Parse broadcast offload capabilities

1. Parse the broadcast capability from capability file
2. Convert broadcast HAL format to stack format
3. Update test to validate broadcast capability parsing
4. Correct the map size before accessing in VTS test

Tag: #feature
Bug: 242472419
Test: atest BluetoothLeAudioCodecsProviderTest
Test: atest VtsHalBluetoothAudioTargetTest
Change-Id: I8ac88c1e9024ca03757620bf48eacdd60ada7eb4
This commit is contained in:
Patty Huang 2022-11-23 14:45:15 +08:00
parent 558762c14d
commit ac077efa16
7 changed files with 101 additions and 14 deletions

View file

@ -1566,6 +1566,7 @@ TEST_P(BluetoothAudioProviderLeAudioBroadcastHardwareAidl,
};
for (auto& lc3_config : lc3_codec_configs) {
le_audio_broadcast_config.streamMap.resize(1);
le_audio_broadcast_config.streamMap[0]
.leAudioCodecConfig.set<LeAudioCodecConfiguration::lc3Config>(
lc3_config);

View file

@ -200,13 +200,21 @@ BluetoothLeAudioCodecsProvider::ComposeLeAudioCodecCapabilities(
GetUnicastCapability(scenario.getEncode());
UnicastCapability unicast_decode_capability =
GetUnicastCapability(scenario.getDecode());
// encode and decode cannot be unknown at the same time
if (unicast_encode_capability.codecType == CodecType::UNKNOWN &&
unicast_decode_capability.codecType == CodecType::UNKNOWN) {
continue;
}
BroadcastCapability broadcast_capability = {.codecType =
CodecType::UNKNOWN};
if (scenario.hasBroadcast()) {
broadcast_capability = GetBroadcastCapability(scenario.getBroadcast());
}
// At least one capability should be valid
if (unicast_encode_capability.codecType == CodecType::UNKNOWN &&
unicast_decode_capability.codecType == CodecType::UNKNOWN &&
broadcast_capability.codecType == CodecType::UNKNOWN) {
LOG(ERROR) << __func__ << ": None of the capability is valid.";
continue;
}
le_audio_codec_capabilities.push_back(
{.unicastEncodeCapability = unicast_encode_capability,
.unicastDecodeCapability = unicast_decode_capability,
@ -252,6 +260,54 @@ UnicastCapability BluetoothLeAudioCodecsProvider::GetUnicastCapability(
return {.codecType = CodecType::UNKNOWN};
}
BroadcastCapability BluetoothLeAudioCodecsProvider::GetBroadcastCapability(
const std::string& coding_direction) {
if (coding_direction == "invalid") {
return {.codecType = CodecType::UNKNOWN};
}
auto configuration_iter = configuration_map_.find(coding_direction);
if (configuration_iter == configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto codec_configuration_iter = codec_configuration_map_.find(
configuration_iter->second.getCodecConfiguration());
if (codec_configuration_iter == codec_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
auto strategy_configuration_iter = strategy_configuration_map_.find(
configuration_iter->second.getStrategyConfiguration());
if (strategy_configuration_iter == strategy_configuration_map_.end()) {
return {.codecType = CodecType::UNKNOWN};
}
CodecType codec_type =
GetCodecType(codec_configuration_iter->second.getCodec());
std::vector<std::optional<Lc3Capabilities>> bcastLc3Cap(
1, std::optional(ComposeLc3Capability(codec_configuration_iter->second)));
if (codec_type == CodecType::LC3) {
return ComposeBroadcastCapability(
codec_type,
GetAudioLocation(
strategy_configuration_iter->second.getAudioLocation()),
strategy_configuration_iter->second.getChannelCount(), bcastLc3Cap);
}
return {.codecType = CodecType::UNKNOWN};
}
template <class T>
BroadcastCapability BluetoothLeAudioCodecsProvider::ComposeBroadcastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& channel_count, const std::vector<T>& capability) {
return {.codecType = codec_type,
.supportedChannel = audio_location,
.channelCountPerStream = channel_count,
.leAudioCodecCapabilities = std::optional(capability)};
}
template <class T>
UnicastCapability BluetoothLeAudioCodecsProvider::ComposeUnicastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
@ -322,6 +378,10 @@ bool BluetoothLeAudioCodecsProvider::IsValidStrategyConfiguration(
// 1. two connected device, one for L one for R
// 2. one connected device for both L and R
return true;
} else if (strategy_configuration.getConnectedDevice() == 0 &&
strategy_configuration.getChannelCount() == 2) {
// Broadcast
return true;
}
} else if (strategy_configuration.getAudioLocation() ==
setting::AudioLocation::MONO) {

