bdd7e7e511
RenderEngine no longer directly takes in GraphicBuffer objects. Instead, it takes in ExternalTexture types that manage resources associated with a GraphicBuffer. Bug: 180767535 Test: builds Change-Id: I13904eec491fce223b6178fa5571589b67402865 |
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.. | ||
allocator | ||
bufferqueue | ||
common | ||
composer | ||
mapper |