignore.
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// Later can use additional capabilities to match requirement.
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bool isMatched = true;
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// TODO: how to match?
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return isMatched;
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}
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@ -317,22 +322,34 @@ bool LeAudioOffloadAudioProvider::isCapabilitiesMatchedCodecConfiguration(
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return true;
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}
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bool LeAudioOffloadAudioProvider::isMatchedAseConfiguration(
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LeAudioAseConfiguration setting_cfg,
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LeAudioAseConfiguration requirement_cfg) {
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bool isMonoConfig(
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CodecSpecificConfigurationLtv::AudioChannelAllocation allocation) {
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auto channel_count = std::bitset<32>(allocation.bitmask);
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return (channel_count.count() <= 1);
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}
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bool LeAudioOffloadAudioProvider::filterMatchedAseConfiguration(
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LeAudioAseConfiguration& setting_cfg,
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const LeAudioAseConfiguration& requirement_cfg) {
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// Check matching for codec configuration <=> requirement ASE codec
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// Also match if no CodecId requirement
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if (requirement_cfg.codecId.has_value()) {
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if (!setting_cfg.codecId.has_value()) return false;
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if (!isMatchedValidCodec(setting_cfg.codecId.value(),
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requirement_cfg.codecId.value())) {
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LOG(WARNING) << __func__ << ": Doesn't match valid codec, cfg = "
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<< setting_cfg.codecId.value().toString()
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<< ", req = " << requirement_cfg.codecId.value().toString();
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return false;
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}
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}
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if (requirement_cfg.targetLatency ==
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LeAudioAseConfiguration::TargetLatency::UNDEFINED ||
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if (requirement_cfg.targetLatency !=
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LeAudioAseConfiguration::TargetLatency::UNDEFINED &&
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setting_cfg.targetLatency != requirement_cfg.targetLatency) {
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LOG(WARNING) << __func__ << ": Doesn't match target latency, cfg = "
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<< int(setting_cfg.targetLatency)
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<< ", req = " << int(requirement_cfg.targetLatency);
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return false;
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}
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// Ignore PHY requirement
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@ -346,11 +363,24 @@ bool LeAudioOffloadAudioProvider::isMatchedAseConfiguration(
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for (auto requirement_cfg : requirement_cfg.codecConfiguration) {
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// Directly compare CodecSpecificConfigurationLtv
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auto cfg = cfg_tag_map.find(requirement_cfg.getTag());
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// Config not found for this requirement, cannot match
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if (cfg == cfg_tag_map.end()) {
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LOG(WARNING) << __func__ << ": Config not found for the requirement "
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<< requirement_cfg.toString();
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return false;
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}
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// Ignore matching for audio channel allocation
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// since the rule is complicated. Match outside instead
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if (requirement_cfg.getTag() ==
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CodecSpecificConfigurationLtv::Tag::audioChannelAllocation)
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continue;
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if (cfg->second != requirement_cfg) {
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LOG(WARNING) << __func__
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<< ": Config doesn't match the requirement, cfg = "
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<< cfg->second.toString()
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<< ", req = " << requirement_cfg.toString();
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return false;
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}
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}
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@ -395,35 +425,133 @@ void LeAudioOffloadAudioProvider::filterCapabilitiesAseDirectionConfiguration(
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}
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}
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int getLeAudioAseConfigurationAllocationBitmask(LeAudioAseConfiguration cfg) {
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for (auto cfg_ltv : cfg.codecConfiguration) {
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if (cfg_ltv.getTag() ==
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CodecSpecificConfigurationLtv::Tag::audioChannelAllocation) {
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return cfg_ltv
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.get<CodecSpecificConfigurationLtv::Tag::audioChannelAllocation>()
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.bitmask;
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}
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}
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return 0;
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}
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int getCountFromBitmask(int bitmask) {
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return std::bitset<32>(bitmask).count();
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}
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std::optional<AseDirectionConfiguration> findValidMonoConfig(
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std::vector<AseDirectionConfiguration>& valid_direction_configurations,
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int bitmask) {
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for (auto& cfg : valid_direction_configurations) {
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int cfg_bitmask =
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getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration);
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if (getCountFromBitmask(cfg_bitmask) <= 1) {
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// Modify the bitmask to be the same as the requirement
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for (auto& codec_cfg : cfg.aseConfiguration.codecConfiguration) {
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if (codec_cfg.getTag() ==
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CodecSpecificConfigurationLtv::Tag::audioChannelAllocation) {
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codec_cfg
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.get<CodecSpecificConfigurationLtv::Tag::audioChannelAllocation>()
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.bitmask = bitmask;
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return cfg;
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}
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}
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}
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}
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return std::nullopt;
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}
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std::vector<AseDirectionConfiguration> getValidConfigurationsFromAllocation(
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int req_allocation_bitmask,
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std::vector<AseDirectionConfiguration>& valid_direction_configurations,
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bool is_exact) {
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// Prefer the same allocation_bitmask
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int channel_count = getCountFromBitmask(req_allocation_bitmask);
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if (is_exact) {
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for (auto& cfg : valid_direction_configurations) {
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int cfg_bitmask =
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getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration);
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if (cfg_bitmask == req_allocation_bitmask) {
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LOG(DEBUG)
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<< __func__
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<< ": Found an exact match for the requirement allocation of "
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<< cfg_bitmask;
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return {cfg};
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}
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}
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return {};
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}
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// Not using exact match strategy
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if (channel_count <= 1) {
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// Mono requirement matched if cfg is a mono config
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auto cfg = findValidMonoConfig(valid_direction_configurations,
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req_allocation_bitmask);
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if (cfg.has_value()) return {cfg.value()};
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} else {
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// Stereo requirement returns 2 mono configs
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// that has a combined bitmask equal to the stereo config
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std::vector<AseDirectionConfiguration> temp;
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for (int bit = 0; bit < 32; ++bit)
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if (req_allocation_bitmask & (1 << bit)) {
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auto cfg =
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findValidMonoConfig(valid_direction_configurations, (1 << bit));
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if (cfg.has_value()) temp.push_back(cfg.value());
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}
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if (temp.size() == channel_count) return temp;
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}
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return {};
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}
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void LeAudioOffloadAudioProvider::filterRequirementAseDirectionConfiguration(
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std::optional<std::vector<std::optional<AseDirectionConfiguration>>>&
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direction_configurations,
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const std::vector<std::optional<AseDirectionRequirement>>& requirements,
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std::optional<std::vector<std::optional<AseDirectionConfiguration>>>&
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valid_direction_configurations) {
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valid_direction_configurations,
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bool is_exact) {
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// For every requirement, find the matched ase configuration
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if (!direction_configurations.has_value()) return;
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if (!valid_direction_configurations.has_value()) {
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valid_direction_configurations =
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std::vector<std::optional<AseDirectionConfiguration>>();
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}
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// For every requirement, find the matched ase configuration
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if (!direction_configurations.has_value()) return;
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for (auto& requirement : requirements) {
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if (!requirement.has_value()) continue;
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auto req_allocation_bitmask = getLeAudioAseConfigurationAllocationBitmask(
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requirement.value().aseConfiguration);
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auto req_channel_count = getCountFromBitmask(req_allocation_bitmask);
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auto temp = std::vector<AseDirectionConfiguration>();
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for (auto direction_configuration : direction_configurations.value()) {
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if (!direction_configuration.has_value()) continue;
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if (!isMatchedAseConfiguration(
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if (!filterMatchedAseConfiguration(
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direction_configuration.value().aseConfiguration,
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requirement.value().aseConfiguration))
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continue;
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// Valid if match any requirement.
