Use bufferpool@2.0

Use bufferpool@2.0 instead of bufferpool@1.0 from Codec2 HIDL

Change-Id: I55044f367a4ff3facb8bc81929350eb78df067a8
This commit is contained in:
Sungtak Lee 2018-11-20 13:43:47 -08:00
parent 404e430972
commit b1d28b751b
3 changed files with 3 additions and 3 deletions

View file

@ -19,7 +19,7 @@ hidl_interface {
interfaces: [
"android.hardware.graphics.bufferqueue@1.0",
"android.hardware.graphics.common@1.0",
"android.hardware.media.bufferpool@1.0",
"android.hardware.media.bufferpool@2.0",
"android.hardware.media.omx@1.0",
"android.hardware.media@1.0",
"android.hidl.base@1.0",

View file

@ -16,7 +16,7 @@
package android.hardware.media.c2@1.0;
import android.hardware.media.bufferpool@1.0::IClientManager;
import android.hardware.media.bufferpool@2.0::IClientManager;
import IComponentInterface;
import IComponentListener;
import IComponent;

View file

@ -16,7 +16,7 @@
package android.hardware.media.c2@1.0;
import android.hardware.media.bufferpool@1.0::BufferStatusMessage;
import android.hardware.media.bufferpool@2.0::BufferStatusMessage;
enum Status : int32_t {
/** operation completed successfully */