8f5a17d1e8
Bug: 80030364 Test: VTS Change-Id: I2180f18e8742850f728491887475f16b1cad4791 Merged-In: I2180f18e8742850f728491887475f16b1cad4791
454 lines
18 KiB
Text
454 lines
18 KiB
Text
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.graphics.composer@2.2;
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import android.hardware.graphics.common@1.1::ColorMode;
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import android.hardware.graphics.common@1.1::Dataspace;
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import android.hardware.graphics.common@1.1::PixelFormat;
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import android.hardware.graphics.common@1.1::RenderIntent;
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import @2.1::IComposerClient;
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import @2.1::Display;
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import @2.1::Error;
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import @2.1::IComposerClient;
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interface IComposerClient extends @2.1::IComposerClient {
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enum PowerMode : @2.1::IComposerClient.PowerMode {
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/**
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* The display is configured as in ON but may stop applying display
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* updates from the client. This is effectively a hint to the device
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* that drawing to the display has been suspended and that the the
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* device must remain on and continue displaying its current contents
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* indefinitely until the power mode changes.
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*
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* This mode may also be used as a signal to enable hardware-based
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* functionality to take over the display and manage it autonomously
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* to implement a low power always-on display.
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*/
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ON_SUSPEND = 4
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};
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/**
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* Following enums define keys for metadata defined by SMPTE ST 2086:2014
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* and CTA 861.3.
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*/
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enum PerFrameMetadataKey : int32_t {
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/** SMPTE ST 2084:2014.
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* Coordinates defined in CIE 1931 xy chromaticity space
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*/
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/** SMPTE ST 2084:2014 */
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DISPLAY_RED_PRIMARY_X,
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/** SMPTE ST 2084:2014 */
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DISPLAY_RED_PRIMARY_Y,
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/** SMPTE ST 2084:2014 */
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DISPLAY_GREEN_PRIMARY_X,
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/** SMPTE ST 2084:2014 */
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DISPLAY_GREEN_PRIMARY_Y,
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/** SMPTE ST 2084:2014 */
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DISPLAY_BLUE_PRIMARY_X,
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/** SMPTE ST 2084:2014 */
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DISPLAY_BLUE_PRIMARY_Y,
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/** SMPTE ST 2084:2014 */
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WHITE_POINT_X,
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/** SMPTE ST 2084:2014 */
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WHITE_POINT_Y,
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/** SMPTE ST 2084:2014.
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* Units: nits
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* max as defined by ST 2048: 10,000 nits
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*/
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MAX_LUMINANCE,
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/** SMPTE ST 2084:2014 */
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MIN_LUMINANCE,
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/** CTA 861.3 */
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MAX_CONTENT_LIGHT_LEVEL,
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/** CTA 861.3 */
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MAX_FRAME_AVERAGE_LIGHT_LEVEL,
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};
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struct PerFrameMetadata {
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PerFrameMetadataKey key;
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float value;
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};
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struct FloatColor {
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float r;
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float g;
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float b;
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float a;
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};
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enum Command : @2.1::IComposerClient.Command {
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/**
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* SET_LAYER_PER_FRAME_METADATA has this pseudo prototype
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*
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* setLayerPerFrameMetadata(Display display, Layer layer,
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* vec<PerFrameMetadata> data);
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*
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* Sets the PerFrameMetadata for the display. This metadata must be used
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* by the implementation to better tone map content to that display.
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*
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* This is a method that may be called every frame. Thus it's
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* implemented using buffered transport.
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* SET_LAYER_PER_FRAME_METADATA is the command used by the buffered transport
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* mechanism.
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*/
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SET_LAYER_PER_FRAME_METADATA = 0x303 << @2.1::IComposerClient.Command:OPCODE_SHIFT,
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/**
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* SET_LAYER_COLOR has this pseudo prototype
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*
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* setLayerColor(FloatColor color);
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*
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* Sets the color of the given layer. If the composition type of the layer
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* is not Composition::SOLID_COLOR, this call must succeed and have no
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* other effect.
