69819f2e77
* changes: gralloc: update doc to reflect security change graphics.mapper@4.0: Document previously-implicit accessRegion behavior.
648 lines
30 KiB
Text
648 lines
30 KiB
Text
/*
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* Copyright 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package android.hardware.graphics.mapper@4.0;
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import android.hardware.graphics.common@1.2::BufferUsage;
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import android.hardware.graphics.common@1.2::PixelFormat;
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import android.hardware.graphics.common@1.2::Rect;
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interface IMapper {
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struct BufferDescriptorInfo {
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/**
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* The name of the buffer. Useful for debugging/tracing.
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*/
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string name;
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/**
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* The width specifies how many columns of pixels must be in the
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* allocated buffer, but does not necessarily represent the offset in
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* columns between the same column in adjacent rows. The rows may be
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* padded.
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*/
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uint32_t width;
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/**
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* The height specifies how many rows of pixels must be in the
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* allocated buffer.
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*/
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uint32_t height;
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/**
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* The number of image layers that must be in the allocated buffer.
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*/
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uint32_t layerCount;
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/**
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* Buffer pixel format.
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*/
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PixelFormat format;
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/**
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* Buffer usage mask; valid flags can be found in the definition of
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* BufferUsage.
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*/
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bitfield<BufferUsage> usage;
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/**
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* The size in bytes of the reserved region associated with the buffer.
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* See getReservedRegion for more information.
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*/
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uint64_t reservedSize;
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};
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struct Rect {
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int32_t left;
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int32_t top;
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int32_t width;
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int32_t height;
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};
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/**
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* Creates a buffer descriptor. The descriptor can be used with IAllocator
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* to allocate buffers.
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*
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* Since the buffer descriptor fully describes a buffer, any device
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* dependent or device independent checks must be performed here whenever
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* possible. When layered buffers are not supported, this function must
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* return `UNSUPPORTED` if `description.layers` is great than 1. This
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* function may return `UNSUPPORTED` if `description.reservedSize` is
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* larger than a page.
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*
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* @param description Attributes of the descriptor.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_VALUE` if any of the specified attributes are invalid or
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* inconsistent.
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* - `NO_RESOURCES` if the creation cannot be fullfilled due to
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* unavailability of resources.
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* - `UNSUPPORTED` when any of the specified attributes are not
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* supported.
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* @return descriptor Newly created buffer descriptor.
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*/
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createDescriptor(BufferDescriptorInfo description)
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generates (Error error,
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BufferDescriptor descriptor);
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/**
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* Imports a raw buffer handle to create an imported buffer handle for use
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* with the rest of the mapper or with other in-process libraries.
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*
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* A buffer handle is considered raw when it is cloned (e.g., with
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* `native_handle_clone()`) from another buffer handle locally, or when it
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* is received from another HAL server/client or another process. A raw
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* buffer handle must not be used to access the underlying graphic
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* buffer. It must be imported to create an imported handle first.
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*
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* This function must at least validate the raw handle before creating the
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* imported handle. It must also support importing the same raw handle
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* multiple times to create multiple imported handles. The imported handle
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* must be considered valid everywhere in the process, including in
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* another instance of the mapper.
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*
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* Because of passthrough HALs, a raw buffer handle received from a HAL
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* may actually have been imported in the process. importBuffer() must treat
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* such a handle as if it is raw and must not return `BAD_BUFFER`. The
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* returned handle is independent from the input handle as usual, and
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* freeBuffer() must be called on it when it is no longer needed.
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*
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* @param rawHandle Raw buffer handle to import.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the raw handle is invalid.
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* - `NO_RESOURCES` if the raw handle cannot be imported due to
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* unavailability of resources.
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* @return buffer Imported buffer handle that has the type
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* `buffer_handle_t` which is a handle type.
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*/
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importBuffer(handle rawHandle) generates (Error error, pointer buffer);
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/**
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* Frees a buffer handle. Buffer handles returned by importBuffer() must be
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* freed with this function when no longer needed.
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*
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* This function must free up all resources allocated by importBuffer() for
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* the imported handle. For example, if the imported handle was created
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* with `native_handle_create()`, this function must call
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* `native_handle_close()` and `native_handle_delete()`.