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valid_direction_configurations.value().push_back(direction_configuration);
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break;
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temp.push_back(direction_configuration.value());
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}
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// Get the best matching config based on channel allocation
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auto total_cfg_channel_count = 0;
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auto req_valid_configs = getValidConfigurationsFromAllocation(
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req_allocation_bitmask, temp, is_exact);
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// Count and check required channel counts
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for (auto& cfg : req_valid_configs) {
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total_cfg_channel_count += getCountFromBitmask(
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getLeAudioAseConfigurationAllocationBitmask(cfg.aseConfiguration));
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valid_direction_configurations.value().push_back(cfg);
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}
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if (total_cfg_channel_count != req_channel_count) {
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valid_direction_configurations = std::nullopt;
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return;
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}
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}
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// Ensure that each requirement will have one direction configurations
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if (valid_direction_configurations.value().empty() ||
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(valid_direction_configurations.value().size() != requirements.size())) {
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valid_direction_configurations = std::nullopt;
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}
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}
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@ -444,10 +572,6 @@ LeAudioOffloadAudioProvider::getCapabilitiesMatchedAseConfigurationSettings(
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.flags = setting.flags,
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.packing = setting.packing,
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};
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// Try to match context in metadata.
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if (!filterCapabilitiesMatchedContext(filtered_setting.audioContext,
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capabilities))
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return std::nullopt;
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// Get a list of all matched AseDirectionConfiguration
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// for the input direction
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@ -488,8 +612,8 @@ LeAudioOffloadAudioProvider::getCapabilitiesMatchedAseConfigurationSettings(
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std::optional<LeAudioAseConfigurationSetting>
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LeAudioOffloadAudioProvider::getRequirementMatchedAseConfigurationSettings(
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IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting,
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const IBluetoothAudioProvider::LeAudioConfigurationRequirement&
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requirement) {
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const IBluetoothAudioProvider::LeAudioConfigurationRequirement& requirement,
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bool is_exact) {
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// Try to match context in metadata.
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if ((setting.audioContext.bitmask & requirement.audioContext.bitmask) !=
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requirement.audioContext.bitmask)
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@ -498,12 +622,6 @@ LeAudioOffloadAudioProvider::getRequirementMatchedAseConfigurationSettings(
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// Further filter setting's context
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setting.audioContext.bitmask &= requirement.audioContext.bitmask;
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// Check requirement for the correct direction
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const std::optional<std::vector<std::optional<AseDirectionRequirement>>>*
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direction_requirement;
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std::vector<std::optional<AseDirectionConfiguration>>*
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direction_configuration;
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// Create a new LeAudioAseConfigurationSetting to return
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LeAudioAseConfigurationSetting filtered_setting{
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.audioContext = setting.audioContext,
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@ -514,22 +632,63 @@ LeAudioOffloadAudioProvider::getRequirementMatchedAseConfigurationSettings(
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if (requirement.sinkAseRequirement.has_value()) {
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filterRequirementAseDirectionConfiguration(
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setting.sinkAseConfiguration, requirement.sinkAseRequirement.value(),
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filtered_setting.sinkAseConfiguration);
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if (!filtered_setting.sinkAseConfiguration.has_value()) return std::nullopt;
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filtered_setting.sinkAseConfiguration, is_exact);
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if (!filtered_setting.sinkAseConfiguration.has_value()) {
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return std::nullopt;
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}
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}
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if (requirement.sourceAseRequirement.has_value()) {
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filterRequirementAseDirectionConfiguration(
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setting.sourceAseConfiguration,
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requirement.sourceAseRequirement.value(),
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filtered_setting.sourceAseConfiguration);
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if (!filtered_setting.sourceAseConfiguration.has_value())
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filtered_setting.sourceAseConfiguration, is_exact);
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if (!filtered_setting.sourceAseConfiguration.has_value()) {
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return std::nullopt;
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}
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}
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return filtered_setting;
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}
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std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
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LeAudioOffloadAudioProvider::matchWithRequirement(
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std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>&
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matched_ase_configuration_settings,
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const std::vector<IBluetoothAudioProvider::LeAudioConfigurationRequirement>&
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in_requirements,
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bool is_exact) {
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// Each requirement will match with a valid setting
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std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting> result;
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for (auto& requirement : in_requirements) {
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LOG(INFO) << __func__ << ": Trying to match for the requirement "
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<< requirement.toString();
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bool is_matched = false;
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for (auto& setting : matched_ase_configuration_settings) {
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auto filtered_ase_configuration_setting =
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getRequirementMatchedAseConfigurationSettings(setting, requirement,
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is_exact);
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if (filtered_ase_configuration_setting.has_value()) {
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result.push_back(filtered_ase_configuration_setting.value());
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LOG(INFO) << __func__ << ": Result = "
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<< filtered_ase_configuration_setting.value().toString();
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// Found a matched setting, ignore other settings
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is_matched = true;
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break;
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}
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}
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if (!is_matched) {
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// If cannot satisfy this requirement, return an empty result
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LOG(WARNING) << __func__ << ": Cannot match the requirement "
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<< requirement.toString();
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result.clear();
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break;
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}
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}
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return result;
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}
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// For each requirement, a valid ASE configuration will satify:
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// - matched with any sink capability (if presented)
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// - OR matched with any source capability (if presented)
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@ -555,31 +714,43 @@ ndk::ScopedAStatus LeAudioOffloadAudioProvider::getLeAudioAseConfiguration(
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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// Each setting consist of source and sink AseDirectionConfiguration vector
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// Filter every sink capability
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// Split out preferred and non-preferred settings based on context
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// An example: preferred = MEDIA, available: MEDIA | CONVERSATION
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// -> preferred list will have settings with MEDIA context
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// -> non-preferred list will have settings with any context
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// We want to match requirement with preferred context settings first
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std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
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matched_ase_configuration_settings;
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// Matched ASE configuration with non-preferred audio context
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std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
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non_prefer_matched_ase_configuration_settings;
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if (in_remoteSinkAudioCapabilities.has_value()) {
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if (in_remoteSinkAudioCapabilities.has_value())
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// Matching each setting with any remote capabilities
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for (auto& setting : ase_configuration_settings) {
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for (auto& setting : ase_configuration_settings)
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for (auto& capability : in_remoteSinkAudioCapabilities.value()) {
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if (!capability.has_value()) continue;
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auto filtered_ase_configuration_setting =
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getCapabilitiesMatchedAseConfigurationSettings(
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setting, capability.value(), kLeAudioDirectionSink);
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if (filtered_ase_configuration_setting.has_value()) {
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matched_ase_configuration_settings.push_back(
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// Push to non-prefer first for the broadest matching possible
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non_prefer_matched_ase_configuration_settings.push_back(
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filtered_ase_configuration_setting.value());
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// Try to filter out prefer context to another vector.
