.. | ||
default_config | ||
fake_impl | ||
grpc | ||
hardware | ||
proto | ||
utils | ||
vhal | ||
Android.bp | ||
README.md |
AIDL VHAL libraries and reference implementation.
This directory stores the libraries useful for implementing vendor AIDL VHAL. This directory also stores a reference fake implementation for AIDL VHAL.
default_config
Stores the default vehicle property configurations for reference vehicle HAL. Vendor implementation could copy this library but must update the configuration to meet their own requirements, e.g. enable or disable certain properties or update the initial value for certain properties.
fake_impl
Contains libraries used specifically for the fake reference VHAL implementation. These libraries are for test only and must not be directly used for vendor VHAL implementation.
These libraries contain test-spcific logic and must not run directly on a real vehicle.
grpc
Stores code for GRPC based VHAL implementation.
hardware
Defines an interface IVehicleHardware.h
which vendor must implement for
vehicle-specific logic if they want to follow our reference VHAL design.
proto
Stores Some protobuf files translated from AIDL VHAL interface types. These files are used in GRPC VHAL implementation.
utils
Defines a library VehicleHalUtils
which provides useful utility functions for
VHAL implementation. Vendor VHAL could use this library.
vhal
Defines a library DefaultVehicleHal
which provides generic logic for all VHAL
implementations (including reference VHAL). Vendor VHAL implementation could
use this library, along with their own implementation for IVehicleHardware
interface.
Also defines a binary android.hardware.automotive.vehicle@V3-default-service
which is the reference VHAL implementation. It implements IVehicle.aidl
interface. It uses DefaultVehicleHal
, along with FakeVehicleHardware
(in fake_impl). It simulates the vehicle bus interaction by using an
in-memory map. Meaning that all properties (except for some special ones) are
just written into a hash map and read from a hash map without relying on any
hardware. As a result, the reference implementation can run on emulator or
any host environment.
Vendor must not directly use the reference implementation for a real vehicle.