52ba4dc148
They will be dlopen so no need to add the shared_lib dependency. But we need to add them as PRODUCT_PACKAGES in base_vendor.mk Bug: 258124419 Test: build and boot cuttlefish, change effect lib path in Android.bp and audio_effects_config.xml and bootup. Change-Id: Ia3b9bef9b5ed86921d80adcc0ce2296f50939370
263 lines
11 KiB
C++
263 lines
11 KiB
C++
/*
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* Copyright (C) 2022 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <iterator>
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#include <memory>
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#include <tuple>
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#include "include/effect-impl/EffectTypes.h"
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#define LOG_TAG "AHAL_EffectFactory"
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#include <dlfcn.h>
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#include <unordered_set>
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#include <android-base/logging.h>
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#include <android/binder_ibinder_platform.h>
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#include <system/thread_defs.h>
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#include "effect-impl/EffectTypes.h"
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#include "effect-impl/EffectUUID.h"
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#include "effectFactory-impl/EffectFactory.h"
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using aidl::android::media::audio::common::AudioUuid;
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namespace aidl::android::hardware::audio::effect {
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Factory::Factory(const std::string& file) : mConfig(EffectConfig(file)) {
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LOG(DEBUG) << __func__ << " with config file: " << file;
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loadEffectLibs();
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}
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Factory::~Factory() {
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if (auto count = mEffectMap.size()) {
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LOG(ERROR) << __func__ << " remaining " << count
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<< " effect instances not destroyed indicating resource leak!";
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for (const auto& it : mEffectMap) {
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if (auto spEffect = it.first.lock()) {
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LOG(ERROR) << __func__ << " erase remaining instance UUID "
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<< it.second.first.toString();
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destroyEffectImpl(spEffect);
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}
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}
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}
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}
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ndk::ScopedAStatus Factory::queryEffects(const std::optional<AudioUuid>& in_type_uuid,
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const std::optional<AudioUuid>& in_impl_uuid,
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const std::optional<AudioUuid>& in_proxy_uuid,
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std::vector<Descriptor>* _aidl_return) {
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// get the matching list
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std::vector<Descriptor::Identity> idList;
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std::copy_if(mIdentitySet.begin(), mIdentitySet.end(), std::back_inserter(idList),
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[&](auto& id) {
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return (!in_type_uuid.has_value() || in_type_uuid.value() == id.type) &&
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(!in_impl_uuid.has_value() || in_impl_uuid.value() == id.uuid) &&
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(!in_proxy_uuid.has_value() ||
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(id.proxy.has_value() && in_proxy_uuid.value() == id.proxy.value()));
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});
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// query through the matching list
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for (const auto& id : idList) {
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if (mEffectLibMap.count(id.uuid)) {
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Descriptor desc;
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auto& entry = mEffectLibMap[id.uuid];
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getDlSyms(entry);
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auto& libInterface = std::get<kMapEntryInterfaceIndex>(entry);
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RETURN_IF(!libInterface || !libInterface->queryEffectFunc, EX_NULL_POINTER,
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"dlNullQueryEffectFunc");
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RETURN_IF_BINDER_EXCEPTION(libInterface->queryEffectFunc(&id.uuid, &desc));
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_aidl_return->emplace_back(std::move(desc));
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}
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}
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return ndk::ScopedAStatus::ok();
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}
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ndk::ScopedAStatus Factory::queryProcessing(const std::optional<Processing::Type>& in_type,
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std::vector<Processing>* _aidl_return) {
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// TODO: implement this with audio_effect.xml.