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if (filterCapabilitiesMatchedContext(
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filtered_ase_configuration_setting.value().audioContext,
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capability.value())) {
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matched_ase_configuration_settings.push_back(
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filtered_ase_configuration_setting.value());
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}
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}
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}
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}
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}
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// Combine filter every source capability
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if (in_remoteSourceAudioCapabilities.has_value()) {
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if (in_remoteSourceAudioCapabilities.has_value())
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// Matching each setting with any remote capabilities
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for (auto& setting : ase_configuration_settings) {
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for (auto& setting : ase_configuration_settings)
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for (auto& capability : in_remoteSourceAudioCapabilities.value()) {
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if (!capability.has_value()) continue;
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auto filtered_ase_configuration_setting =
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|
@ -588,45 +759,56 @@ ndk::ScopedAStatus LeAudioOffloadAudioProvider::getLeAudioAseConfiguration(
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if (filtered_ase_configuration_setting.has_value()) {
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// Put into the same list
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// possibly duplicated, filtered by requirement later
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matched_ase_configuration_settings.push_back(
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// Push to non-prefer first for the broadest matching possible
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non_prefer_matched_ase_configuration_settings.push_back(
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filtered_ase_configuration_setting.value());
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// Try to filter out prefer context to another vector.
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if (filterCapabilitiesMatchedContext(
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filtered_ase_configuration_setting.value().audioContext,
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capability.value())) {
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matched_ase_configuration_settings.push_back(
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filtered_ase_configuration_setting.value());
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}
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}
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}
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}
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}
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|
||||
if (matched_ase_configuration_settings.empty()) {
|
||||
LOG(WARNING) << __func__ << ": No setting matched the capability";
|
||||
return ndk::ScopedAStatus::ok();
|
||||
}
|
||||
// Each requirement will match with a valid setting
|
||||
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting> result;
|
||||
for (auto& requirement : in_requirements) {
|
||||
LOG(INFO) << __func__ << ": Trying to match for the requirement "
|
||||
<< requirement.toString();
|
||||
bool is_matched = false;
|
||||
// Matching priority list:
|
||||
// Preferred context - exact match with allocation
|
||||
// Any context - exact match with allocation
|
||||
// Preferred context - loose match with allocation
|
||||
// Any context - loose match with allocation
|
||||
|
||||
for (auto& setting : matched_ase_configuration_settings) {
|
||||
auto filtered_ase_configuration_setting =
|
||||
getRequirementMatchedAseConfigurationSettings(setting, requirement);
|
||||
if (filtered_ase_configuration_setting.has_value()) {
|
||||
result.push_back(filtered_ase_configuration_setting.value());
|
||||
LOG(INFO) << __func__ << ": Result = "
|
||||
<< filtered_ase_configuration_setting.value().toString();
|
||||
// Found a matched setting, ignore other settings
|
||||
is_matched = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!is_matched) {
|
||||
// If cannot satisfy this requirement, return an empty result
|
||||
LOG(WARNING) << __func__ << ": Cannot match the requirement "
|
||||
<< requirement.toString();
|
||||
result.clear();
|
||||
break;
|
||||
}
|
||||
// A loose match will attempt to return 2 settings with the
|
||||
// combined allocation bitmask equal the required allocation.
|
||||
// For example, we can return 2 link (left link and right link) when
|
||||
// the requirement required 1 (left + right) link.
|
||||
auto result = matchWithRequirement(matched_ase_configuration_settings,
|
||||
in_requirements, true);
|
||||
if (result.empty()) {
|
||||
LOG(WARNING)
|
||||
<< __func__
|
||||
<< ": Cannot match with preferred context settings - exact match";
|
||||
result = matchWithRequirement(non_prefer_matched_ase_configuration_settings,
|
||||
in_requirements, true);
|
||||
}
|
||||
|
||||
if (result.empty()) {
|
||||
LOG(WARNING)
|
||||
<< __func__
|
||||
<< ": Cannot match with non-preferred context settings - exact match";
|
||||
result = matchWithRequirement(matched_ase_configuration_settings,
|
||||
in_requirements, false);
|
||||
}
|
||||
if (result.empty()) {
