Merge "Remove redundant prefixes from enums in audio common types and effects HAL"
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d2586811e8
2 changed files with 456 additions and 535 deletions
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@ -108,109 +108,90 @@ enum Result {
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* | | | have to implement a process function.
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* +----------------+--------+--------------------------------------------------
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*/
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// TODO(mnaganov): Consider if "EFFECT_FLAG_" prefix can be dropped.
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@export(name="", value_prefix="EFFECT_FLAG_")
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enum EffectFlags {
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// Insert mode
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EFFECT_FLAG_TYPE_SHIFT = 0,
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EFFECT_FLAG_TYPE_SIZE = 3,
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EFFECT_FLAG_TYPE_MASK =
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((1 << EFFECT_FLAG_TYPE_SIZE) -1) << EFFECT_FLAG_TYPE_SHIFT,
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EFFECT_FLAG_TYPE_INSERT = 0 << EFFECT_FLAG_TYPE_SHIFT,
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EFFECT_FLAG_TYPE_AUXILIARY = 1 << EFFECT_FLAG_TYPE_SHIFT,
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EFFECT_FLAG_TYPE_REPLACE = 2 << EFFECT_FLAG_TYPE_SHIFT,
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EFFECT_FLAG_TYPE_PRE_PROC = 3 << EFFECT_FLAG_TYPE_SHIFT,
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EFFECT_FLAG_TYPE_POST_PROC = 4 << EFFECT_FLAG_TYPE_SHIFT,
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TYPE_SHIFT = 0,
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TYPE_SIZE = 3,
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TYPE_MASK = ((1 << TYPE_SIZE) -1) << TYPE_SHIFT,
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TYPE_INSERT = 0 << TYPE_SHIFT,
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TYPE_AUXILIARY = 1 << TYPE_SHIFT,
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TYPE_REPLACE = 2 << TYPE_SHIFT,
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TYPE_PRE_PROC = 3 << TYPE_SHIFT,
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TYPE_POST_PROC = 4 << TYPE_SHIFT,
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// Insert preference
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EFFECT_FLAG_INSERT_SHIFT = EFFECT_FLAG_TYPE_SHIFT + EFFECT_FLAG_TYPE_SIZE,
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EFFECT_FLAG_INSERT_SIZE = 3,
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EFFECT_FLAG_INSERT_MASK =
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((1 << EFFECT_FLAG_INSERT_SIZE) -1) << EFFECT_FLAG_INSERT_SHIFT,
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EFFECT_FLAG_INSERT_ANY = 0 << EFFECT_FLAG_INSERT_SHIFT,
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EFFECT_FLAG_INSERT_FIRST = 1 << EFFECT_FLAG_INSERT_SHIFT,
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EFFECT_FLAG_INSERT_LAST = 2 << EFFECT_FLAG_INSERT_SHIFT,
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EFFECT_FLAG_INSERT_EXCLUSIVE = 3 << EFFECT_FLAG_INSERT_SHIFT,
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INSERT_SHIFT = TYPE_SHIFT + TYPE_SIZE,
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INSERT_SIZE = 3,
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INSERT_MASK = ((1 << INSERT_SIZE) -1) << INSERT_SHIFT,
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INSERT_ANY = 0 << INSERT_SHIFT,
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INSERT_FIRST = 1 << INSERT_SHIFT,
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INSERT_LAST = 2 << INSERT_SHIFT,
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INSERT_EXCLUSIVE = 3 << INSERT_SHIFT,
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// Volume control
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EFFECT_FLAG_VOLUME_SHIFT =
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EFFECT_FLAG_INSERT_SHIFT + EFFECT_FLAG_INSERT_SIZE,
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EFFECT_FLAG_VOLUME_SIZE = 3,
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EFFECT_FLAG_VOLUME_MASK =
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((1 << EFFECT_FLAG_VOLUME_SIZE) -1) << EFFECT_FLAG_VOLUME_SHIFT,
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EFFECT_FLAG_VOLUME_CTRL = 1 << EFFECT_FLAG_VOLUME_SHIFT,
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EFFECT_FLAG_VOLUME_IND = 2 << EFFECT_FLAG_VOLUME_SHIFT,
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EFFECT_FLAG_VOLUME_NONE = 0 << EFFECT_FLAG_VOLUME_SHIFT,
