platform_hardware_interfaces/audio/aidl/default/Config.cpp
Mikhail Naganov 1e25ef808f audio: Make IConfig.getSurroundSound default implementation more robust
In the case when there is a problem with the legacy APM XML file,
the converter provides a default surround sound config. However,
the default implementation of IConfig::getSurroundSoundConfig did
not take an advantage of that, and was returning an empty config,
which is not accepted by VTS.

Also, improve logging messages: clarify the situation when no readable
audio policy XML file found, and use outer functions name for lambdas.

Bug: 293978054
Test: atest VtsHalAudioCoreTargetTest
Change-Id: Iae069a0498009605ef5ededb9c9112efab08548a
2023-08-23 14:18:27 -07:00

67 lines
2.8 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AHAL_Config"
#include <android-base/logging.h>
#include <system/audio_config.h>
#include "core-impl/AudioPolicyConfigXmlConverter.h"
#include "core-impl/Config.h"
#include "core-impl/EngineConfigXmlConverter.h"
using aidl::android::media::audio::common::AudioHalEngineConfig;
namespace aidl::android::hardware::audio::core {
ndk::ScopedAStatus Config::getSurroundSoundConfig(SurroundSoundConfig* _aidl_return) {
static const auto& func = __func__;
static const SurroundSoundConfig surroundSoundConfig = [this]() {
SurroundSoundConfig surroundCfg = mAudioPolicyConverter.getSurroundSoundConfig();
if (mAudioPolicyConverter.getStatus() != ::android::OK) {
LOG(WARNING) << func << ": " << mAudioPolicyConverter.getError();
}
return surroundCfg;
}();
*_aidl_return = surroundSoundConfig;
LOG(DEBUG) << __func__ << ": returning " << _aidl_return->toString();
return ndk::ScopedAStatus::ok();
}
ndk::ScopedAStatus Config::getEngineConfig(AudioHalEngineConfig* _aidl_return) {
static const auto& func = __func__;
static const AudioHalEngineConfig returnEngCfg = [this]() {
AudioHalEngineConfig engConfig;
if (mEngConfigConverter.getStatus() == ::android::OK) {
engConfig = mEngConfigConverter.getAidlEngineConfig();
} else {
LOG(INFO) << func << ": " << mEngConfigConverter.getError();
if (mAudioPolicyConverter.getStatus() == ::android::OK) {
engConfig = mAudioPolicyConverter.getAidlEngineConfig();
} else {
LOG(WARNING) << func << ": " << mAudioPolicyConverter.getError();
}
}
// Logging full contents of the config is an overkill, just provide statistics.
LOG(DEBUG) << func
<< ": number of strategies parsed: " << engConfig.productStrategies.size()
<< ", default strategy: " << engConfig.defaultProductStrategyId
<< ", number of volume groups parsed: " << engConfig.volumeGroups.size();
return engConfig;
}();
*_aidl_return = returnEngCfg;
return ndk::ScopedAStatus::ok();
}
} // namespace aidl::android::hardware::audio::core