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*
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* @param buffer Imported buffer handle.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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*/
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freeBuffer(pointer buffer) generates (Error error);
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/**
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* Validates that the buffer can be safely accessed by a caller who assumes
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* the specified @p description and @p stride. This must at least validate
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* that the buffer size is large enough. Validating the buffer against
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* individual buffer attributes is optional.
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*
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* @param buffer Buffer to validate against.
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* @param description Attributes of the buffer.
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* @param stride Stride returned by IAllocator::allocate().
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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* - `BAD_VALUE` if the buffer cannot be safely accessed.
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*/
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validateBufferSize(pointer buffer,
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BufferDescriptorInfo description,
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uint32_t stride)
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generates (Error error);
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/**
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* Calculates the transport size of a buffer. An imported buffer handle is a
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* raw buffer handle with the process-local runtime data appended. This
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* function, for example, allows a caller to omit the process-local runtime
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* data at the tail when serializing the imported buffer handle.
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*
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* Note that a client might or might not omit the process-local runtime data
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* when sending an imported buffer handle. The mapper must support both
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* cases on the receiving end.
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*
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* @param buffer Buffer to get the transport size from.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid.
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* @return numFds The number of file descriptors needed for transport.
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* @return numInts The number of integers needed for transport.
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*/
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getTransportSize(pointer buffer)
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generates (Error error,
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uint32_t numFds,
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uint32_t numInts);
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/**
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* Locks the given buffer for the specified CPU usage.
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*
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* Locking the same buffer simultaneously from multiple threads is
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* permitted, but if any of the threads attempt to lock the buffer for
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* writing, the behavior is undefined, except that it must not cause
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* process termination or block the client indefinitely. Leaving the
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* buffer content in an indeterminate state or returning an error are both
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* acceptable.
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*
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* 1D buffers (width = size in bytes, height = 1, pixel_format = BLOB) must
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* "lock in place". The buffers must be directly accessible via mapping.
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*
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* The client must not modify the content of the buffer outside of
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* @p accessRegion, and the device need not guarantee that content outside
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* of @p accessRegion is valid for reading. The result of reading or writing
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* outside of @p accessRegion is undefined, except that it must not cause
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* process termination.
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*
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* An accessRegion of all-zeros means the entire buffer. That is, it is
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* equivalent to '(0,0)-(buffer width, buffer height)'.
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*
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* This function can lock both single-planar and multi-planar formats. The caller
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* should use get() to get information about the buffer they are locking.
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* get() can be used to get information about the planes, offsets, stride,
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* etc.
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*
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* This function must also work on buffers with
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* `AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_*` if supported by the device, as well
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* as with any other formats requested by multimedia codecs when they are
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* configured with a flexible-YUV-compatible color format.
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*
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* On success, @p data must be filled with a pointer to the locked buffer
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* memory. This address will represent the top-left corner of the entire
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* buffer, even if @p accessRegion does not begin at the top-left corner.
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*
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* The locked buffer must adhere to the format requested at allocation time
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* in the BufferDescriptorInfo.
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*
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* @param buffer Buffer to lock.
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* @param cpuUsage CPU usage flags to request. See +ndk
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* libnativewindow#AHardwareBuffer_UsageFlags for possible values.
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* @param accessRegion Portion of the buffer that the client intends to
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* access.
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* @param acquireFence Handle containing a file descriptor referring to a
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* sync fence object, which will be signaled when it is safe for the
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* mapper to lock the buffer. @p acquireFence may be an empty fence if
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* it is already safe to lock.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or is incompatible with this
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* function.
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* - `BAD_VALUE` if @p cpuUsage is 0, contains non-CPU usage flags, or
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* is incompatible with the buffer. Also if the @p accessRegion is
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* outside the bounds of the buffer or the accessRegion is invalid.
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* - `NO_RESOURCES` if the buffer cannot be locked at this time. Note
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* that locking may succeed at a later time.
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* @return data CPU-accessible pointer to the buffer data.
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*/
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lock(pointer buffer,
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uint64_t cpuUsage,
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Rect accessRegion,
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handle acquireFence)
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generates (Error error,
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pointer data);
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/**
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* Unlocks a buffer to indicate all CPU accesses to the buffer have
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* completed.
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*
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* @param buffer Buffer to unlock.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or not locked.