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VOLUME_SHIFT = INSERT_SHIFT + INSERT_SIZE,
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VOLUME_SIZE = 3,
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VOLUME_MASK = ((1 << VOLUME_SIZE) -1) << VOLUME_SHIFT,
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VOLUME_CTRL = 1 << VOLUME_SHIFT,
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VOLUME_IND = 2 << VOLUME_SHIFT,
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VOLUME_NONE = 0 << VOLUME_SHIFT,
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// Device indication
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EFFECT_FLAG_DEVICE_SHIFT =
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EFFECT_FLAG_VOLUME_SHIFT + EFFECT_FLAG_VOLUME_SIZE,
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EFFECT_FLAG_DEVICE_SIZE = 3,
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EFFECT_FLAG_DEVICE_MASK =
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((1 << EFFECT_FLAG_DEVICE_SIZE) -1) << EFFECT_FLAG_DEVICE_SHIFT,
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EFFECT_FLAG_DEVICE_IND = 1 << EFFECT_FLAG_DEVICE_SHIFT,
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EFFECT_FLAG_DEVICE_NONE = 0 << EFFECT_FLAG_DEVICE_SHIFT,
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DEVICE_SHIFT = VOLUME_SHIFT + VOLUME_SIZE,
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DEVICE_SIZE = 3,
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DEVICE_MASK = ((1 << DEVICE_SIZE) -1) << DEVICE_SHIFT,
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DEVICE_IND = 1 << DEVICE_SHIFT,
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DEVICE_NONE = 0 << DEVICE_SHIFT,
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// Sample input modes
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EFFECT_FLAG_INPUT_SHIFT =
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EFFECT_FLAG_DEVICE_SHIFT + EFFECT_FLAG_DEVICE_SIZE,
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EFFECT_FLAG_INPUT_SIZE = 2,
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EFFECT_FLAG_INPUT_MASK =
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((1 << EFFECT_FLAG_INPUT_SIZE) -1) << EFFECT_FLAG_INPUT_SHIFT,
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EFFECT_FLAG_INPUT_DIRECT = 1 << EFFECT_FLAG_INPUT_SHIFT,
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EFFECT_FLAG_INPUT_PROVIDER = 2 << EFFECT_FLAG_INPUT_SHIFT,
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EFFECT_FLAG_INPUT_BOTH = 3 << EFFECT_FLAG_INPUT_SHIFT,
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INPUT_SHIFT = DEVICE_SHIFT + DEVICE_SIZE,
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INPUT_SIZE = 2,
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INPUT_MASK = ((1 << INPUT_SIZE) -1) << INPUT_SHIFT,
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INPUT_DIRECT = 1 << INPUT_SHIFT,
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INPUT_PROVIDER = 2 << INPUT_SHIFT,
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INPUT_BOTH = 3 << INPUT_SHIFT,
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// Sample output modes
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EFFECT_FLAG_OUTPUT_SHIFT = EFFECT_FLAG_INPUT_SHIFT + EFFECT_FLAG_INPUT_SIZE,
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EFFECT_FLAG_OUTPUT_SIZE = 2,
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EFFECT_FLAG_OUTPUT_MASK =
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((1 << EFFECT_FLAG_OUTPUT_SIZE) -1) << EFFECT_FLAG_OUTPUT_SHIFT,
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EFFECT_FLAG_OUTPUT_DIRECT = 1 << EFFECT_FLAG_OUTPUT_SHIFT,
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EFFECT_FLAG_OUTPUT_PROVIDER = 2 << EFFECT_FLAG_OUTPUT_SHIFT,
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EFFECT_FLAG_OUTPUT_BOTH = 3 << EFFECT_FLAG_OUTPUT_SHIFT,
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OUTPUT_SHIFT = INPUT_SHIFT + INPUT_SIZE,
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OUTPUT_SIZE = 2,
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OUTPUT_MASK = ((1 << OUTPUT_SIZE) -1) << OUTPUT_SHIFT,
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OUTPUT_DIRECT = 1 << OUTPUT_SHIFT,
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OUTPUT_PROVIDER = 2 << OUTPUT_SHIFT,
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OUTPUT_BOTH = 3 << OUTPUT_SHIFT,
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// Hardware acceleration mode
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EFFECT_FLAG_HW_ACC_SHIFT =
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EFFECT_FLAG_OUTPUT_SHIFT + EFFECT_FLAG_OUTPUT_SIZE,
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EFFECT_FLAG_HW_ACC_SIZE = 2,