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if (in_type.has_value()) {
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// return all matching process filter
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LOG(DEBUG) << __func__ << " process type: " << in_type.value().toString();
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}
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LOG(DEBUG) << __func__ << " return " << _aidl_return->size();
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return ndk::ScopedAStatus::ok();
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}
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ndk::ScopedAStatus Factory::createEffect(const AudioUuid& in_impl_uuid,
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std::shared_ptr<IEffect>* _aidl_return) {
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LOG(DEBUG) << __func__ << ": UUID " << in_impl_uuid.toString();
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if (mEffectLibMap.count(in_impl_uuid)) {
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auto& entry = mEffectLibMap[in_impl_uuid];
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getDlSyms(entry);
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auto& libInterface = std::get<kMapEntryInterfaceIndex>(entry);
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RETURN_IF(!libInterface || !libInterface->createEffectFunc, EX_NULL_POINTER,
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"dlNullcreateEffectFunc");
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std::shared_ptr<IEffect> effectSp;
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RETURN_IF_BINDER_EXCEPTION(libInterface->createEffectFunc(&in_impl_uuid, &effectSp));
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if (!effectSp) {
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LOG(ERROR) << __func__ << ": library created null instance without return error!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_TRANSACTION_FAILED);
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}
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*_aidl_return = effectSp;
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ndk::SpAIBinder effectBinder = effectSp->asBinder();
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AIBinder_setMinSchedulerPolicy(effectBinder.get(), SCHED_NORMAL, ANDROID_PRIORITY_AUDIO);
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mEffectMap[std::weak_ptr<IEffect>(effectSp)] =
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std::make_pair(in_impl_uuid, std::move(effectBinder));
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LOG(DEBUG) << __func__ << ": instance " << effectSp.get() << " created successfully";
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return ndk::ScopedAStatus::ok();
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} else {
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LOG(ERROR) << __func__ << ": library doesn't exist";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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return ndk::ScopedAStatus::ok();
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}
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ndk::ScopedAStatus Factory::destroyEffectImpl(const std::shared_ptr<IEffect>& in_handle) {
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std::weak_ptr<IEffect> wpHandle(in_handle);
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// find the effect entry with key (std::weak_ptr<IEffect>)
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if (auto effectIt = mEffectMap.find(wpHandle); effectIt != mEffectMap.end()) {
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auto& uuid = effectIt->second.first;
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// find implementation library with UUID
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if (auto libIt = mEffectLibMap.find(uuid); libIt != mEffectLibMap.end()) {
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auto& interface = std::get<kMapEntryInterfaceIndex>(libIt->second);
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RETURN_IF(!interface || !interface->destroyEffectFunc, EX_NULL_POINTER,
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"dlNulldestroyEffectFunc");
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RETURN_IF_BINDER_EXCEPTION(interface->destroyEffectFunc(in_handle));
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} else {
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LOG(ERROR) << __func__ << ": UUID " << uuid.toString() << " does not exist in libMap!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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mEffectMap.erase(effectIt);
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return ndk::ScopedAStatus::ok();
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} else {
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LOG(ERROR) << __func__ << ": instance " << in_handle << " does not exist!";
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return ndk::ScopedAStatus::fromExceptionCode(EX_ILLEGAL_ARGUMENT);
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}
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}
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// go over the map and cleanup all expired weak_ptrs.