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* @return releaseFence Handle containing a file descriptor referring to a
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* sync fence object. The sync fence object will be signaled when the
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* mapper has completed any pending work. @p releaseFence may be an
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* empty fence.
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*/
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unlock(pointer buffer) generates (Error error, handle releaseFence);
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/**
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* Flushes the contents of a locked buffer.
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*
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* This function flushes the CPUs caches for the range of all the buffer's
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* planes and metadata. This should behave similarly to unlock() except the
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* buffer should remain mapped to the CPU.
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*
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* The client is still responsible for calling unlock() when it is done
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* with all CPU accesses to the buffer.
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*
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* If non-CPU blocks are simultaneously writing the buffer, the locked
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* copy should still be flushed but what happens is undefined except that
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* it should not cause any crashes.
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*
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* @param buffer Buffer to flush.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or not locked.
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* @return releaseFence Handle containing a file descriptor referring to a
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* sync fence object. The sync fence object will be signaled when the
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* mapper has completed any pending work. @p releaseFence may be an
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* empty fence.
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*/
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flushLockedBuffer(pointer buffer) generates (Error error, handle releaseFence);
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/**
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* Rereads the contents of a locked buffer.
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*
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* This should fetch the most recent copy of the locked buffer.
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*
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* It may reread locked copies of the buffer in other processes.
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*
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* The client is still responsible for calling unlock() when it is done
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* with all CPU accesses to the buffer.
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*
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* @param buffer Buffer to reread.
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the buffer is invalid or not locked.
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* - `NO_RESOURCES` if the buffer cannot be reread at this time. Note
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* that rereading may succeed at a later time.
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*/
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rereadLockedBuffer(pointer buffer) generates(Error error);
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/**
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* Test whether the given BufferDescriptorInfo is allocatable.
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*
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* If this function returns true, it means that a buffer with the given
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* description can be allocated on this implementation, unless resource
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* exhaustion occurs. If this function returns false, it means that the
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* allocation of the given description will never succeed.
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*
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* @param description the description of the buffer
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* @return supported whether the description is supported
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*/
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isSupported(BufferDescriptorInfo description)
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generates (Error error,
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bool supported);
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/**
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* Description for get(...), set(...) and getFromBufferDescriptorInfo(...)
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*
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* ------------ Overview -----------------------------------
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* Gralloc 4 adds support for getting and setting buffer metadata on a buffer.
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*
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* To get buffer metadata, the client passes in a buffer handle and a token that
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* represents the type of buffer metadata they would like to get. IMapper returns
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* a byte stream that contains the buffer metadata. To set the buffer metadata, the
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* client passes in a buffer handle and a token that represents the type of buffer
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* metadata they would like to set and a byte stream that contains the buffer metadata
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* they are setting.
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*
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* Buffer metadata is global for a buffer. When the metadata is set on the buffer
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* in a process, the updated metadata should be available to all other processes.
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* Please see "Storing and Propagating Metadata" below for more details.
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*
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* The getter and setter functions have been optimized for easy vendor extension.
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* They do not require a formal HIDL extension to add support for getting and setting
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* vendor defined buffer metadata. In order to allow easy extension, the types used
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* here are not typical HIDL types. See "Buffer Metadata Token" and
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* "Buffer Metadata Stream" below for more details.
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*
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* ------------ Storing and Propagating Metadata -----------
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* Buffer metadata must be global. Any changes to the metadata must be propagated
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* to all other processes immediately. Vendors may chose how they would like support
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* this functionality.
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*
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* We recommend supporting this functionality by allocating an extra page of shared
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* memory and storing it in the buffer's native_handle_t. The buffer metadata can
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* be stored in the extra page of shared memory. Set operations are automatically
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* propagated to all other processes.
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*
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* ------------ Buffer Metadata Synchronization ------------
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* There are no explicit buffer metadata synchronization primitives. Many devices
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* before gralloc 4 already support getting and setting of global buffer metadata
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* with no explicit synchronization primitives. Adding synchronization primitives
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* would just add unnecessary complexity.
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*
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* The general rule is if a process has permission to write to a buffer, they
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* have permission to write to the buffer's metadata. If a process has permission
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* to read from a buffer, they have permission to read the buffer's metadata.
