platform_hardware_interfaces/graphics/composer/2.1/vts/functional/VtsHalGraphicsComposerTestUtils.h
Daniel Nicoara d47f4a9d65 Move utility classes in a separate static target
Split up utility classes that can be re-used in other IComposer related
tests (such as the IVrComposerClient tests).

Changes:
 * Move GraphicsComposerCallback into separate module
 * Extract TestCommandReader in separate module
 * Extract Composer::execute() from test class

Bug: 38203529
Test: Compiled
Change-Id: I0d1193469e9dd94c477a63058f98111c162dfa99
2017-05-30 15:53:19 -04:00

132 lines
4.3 KiB
C++

/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef VTS_HAL_GRAPHICS_COMPOSER_UTILS
#define VTS_HAL_GRAPHICS_COMPOSER_UTILS
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <IComposerCommandBuffer.h>
#include <android/hardware/graphics/composer/2.1/IComposer.h>
#include <utils/StrongPointer.h>
#include "TestCommandReader.h"
namespace android {
namespace hardware {
namespace graphics {
namespace composer {
namespace V2_1 {
namespace tests {
using android::hardware::graphics::common::V1_0::ColorMode;
using android::hardware::graphics::common::V1_0::Dataspace;
using android::hardware::graphics::common::V1_0::Hdr;
using android::hardware::graphics::common::V1_0::PixelFormat;
class ComposerClient;
// A wrapper to IComposer.
class Composer {
public:
Composer();
explicit Composer(const std::string& name);
sp<IComposer> getRaw() const;
// Returns true when the composer supports the specified capability.
bool hasCapability(IComposer::Capability capability) const;
std::vector<IComposer::Capability> getCapabilities();
std::string dumpDebugInfo();
std::unique_ptr<ComposerClient> createClient();
private:
void init();
sp<IComposer> mComposer;
std::unordered_set<IComposer::Capability> mCapabilities;
};
// A wrapper to IComposerClient.
class ComposerClient {
public:
ComposerClient(const sp<IComposerClient>& client);
~ComposerClient();
sp<IComposerClient> getRaw() const;
void registerCallback(const sp<IComposerCallback>& callback);
uint32_t getMaxVirtualDisplayCount();
Display createVirtualDisplay(uint32_t width, uint32_t height,
PixelFormat formatHint,
uint32_t outputBufferSlotCount,
PixelFormat* outFormat);
void destroyVirtualDisplay(Display display);
Layer createLayer(Display display, uint32_t bufferSlotCount);
void destroyLayer(Display display, Layer layer);
Config getActiveConfig(Display display);
bool getClientTargetSupport(Display display, uint32_t width, uint32_t height,
PixelFormat format, Dataspace dataspace);
std::vector<ColorMode> getColorModes(Display display);
int32_t getDisplayAttribute(Display display, Config config,
IComposerClient::Attribute attribute);
std::vector<Config> getDisplayConfigs(Display display);
std::string getDisplayName(Display display);
IComposerClient::DisplayType getDisplayType(Display display);
bool getDozeSupport(Display display);
std::vector<Hdr> getHdrCapabilities(Display display, float* outMaxLuminance,
float* outMaxAverageLuminance,
float* outMinLuminance);
void setClientTargetSlotCount(Display display,
uint32_t clientTargetSlotCount);
void setActiveConfig(Display display, Config config);
void setColorMode(Display display, ColorMode mode);
void setPowerMode(Display display, IComposerClient::PowerMode mode);
void setVsyncEnabled(Display display, bool enabled);
void execute(TestCommandReader* reader, CommandWriterBase* writer);
private:
sp<IComposerClient> mClient;
// Keep track of all virtual displays and layers. When a test fails with
// ASSERT_*, the destructor will clean up the resources for the test.
struct DisplayResource {
DisplayResource(bool isVirtual_) : isVirtual(isVirtual_) {}
bool isVirtual;
std::unordered_set<Layer> layers;
};
std::unordered_map<Display, DisplayResource> mDisplayResources;
};
} // namespace tests
} // namespace V2_1
} // namespace composer
} // namespace graphics
} // namespace hardware
} // namespace android
#endif // VTS_HAL_GRAPHICS_COMPOSER_UTILS