platform_hardware_interfaces/light/2.0/default/Light.h
Steven Moreland b0c20e99a1 Add debug output for lights.
As an example and also to expose which lights are
registered easily. Note, this is all the information
that we can print given the libhardware lights interface.

Bug: 70846424
Test: lshal debug
Change-Id: I5f55e3e64149fc63a45ab9dab94d5fea27bb61da
2017-12-20 14:51:47 -08:00

62 lines
1.9 KiB
C++

/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#define ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H
#include <android/hardware/light/2.0/ILight.h>
#include <hardware/hardware.h>
#include <hardware/lights.h>
#include <hidl/Status.h>
#include <hidl/MQDescriptor.h>
#include <map>
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
using ::android::hardware::light::V2_0::ILight;
using ::android::hardware::light::V2_0::LightState;
using ::android::hardware::light::V2_0::Status;
using ::android::hardware::light::V2_0::Type;
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::hardware::hidl_vec;
using ::android::hardware::hidl_string;
using ::android::sp;
struct Light : public ILight {
Light(std::map<Type, light_device_t*> &&lights);
Return<Status> setLight(Type type, const LightState& state) override;
Return<void> getSupportedTypes(getSupportedTypes_cb _hidl_cb) override;
Return<void> debug(const hidl_handle& handle, const hidl_vec<hidl_string>& options) override;
private:
std::map<Type, light_device_t*> mLights;
};
extern "C" ILight* HIDL_FETCH_ILight(const char* name);
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_LIGHT_V2_0_LIGHT_H