6534164fd6
Rev the IAllocator/IMapper HIDL interfaces to 4.0. This patch is a copy paste from IAllocator/IMapper 3.0. Bug: 136016160 Test: Compiles and boots Change-Id: Ia7f159f97fe0f812b5f0e10a850715364090883c
304 lines
13 KiB
Text
304 lines
13 KiB
Text
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.graphics.mapper@4.0;
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import android.hardware.graphics.common@1.2::BufferUsage;
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import android.hardware.graphics.common@1.2::PixelFormat;
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import android.hardware.graphics.common@1.2::Rect;
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interface IMapper {
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struct BufferDescriptorInfo {
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/**
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* The width specifies how many columns of pixels must be in the
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* allocated buffer, but does not necessarily represent the offset in
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* columns between the same column in adjacent rows. The rows may be
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* padded.
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*/
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uint32_t width;
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/**
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* The height specifies how many rows of pixels must be in the
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* allocated buffer.
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*/
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uint32_t height;
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/**
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* The number of image layers that must be in the allocated buffer.
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*/
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uint32_t layerCount;
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/** Buffer pixel format. */
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PixelFormat format;
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/**
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* Buffer usage mask; valid flags can be found in the definition of
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* BufferUsage.
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*/
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bitfield<BufferUsage> usage;
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};
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struct Rect {
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int32_t left;
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int32_t top;
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int32_t width;
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int32_t height;
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};
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/**
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* Creates a buffer descriptor. The descriptor can be used with IAllocator
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* to allocate buffers.
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*
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* Since the buffer descriptor fully describes a buffer, any device
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* dependent or device independent checks must be performed here whenever
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* possible. Specifically, when layered buffers are not supported, this
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* function must return `UNSUPPORTED` if `description.layers` is great than
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* 1.
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*
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* @param description Attributes of the descriptor.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_VALUE` if any of the specified attributes are invalid or
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* inconsistent.
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* - `NO_RESOURCES` if the creation cannot be fullfilled due to
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* unavailability of resources.
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* - `UNSUPPORTED` when any of the specified attributes are not
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* supported.
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* @return descriptor Newly created buffer descriptor.
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*/
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createDescriptor(BufferDescriptorInfo description)
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generates (Error error,
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BufferDescriptor descriptor);
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/**
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* Imports a raw buffer handle to create an imported buffer handle for use
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* with the rest of the mapper or with other in-process libraries.
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*
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* A buffer handle is considered raw when it is cloned (e.g., with
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* `native_handle_clone()`) from another buffer handle locally, or when it
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* is received from another HAL server/client or another process. A raw
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* buffer handle must not be used to access the underlying graphic
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* buffer. It must be imported to create an imported handle first.
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*
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* This function must at least validate the raw handle before creating the
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* imported handle. It must also support importing the same raw handle
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* multiple times to create multiple imported handles. The imported handle
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* must be considered valid everywhere in the process, including in
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* another instance of the mapper.
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*
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* Because of passthrough HALs, a raw buffer handle received from a HAL
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* may actually have been imported in the process. importBuffer() must treat
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* such a handle as if it is raw and must not return `BAD_BUFFER`. The
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* returned handle is independent from the input handle as usual, and
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* freeBuffer() must be called on it when it is no longer needed.
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*
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* @param rawHandle Raw buffer handle to import.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the raw handle is invalid.
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* - `NO_RESOURCES` if the raw handle cannot be imported due to
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* unavailability of resources.
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* @return buffer Imported buffer handle that has the type
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* `buffer_handle_t` which is a handle type.
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*/
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importBuffer(handle rawHandle) generates (Error error, pointer buffer);
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/**
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* Frees a buffer handle. Buffer handles returned by importBuffer() must be
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* freed with this function when no longer needed.
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*
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* This function must free up all resources allocated by importBuffer() for
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* the imported handle. For example, if the imported handle was created
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* with `native_handle_create()`, this function must call
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* `native_handle_close()` and `native_handle_delete()`.
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*
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* @param buffer Imported buffer handle.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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*/
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freeBuffer(pointer buffer) generates (Error error);
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/**
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* Validates that the buffer can be safely accessed by a caller who assumes
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* the specified @p description and @p stride. This must at least validate
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* that the buffer size is large enough. Validating the buffer against
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* individual buffer attributes is optional.
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*
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* @param buffer Buffer to validate against.
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* @param description Attributes of the buffer.
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* @param stride Stride returned by IAllocator::allocate().
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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* - `BAD_VALUE` if the buffer cannot be safely accessed.
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*/
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validateBufferSize(pointer buffer,
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BufferDescriptorInfo description,
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uint32_t stride)
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generates (Error error);
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/**
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* Calculates the transport size of a buffer. An imported buffer handle is a
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* raw buffer handle with the process-local runtime data appended. This
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* function, for example, allows a caller to omit the process-local runtime
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* data at the tail when serializing the imported buffer handle.
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*
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* Note that a client might or might not omit the process-local runtime data
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* when sending an imported buffer handle. The mapper must support both
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* cases on the receiving end.
