ec74596af8
A buffer handle recieved from a HAL is by definition raw and needs to be imported. But because of passthrough HALs, such a raw handle may have been imported already. Explicitly specify that an implementation must accept such a raw handle. Bug: 37540361 Test: boots on angler, ryu and marlin Change-Id: I5ecf526e59b27cc4a8f7f5d5ec27477da0946ece
232 lines
10 KiB
Text
232 lines
10 KiB
Text
/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.graphics.mapper@2.0;
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import android.hardware.graphics.common@1.0;
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interface IMapper {
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struct BufferDescriptorInfo {
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/**
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* The width specifies how many columns of pixels must be in the
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* allocated buffer, but does not necessarily represent the offset in
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* columns between the same column in adjacent rows. The rows may be
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* padded.
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*/
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uint32_t width;
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/**
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* The height specifies how many rows of pixels must be in the
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* allocated buffer.
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*/
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uint32_t height;
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/**
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* The number of image layers that must be in the allocated buffer.
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*/
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uint32_t layerCount;
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/** Buffer pixel format. */
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PixelFormat format;
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/**
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* Buffer usage mask; valid flags can be found in the definition of
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* BufferUsage.
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*/
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bitfield<BufferUsage> usage;
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};
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struct Rect {
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int32_t left;
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int32_t top;
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int32_t width;
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int32_t height;
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};
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/**
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* Creates a buffer descriptor. The descriptor can be used with IAllocator
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* to allocate buffers.
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*
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* Since the buffer descriptor fully describes a buffer, any device
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* dependent or device independent checks must be performed here whenever
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* possible. Specifically, when layered buffers are not supported, this
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* function must return UNSUPPORTED if layerCount is great than 1.
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*
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* @param descriptorInfo specifies the attributes of the descriptor.
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* @return error is NONE upon success. Otherwise,
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* BAD_VALUE when any of the specified attributes is
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* invalid or conflicting.
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* NO_RESOURCES when the creation cannot be fullfilled at
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* this time.
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* UNSUPPORTED when any of the specified attributes is
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* not supported.
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* @return descriptor is the newly created buffer descriptor.
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*/
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@entry
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@callflow(next="*")
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createDescriptor(BufferDescriptorInfo descriptorInfo)
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generates (Error error,
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BufferDescriptor descriptor);
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/**
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* Imports a raw buffer handle to create an imported buffer handle for use
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* with the rest of the mapper or with other in-process libraries.
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*
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* A buffer handle is considered raw when it is cloned (e.g., with
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* native_handle_clone) from another buffer handle locally, or when it is
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* received from another HAL server/client or another process. A raw
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* buffer handle must not be used to access the underlying graphics
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* buffer. It must be imported to create an imported handle first.
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*
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* This function must at least validate the raw handle before creating the
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* imported handle. It must also support importing the same raw handle
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* multiple times to create multiple imported handles. The imported handle
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* must be considered valid everywhere in the process, including in
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* another instance of the mapper.
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*
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* Because of passthrough HALs, a raw buffer handle received from a HAL
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* may actually have been imported in the process. importBuffer must treat
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* such a handle as if it is raw and must not return BAD_BUFFER. The
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* returned handle is independent from the input handle as usual, and
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* freeBuffer must be called on it when it is no longer needed.
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*
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* @param rawHandle is the raw buffer handle to import.
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* @return error is NONE upon success. Otherwise,
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* BAD_BUFFER when the raw handle is invalid.
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* NO_RESOURCES when the raw handle cannot be imported at
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* this time.
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* @return buffer is the imported buffer handle and has the type
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* buffer_handle_t.
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*/
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@entry
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@callflow(next="*")
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importBuffer(handle rawHandle) generates (Error error, pointer buffer);
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/**
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* Frees a buffer handle. Buffer handles returned by importBuffer must be
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* freed with this function when no longer needed.
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*
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* This function must free up all resources allocated by importBuffer for
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* the imported handle. For example, if the imported handle was created
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* with native_handle_create, this function must call native_handle_close
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* and native_handle_delete.