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*
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* There is one exception to this rule. Fences CANNOT be used to protect a buffer's
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* metadata. A process should finish writing to a buffer's metadata before
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* sending the buffer to another process that will read or write to the buffer.
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* This exception is needed because sometimes userspace needs to read the
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* buffer's metadata before the buffer's contents are ready.
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*
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* As a simple example: an app renders to a buffer and then displays the buffer.
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* In this example when the app renders to the buffer, both the buffer and its
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* metadata need to be updated. The app's process queues up its work on the GPU
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* and gets back an acquire fence. The app's process must update the buffer's
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* metadata before enqueuing the buffer to SurfaceFlinger. The app process CANNOT
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* update the buffer's metadata after enqueuing the buffer. When HardwareComposer
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* receives the buffer, it is immediately safe to read the buffer's metadata
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* and use it to program the display driver. To read the buffer's contents,
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* display driver must still wait on the acquire fence.
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*
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* ------------ Buffer Metadata Token ----------------------
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* In order to allow arbitrary vendor defined metadata, we could not use a
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* HIDL enum as the buffer metadata token. Extending a HIDL enum requires a full
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* HIDL extension. We also could not use a simple non-HIDL enum because vendor
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* defined enums from different vendors could collide. Instead we have defined
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* a struct that has a string representing the enum type and an int that
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* represents the enum value. The string protects different enum values from
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* colliding.
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*
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* The token struct (MetadataType) is defined as a HIDL struct since it
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* is passed into a HIDL function. The standard buffer metadata types are NOT
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* defined as a HIDL enum because it would have required a new IMapper version
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* just to add future standard buffer metadata types. By putting the enum in the
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* stable AIDL (hardware/interfaces/graphics/common/aidl/android/hardware/
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* graphics/common/StandardMetadataType.aidl), vendors will be able to optionally
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* choose to support future standard buffer metadata types without upgrading
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* HIDL versions. For more information see the description of "struct MetadataType".
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*
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* ------------ Buffer Metadata Stream ---------------------
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* The buffer metadata is get and set as a byte stream (vec<uint8_t>). By getting
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* and setting buffer metadata as a byte stream, vendors can use the standard
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* getters and setter functions defined here. Vendors do NOT need to add their own
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* getters and setter functions for each new type of buffer metadata.
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*
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* Converting buffer metadata into a byte stream can be non-trivial. For the standard
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* buffer metadata types defined in StandardMetadataType.aidl, there are also
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* support functions that will encode the buffer metadata into a byte stream
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* and decode the buffer metadata from a byte stream. We STRONGLY recommend using
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* these support functions. The framework will use them when getting and setting
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* metadata. The support functions are defined in
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* frameworks/native/libs/gralloc/types/include/gralloctypes/Gralloc4.h.
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*/
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/**
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* MetadataType represents the different types of buffer metadata that could be
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* associated with a buffer. It is used by IMapper to help get and set buffer metadata
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* on the buffer's native handle.
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*
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* Standard buffer metadata will have the name field set to
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* "android.hardware.graphics.common.StandardMetadataType" and will contain values
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* from StandardMetadataType.aidl.
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*
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* This struct should be "extended" by devices that use a proprietary or non-standard
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* buffer metadata. To extend the struct, first create a custom @VendorStability vendor
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* AIDL interface that defines the new type(s) you would like to support. Set the
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* struct's name field to the custom aidl interface's name
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* (eg. "vendor.mycompanyname.graphics.common.MetadataType"). Set the struct's value
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* field to the custom @VendorStabilty vendor AIDL interface.
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*
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* Each company should create their own StandardMetadataType.aidl extension. The name
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* field prevents values from different companies from colliding.
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*/
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struct MetadataType {
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string name;
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int64_t value;
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};
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/**
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* Gets the buffer metadata for a given MetadataType.
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*
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* Buffer metadata can be changed after allocation so clients should avoid "caching"
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* the buffer metadata. For example, if the video resolution changes and the buffers
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* are not reallocated, several buffer metadata values may change without warning.
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* Clients should not expect the values to be constant. They should requery them every
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* frame. The only exception is buffer metadata that is determined at allocation
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* time. For StandardMetadataType values, only BUFFER_ID, NAME, WIDTH,
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* HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and USAGE are safe to cache because
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* they are determined at allocation time.