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EFFECT_FLAG_HW_ACC_MASK =
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((1 << EFFECT_FLAG_HW_ACC_SIZE) -1) << EFFECT_FLAG_HW_ACC_SHIFT,
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EFFECT_FLAG_HW_ACC_SIMPLE = 1 << EFFECT_FLAG_HW_ACC_SHIFT,
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EFFECT_FLAG_HW_ACC_TUNNEL = 2 << EFFECT_FLAG_HW_ACC_SHIFT,
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HW_ACC_SHIFT = OUTPUT_SHIFT + OUTPUT_SIZE,
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HW_ACC_SIZE = 2,
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HW_ACC_MASK = ((1 << HW_ACC_SIZE) -1) << HW_ACC_SHIFT,
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HW_ACC_SIMPLE = 1 << HW_ACC_SHIFT,
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HW_ACC_TUNNEL = 2 << HW_ACC_SHIFT,
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// Audio mode indication
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EFFECT_FLAG_AUDIO_MODE_SHIFT =
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EFFECT_FLAG_HW_ACC_SHIFT + EFFECT_FLAG_HW_ACC_SIZE,
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EFFECT_FLAG_AUDIO_MODE_SIZE = 2,
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EFFECT_FLAG_AUDIO_MODE_MASK =
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((1 << EFFECT_FLAG_AUDIO_MODE_SIZE) -1) << EFFECT_FLAG_AUDIO_MODE_SHIFT,
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EFFECT_FLAG_AUDIO_MODE_IND = 1 << EFFECT_FLAG_AUDIO_MODE_SHIFT,
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EFFECT_FLAG_AUDIO_MODE_NONE = 0 << EFFECT_FLAG_AUDIO_MODE_SHIFT,
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AUDIO_MODE_SHIFT = HW_ACC_SHIFT + HW_ACC_SIZE,
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AUDIO_MODE_SIZE = 2,
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AUDIO_MODE_MASK = ((1 << AUDIO_MODE_SIZE) -1) << AUDIO_MODE_SHIFT,
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AUDIO_MODE_IND = 1 << AUDIO_MODE_SHIFT,
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AUDIO_MODE_NONE = 0 << AUDIO_MODE_SHIFT,
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// Audio source indication
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EFFECT_FLAG_AUDIO_SOURCE_SHIFT =
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EFFECT_FLAG_AUDIO_MODE_SHIFT + EFFECT_FLAG_AUDIO_MODE_SIZE,
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EFFECT_FLAG_AUDIO_SOURCE_SIZE = 2,
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EFFECT_FLAG_AUDIO_SOURCE_MASK = ((1 << EFFECT_FLAG_AUDIO_SOURCE_SIZE) -1)
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<< EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
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EFFECT_FLAG_AUDIO_SOURCE_IND = 1 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
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EFFECT_FLAG_AUDIO_SOURCE_NONE = 0 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
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AUDIO_SOURCE_SHIFT = AUDIO_MODE_SHIFT + AUDIO_MODE_SIZE,
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AUDIO_SOURCE_SIZE = 2,
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AUDIO_SOURCE_MASK = ((1 << AUDIO_SOURCE_SIZE) -1) << AUDIO_SOURCE_SHIFT,
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AUDIO_SOURCE_IND = 1 << AUDIO_SOURCE_SHIFT,
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AUDIO_SOURCE_NONE = 0 << AUDIO_SOURCE_SHIFT,
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// Effect offload indication
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EFFECT_FLAG_OFFLOAD_SHIFT =
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EFFECT_FLAG_AUDIO_SOURCE_SHIFT + EFFECT_FLAG_AUDIO_SOURCE_SIZE,
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EFFECT_FLAG_OFFLOAD_SIZE = 1,
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EFFECT_FLAG_OFFLOAD_MASK =
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((1 << EFFECT_FLAG_OFFLOAD_SIZE) -1) << EFFECT_FLAG_OFFLOAD_SHIFT,
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EFFECT_FLAG_OFFLOAD_SUPPORTED = 1 << EFFECT_FLAG_OFFLOAD_SHIFT,
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OFFLOAD_SHIFT = AUDIO_SOURCE_SHIFT + AUDIO_SOURCE_SIZE,
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OFFLOAD_SIZE = 1,
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OFFLOAD_MASK = ((1 << OFFLOAD_SIZE) -1) << OFFLOAD_SHIFT,
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OFFLOAD_SUPPORTED = 1 << OFFLOAD_SHIFT,
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// Effect has no process indication
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EFFECT_FLAG_NO_PROCESS_SHIFT =
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EFFECT_FLAG_OFFLOAD_SHIFT + EFFECT_FLAG_OFFLOAD_SIZE,
