40d3a9bd8c
Bug: 36453077 Test: mma Change-Id: I0b1f77dfae5d2258969e33d85ecf45401ffbdfaa
253 lines
10 KiB
Text
253 lines
10 KiB
Text
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.audio@2.0;
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import android.hardware.audio.common@2.0;
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import IStream;
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import IStreamOutCallback;
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interface IStreamOut extends IStream {
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typedef android.hardware.audio@2.0::Result Result;
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/**
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* Return the audio hardware driver estimated latency in milliseconds.
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*
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* @return latencyMs latency in milliseconds.
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*/
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getLatency() generates (uint32_t latencyMs);
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/**
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* This method is used in situations where audio mixing is done in the
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* hardware. This method serves as a direct interface with hardware,
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* allowing to directly set the volume as apposed to via the framework.
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* This method might produce multiple PCM outputs or hardware accelerated
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* codecs, such as MP3 or AAC.
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*
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* @param left left channel attenuation, 1.0f is unity, 0.0f is zero.
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* @param right right channel attenuation, 1.0f is unity, 0.0f is zero.
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* @return retval operation completion status.
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*/
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setVolume(float left, float right) generates (Result retval);
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/**
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* Commands that can be executed on the driver writer thread.
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*/
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enum WriteCommand : int32_t {
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WRITE,
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GET_PRESENTATION_POSITION,
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GET_LATENCY
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};
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/**
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* Data structure passed back to the client via status message queue
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* of 'write' operation.
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*
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* Possible values of 'retval' field:
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* - OK, write operation was successful;
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* - INVALID_ARGUMENTS, stream was not configured properly;
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* - INVALID_STATE, stream is in a state that doesn't allow writes;
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* - INVALID_OPERATION, retrieving presentation position isn't supported.
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*/
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struct WriteStatus {
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Result retval;
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WriteCommand replyTo; // discriminator
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union Reply {
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uint64_t written; // WRITE command, amount of bytes written, >= 0.
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struct PresentationPosition { // same as generated by
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uint64_t frames; // getPresentationPosition.
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TimeSpec timeStamp;
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} presentationPosition;
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uint32_t latencyMs; // Same as generated by getLatency.
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} reply;
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};
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/**
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* Set up required transports for passing audio buffers to the driver.
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*
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* The transport consists of three message queues:
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* -- command queue is used to instruct the writer thread what operation
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* to perform;
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* -- data queue is used for passing audio data from the client
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* to the driver;
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* -- status queue is used for reporting operation status
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* (e.g. amount of bytes actually written or error code).
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*
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* The driver operates on a dedicated thread. The client must ensure that
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* the thread is given an appropriate priority and assigned to correct
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* scheduler and cgroup. For this purpose, the method returns identifiers
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* of the driver thread.
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*
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* @param frameSize the size of a single frame, in bytes.
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* @param framesCount the number of frames in a buffer.
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* @return retval OK if both message queues were created successfully.
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* INVALID_STATE if the method was already called.
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* INVALID_ARGUMENTS if there was a problem setting up
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* the queues.
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* @return commandMQ a message queue used for passing commands.
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* @return dataMQ a message queue used for passing audio data in the format
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* specified at the stream opening.
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* @return statusMQ a message queue used for passing status from the driver
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* using WriteStatus structures.
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* @return threadInfo identifiers of the driver's dedicated thread.
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*/
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prepareForWriting(uint32_t frameSize, uint32_t framesCount)
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generates (
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Result retval,
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fmq_sync<WriteCommand> commandMQ,
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fmq_sync<uint8_t> dataMQ,
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fmq_sync<WriteStatus> statusMQ,
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ThreadInfo threadInfo);
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/**
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* Return the number of audio frames written by the audio DSP to DAC since
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* the output has exited standby.
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*
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* @return retval operation completion status.
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* @return dspFrames number of audio frames written.
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*/
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getRenderPosition() generates (Result retval, uint32_t dspFrames);
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/**
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* Get the local time at which the next write to the audio driver will be
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* presented. The units are microseconds, where the epoch is decided by the
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* local audio HAL.
