platform_hardware_interfaces/audio/aidl/vts/ModuleConfig.h
Mikhail Naganov 4f5d3f12f5 audio: Implementation of audio I/O, part II
This patch implements audio I/O for the synchronous, non-MMAP
case.

Updated the StreamDescriptor structure to make it usable.
Clarified comments on the expectations for the client and
the HAL module.

Bug: 205884982
Test: atest VtsHalAudioCoreTargetTest
Merged-In: I09651c6e80a397c80870622ac19234b4d4a38cbb
Change-Id: I09651c6e80a397c80870622ac19234b4d4a38cbb
(cherry picked from commit 01803d454a)
2022-08-30 01:39:24 +00:00

142 lines
6.9 KiB
C++

/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <optional>
#include <set>
#include <utility>
#include <vector>
#include <aidl/android/hardware/audio/core/AudioRoute.h>
#include <aidl/android/hardware/audio/core/IModule.h>
#include <aidl/android/media/audio/common/AudioOffloadInfo.h>
#include <aidl/android/media/audio/common/AudioPort.h>
class ModuleConfig {
public:
using SrcSinkPair = std::pair<aidl::android::media::audio::common::AudioPortConfig,
aidl::android::media::audio::common::AudioPortConfig>;
using SrcSinkGroup =
std::pair<aidl::android::hardware::audio::core::AudioRoute, std::vector<SrcSinkPair>>;
static std::optional<aidl::android::media::audio::common::AudioOffloadInfo>
generateOffloadInfoIfNeeded(
const aidl::android::media::audio::common::AudioPortConfig& portConfig);
explicit ModuleConfig(aidl::android::hardware::audio::core::IModule* module);
const ndk::ScopedAStatus& getStatus() const { return mStatus; }
std::string getError() const { return mStatus.getMessage(); }
std::vector<aidl::android::media::audio::common::AudioPort> getAttachedDevicePorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getExternalDevicePorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getInputMixPorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getOutputMixPorts() const;
std::vector<aidl::android::media::audio::common::AudioPort> getMixPorts(bool isInput) const {
return isInput ? getInputMixPorts() : getOutputMixPorts();
}
std::vector<aidl::android::media::audio::common::AudioPort> getAttachedDevicesPortsForMixPort(
bool isInput, const aidl::android::media::audio::common::AudioPort& mixPort) const {
return isInput ? getAttachedSourceDevicesPortsForMixPort(mixPort)
: getAttachedSinkDevicesPortsForMixPort(mixPort);
}
std::vector<aidl::android::media::audio::common::AudioPort> getAttachedDevicesPortsForMixPort(
bool isInput,
const aidl::android::media::audio::common::AudioPortConfig& mixPortConfig) const;
std::vector<aidl::android::media::audio::common::AudioPort>
getAttachedSinkDevicesPortsForMixPort(
const aidl::android::media::audio::common::AudioPort& mixPort) const;
std::vector<aidl::android::media::audio::common::AudioPort>
getAttachedSourceDevicesPortsForMixPort(
const aidl::android::media::audio::common::AudioPort& mixPort) const;
std::optional<aidl::android::media::audio::common::AudioPort>
getSourceMixPortForAttachedDevice() const;
std::optional<SrcSinkPair> getNonRoutableSrcSinkPair(bool isInput) const;
std::optional<SrcSinkPair> getRoutableSrcSinkPair(bool isInput) const;
std::vector<SrcSinkGroup> getRoutableSrcSinkGroups(bool isInput) const;
std::vector<aidl::android::media::audio::common::AudioPortConfig>
getPortConfigsForAttachedDevicePorts() const {
return generateAudioDevicePortConfigs(getAttachedDevicePorts(), false);
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts()
const {
auto inputs = generateAudioMixPortConfigs(getInputMixPorts(), true, false);
auto outputs = generateAudioMixPortConfigs(getOutputMixPorts(), false, false);
inputs.insert(inputs.end(), outputs.begin(), outputs.end());
return inputs;
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts(
bool isInput) const {
return generateAudioMixPortConfigs(getMixPorts(isInput), isInput, false);
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForMixPorts(
bool isInput, const aidl::android::media::audio::common::AudioPort& port) const {
return generateAudioMixPortConfigs({port}, isInput, false);
}
std::optional<aidl::android::media::audio::common::AudioPortConfig> getSingleConfigForMixPort(
bool isInput) const {
const auto config = generateAudioMixPortConfigs(getMixPorts(isInput), isInput, true);
if (!config.empty()) {
return *config.begin();
}
return {};
}
std::optional<aidl::android::media::audio::common::AudioPortConfig> getSingleConfigForMixPort(
bool isInput, const aidl::android::media::audio::common::AudioPort& port) const {
const auto config = generateAudioMixPortConfigs({port}, isInput, true);
if (!config.empty()) {
return *config.begin();
}
return {};
}
std::vector<aidl::android::media::audio::common::AudioPortConfig> getPortConfigsForDevicePort(
const aidl::android::media::audio::common::AudioPort& port) const {
return generateAudioDevicePortConfigs({port}, false);
}
aidl::android::media::audio::common::AudioPortConfig getSingleConfigForDevicePort(
const aidl::android::media::audio::common::AudioPort& port) const {
const auto config = generateAudioDevicePortConfigs({port}, true);
return *config.begin();
}
std::string toString() const;
private:
std::vector<aidl::android::media::audio::common::AudioPortConfig> generateAudioMixPortConfigs(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports, bool isInput,
bool singleProfile) const;
// Unlike MixPorts, the generator for DevicePorts always returns a non-empty
// vector for a non-empty input port list. If there are no profiles in the
// port, its initial configs are looked up, if there are none,
// then an empty config is used, assuming further negotiation via setAudioPortConfig.
std::vector<aidl::android::media::audio::common::AudioPortConfig>
generateAudioDevicePortConfigs(
const std::vector<aidl::android::media::audio::common::AudioPort>& ports,
bool singleProfile) const;
ndk::ScopedAStatus mStatus = ndk::ScopedAStatus::ok();
std::vector<aidl::android::media::audio::common::AudioPort> mPorts;
std::vector<aidl::android::media::audio::common::AudioPortConfig> mInitialConfigs;
std::set<int32_t> mAttachedSinkDevicePorts;
std::set<int32_t> mAttachedSourceDevicePorts;
std::set<int32_t> mExternalDevicePorts;
std::vector<aidl::android::hardware::audio::core::AudioRoute> mRoutes;
};