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*
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* @param color is the new color using float type.
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*/
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SET_LAYER_FLOAT_COLOR = 0x40c << @2.1::IComposerClient.Command:OPCODE_SHIFT,
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};
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/**
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* Returns the PerFrameMetadataKeys that are supported by this device.
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*
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* @param display is the display on which to create the layer.
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* @return keys is the vector of PerFrameMetadataKey keys that are
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* supported by this device.
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* @return error is NONE upon success. Otherwise,
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* UNSUPPORTED if not supported on underlying HAL
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*/
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getPerFrameMetadataKeys(Display display)
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generates (Error error,
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vec<PerFrameMetadataKey> keys);
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/**
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* getReadbackBufferAttributes
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* Returns the format which should be used when allocating a buffer for use by
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* device readback as well as the dataspace in which its contents should be
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* interpreted.
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*
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* The width and height of this buffer must be those of the currently-active
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* display configuration, and the usage flags must consist of the following:
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* BufferUsage::CPU_READ | BufferUsage::GPU_TEXTURE |
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* BufferUsage::COMPOSER_OUTPUT
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*
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* The format and dataspace provided must be sufficient such that if a
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* correctly-configured buffer is passed into setReadbackBuffer, filled by
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* the device, and then displayed by the client as a full-screen buffer, the
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* output of the display remains the same (subject to the note about protected
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* content in the description of setReadbackBuffer).
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*
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* If the active configuration or color mode of this display has changed
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* since a previous call to this function, it must be called again prior to
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* setting a readback buffer such that the returned format and dataspace can
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* be updated accordingly.
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*
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* Parameters:
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* @param display - the display on which to create the layer.
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*
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* @return format - the format the client should use when allocating a device
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* readback buffer
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* @return dataspace - the dataspace to use when interpreting the
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* contents of a device readback buffer
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* UNSUPPORTED if not supported on underlying HAL
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*
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* See also:
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* setReadbackBuffer
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* getReadbackBufferFence
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*/
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getReadbackBufferAttributes(Display display)
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generates (Error error,
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PixelFormat format,
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Dataspace dataspace);
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/**
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* getReadbackBufferFence
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* Returns an acquire sync fence file descriptor which must signal when the
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* buffer provided to setReadbackBuffer has been filled by the device and is
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* safe for the client to read.
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*
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* If it is already safe to read from this buffer, -1 may be returned instead.
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* The client takes ownership of this file descriptor and is responsible for
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* closing it when it is no longer needed.
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*
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* This function must be called immediately after the composition cycle being
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* captured into the readback buffer. The complete ordering of a readback buffer
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* capture is as follows:
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*
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* getReadbackBufferAttributes
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* // Readback buffer is allocated
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* // Many frames may pass
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*
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* setReadbackBuffer
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* validateDisplay
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* presentDisplay
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* getReadbackBufferFence
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* // Implicitly wait on the acquire fence before accessing the buffer
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*
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* Parameters:
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* @param display - the display on which to create the layer.
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*
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* @return acquireFence - a sync fence file descriptor as described above; pointer
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* must be non-NULL
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* @return error - is HWC2_ERROR_NONE or one of the following errors:
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* BAD_DISPLAY - an invalid display handle was passed in
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* NO_RESOURCES - the readback operation was successful, but
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* resulted in a different validate result than would
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* have occurred without readback
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* UNSUPPORTED - the readback operation was unsuccessful because of
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* resource constraints, the presence of protected
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* content, or other reasons; -1 must be returned for
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* acquireFence
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*
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* See also:
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* getReadbackBufferAttributes
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* setReadbackBuffer
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*/
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getReadbackBufferFence(Display display)
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generates (Error error,
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handle acquireFence);
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/**
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* setReadbackBuffer
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* Sets the readback buffer to be filled with the contents of the next
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* composition performed for this display (i.e., the contents present at the
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* time of the next validateDisplay/presentDisplay cycle).