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void Factory::cleanupEffectMap() {
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for (auto it = mEffectMap.begin(); it != mEffectMap.end();) {
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if (nullptr == it->first.lock()) {
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it = mEffectMap.erase(it);
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} else {
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++it;
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}
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}
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}
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ndk::ScopedAStatus Factory::destroyEffect(const std::shared_ptr<IEffect>& in_handle) {
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LOG(DEBUG) << __func__ << ": instance " << in_handle.get();
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ndk::ScopedAStatus status = destroyEffectImpl(in_handle);
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// always do the cleanup
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cleanupEffectMap();
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return status;
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}
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bool Factory::openEffectLibrary(const AudioUuid& impl, const std::string& path) {
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std::function<void(void*)> dlClose = [](void* handle) -> void {
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if (handle && dlclose(handle)) {
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LOG(ERROR) << "dlclose failed " << dlerror();
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}
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};
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auto libHandle =
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std::unique_ptr<void, decltype(dlClose)>{dlopen(path.c_str(), RTLD_LAZY), dlClose};
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if (!libHandle) {
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LOG(ERROR) << __func__ << ": dlopen failed, err: " << dlerror();
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return false;
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}
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LOG(INFO) << __func__ << " dlopen lib:" << path << "\nimpl:" << impl.toString()
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<< "\nhandle:" << libHandle;
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auto interface = new effect_dl_interface_s{nullptr, nullptr, nullptr};
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mEffectLibMap.insert(
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{impl,
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std::make_tuple(std::move(libHandle),
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std::unique_ptr<struct effect_dl_interface_s>(interface), path)});
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return true;
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}
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void Factory::createIdentityWithConfig(const EffectConfig::LibraryUuid& configLib,
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const AudioUuid& typeUuid,
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const std::optional<AudioUuid> proxyUuid) {
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static const auto& libMap = mConfig.getLibraryMap();
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const std::string& libName = configLib.name;
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if (auto path = libMap.find(libName); path != libMap.end()) {
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Descriptor::Identity id;
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id.type = typeUuid;
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id.uuid = configLib.uuid;
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id.proxy = proxyUuid;
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LOG(DEBUG) << __func__ << " loading lib " << path->second << ": typeUuid "
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<< id.type.toString() << "\nimplUuid " << id.uuid.toString() << " proxyUuid "
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<< (proxyUuid.has_value() ? proxyUuid->toString() : "null");
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if (openEffectLibrary(id.uuid, path->second)) {
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mIdentitySet.insert(std::move(id));
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}
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} else {
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LOG(ERROR) << __func__ << ": library " << libName << " not exist!";
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return;
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}
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}
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void Factory::loadEffectLibs() {
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const auto& configEffectsMap = mConfig.getEffectsMap();
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for (const auto& configEffects : configEffectsMap) {
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if (auto typeUuid = kUuidNameTypeMap.find(configEffects.first /* effect name */);
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typeUuid != kUuidNameTypeMap.end()) {
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const auto& configLibs = configEffects.second;
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std::optional<AudioUuid> proxyUuid;
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if (configLibs.proxyLibrary.has_value()) {
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const auto& proxyLib = configLibs.proxyLibrary.value();
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proxyUuid = proxyLib.uuid;
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}
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for (const auto& configLib : configLibs.libraries) {
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createIdentityWithConfig(configLib, typeUuid->second, proxyUuid);
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}
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} else {
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LOG(ERROR) << __func__ << ": can not find type UUID for effect " << configEffects.first
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<< " skipping!";
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}
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}
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}
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void Factory::getDlSyms(DlEntry& entry) {
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auto& dlHandle = std::get<kMapEntryHandleIndex>(entry);
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RETURN_VALUE_IF(!dlHandle, void(), "dlNullHandle");
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// Get the reference of the DL interfaces in library map tuple.
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auto& dlInterface = std::get<kMapEntryInterfaceIndex>(entry);
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// return if interface already exist
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if (!dlInterface->createEffectFunc) {
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dlInterface->createEffectFunc = (EffectCreateFunctor)dlsym(dlHandle.get(), "createEffect");
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}
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if (!dlInterface->queryEffectFunc) {
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dlInterface->queryEffectFunc = (EffectQueryFunctor)dlsym(dlHandle.get(), "queryEffect");
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}
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if (!dlInterface->destroyEffectFunc) {
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dlInterface->destroyEffectFunc =
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(EffectDestroyFunctor)dlsym(dlHandle.get(), "destroyEffect");
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}
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if (!dlInterface->createEffectFunc || !dlInterface->destroyEffectFunc ||
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!dlInterface->queryEffectFunc) {
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LOG(ERROR) << __func__ << ": create (" << dlInterface->createEffectFunc << "), query ("
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<< dlInterface->queryEffectFunc << "), or destroy ("
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<< dlInterface->destroyEffectFunc
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<< ") not exist in library: " << std::get<kMapEntryLibNameIndex>(entry)
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<< " handle: " << dlHandle << " with dlerror: " << dlerror();
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return;
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}
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}
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} // namespace aidl::android::hardware::audio::effect
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