|
||||
LOG(WARNING) << __func__
|
||||
<< ": Cannot match with preferred context settings - "
|
||||
"non-exact match";
|
||||
result = matchWithRequirement(non_prefer_matched_ase_configuration_settings,
|
||||
in_requirements, false);
|
||||
}
|
||||
if (result.empty())
|
||||
LOG(ERROR) << __func__
|
||||
<< ": Cannot match with non preferred context settings - "
|
||||
"non-exact match";
|
||||
*_aidl_return = result;
|
||||
return ndk::ScopedAStatus::ok();
|
||||
};
|
||||
|
@ -642,7 +824,6 @@ bool LeAudioOffloadAudioProvider::isMatchedQosRequirement(
|
|||
requirement_qos.maxTransportLatencyMs) {
|
||||
return false;
|
||||
}
|
||||
// Ignore other parameters, as they are not populated in the setting_qos
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -658,7 +839,8 @@ LeAudioOffloadAudioProvider::getDirectionQosConfiguration(
|
|||
uint8_t direction,
|
||||
const IBluetoothAudioProvider::LeAudioAseQosConfigurationRequirement&
|
||||
qosRequirement,
|
||||
std::vector<LeAudioAseConfigurationSetting>& ase_configuration_settings) {
|
||||
std::vector<LeAudioAseConfigurationSetting>& ase_configuration_settings,
|
||||
bool is_exact) {
|
||||
std::optional<AseQosDirectionRequirement> direction_qos_requirement =
|
||||
std::nullopt;
|
||||
|
||||
|
@ -680,17 +862,26 @@ LeAudioOffloadAudioProvider::getDirectionQosConfiguration(
|
|||
|
||||
// Get a list of all matched AseDirectionConfiguration
|
||||
// for the input direction
|
||||
std::vector<std::optional<AseDirectionConfiguration>>*
|
||||
direction_configuration = nullptr;
|
||||
std::optional<std::vector<std::optional<AseDirectionConfiguration>>>
|
||||
direction_configuration = std::nullopt;
|
||||
if (direction == kLeAudioDirectionSink) {
|
||||
if (!setting.sinkAseConfiguration.has_value()) continue;
|
||||
direction_configuration = &setting.sinkAseConfiguration.value();
|
||||
direction_configuration.emplace(setting.sinkAseConfiguration.value());
|
||||
} else {
|
||||
if (!setting.sourceAseConfiguration.has_value()) continue;
|
||||
direction_configuration = &setting.sourceAseConfiguration.value();
|
||||
direction_configuration.emplace(setting.sourceAseConfiguration.value());
|
||||
}
|
||||
|
||||
for (auto cfg : *direction_configuration) {
|
||||
if (!direction_configuration.has_value()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
// Collect all valid cfg into a vector
|
||||
// Then try to get the best match for audio allocation
|
||||
|
||||
auto temp = std::vector<AseDirectionConfiguration>();
|
||||
|
||||
for (auto& cfg : direction_configuration.value()) {
|
||||
if (!cfg.has_value()) continue;
|
||||
// If no requirement, return the first QoS
|
||||
if (!direction_qos_requirement.has_value()) {
|
||||
|
@ -701,14 +892,30 @@ LeAudioOffloadAudioProvider::getDirectionQosConfiguration(
|
|||
// Try to match the ASE configuration
|
||||
// and QoS with requirement
|
||||
if (!cfg.value().qosConfiguration.has_value()) continue;
|
||||
if (isMatchedAseConfiguration(
|
||||
if (filterMatchedAseConfiguration(
|
||||
cfg.value().aseConfiguration,
|
||||
direction_qos_requirement.value().aseConfiguration) &&
|
||||
isMatchedQosRequirement(cfg.value().qosConfiguration.value(),
|
||||
direction_qos_requirement.value())) {
|
||||
return cfg.value().qosConfiguration;
|
||||
temp.push_back(cfg.value());
|
||||
}
|
||||
}
|
||||
LOG(WARNING) << __func__ << ": Got " << temp.size()
|
||||
<< " configs, start matching allocation";
|
||||
|
||||
int qos_allocation_bitmask = getLeAudioAseConfigurationAllocationBitmask(
|
||||
direction_qos_requirement.value().aseConfiguration);
|
||||
// Get the best matching config based on channel allocation
|
||||
auto req_valid_configs = getValidConfigurationsFromAllocation(
|
||||
qos_allocation_bitmask, temp, is_exact);
|
||||
if (req_valid_configs.empty()) {
|
||||
LOG(WARNING) << __func__
|
||||
<< ": Cannot find matching allocation for bitmask "
|
||||
<< qos_allocation_bitmask;
|
||||
|
||||
} else {
|
||||
return req_valid_configs[0].qosConfiguration;
|
||||
}
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
|
@ -730,15 +937,30 @@ ndk::ScopedAStatus LeAudioOffloadAudioProvider::getLeAudioAseQosConfiguration(
|
|||
if (in_qosRequirement.sinkAseQosRequirement.has_value()) {
|
||||
if (!isValidQosRequirement(in_qosRequirement.sinkAseQosRequirement.value()))
|
||||
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
|
||||
result.sinkQosConfiguration = getDirectionQosConfiguration(
|
||||
kLeAudioDirectionSink, in_qosRequirement, ase_configuration_settings);
|
||||
{
|
||||
// Try exact match first
|
||||
result.sinkQosConfiguration =
|
||||
getDirectionQosConfiguration(kLeAudioDirectionSink, in_qosRequirement,
|
||||
ase_configuration_settings, true);
|
||||
if (!result.sinkQosConfiguration.has_value()) {
|
||||
result.sinkQosConfiguration = getDirectionQosConfiguration(
|
||||
kLeAudioDirectionSink, in_qosRequirement,
|
||||
ase_configuration_settings, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (in_qosRequirement.sourceAseQosRequirement.has_value()) {
|
||||
if (!isValidQosRequirement(
|
||||
in_qosRequirement.sourceAseQosRequirement.value()))
|
||||
return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
|
||||
result.sourceQosConfiguration = getDirectionQosConfiguration(
|
||||
kLeAudioDirectionSource, in_qosRequirement, ase_configuration_settings);
|
||||
result.sourceQosConfiguration =
|
||||
getDirectionQosConfiguration(kLeAudioDirectionSource, in_qosRequirement,
|
||||
ase_configuration_settings, true);
|
||||
if (!result.sourceQosConfiguration.has_value()) {
|
||||
result.sourceQosConfiguration = getDirectionQosConfiguration(
|
||||
kLeAudioDirectionSource, in_qosRequirement,
|
||||
ase_configuration_settings, false);
|
||||
}
|
||||
}
|
||||
|
||||
*_aidl_return = result;
|
||||
|
@ -763,28 +985,127 @@ ndk::ScopedAStatus LeAudioOffloadAudioProvider::onSourceAseMetadataChanged(
|
|||