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*
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* @param buffer Buffer to get the transport size from.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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* @return numFds The number of file descriptors needed for transport.
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* @return numInts The number of integers needed for transport.
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*/
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getTransportSize(pointer buffer)
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generates (Error error,
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uint32_t numFds,
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uint32_t numInts);
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/**
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* Locks the given buffer for the specified CPU usage.
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*
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* Locking the same buffer simultaneously from multiple threads is
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* permitted, but if any of the threads attempt to lock the buffer for
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* writing, the behavior is undefined, except that it must not cause
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* process termination or block the client indefinitely. Leaving the
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* buffer content in an indeterminate state or returning an error are both
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* acceptable.
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*
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* 1D buffers (width = size in bytes, height = 1, pixel_format = BLOB) must
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* "lock in place". The buffers must be directly accessible via mapping.
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*
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* The client must not modify the content of the buffer outside of
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* @p accessRegion, and the device need not guarantee that content outside
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* of @p accessRegion is valid for reading. The result of reading or writing
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* outside of @p accessRegion is undefined, except that it must not cause
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* process termination.
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*
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* On success, @p data must be filled with a pointer to the locked buffer
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* memory. This address will represent the top-left corner of the entire
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* buffer, even if @p accessRegion does not begin at the top-left corner.
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*
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* On success, bytesPerPixel must contain the number of bytes per pixel in
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* the buffer. If the bytesPerPixel is unknown or variable, a value of -1
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* should be returned. bytesPerStride must contain the bytes per stride of
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* the buffer. If the bytesPerStride is unknown or variable, a value of -1
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* should be returned.
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*
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* @param buffer Buffer to lock.
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* @param cpuUsage CPU usage flags to request. See +ndk
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* libnativewindow#AHardwareBuffer_UsageFlags for possible values.
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* @param accessRegion Portion of the buffer that the client intends to
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* access.
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* @param acquireFence Handle containing a file descriptor referring to a
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* sync fence object, which will be signaled when it is safe for the
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* mapper to lock the buffer. @p acquireFence may be an empty fence if
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* it is already safe to lock.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or is incompatible with this
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* function.
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* - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or
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* is incompatible with the buffer.
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* - `NO_RESOURCES` if the buffer cannot be locked at this time. Note
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* that locking may succeed at a later time.
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* @return data CPU-accessible pointer to the buffer data.
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* @return bytesPerPixel the number of bytes per pixel in the buffer
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* @return bytesPerStride the number of bytes per stride of the buffer
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*/
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lock(pointer buffer,
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uint64_t cpuUsage,
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Rect accessRegion,
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handle acquireFence)
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generates (Error error,
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pointer data,
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int32_t bytesPerPixel,
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int32_t bytesPerStride);
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/**
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* Locks a YCbCr buffer for the specified CPU usage.
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*
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* This is largely the same as lock(), except that instead of returning a
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* pointer directly to the buffer data, it returns a `YCbCrLayout` struct
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* describing how to access the data planes.
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*
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* This function must work on buffers with
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* `AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_*` if supported by the device, as well
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* as with any other formats requested by multimedia codecs when they are
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* configured with a flexible-YUV-compatible color format.
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*
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* @param buffer Buffer to lock.
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* @param cpuUsage CPU usage flags to request. See +ndk
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* libnativewindow#AHardwareBuffer_UsageFlags for possible values.
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* @param accessRegion Portion of the buffer that the client intends to
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* access.
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* @param acquireFence Handle containing a file descriptor referring to a
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* sync fence object, which will be signaled when it is safe for the
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* mapper to lock the buffer. @p acquireFence may be empty if it is
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* already safe to lock.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or is incompatible with this
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* function.
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* - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or
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* is incompatible with the buffer.
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* - `NO_RESOURCES` if the buffer cannot be locked at this time. Note
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* that locking may succeed at a later time.
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* @return layout Data layout of the locked buffer.
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*/
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lockYCbCr(pointer buffer,
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uint64_t cpuUsage,
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Rect accessRegion,
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handle acquireFence)
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generates (Error error,
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YCbCrLayout layout);
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/**
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* Unlocks a buffer to indicate all CPU accesses to the buffer have
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* completed.
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*
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* @param buffer Buffer to unlock.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or not locked.
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* @return releaseFence Handle containing a file descriptor referring to a
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* sync fence object. The sync fence object will be signaled when the
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* mapper has completed any pending work. @p releaseFence may be an
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* empty fence.
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*/
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unlock(pointer buffer) generates (Error error, handle releaseFence);
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/**
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* Test whether the given BufferDescriptorInfo is allocatable.
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*
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* If this function returns true, it means that a buffer with the given
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* description can be allocated on this implementation, unless resource
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* exhaustion occurs. If this function returns false, it means that the
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* allocation of the given description will never succeed.
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*
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* @param description the description of the buffer
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* @return supported whether the description is supported
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*/
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isSupported(BufferDescriptorInfo description)
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generates (Error error,
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bool supported);
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};
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