View file

@ -20,6 +20,7 @@
#include <android-base/logging.h>
#include <unordered_map>
#include <vector>
#include "aidl_android_hardware_bluetooth_audio_setting.h"
@ -66,12 +67,20 @@ class BluetoothLeAudioCodecsProvider {
static UnicastCapability GetUnicastCapability(
const std::string& coding_direction);
static BroadcastCapability GetBroadcastCapability(
const std::string& coding_direction);
template <class T>
static inline UnicastCapability ComposeUnicastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& device_cnt, const uint8_t& channel_count,
const T& capability);
template <class T>
static inline BroadcastCapability ComposeBroadcastCapability(
const CodecType& codec_type, const AudioLocation& audio_location,
const uint8_t& channel_count, const std::vector<T>& capability);
static inline Lc3Capabilities ComposeLc3Capability(
const setting::CodecConfiguration& codec_configuration);

View file

@ -46,7 +46,11 @@ typedef std::tuple<std::vector<ScenarioList>, std::vector<ConfigurationList>,
// Define valid components for each list
// Scenario
static const Scenario kValidScenario(std::make_optional("OneChanStereo_16_1"),
std::make_optional("OneChanStereo_16_1"));
std::make_optional("OneChanStereo_16_1"),
std::nullopt);
static const Scenario kValidBroadcastScenario(
std::nullopt, std::nullopt, std::make_optional("BcastStereo_16_2"));
// Configuration
static const Configuration kValidConfigOneChanStereo_16_1(
std::make_optional("OneChanStereo_16_1"), std::make_optional("LC3_16k_1"),
@ -69,11 +73,15 @@ static const StrategyConfiguration kValidStrategyMonoOneCis(
std::make_optional("MONO_ONE_CIS_PER_DEVICE"),
std::make_optional(AudioLocation::MONO), std::make_optional(1),
std::make_optional(1));
static const StrategyConfiguration kValidStrategyBroadcastStereo(
std::make_optional("BROADCAST_STEREO"),
std::make_optional(AudioLocation::STEREO), std::make_optional(0),
std::make_optional(2));
// Define valid test list built from above valid components
// Scenario, Configuration, CodecConfiguration, StrategyConfiguration
static const std::vector<ScenarioList> kValidScenarioList = {
ScenarioList(std::vector<Scenario>{kValidScenario})};
static const std::vector<ScenarioList> kValidScenarioList = {ScenarioList(
std::vector<Scenario>{kValidScenario, kValidBroadcastScenario})};
static const std::vector<ConfigurationList> kValidConfigurationList = {
ConfigurationList(
std::vector<Configuration>{kValidConfigOneChanStereo_16_1})};
@ -84,7 +92,7 @@ static const std::vector<StrategyConfigurationList>
kValidStrategyConfigurationList = {
StrategyConfigurationList(std::vector<StrategyConfiguration>{
kValidStrategyStereoOneCis, kValidStrategyStereoTwoCis,
kValidStrategyMonoOneCis})};
kValidStrategyMonoOneCis, kValidStrategyBroadcastStereo})};
class BluetoothLeAudioCodecsProviderTest
: public ::testing::TestWithParam<OffloadSetting> {
@ -151,13 +159,15 @@ class GetScenariosTest : public BluetoothLeAudioCodecsProviderTest {
static std::vector<ScenarioList> CreateInvalidScenarios() {
std::vector<ScenarioList> invalid_scenario_test_cases;
invalid_scenario_test_cases.push_back(ScenarioList(std::vector<Scenario>{
Scenario(std::nullopt, std::make_optional("OneChanStereo_16_1"))}));
invalid_scenario_test_cases.push_back(ScenarioList(std::vector<Scenario>{
Scenario(std::make_optional("OneChanStereo_16_1"), std::nullopt)}));
Scenario(std::nullopt, std::make_optional("OneChanStereo_16_1"),
std::nullopt)}));
invalid_scenario_test_cases.push_back(ScenarioList(
std::vector<Scenario>{Scenario(std::nullopt, std::nullopt)}));
std::vector<Scenario>{Scenario(std::make_optional("OneChanStereo_16_1"),
std::nullopt, std::nullopt)}));
invalid_scenario_test_cases.push_back(ScenarioList(std::vector<Scenario>{
Scenario(std::nullopt, std::nullopt, std::nullopt)}));
invalid_scenario_test_cases.push_back(
ScenarioList(std::vector<Scenario>{}));