return ndk::ScopedAStatus::fromExceptionCode(EX_UNSUPPORTED_OPERATION);
|
||||
};
|
||||
|
||||
LeAudioBroadcastConfigurationSetting getDefaultBroadcastSetting(
|
||||
int context_bitmask, IBluetoothAudioProvider::BroadcastQuality quality) {
|
||||
LeAudioBroadcastConfigurationSetting setting;
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 60;
|
||||
setting.sduIntervalUs = 10000;
|
||||
setting.maxSduOctets = 40;
|
||||
|
||||
if (quality == IBluetoothAudioProvider::BroadcastQuality::HIGH) {
|
||||
LOG(INFO) << __func__ << ": High quality, returning high quality settings";
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 65;
|
||||
setting.maxSduOctets = 200;
|
||||
return setting;
|
||||
}
|
||||
|
||||
// Populate other settings base on context
|
||||
// TODO: Populate with better design
|
||||
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME)) {
|
||||
setting.retransmitionNum = 2;
|
||||
setting.maxTransportLatencyMs = 10;
|
||||
setting.maxSduOctets = 120;
|
||||
} else if (context_bitmask & (AudioContext::INSTRUCTIONAL)) {
|
||||
setting.retransmitionNum = 2;
|
||||
setting.maxTransportLatencyMs = 10;
|
||||
setting.maxSduOctets = 40;
|
||||
} else if (context_bitmask &
|
||||
(AudioContext::SOUND_EFFECTS | AudioContext::UNSPECIFIED)) {
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 60;
|
||||
setting.maxSduOctets = 80;
|
||||
} else if (context_bitmask &
|
||||
(AudioContext::ALERTS | AudioContext::NOTIFICATIONS |
|
||||
AudioContext::EMERGENCY_ALARM)) {
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 60;
|
||||
setting.maxSduOctets = 40;
|
||||
} else if (context_bitmask & AudioContext::MEDIA) {
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 60;
|
||||
setting.maxSduOctets = 120;
|
||||
}
|
||||
|
||||
return setting;
|
||||
}
|
||||
void modifySubBISConfigAllocation(
|
||||
IBluetoothAudioProvider::LeAudioSubgroupBisConfiguration& sub_bis_cfg,
|
||||
int allocation_bitmask) {
|
||||
for (auto& codec_cfg : sub_bis_cfg.bisConfiguration.codecConfiguration) {
|
||||
if (codec_cfg.getTag() ==
|
||||
CodecSpecificConfigurationLtv::audioChannelAllocation) {
|
||||
codec_cfg.get<CodecSpecificConfigurationLtv::audioChannelAllocation>()
|
||||
.bitmask = allocation_bitmask;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
void modifySubgroupConfiguration(
|
||||
IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration&
|
||||
subgroup_cfg,
|
||||
int context_bitmask) {
|
||||
// STEREO configs
|
||||
// Split into 2 sub BIS config, each has numBis = 1
|
||||
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME |
|
||||
AudioContext::SOUND_EFFECTS |
|
||||
AudioContext::UNSPECIFIED | AudioContext::MEDIA)) {
|
||||
if (subgroup_cfg.bisConfigurations.size() == 1)
|
||||
subgroup_cfg.bisConfigurations.push_back(
|
||||
subgroup_cfg.bisConfigurations[0]);
|
||||
|
||||
subgroup_cfg.bisConfigurations[0].numBis = 1;
|
||||
modifySubBISConfigAllocation(
|
||||
subgroup_cfg.bisConfigurations[0],
|
||||
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_LEFT);
|
||||
|
||||
subgroup_cfg.bisConfigurations[1].numBis = 1;
|
||||
modifySubBISConfigAllocation(
|
||||
subgroup_cfg.bisConfigurations[1],
|
||||
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_RIGHT);
|
||||
return;
|
||||
}
|
||||
|
||||
// MONO configs
|
||||
for (auto& sub_bis_cfg : subgroup_cfg.bisConfigurations) {
|
||||
sub_bis_cfg.numBis = 1;
|
||||
modifySubBISConfigAllocation(
|
||||
sub_bis_cfg,
|
||||
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_CENTER);
|
||||
}
|
||||
}
|
||||
|
||||
void LeAudioOffloadAudioProvider::getBroadcastSettings() {
|
||||
if (!broadcast_settings.empty()) return;
|
||||
|
||||
LOG(INFO) << __func__ << ": Loading broadcast settings from provider info";
|
||||
LOG(INFO) << __func__
|
||||
<< ": Loading basic broadcast settings from provider info";
|
||||
|
||||
std::vector<CodecInfo> db_codec_info =
|
||||
BluetoothAudioCodecs::GetLeAudioOffloadCodecInfo(
|
||||
SessionType::LE_AUDIO_BROADCAST_HARDWARE_OFFLOAD_ENCODING_DATAPATH);
|
||||
for (auto x : db_codec_info) {
|
||||
LOG(INFO) << __func__ << ": codec info = " << x.toString();
|
||||
}
|
||||
broadcast_settings.clear();
|
||||
|
||||
// Default value for unmapped fields
|
||||
// Default value population
|
||||
CodecSpecificConfigurationLtv::AudioChannelAllocation default_allocation;
|
||||
default_allocation.bitmask =
|
||||
CodecSpecificConfigurationLtv::AudioChannelAllocation::FRONT_CENTER;
|
||||
CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU default_frame;
|
||||
default_frame.value = 2;
|
||||
default_frame.value = 1;
|
||||
|
||||
for (auto& codec_info : db_codec_info) {
|
||||
if (codec_info.transport.getTag() != CodecInfo::Transport::leAudio)
|
||||
continue;
|
||||
auto& transport = codec_info.transport.get<CodecInfo::Transport::leAudio>();
|
||||
LeAudioBroadcastConfigurationSetting setting;
|
||||
setting.retransmitionNum = 4;
|
||||
setting.maxTransportLatencyMs = 60;
|
||||
setting.sduIntervalUs = 10000;
|
||||
setting.maxSduOctets = 40;
|
||||
// Default setting
|
||||
setting.numBis = 1;
|
||||
setting.phy = {Phy::TWO_M};
|
||||
|
@ -803,13 +1124,15 @@ void LeAudioOffloadAudioProvider::getBroadcastSettings() {
|
|||
default_frame,
|
||||
};
|
||||
|
||||
// Ignore bis_cfg.metadata
|
||||
|
||||
// Add information to structure
|
||||
IBluetoothAudioProvider::LeAudioSubgroupBisConfiguration sub_bis_cfg;
|
||||
sub_bis_cfg.numBis = 2;
|
||||
sub_bis_cfg.numBis = 1;
|
||||
sub_bis_cfg.bisConfiguration = bis_cfg;
|
||||
IBluetoothAudioProvider::LeAudioBroadcastSubgroupConfiguration sub_cfg;
|
||||
// Populate the same sub config
|
||||
sub_cfg.bisConfigurations = {sub_bis_cfg, sub_bis_cfg};
|
||||
sub_cfg.bisConfigurations = {sub_bis_cfg};
|
||||
setting.subgroupsConfigurations = {sub_cfg};
|
||||
|
||||
broadcast_settings.push_back(setting);
|
||||
|
@ -853,34 +1176,91 @@ LeAudioOffloadAudioProvider::
|
|||
