Merge "audio: Fix state machine initial and final state symbols" into main am: 1829d2133f

Original change: https://android-review.googlesource.com/c/platform/hardware/interfaces/+/2663915

Change-Id: I47609390f6f591bb69e74462ba009882664c5c67
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
Treehugger Robot 2023-07-18 23:04:53 +00:00 committed by Automerger Merge Worker
commit ee3ebccd56
4 changed files with 8 additions and 8 deletions

View file

@ -14,8 +14,8 @@
// To render: dot -Tpng stream-in-async-sm.gv -o stream-in-async-sm.png
digraph stream_in_async_state_machine {
node [shape=doublecircle style=filled fillcolor=black width=0.5] I;
node [shape=point width=0.5] F;
node [shape=point style=filled fillcolor=black width=0.5] I;
node [shape=doublecircle width=0.5] F;
node [shape=oval width=1];
node [fillcolor=lightgreen] STANDBY; // buffer is empty
node [fillcolor=tomato] CLOSED;

View file

@ -14,8 +14,8 @@
// To render: dot -Tpng stream-in-sm.gv -o stream-in-sm.png
digraph stream_in_state_machine {
node [shape=doublecircle style=filled fillcolor=black width=0.5] I;
node [shape=point width=0.5] F;
node [shape=point style=filled fillcolor=black width=0.5] I;
node [shape=doublecircle width=0.5] F;
node [shape=oval width=1];
node [fillcolor=lightgreen] STANDBY; // buffer is empty
node [fillcolor=tomato] CLOSED;

View file

@ -14,8 +14,8 @@
// To render: dot -Tpng stream-out-async-sm.gv -o stream-out-async-sm.png
digraph stream_out_async_state_machine {
node [shape=doublecircle style=filled fillcolor=black width=0.5] I;
node [shape=point width=0.5] F;
node [shape=point style=filled fillcolor=black width=0.5] I;
node [shape=doublecircle width=0.5] F;
node [shape=oval width=1];
node [fillcolor=lightgreen] STANDBY; // buffer is empty
node [fillcolor=lightgreen] IDLE; // buffer is empty

View file

@ -14,8 +14,8 @@
// To render: dot -Tpng stream-out-sm.gv -o stream-out-sm.png
digraph stream_out_state_machine {
node [shape=doublecircle style=filled fillcolor=black width=0.5] I;
node [shape=point width=0.5] F;
node [shape=point style=filled fillcolor=black width=0.5] I;
node [shape=doublecircle width=0.5] F;
node [shape=oval width=1];
node [fillcolor=lightgreen] STANDBY; // buffer is empty
node [fillcolor=lightgreen] IDLE; // buffer is empty