d47f4a9d65
Split up utility classes that can be re-used in other IComposer related tests (such as the IVrComposerClient tests). Changes: * Move GraphicsComposerCallback into separate module * Extract TestCommandReader in separate module * Extract Composer::execute() from test class Bug: 38203529 Test: Compiled Change-Id: I0d1193469e9dd94c477a63058f98111c162dfa99
132 lines
4.3 KiB
C++
132 lines
4.3 KiB
C++
/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef VTS_HAL_GRAPHICS_COMPOSER_UTILS
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#define VTS_HAL_GRAPHICS_COMPOSER_UTILS
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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#include <IComposerCommandBuffer.h>
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#include <android/hardware/graphics/composer/2.1/IComposer.h>
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#include <utils/StrongPointer.h>
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#include "TestCommandReader.h"
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namespace android {
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namespace hardware {
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namespace graphics {
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namespace composer {
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namespace V2_1 {
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namespace tests {
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using android::hardware::graphics::common::V1_0::ColorMode;
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using android::hardware::graphics::common::V1_0::Dataspace;
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using android::hardware::graphics::common::V1_0::Hdr;
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using android::hardware::graphics::common::V1_0::PixelFormat;
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class ComposerClient;
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// A wrapper to IComposer.
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class Composer {
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public:
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Composer();
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explicit Composer(const std::string& name);
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sp<IComposer> getRaw() const;
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// Returns true when the composer supports the specified capability.
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bool hasCapability(IComposer::Capability capability) const;
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std::vector<IComposer::Capability> getCapabilities();
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std::string dumpDebugInfo();
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std::unique_ptr<ComposerClient> createClient();
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private:
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void init();
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sp<IComposer> mComposer;
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std::unordered_set<IComposer::Capability> mCapabilities;
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};
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// A wrapper to IComposerClient.
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class ComposerClient {
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public:
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ComposerClient(const sp<IComposerClient>& client);
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~ComposerClient();
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sp<IComposerClient> getRaw() const;
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void registerCallback(const sp<IComposerCallback>& callback);
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uint32_t getMaxVirtualDisplayCount();
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Display createVirtualDisplay(uint32_t width, uint32_t height,
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PixelFormat formatHint,
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uint32_t outputBufferSlotCount,
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PixelFormat* outFormat);
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void destroyVirtualDisplay(Display display);
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Layer createLayer(Display display, uint32_t bufferSlotCount);
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void destroyLayer(Display display, Layer layer);
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Config getActiveConfig(Display display);
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bool getClientTargetSupport(Display display, uint32_t width, uint32_t height,
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PixelFormat format, Dataspace dataspace);
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std::vector<ColorMode> getColorModes(Display display);
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int32_t getDisplayAttribute(Display display, Config config,
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IComposerClient::Attribute attribute);
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std::vector<Config> getDisplayConfigs(Display display);
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std::string getDisplayName(Display display);
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IComposerClient::DisplayType getDisplayType(Display display);
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bool getDozeSupport(Display display);
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std::vector<Hdr> getHdrCapabilities(Display display, float* outMaxLuminance,
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float* outMaxAverageLuminance,
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float* outMinLuminance);
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void setClientTargetSlotCount(Display display,
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uint32_t clientTargetSlotCount);
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void setActiveConfig(Display display, Config config);
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void setColorMode(Display display, ColorMode mode);
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void setPowerMode(Display display, IComposerClient::PowerMode mode);
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void setVsyncEnabled(Display display, bool enabled);
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void execute(TestCommandReader* reader, CommandWriterBase* writer);
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private:
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sp<IComposerClient> mClient;
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// Keep track of all virtual displays and layers. When a test fails with
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// ASSERT_*, the destructor will clean up the resources for the test.
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struct DisplayResource {
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DisplayResource(bool isVirtual_) : isVirtual(isVirtual_) {}
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bool isVirtual;
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std::unordered_set<Layer> layers;
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};
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std::unordered_map<Display, DisplayResource> mDisplayResources;
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};
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} // namespace tests
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} // namespace V2_1
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} // namespace composer
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} // namespace graphics
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} // namespace hardware
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} // namespace android
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#endif // VTS_HAL_GRAPHICS_COMPOSER_UTILS
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