return filtered_setting;
|
||||
}
|
||||
|
||||
std::vector<CodecSpecificConfigurationLtv> getCodecRequirementBasedOnContext(
|
||||
int context_bitmask, IBluetoothAudioProvider::BroadcastQuality quality) {
|
||||
// Default requirement: lc3_stereo_16_2
|
||||
std::vector<CodecSpecificConfigurationLtv> requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
|
||||
if (quality == IBluetoothAudioProvider::BroadcastQuality::HIGH) {
|
||||
LOG(INFO) << __func__
|
||||
<< ": High quality, returning high quality requirement";
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ48000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
return requirement;
|
||||
}
|
||||
|
||||
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME)) {
|
||||
// lc3_stereo_24_2_1
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
} else if (context_bitmask & (AudioContext::INSTRUCTIONAL)) {
|
||||
// lc3_mono_16_2
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
} else if (context_bitmask &
|
||||
(AudioContext::SOUND_EFFECTS | AudioContext::UNSPECIFIED)) {
|
||||
// lc3_stereo_16_2
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
} else if (context_bitmask &
|
||||
(AudioContext::ALERTS | AudioContext::NOTIFICATIONS |
|
||||
AudioContext::EMERGENCY_ALARM)) {
|
||||
// Default requirement: lc3_stereo_16_2
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ16000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
} else if (context_bitmask & AudioContext::MEDIA) {
|
||||
// Default requirement: lc3_stereo_16_2
|
||||
// Return the 48k requirement
|
||||
requirement = {
|
||||
CodecSpecificConfigurationLtv::SamplingFrequency::HZ24000,
|
||||
CodecSpecificConfigurationLtv::FrameDuration::US10000,
|
||||
};
|
||||
}
|
||||
return requirement;
|
||||
}
|
||||
|
||||
bool LeAudioOffloadAudioProvider::isSubgroupConfigurationMatchedContext(
|
||||
AudioContext setting_context,
|
||||
AudioContext requirement_context,
|
||||
IBluetoothAudioProvider::BroadcastQuality quality,
|
||||
LeAudioBroadcastSubgroupConfiguration configuration) {
|
||||
// Find any valid context metadata in the bisConfigurations
|
||||
// assuming the bis configuration in the same bis subgroup
|
||||
// will have the same context metadata
|
||||
std::optional<AudioContext> config_context = std::nullopt;
|
||||
|
||||
for (auto& p : configuration.bisConfigurations)
|
||||
if (p.bisConfiguration.metadata.has_value()) {
|
||||
bool is_context_found = false;
|
||||
for (auto& metadata : p.bisConfiguration.metadata.value()) {
|
||||
if (!metadata.has_value()) continue;
|
||||
if (metadata.value().getTag() ==
|
||||
MetadataLtv::Tag::preferredAudioContexts) {
|
||||
config_context = metadata.value()
|
||||
.get<MetadataLtv::Tag::preferredAudioContexts>()
|
||||
.values;
|
||||
is_context_found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (is_context_found) break;
|
||||
}
|
||||
auto codec_requirement =
|
||||
getCodecRequirementBasedOnContext(requirement_context.bitmask, quality);
|
||||
std::map<CodecSpecificConfigurationLtv::Tag, CodecSpecificConfigurationLtv>
|
||||
req_tag_map;
|
||||
for (auto x : codec_requirement) req_tag_map[x.getTag()] = x;
|
||||
|
||||
// Not found context metadata in any of the bis configuration, assume matched
|
||||
if (!config_context.has_value()) return true;
|
||||
return (setting_context.bitmask & config_context.value().bitmask);
|
||||
for (auto& bis_cfg : configuration.bisConfigurations) {
|
||||
// Check every sub_bis_cfg to see which match
|
||||
for (auto& x : bis_cfg.bisConfiguration.codecConfiguration) {
|
||||
auto p = req_tag_map.find(x.getTag());
|
||||
if (p == req_tag_map.end()) continue;
|
||||
if (p->second != x) {
|
||||
LOG(WARNING) << __func__ << ": does not match for context "
|
||||
<< requirement_context.toString()
|
||||
<< ", cfg = " << x.toString();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
ndk::ScopedAStatus
|
||||
|
@ -900,7 +1280,8 @@ LeAudioOffloadAudioProvider::getLeAudioBroadcastConfiguration(
|
|||
// We will allow empty capability input, match all settings with requirements.
|
||||
getBroadcastSettings();
|
||||
std::vector<LeAudioBroadcastConfigurationSetting> filtered_settings;
|
||||
if (!in_remoteSinkAudioCapabilities.has_value()) {
|
||||
if (!in_remoteSinkAudioCapabilities.has_value() ||
|
||||
in_remoteSinkAudioCapabilities.value().empty()) {
|
||||
LOG(INFO) << __func__ << ": Empty capability, get all broadcast settings";
|
||||
filtered_settings = broadcast_settings;
|
||||
} else {
|
||||
|
@ -931,45 +1312,72 @@ LeAudioOffloadAudioProvider::getLeAudioBroadcastConfiguration(
|
|||
// Gather these suitable subgroup config in an array.
|
||||
// If the setting can satisfy all requirement, we can return the setting
|
||||
// with the filtered array.
|
||||
for (auto& setting : filtered_settings) {
|
||||
LeAudioBroadcastConfigurationSetting matched_setting(setting);
|
||||
matched_setting.subgroupsConfigurations.clear();
|
||||
auto total_num_bis = 0;
|
||||
|
||||
bool matched_all_requirement = true;
|
||||
auto context_bitmask =
|
||||
in_requirement.subgroupConfigurationRequirements[0].audioContext.bitmask;
|
||||
auto quality = in_requirement.subgroupConfigurationRequirements[0].quality;
|
||||
LeAudioBroadcastConfigurationSetting return_setting =
|
||||
getDefaultBroadcastSetting(context_bitmask, quality);
|
||||
// Default setting
|
||||
return_setting.numBis = 0;
|
||||
return_setting.subgroupsConfigurations = {};
|
||||
|
||||
for (auto& sub_req : in_requirement.subgroupConfigurationRequirements) {
|
||||
bool is_matched = false;
|
||||
for (auto& sub_cfg : setting.subgroupsConfigurations) {
|
||||
// Match the context
|
||||
if (!isSubgroupConfigurationMatchedContext(sub_req.audioContext,
|
||||
sub_cfg))
|
||||
continue;
|
||||
// Matching number of BIS
|
||||
if (sub_req.bisNumPerSubgroup != sub_cfg.bisConfigurations.size())
|
||||
continue;
|
||||
// Currently will ignore quality matching.