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*
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* This buffer must have been allocated as described in
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* getReadbackBufferAttributes and is in the dataspace provided by the same.
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*
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* If there is hardware protected content on the display at the time of the next
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* composition, the area of the readback buffer covered by such content must be
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* completely black. Any areas of the buffer not covered by such content may
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* optionally be black as well.
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*
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* The release fence file descriptor provided works identically to the one
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* described for setOutputBuffer.
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*
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* This function must not be called between any call to validateDisplay and a
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* subsequent call to presentDisplay.
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*
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* Parameters:
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* @param display - the display on which to create the layer.
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* @param buffer - the new readback buffer
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* @param releaseFence - a sync fence file descriptor as described in setOutputBuffer
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*
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* @return error - is HWC2_ERROR_NONE or one of the following errors:
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* HWC2_ERROR_BAD_DISPLAY - an invalid display handle was passed in
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* HWC2_ERROR_BAD_PARAMETER - the new readback buffer handle was invalid
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*
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* See also:
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* getReadbackBufferAttributes
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* getReadbackBufferFence
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*/
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setReadbackBuffer(Display display, handle buffer, handle releaseFence) generates (Error error);
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/**
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* createVirtualDisplay_2_2
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* Creates a new virtual display with the given width and height. The
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* format passed into this function is the default format requested by the
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* consumer of the virtual display output buffers.
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*
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* The display must be assumed to be on from the time the first frame is
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* presented until the display is destroyed.
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*
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* @param width is the width in pixels.
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* @param height is the height in pixels.
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* @param formatHint is the default output buffer format selected by
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* the consumer.
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* @param outputBufferSlotCount is the number of output buffer slots to be
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* reserved.
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* @return error is NONE upon success. Otherwise,
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* UNSUPPORTED when the width or height is too large for the
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* device to be able to create a virtual display.
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* NO_RESOURCES when the device is unable to create a new virtual
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* display at this time.
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* @return display is the newly-created virtual display.
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* @return format is the format of the buffer the device will produce.
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*/
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@callflow(next="*")
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createVirtualDisplay_2_2(uint32_t width,
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uint32_t height,
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PixelFormat formatHint,
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uint32_t outputBufferSlotCount)
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generates (Error error,
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Display display,
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PixelFormat format);
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/**
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* getClientTargetSupport_2_2
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* Returns whether a client target with the given properties can be
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* handled by the device.
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*
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* This function must return true for a client target with width and
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* height equal to the active display configuration dimensions,
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* PixelFormat::RGBA_8888, and Dataspace::UNKNOWN. It is not required to
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* return true for any other configuration.
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*
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* @param display is the display to query.
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* @param width is the client target width in pixels.
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* @param height is the client target height in pixels.
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* @param format is the client target format.
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* @param dataspace is the client target dataspace, as described in
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* setLayerDataspace.
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* UNSUPPORTED when the given configuration is not supported.
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*/
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@callflow(next="*")
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getClientTargetSupport_2_2(Display display,
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uint32_t width,
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uint32_t height,
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PixelFormat format,
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Dataspace dataspace)
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generates (Error error);
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/**
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* setPowerMode_2_2
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* Sets the power mode of the given display. The transition must be
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* complete when this function returns. It is valid to call this function
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* multiple times with the same power mode.
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*
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* All displays must support PowerMode::ON and PowerMode::OFF. Whether a
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* display supports PowerMode::DOZE or PowerMode::DOZE_SUSPEND may be
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* queried using getDozeSupport.
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*
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* @param display is the display to which the power mode is set.
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* @param mode is the new power mode.
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* BAD_PARAMETER when mode was not a valid power mode.
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* UNSUPPORTED when mode is not supported on this display.