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EFFECT_FLAG_NO_PROCESS_SIZE = 1,
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EFFECT_FLAG_NO_PROCESS_MASK =
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((1 << EFFECT_FLAG_NO_PROCESS_SIZE) -1) << EFFECT_FLAG_NO_PROCESS_SHIFT,
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EFFECT_FLAG_NO_PROCESS = 1 << EFFECT_FLAG_NO_PROCESS_SHIFT
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NO_PROCESS_SHIFT = OFFLOAD_SHIFT + OFFLOAD_SIZE,
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NO_PROCESS_SIZE = 1,
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NO_PROCESS_MASK = ((1 << NO_PROCESS_SIZE) -1) << NO_PROCESS_SHIFT,
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NO_PROCESS = 1 << NO_PROCESS_SHIFT
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};
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/*
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@ -246,24 +227,24 @@ struct AudioBuffer {
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vec<uint8_t> data;
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};
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@export(name="effect_buffer_access_e", value_prefix="EFFECT_BUFFER_")
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enum EffectBufferAccess {
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EFFECT_BUFFER_ACCESS_WRITE,
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EFFECT_BUFFER_ACCESS_READ,
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EFFECT_BUFFER_ACCESS_ACCUMULATE
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ACCESS_WRITE,
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ACCESS_READ,
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ACCESS_ACCUMULATE
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};
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/*
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* Determines what fields of EffectBufferConfig need to be considered.
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*/
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@export(name="", value_prefix="EFFECT_CONFIG_")
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enum EffectConfigParameters {
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EFFECT_CONFIG_BUFFER = 0x0001, // buffer field
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EFFECT_CONFIG_SMP_RATE = 0x0002, // samplingRate
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EFFECT_CONFIG_CHANNELS = 0x0004, // channels
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EFFECT_CONFIG_FORMAT = 0x0008, // format
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EFFECT_CONFIG_ACC_MODE = 0x0010, // accessMode
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EFFECT_CONFIG_ALL = EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE |
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EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT |
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EFFECT_CONFIG_ACC_MODE
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BUFFER = 0x0001, // buffer field
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SMP_RATE = 0x0002, // samplingRate
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CHANNELS = 0x0004, // channels
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FORMAT = 0x0008, // format
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ACC_MODE = 0x0010, // accessMode
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ALL = BUFFER | SMP_RATE | CHANNELS | FORMAT | ACC_MODE
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};
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/*
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@ -284,10 +265,11 @@ struct EffectConfig {
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EffectBufferConfig outputCfg;
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};
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@export(name="effect_feature_e", value_prefix="EFFECT_FEATURE_")
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enum EffectFeature {
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EFFECT_FEATURE_AUX_CHANNELS, // supports auxiliary channels
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// (e.g. dual mic noise suppressor)
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EFFECT_FEATURE_CNT
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AUX_CHANNELS, // supports auxiliary channels
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// (e.g. dual mic noise suppressor)
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CNT
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};
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struct EffectFeatureConfig {
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