|
||||
matched_setting.subgroupsConfigurations.push_back(sub_cfg);
|
||||
total_num_bis += sub_cfg.bisConfigurations.size();
|
||||
is_matched = true;
|
||||
break;
|
||||
LeAudioDataPathConfiguration path;
|
||||
path.isoDataPathConfiguration.isTransparent = true;
|
||||
path.dataPathId = kIsoDataPathPlatformDefault;
|
||||
|
||||
// Each subreq, find a setting that match
|
||||
for (auto& sub_req : in_requirement.subgroupConfigurationRequirements) {
|
||||
bool is_setting_matched = false;
|
||||
for (auto setting : filtered_settings) {
|
||||
bool is_matched = true;
|
||||
// Check if every sub BIS config satisfy
|
||||
for (auto& sub_group_config : setting.subgroupsConfigurations) {
|
||||
if (!isSubgroupConfigurationMatchedContext(
|
||||
sub_req.audioContext, sub_req.quality, sub_group_config)) {
|
||||
is_matched = false;
|
||||
break;
|
||||
}
|
||||
path.isoDataPathConfiguration.codecId =
|
||||
sub_group_config.bisConfigurations[0].bisConfiguration.codecId;
|
||||
// Also modify the subgroup config to match the context
|
||||
modifySubgroupConfiguration(sub_group_config, context_bitmask);
|
||||
}
|
||||
// There is an unmatched requirement, this setting cannot be used
|
||||
if (!is_matched) {
|
||||
matched_all_requirement = false;
|
||||
|
||||
if (is_matched) {
|
||||
is_setting_matched = true;
|
||||
for (auto& sub_group_config : setting.subgroupsConfigurations)
|
||||
return_setting.subgroupsConfigurations.push_back(sub_group_config);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!matched_all_requirement) continue;
|
||||
|
||||
matched_setting.numBis = total_num_bis;
|
||||
// Return the filtered setting if all requirement satified
|
||||
*_aidl_return = matched_setting;
|
||||
return ndk::ScopedAStatus::ok();
|
||||
if (!is_setting_matched) {
|
||||
LOG(WARNING) << __func__
|
||||
<< ": Cannot find a setting that match requirement "
|
||||
<< sub_req.toString();
|
||||
return ndk::ScopedAStatus::ok();
|
||||
}
|
||||
}
|
||||
|
||||
LOG(WARNING) << __func__ << ": Cannot match any requirement";
|
||||
// Populate all numBis
|
||||
for (auto& sub_group_config : return_setting.subgroupsConfigurations) {
|
||||
for (auto& sub_bis_config : sub_group_config.bisConfigurations) {
|
||||
return_setting.numBis += sub_bis_config.numBis;
|
||||
}
|
||||
}
|
||||
return_setting.phy = std::vector<Phy>(return_setting.numBis, Phy::TWO_M);
|
||||
// Populate data path config
|
||||
return_setting.dataPathConfiguration = path;
|
||||
// TODO: Workaround for STEREO configs maxSduOctets being doubled
|
||||
if (context_bitmask & (AudioContext::LIVE_AUDIO | AudioContext::GAME |
|
||||
AudioContext::SOUND_EFFECTS |
|
||||
AudioContext::UNSPECIFIED | AudioContext::MEDIA)) {
|
||||
return_setting.maxSduOctets /= 2;
|
||||
}
|
||||
LOG(INFO) << __func__
|
||||
<< ": Combined setting that match: " << return_setting.toString();
|
||||
*_aidl_return = return_setting;
|
||||
return ndk::ScopedAStatus::ok();
|
||||
};
|
||||
|
||||
|
|
|
@ -122,8 +122,9 @@ class LeAudioOffloadAudioProvider : public BluetoothAudioProvider {
|
|||
bool isCapabilitiesMatchedCodecConfiguration(
|
||||
std::vector<CodecSpecificConfigurationLtv>& codec_cfg,
|
||||
std::vector<CodecSpecificCapabilitiesLtv> codec_capabilities);
|
||||
bool isMatchedAseConfiguration(LeAudioAseConfiguration setting_cfg,
|
||||
LeAudioAseConfiguration requirement_cfg);
|
||||
bool filterMatchedAseConfiguration(
|
||||
LeAudioAseConfiguration& setting_cfg,
|
||||
const LeAudioAseConfiguration& requirement_cfg);
|
||||
bool isMatchedBISConfiguration(
|
||||
LeAudioBisConfiguration bis_cfg,
|
||||
const IBluetoothAudioProvider::LeAudioDeviceCapabilities& capabilities);
|
||||
|
@ -138,7 +139,8 @@ class LeAudioOffloadAudioProvider : public BluetoothAudioProvider {
|
|||
direction_configurations,
|
||||
const std::vector<std::optional<AseDirectionRequirement>>& requirements,
|
||||
std::optional<std::vector<std::optional<AseDirectionConfiguration>>>&
|
||||
valid_direction_configurations);
|
||||
valid_direction_configurations,
|
||||
bool is_exact);
|
||||
std::optional<LeAudioAseConfigurationSetting>
|
||||
getCapabilitiesMatchedAseConfigurationSettings(
|
||||
IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting,
|
||||
|
@ -148,7 +150,8 @@ class LeAudioOffloadAudioProvider : public BluetoothAudioProvider {
|
|||
getRequirementMatchedAseConfigurationSettings(
|
||||
IBluetoothAudioProvider::LeAudioAseConfigurationSetting& setting,
|
||||
const IBluetoothAudioProvider::LeAudioConfigurationRequirement&
|
||||
requirement);
|
||||
requirement,
|
||||
bool is_exact);
|
||||
bool isMatchedQosRequirement(LeAudioAseQosConfiguration setting_qos,
|
||||
AseQosDirectionRequirement requirement_qos);
|
||||
std::optional<LeAudioBroadcastConfigurationSetting>
|
||||
|
@ -160,10 +163,20 @@ class LeAudioOffloadAudioProvider : public BluetoothAudioProvider {
|
|||
uint8_t direction,
|
||||
const IBluetoothAudioProvider::LeAudioAseQosConfigurationRequirement&
|
||||
qosRequirement,
|
||||
std::vector<LeAudioAseConfigurationSetting>& ase_configuration_settings);
|
||||
std::vector<LeAudioAseConfigurationSetting>& ase_configuration_settings,
|
||||
bool is_exact);
|
||||
bool isSubgroupConfigurationMatchedContext(
|
||||
AudioContext requirement_context,
|
||||
IBluetoothAudioProvider::BroadcastQuality quality,
|
||||
LeAudioBroadcastSubgroupConfiguration configuration);
|
||||
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>
|
||||
matchWithRequirement(
|
||||
std::vector<IBluetoothAudioProvider::LeAudioAseConfigurationSetting>&
|
||||
matched_ase_configuration_settings,
|
||||
const std::vector<
|
||||
IBluetoothAudioProvider::LeAudioConfigurationRequirement>&
|
||||
in_requirements,