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*/
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setPowerMode_2_2(Display display, PowerMode mode) generates (Error error);
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/**
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* Returns the color modes supported on this display.
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*
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* All devices must support at least ColorMode::NATIVE.
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*
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* @param display is the display to query.
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* @return modes is an array of color modes.
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*/
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getColorModes_2_2(Display display)
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generates (Error error,
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vec<ColorMode> modes);
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/**
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* Returns the render intents supported by the specified display and color
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* mode.
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*
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* For SDR color modes, RenderIntent::COLORIMETRIC must be supported. For
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* HDR color modes, RenderIntent::TONE_MAP_COLORIMETRIC must be supported.
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*
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* @param display is the display to query.
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* @param mode is the color mode to query.
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* BAD_PARAMETER when an invalid color mode was passed in.
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* @return intents is an array of render intents.
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*/
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getRenderIntents(Display display, ColorMode mode)
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generates (Error error,
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vec<RenderIntent> intents);
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/**
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* Sets the color mode and render intent of the given display.
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*
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* The color mode and render intent change must take effect on next
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* presentDisplay.
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*
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* All devices must support at least ColorMode::NATIVE and
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* RenderIntent::COLORIMETRIC, and displays are assumed to be in this mode
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* upon hotplug.
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*
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* @param display is the display to which the color mode is set.
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* @param mode is the color mode to set to.
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* @param intent is the render intent to set to.
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* @return error is NONE upon success. Otherwise,
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* BAD_DISPLAY when an invalid display handle was passed in.
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* BAD_PARAMETER when mode or intent is invalid
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* UNSUPPORTED when mode or intent is not supported on this
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* display.
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*/
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setColorMode_2_2(Display display, ColorMode mode, RenderIntent intent)
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generates (Error error);
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/*
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* By default, layer dataspaces are mapped to the current color mode
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* colorimetrically with a few exceptions.
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*
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* When the layer dataspace is a legacy dataspace (see
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* common@1.1::Dataspace) and the display render intent is
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* RenderIntent::ENHANCE, the pixel values can go through an
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* implementation-defined saturation transform before being mapped to the
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* current color mode colorimetrically.
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*
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* Colors that are out of the gamut of the current color mode are
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* hard-clipped.
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*/
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/**
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* Returns the saturation matrix of the specified legacy dataspace.
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*
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* The saturation matrix can be used to approximate the legacy dataspace
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* saturation transform. It is to be applied on linear pixel values like
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* this:
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*
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* (in GLSL)
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* linearSrgb = saturationMatrix * linearSrgb;
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*
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* @param dataspace must be Dataspace::SRGB_LINEAR.
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* @return error is NONE upon success. Otherwise,
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* BAD_PARAMETER when an invalid dataspace was passed in.
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* @return matrix is the 4x4 column-major matrix used to approximate the
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* legacy dataspace saturation operation. The last row must be
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* [0.0, 0.0, 0.0, 1.0].
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*/
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getDataspaceSaturationMatrix(Dataspace dataspace)
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generates (Error error,
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float[4][4] matrix);
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/**
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* Executes commands from the input command message queue. Return values
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* generated by the input commands are written to the output command
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* message queue in the form of value commands.
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*
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* @param inLength is the length of input commands.
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* @param inHandles is an array of handles referenced by the input
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* commands.
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* @return error is NONE upon success. Otherwise,
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* BAD_PARAMETER when inLength is not equal to the length of
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* commands in the input command message queue.
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* NO_RESOURCES when the output command message queue was not
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* properly drained.
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* @param outQueueChanged indicates whether the output command message
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* queue has changed.
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* @param outLength is the length of output commands.
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* @param outHandles is an array of handles referenced by the output
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* commands.
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*/
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executeCommands_2_2(uint32_t inLength,
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vec<handle> inHandles)
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generates (Error error,
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bool outQueueChanged,
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uint32_t outLength,
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vec<handle> outHandles);
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};
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