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*
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* @return error is NONE upon success. Otherwise,
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* BAD_BUFFER when the buffer is invalid.
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*/
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@exit
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@callflow(next="*")
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freeBuffer(pointer buffer) generates (Error error);
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/**
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* Locks the given buffer for the specified CPU usage.
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*
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* Locking the same buffer simultaneously from multiple threads is
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* permitted, but if any of the threads attempt to lock the buffer for
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* writing, the behavior is undefined, except that it must not cause
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* process termination or block the client indefinitely. Leaving the
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* buffer content in an indeterminate state or returning an error are both
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* acceptable.
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*
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* The client must not modify the content of the buffer outside of
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* accessRegion, and the device need not guarantee that content outside of
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* accessRegion is valid for reading. The result of reading or writing
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* outside of accessRegion is undefined, except that it must not cause
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* process termination.
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*
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* data will be filled with a pointer to the locked buffer memory. This
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* address will represent the top-left corner of the entire buffer, even
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* if accessRegion does not begin at the top-left corner.
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*
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* @param buffer is the buffer to lock.
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* @param cpuUsage specifies one or more CPU usage flags to request.
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* @param accessRegion is the portion of the buffer that the client
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* intends to access.
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* @param acquireFence, when non-empty, is a handle containing a file
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* descriptor referring to a sync fence object, which will be
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* signaled when it is safe for the mapper to lock the buffer. If
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* it is already safe to lock, acquireFence is empty.
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* @return error is NONE upon success. Otherwise,
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* BAD_BUFFER when the buffer is invalid or is
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* incompatible with this function.
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* BAD_VALUE when cpuUsage is 0, contains non-CPU usage
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* flags, or is incompatible with the buffer.
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* NO_RESOURCES when the buffer cannot be locked at this
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* time, but locking may succeed at a future
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* time.
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* @return data is a CPU-accessible pointer to the buffer data.
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*/
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@callflow(next="unlock")
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lock(pointer buffer,
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bitfield<BufferUsage> cpuUsage,
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Rect accessRegion,
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handle acquireFence)
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generates (Error error,
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pointer data);
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/**
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* This is largely the same as lock(), except that instead of returning a
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* pointer directly to the buffer data, it returns an YCbCrLayout struct
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* describing how to access the data planes.
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*
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* This function must work on buffers with PixelFormat::YCbCr_*_888 if
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* supported by the device, as well as with any other formats requested by
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* multimedia codecs when they are configured with a
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* flexible-YUV-compatible color format.
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*
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* @param buffer is the buffer to lock.
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* @param cpuUsage specifies one or more CPU usage flags to request.
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* @param accessRegion is the portion of the buffer that the client
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* intends to access.
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* @param acquireFence, when non-empty, is a handle containing a file
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* descriptor referring to a sync fence object, which will be
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* signaled when it is safe for the mapper to lock the buffer. If
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* it is already safe to lock, acquireFence is empty.
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* @return error is NONE upon success. Otherwise,
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* BAD_BUFFER when the buffer is invalid or is
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* incompatible with this function.
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* BAD_VALUE when cpuUsage is 0, contains non-CPU usage
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* flags, or is incompatible with the buffer.
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* NO_RESOURCES when the buffer cannot be locked at this
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* time, but locking may succeed at a future
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* time.
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* @return layout is the data layout of the buffer.
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*/
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@callflow(next="unlock")
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lockYCbCr(pointer buffer,
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bitfield<BufferUsage> cpuUsage,
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Rect accessRegion,
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handle acquireFence)
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generates (Error error,
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YCbCrLayout layout);
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/**
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* Unlocks a buffer to indicate all CPU accesses to the buffer have
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* completed.
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*
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* @param buffer is the buffer to unlock.
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* @return error is NONE upon success. Otherwise,
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* BAD_BUFFER when the buffer is invalid or not locked.
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* @return releaseFence, when non-empty, is a handle containing a file
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* descriptor referring to a sync fence object. The sync fence
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* object will be signaled when the mapper has completed any
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* pending work.
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*/
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@callflow(next="*")
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unlock(pointer buffer)
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generates (Error error,
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handle releaseFence);
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};
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