|
||||
bool is_exact);
|
||||
};
|
||||
|
||||
class LeAudioOffloadOutputAudioProvider : public LeAudioOffloadAudioProvider {
|
||||
|
|
|
@ -4177,6 +4177,7 @@ class BluetoothAudioProviderLeAudioBroadcastHardwareAidl
|
|||
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies();
|
||||
sampling_rate.bitmask =
|
||||
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ48000 |
|
||||
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ24000 |
|
||||
CodecSpecificCapabilitiesLtv::SupportedSamplingFrequencies::HZ16000;
|
||||
auto frame_duration =
|
||||
CodecSpecificCapabilitiesLtv::SupportedFrameDurations();
|
||||
|
|
|
@ -267,7 +267,7 @@ void AudioSetConfigurationProviderJson::
|
|||
ase_configuration_settings_.clear();
|
||||
configurations_.clear();
|
||||
auto loaded = LoadContent(kLeAudioSetConfigs, kLeAudioSetScenarios,
|
||||
CodecLocation::HOST);
|
||||
CodecLocation::ADSP);
|
||||
if (!loaded)
|
||||
LOG(ERROR) << ": Unable to load le audio set configuration files.";
|
||||
} else
|
||||
|
@ -371,7 +371,6 @@ void AudioSetConfigurationProviderJson::populateConfigurationData(
|
|||
CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU();
|
||||
frame_sdu_structure.value = codec_frames_blocks_per_sdu;
|
||||
ase.codecConfiguration.push_back(frame_sdu_structure);
|
||||
// TODO: Channel count
|
||||
}
|
||||
|
||||
void AudioSetConfigurationProviderJson::populateAseConfiguration(
|
||||
|
@ -415,8 +414,53 @@ void AudioSetConfigurationProviderJson::populateAseConfiguration(
|
|||
}
|
||||
|
||||
void AudioSetConfigurationProviderJson::populateAseQosConfiguration(
|
||||
LeAudioAseQosConfiguration& qos,
|
||||
const le_audio::QosConfiguration* qos_cfg) {
|
||||
LeAudioAseQosConfiguration& qos, const le_audio::QosConfiguration* qos_cfg,
|
||||
LeAudioAseConfiguration& ase) {
|
||||
std::optional<CodecSpecificConfigurationLtv::CodecFrameBlocksPerSDU>
|
||||
frameBlock = std::nullopt;
|
||||
std::optional<CodecSpecificConfigurationLtv::FrameDuration> frameDuration =
|
||||
std::nullopt;
|
||||
std::optional<CodecSpecificConfigurationLtv::AudioChannelAllocation>
|
||||
allocation = std::nullopt;
|
||||
std::optional<CodecSpecificConfigurationLtv::OctetsPerCodecFrame> octet =
|
||||
std::nullopt;
|
||||
|
||||
for (auto& cfg_ltv : ase.codecConfiguration) {
|
||||
auto tag = cfg_ltv.getTag();
|
||||
if (tag == CodecSpecificConfigurationLtv::codecFrameBlocksPerSDU) {
|
||||
frameBlock =
|
||||
cfg_ltv.get<CodecSpecificConfigurationLtv::codecFrameBlocksPerSDU>();
|
||||
} else if (tag == CodecSpecificConfigurationLtv::frameDuration) {
|
||||
frameDuration =
|
||||
cfg_ltv.get<CodecSpecificConfigurationLtv::frameDuration>();
|
||||
} else if (tag == CodecSpecificConfigurationLtv::audioChannelAllocation) {
|
||||
allocation =
|
||||
cfg_ltv.get<CodecSpecificConfigurationLtv::audioChannelAllocation>();
|
||||
} else if (tag == CodecSpecificConfigurationLtv::octetsPerCodecFrame) {
|
||||
octet = cfg_ltv.get<CodecSpecificConfigurationLtv::octetsPerCodecFrame>();
|
||||
}
|
||||
}
|
||||
|
||||
int frameBlockValue = 1;
|
||||
if (frameBlock.has_value()) frameBlockValue = frameBlock.value().value;
|
||||
|
||||
// Populate maxSdu
|
||||
if (allocation.has_value() && octet.has_value()) {
|
||||
auto channel_count = std::bitset<32>(allocation.value().bitmask).count();
|
||||
qos.maxSdu = channel_count * octet.value().value * frameBlockValue;
|
||||
}
|
||||
// Populate sduIntervalUs
|
||||
if (frameDuration.has_value()) {
|
||||
switch (frameDuration.value()) {
|
||||
case CodecSpecificConfigurationLtv::FrameDuration::US7500:
|
||||
qos.sduIntervalUs = 7500;
|
||||
break;
|
||||
case CodecSpecificConfigurationLtv::FrameDuration::US10000:
|
||||
qos.sduIntervalUs = 10000;
|
||||
break;
|
||||
}
|
||||
qos.sduIntervalUs *= frameBlockValue;
|
||||
}
|
||||
qos.maxTransportLatencyMs = qos_cfg->max_transport_latency();
|
||||
qos.retransmissionNum = qos_cfg->retransmission_number();
|
||||
}
|
||||
|
@ -436,7 +480,7 @@ AudioSetConfigurationProviderJson::SetConfigurationFromFlatSubconfig(
|
|||
populateAseConfiguration(ase, flat_subconfig, qos_cfg);
|
||||
|
||||
// Translate into LeAudioAseQosConfiguration
|
||||
populateAseQosConfiguration(qos, qos_cfg);
|
||||
populateAseQosConfiguration(qos, qos_cfg, ase);
|
||||
|
||||
// Translate location to data path id
|
||||
switch (location) {
|
||||
|
@ -453,6 +497,8 @@ AudioSetConfigurationProviderJson::SetConfigurationFromFlatSubconfig(
|
|||
path.dataPathId = kIsoDataPathPlatformDefault;
|
||||
break;
|
||||
}
|
||||
// Move codecId to iso data path
|
||||
path.isoDataPathConfiguration.codecId = ase.codecId.value();
|
||||
|
||||
direction_conf.aseConfiguration = ase;
|
||||
direction_conf.qosConfiguration = qos;
|
||||
|
@ -678,7 +724,8 @@ bool AudioSetConfigurationProviderJson::LoadScenariosFromFiles(
|
|||
media_context.bitmask =
|
||||
(AudioContext::ALERTS | AudioContext::INSTRUCTIONAL |
|
||||
AudioContext::NOTIFICATIONS | AudioContext::EMERGENCY_ALARM |
|
||||
AudioContext::UNSPECIFIED | AudioContext::MEDIA);
|
||||
AudioContext::UNSPECIFIED | AudioContext::MEDIA |
|
||||
AudioContext::SOUND_EFFECTS);
|
||||
|
||||
AudioContext conversational_context = AudioContext();
|
||||
conversational_context.bitmask =
|
||||
|
|
|
@ -79,7 +79,7 @@ class AudioSetConfigurationProviderJson {
|
|||
|
||||
static void populateAseQosConfiguration(
|
||||
LeAudioAseQosConfiguration& qos,
|
||||
const le_audio::QosConfiguration* qos_cfg);
|
||||
const le_audio::QosConfiguration* qos_cfg, LeAudioAseConfiguration& ase);
|
||||
|
||||
static AseDirectionConfiguration SetConfigurationFromFlatSubconfig(
|
||||
const le_audio::AudioSetSubConfiguration* flat_subconfig,
|
||||
|
|
Loading…
Reference in a new issue