f4f2ff3974
Some legacy implementations of the effects HAL use the condition of the reply buffer being NULL as an indication that they shouldn't apply attenuation to the input audio data. Therefore, separate methods are needed to distinguish the use cases of delegating the volume control to the effect, and just informing the effect of the volume changes. A new method added to IEffect: volumeChangeNotification that implements the second use case. The contract of setAndGetVolume method has been updated to indicate that it is only called in the first use case. Also updated the wrapper for a generic IEffect commands to pass NULL pointers to the command and reply buffers in case when the size of the input or output data is 0, to preserve compatibility with direct calls from the framework. Bug: 34368451 Test: volume control works when both Bass Boost and Equalizer are enabled in the NXP implementation of the effects Change-Id: I3c9a5bbdff561802bc94080c51703385a8903282
138 lines
6 KiB
C++
138 lines
6 KiB
C++
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_HARDWARE_AUDIO_EFFECT_V2_0_VIRTUALIZEREFFECT_H
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#define ANDROID_HARDWARE_AUDIO_EFFECT_V2_0_VIRTUALIZEREFFECT_H
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#include <android/hardware/audio/effect/2.0/IVirtualizerEffect.h>
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#include <hidl/Status.h>
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#include <hidl/MQDescriptor.h>
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#include "Effect.h"
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namespace android {
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namespace hardware {
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namespace audio {
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namespace effect {
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namespace V2_0 {
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namespace implementation {
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using ::android::hardware::audio::common::V2_0::AudioChannelMask;
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using ::android::hardware::audio::common::V2_0::AudioDevice;
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using ::android::hardware::audio::common::V2_0::AudioMode;
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using ::android::hardware::audio::common::V2_0::AudioSource;
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using ::android::hardware::audio::effect::V2_0::AudioBuffer;
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using ::android::hardware::audio::effect::V2_0::EffectAuxChannelsConfig;
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using ::android::hardware::audio::effect::V2_0::EffectConfig;
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using ::android::hardware::audio::effect::V2_0::EffectDescriptor;
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using ::android::hardware::audio::effect::V2_0::EffectOffloadParameter;
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using ::android::hardware::audio::effect::V2_0::IEffect;
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using ::android::hardware::audio::effect::V2_0::IEffectBufferProviderCallback;
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using ::android::hardware::audio::effect::V2_0::IVirtualizerEffect;
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using ::android::hardware::audio::effect::V2_0::Result;
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using ::android::hardware::Return;
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using ::android::hardware::Void;
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using ::android::hardware::hidl_vec;
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using ::android::hardware::hidl_string;
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using ::android::sp;
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struct VirtualizerEffect : public IVirtualizerEffect {
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explicit VirtualizerEffect(effect_handle_t handle);
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// Methods from ::android::hardware::audio::effect::V2_0::IEffect follow.
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Return<Result> init() override;
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Return<Result> setConfig(
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const EffectConfig& config,
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const sp<IEffectBufferProviderCallback>& inputBufferProvider,
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const sp<IEffectBufferProviderCallback>& outputBufferProvider) override;
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Return<Result> reset() override;
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Return<Result> enable() override;
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Return<Result> disable() override;
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Return<Result> setDevice(AudioDevice device) override;
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Return<void> setAndGetVolume(
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const hidl_vec<uint32_t>& volumes, setAndGetVolume_cb _hidl_cb) override;
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Return<Result> volumeChangeNotification(const hidl_vec<uint32_t>& volumes) override;
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Return<Result> setAudioMode(AudioMode mode) override;
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Return<Result> setConfigReverse(
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const EffectConfig& config,
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const sp<IEffectBufferProviderCallback>& inputBufferProvider,
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const sp<IEffectBufferProviderCallback>& outputBufferProvider) override;
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Return<Result> setInputDevice(AudioDevice device) override;
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Return<void> getConfig(getConfig_cb _hidl_cb) override;
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Return<void> getConfigReverse(getConfigReverse_cb _hidl_cb) override;
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Return<void> getSupportedAuxChannelsConfigs(
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uint32_t maxConfigs, getSupportedAuxChannelsConfigs_cb _hidl_cb) override;
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Return<void> getAuxChannelsConfig(getAuxChannelsConfig_cb _hidl_cb) override;
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Return<Result> setAuxChannelsConfig(const EffectAuxChannelsConfig& config) override;
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Return<Result> setAudioSource(AudioSource source) override;
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Return<Result> offload(const EffectOffloadParameter& param) override;
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Return<void> getDescriptor(getDescriptor_cb _hidl_cb) override;
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Return<void> prepareForProcessing(prepareForProcessing_cb _hidl_cb) override;
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Return<Result> setProcessBuffers(
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const AudioBuffer& inBuffer, const AudioBuffer& outBuffer) override;
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Return<void> command(
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uint32_t commandId,
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const hidl_vec<uint8_t>& data,
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uint32_t resultMaxSize,
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command_cb _hidl_cb) override;
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Return<Result> setParameter(
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const hidl_vec<uint8_t>& parameter, const hidl_vec<uint8_t>& value) override;
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Return<void> getParameter(
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const hidl_vec<uint8_t>& parameter,
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uint32_t valueMaxSize,
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getParameter_cb _hidl_cb) override;
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Return<void> getSupportedConfigsForFeature(
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uint32_t featureId,
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uint32_t maxConfigs,
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uint32_t configSize,
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getSupportedConfigsForFeature_cb _hidl_cb) override;
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Return<void> getCurrentConfigForFeature(
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uint32_t featureId,
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uint32_t configSize,
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getCurrentConfigForFeature_cb _hidl_cb) override;
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Return<Result> setCurrentConfigForFeature(
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uint32_t featureId, const hidl_vec<uint8_t>& configData) override;
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Return<Result> close() override;
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// Methods from ::android::hardware::audio::effect::V2_0::IVirtualizerEffect follow.
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Return<bool> isStrengthSupported() override;
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Return<Result> setStrength(uint16_t strength) override;
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Return<void> getStrength(getStrength_cb _hidl_cb) override;
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Return<void> getVirtualSpeakerAngles(
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AudioChannelMask mask,
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AudioDevice device,
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getVirtualSpeakerAngles_cb _hidl_cb) override;
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Return<Result> forceVirtualizationMode(AudioDevice device) override;
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Return<void> getVirtualizationMode(getVirtualizationMode_cb _hidl_cb) override;
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private:
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sp<Effect> mEffect;
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virtual ~VirtualizerEffect();
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void speakerAnglesFromHal(
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const int32_t* halAngles, uint32_t channelCount, hidl_vec<SpeakerAngle>& speakerAngles);
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};
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} // namespace implementation
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} // namespace V2_0
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} // namespace effect
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} // namespace audio
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} // namespace hardware
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} // namespace android
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#endif // ANDROID_HARDWARE_AUDIO_EFFECT_V2_0_VIRTUALIZEREFFECT_H
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