20614ba604
find -name 4.0 | xargs -I@ cp -r @ @/../5.0 find 5.0 */5.0 -type f | xargs sed -Ei 's/V4/V5/;s#(@|/)4.0#\15.0#' find -name *cpp -o -name *.h | xargs sed -i 's/VERSION == 4/VERSION >= 4/g' mv {4.1,5.0}/config/audio_policy_configuration.xsd Then a manual update to Android.bp to add V5 support. Then a manual update to service.cpp to add support for loading 5.0. If someone knows a way to avoid copying the .hal, it would be great. They will be 99% identical between V4 and V5. Bug: 118203066 Test: vts-tradefed run commandAndExit vts --module VtsHalAudioEffectV2_0Target vts-tradefed run commandAndExit vts --module VtsHalAudioV2_0Target vts-tradefed run commandAndExit vts --module VtsHalAudioEffectV4_0Target vts-tradefed run commandAndExit vts --module VtsHalAudioV4_0Target Change-Id: If99a5645d19c9780019704ea4f51f8114d83ee8f Signed-off-by: Kevin Rocard <krocard@google.com>
58 lines
2.2 KiB
Text
58 lines
2.2 KiB
Text
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.audio.effect@5.0;
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import android.hardware.audio.common@5.0;
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import IEffect;
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interface IEffectsFactory {
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/**
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* Returns descriptors of different effects in all loaded libraries.
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*
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* @return retval operation completion status.
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* @return result list of effect descriptors.
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*/
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getAllDescriptors() generates(Result retval, vec<EffectDescriptor> result);
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/**
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* Returns a descriptor of a particular effect.
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*
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* @return retval operation completion status.
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* @return result effect descriptor.
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*/
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getDescriptor(Uuid uid) generates(Result retval, EffectDescriptor result);
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/**
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* Creates an effect engine of the specified type. To release the effect
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* engine, it is necessary to release references to the returned effect
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* object.
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*
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* @param uid effect uuid.
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* @param session audio session to which this effect instance will be
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* attached. All effects created with the same session ID
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* are connected in series and process the same signal
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* stream.
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* @param ioHandle identifies the output or input stream this effect is
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* directed to in audio HAL.
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* @return retval operation completion status.
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* @return result the interface for the created effect.
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* @return effectId the unique ID of the effect to be used with
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* IStream::addEffect and IStream::removeEffect methods.
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*/
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createEffect(Uuid uid, AudioSession session, AudioIoHandle ioHandle)
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generates (Result retval, IEffect result, uint64_t effectId);
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};
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