View file

@ -40,6 +40,8 @@
<scenario encode="OneChanStereo_16_2" decode="OneChanMono_16_2"/>
<scenario encode="TwoChanStereo_16_2" decode="OneChanMono_16_2"/>
<scenario encode="OneChanMono_16_2" decode="OneChanMono_16_2"/>
<!-- broadcast -->
<scenario encode="invalid" decode="invalid" broadcast="BcastStereo_16_2"/>
</scenarioList>
<configurationList>
<configuration name="OneChanMono_16_1" codecConfiguration="LC3_16k_1" strategyConfiguration="MONO_ONE_CIS_PER_DEVICE"/>
@ -48,6 +50,7 @@
<configuration name="OneChanMono_16_2" codecConfiguration="LC3_16k_2" strategyConfiguration="MONO_ONE_CIS_PER_DEVICE"/>
<configuration name="TwoChanStereo_16_2" codecConfiguration="LC3_16k_2" strategyConfiguration="STEREO_TWO_CISES_PER_DEVICE"/>
<configuration name="OneChanStereo_16_2" codecConfiguration="LC3_16k_2" strategyConfiguration="STEREO_ONE_CIS_PER_DEVICE"/>
<configuration name="BcastStereo_16_2" codecConfiguration="LC3_16k_2" strategyConfiguration="BROADCAST_STEREO"/>
</configurationList>
<codecConfigurationList>
<codecConfiguration name="LC3_16k_1" codec="LC3" samplingFrequency="16000" frameDurationUs="7500" octetsPerCodecFrame="30"/>
@ -57,5 +60,6 @@
<strategyConfiguration name="STEREO_ONE_CIS_PER_DEVICE" audioLocation="STEREO" connectedDevice="2" channelCount="1"/>
<strategyConfiguration name="STEREO_TWO_CISES_PER_DEVICE" audioLocation="STEREO" connectedDevice="1" channelCount="2"/>
<strategyConfiguration name="MONO_ONE_CIS_PER_DEVICE" audioLocation="MONO" connectedDevice="1" channelCount="1"/>
<strategyConfiguration name="BROADCAST_STEREO" audioLocation="STEREO" connectedDevice="0" channelCount="2"/>
</strategyConfigurationList>
</leAudioOffloadSetting>

View file

@ -32,6 +32,7 @@
<xs:complexType>
<xs:attribute name="encode" type="xs:string"/>
<xs:attribute name="decode" type="xs:string"/>
<xs:attribute name="broadcast" type="xs:string"/>
</xs:complexType>
</xs:element>
<xs:element name="configuration">

View file

@ -64,8 +64,10 @@ package aidl.android.hardware.bluetooth.audio.setting {
public class Scenario {
ctor public Scenario();
method public String getBroadcast();
method public String getDecode();
method public String getEncode();
method public void setBroadcast(String);
method public void setDecode(String);
method public void setEncode(String);
}