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*
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* @return retval operation completion status.
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* @return timestampUs time of the next write.
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*/
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getNextWriteTimestamp() generates (Result retval, int64_t timestampUs);
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/**
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* Set the callback interface for notifying completion of non-blocking
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* write and drain.
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*
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* Calling this function implies that all future 'write' and 'drain'
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* must be non-blocking and use the callback to signal completion.
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*
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* 'clearCallback' method needs to be called in order to release the local
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* callback proxy on the server side and thus dereference the callback
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* implementation on the client side.
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*
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* @return retval operation completion status.
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*/
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setCallback(IStreamOutCallback callback) generates (Result retval);
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/**
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* Clears the callback previously set via 'setCallback' method.
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*
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* Warning: failure to call this method results in callback implementation
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* on the client side being held until the HAL server termination.
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*
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* @return retval operation completion status: OK or NOT_SUPPORTED.
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*/
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clearCallback() generates (Result retval);
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/**
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* Returns whether HAL supports pausing and resuming of streams.
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*
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* @return supportsPause true if pausing is supported.
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* @return supportsResume true if resume is supported.
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*/
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supportsPauseAndResume()
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generates (bool supportsPause, bool supportsResume);
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/**
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* Notifies to the audio driver to stop playback however the queued buffers
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* are retained by the hardware. Useful for implementing pause/resume. Empty
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* implementation if not supported however must be implemented for hardware
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* with non-trivial latency. In the pause state, some audio hardware may
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* still be using power. Client code may consider calling 'suspend' after a
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* timeout to prevent that excess power usage.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*
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* @return retval operation completion status.
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*/
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pause() generates (Result retval);
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/**
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* Notifies to the audio driver to resume playback following a pause.
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* Returns error INVALID_STATE if called without matching pause.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*
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* @return retval operation completion status.
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*/
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resume() generates (Result retval);
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/**
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* Returns whether HAL supports draining of streams.
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*
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* @return supports true if draining is supported.
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*/
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supportsDrain() generates (bool supports);
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/**
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* Requests notification when data buffered by the driver/hardware has been
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* played. If 'setCallback' has previously been called to enable
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* non-blocking mode, then 'drain' must not block, instead it must return
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* quickly and completion of the drain is notified through the callback. If
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* 'setCallback' has not been called, then 'drain' must block until
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* completion.
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*
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* If 'type' is 'ALL', the drain completes when all previously written data
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* has been played.
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*
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* If 'type' is 'EARLY_NOTIFY', the drain completes shortly before all data
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* for the current track has played to allow time for the framework to
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* perform a gapless track switch.
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*
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* Drain must return immediately on 'stop' and 'flush' calls.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*
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* @param type type of drain.
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* @return retval operation completion status.
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*/
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drain(AudioDrain type) generates (Result retval);
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/**
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* Notifies to the audio driver to flush the queued data. Stream must
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* already be paused before calling 'flush'.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*
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* @return retval operation completion status.
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*/
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flush() generates (Result retval);
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/**
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* Return a recent count of the number of audio frames presented to an
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* external observer. This excludes frames which have been written but are
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* still in the pipeline. The count is not reset to zero when output enters
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* standby. Also returns the value of CLOCK_MONOTONIC as of this
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* presentation count. The returned count is expected to be 'recent', but
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* does not need to be the most recent possible value. However, the
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* associated time must correspond to whatever count is returned.
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*
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* Example: assume that N+M frames have been presented, where M is a 'small'
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* number. Then it is permissible to return N instead of N+M, and the
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* timestamp must correspond to N rather than N+M. The terms 'recent' and
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* 'small' are not defined. They reflect the quality of the implementation.
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*
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* @return retval operation completion status.
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* @return frames count of presented audio frames.
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* @return timeStamp associated clock time.
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*/
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getPresentationPosition()
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generates (Result retval, uint64_t frames, TimeSpec timeStamp);
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};
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