Use bufferpool@2.0
Use bufferpool@2.0 instead of bufferpool@1.0 from Codec2 HIDL Change-Id: I55044f367a4ff3facb8bc81929350eb78df067a8
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3 changed files with 3 additions and 3 deletions
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@ -19,7 +19,7 @@ hidl_interface {
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interfaces: [
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"android.hardware.graphics.bufferqueue@1.0",
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"android.hardware.graphics.common@1.0",
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"android.hardware.media.bufferpool@1.0",
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"android.hardware.media.bufferpool@2.0",
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"android.hardware.media.omx@1.0",
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"android.hardware.media@1.0",
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"android.hidl.base@1.0",
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@ -16,7 +16,7 @@
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package android.hardware.media.c2@1.0;
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import android.hardware.media.bufferpool@1.0::IClientManager;
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import android.hardware.media.bufferpool@2.0::IClientManager;
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import IComponentInterface;
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import IComponentListener;
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import IComponent;
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@ -16,7 +16,7 @@
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package android.hardware.media.c2@1.0;
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import android.hardware.media.bufferpool@1.0::BufferStatusMessage;
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import android.hardware.media.bufferpool@2.0::BufferStatusMessage;
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enum Status : int32_t {
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/** operation completed successfully */
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