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*
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* @param buffer Buffer containing desired metadata
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* @param metadataType MetadataType for the metadata value being queried
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* @return error Error status of the call, which may be
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* - `NONE` upon success.
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* - `BAD_BUFFER` if the raw handle is invalid.
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* - `NO_RESOURCES` if the get cannot be fullfilled due to unavailability of
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* resources.
|
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* - `UNSUPPORTED` when metadataType is unknown/unsupported.
|
|
* IMapper must support getting all StandardMetadataType.aidl values defined
|
|
* at the time the device first launches.
|
|
* @return metadata Vector of bytes representing the buffer metadata associated with
|
|
* the MetadataType.
|
|
*/
|
|
get(pointer buffer, MetadataType metadataType)
|
|
generates (Error error,
|
|
vec<uint8_t> metadata);
|
|
|
|
/**
|
|
* Sets the global value for a given MetadataType.
|
|
*
|
|
* Metadata fields are not required to be settable. This function can
|
|
* return Error::UNSUPPORTED whenever it doesn't support setting a
|
|
* particular Metadata field.
|
|
*
|
|
* The framework may attempt to set the following StandardMetadataType
|
|
* values: DATASPACE, SMPTE2086, CTA861_3, SMPTE2094_40 and BLEND_MODE.
|
|
* We strongly encourage everyone to support setting as many of those fields as
|
|
* possible. If a device's Composer implementation supports a field, it should be
|
|
* supported here. Over time these metadata fields will be moved out of
|
|
* Composer/BufferQueue/etc. and into the buffer's Metadata fields.
|
|
* If a device's IMapper doesn't support setting those Metadata fields,
|
|
* eventually the device may not longer be able to support these fields.
|
|
*
|
|
* @param buffer Buffer receiving desired metadata
|
|
* @param metadataType MetadataType for the metadata value being set
|
|
* @param metadata Vector of bytes representing the value associated with
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `BAD_BUFFER` if the raw handle is invalid.
|
|
* - `BAD_VALUE` when the field is constant and can never be set (such as
|
|
* BUFFER_ID, NAME, WIDTH, HEIGHT, LAYER_COUNT, PIXEL_FORMAT_REQUESTED and
|
|
* USAGE)
|
|
* - `NO_RESOURCES` if the set cannot be fullfilled due to unavailability of
|
|
* resources.
|
|
* - `UNSUPPORTED` when metadataType is unknown/unsupported or setting
|
|
* it is unsupported. Unsupported should also be returned if the metadata
|
|
* is malformed.
|
|
*/
|
|
set(pointer buffer, MetadataType metadataType, vec<uint8_t> metadata)
|
|
generates (Error error);
|
|
|
|
/**
|
|
* Given a BufferDescriptorInfo, gets the starting value of a given
|
|
* MetadataType. This can be used to query basic information about a buffer
|
|
* before the buffer is allocated.
|
|
*
|
|
* @param description Attributes of the descriptor.
|
|
* @param metadataType MetadataType for the metadata value being queried
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `BAD_VALUE` if any of the specified BufferDescriptorInfo attributes
|
|
* are invalid.
|
|
* - `NO_RESOURCES` if the get cannot be fullfilled due to unavailability of
|
|
* resources.
|
|
* - `UNSUPPORTED` when any of the description attributes are unsupported or
|
|
* if the metadataType is unknown/unsupported. This should also be
|
|
* returned if the requested metadata is not defined until a buffer has been
|
|
* allocated.
|
|
* @return metadata Vector of bytes representing the value associated with
|
|
* the MetadataType value.
|
|
*/
|
|
getFromBufferDescriptorInfo(BufferDescriptorInfo description,
|
|
MetadataType metadataType)
|
|
generates (Error error,
|
|
vec<uint8_t> metadata);
|
|
|
|
struct MetadataTypeDescription {
|
|
MetadataType metadataType;
|
|
/**
|
|
* description should contain a string representation of the MetadataType.
|
|
*
|
|
* For example: "MyExampleMetadataType is a 64-bit timestamp in nanoseconds
|
|
* that indicates when a buffer is decoded. It is set by the media HAL after
|
|
* a buffer is decoded. It is used by the display HAL for hardware
|
|
* synchronization".
|
|
*
|
|
* This field is required for any non-StandardMetadataTypes.
|
|
*/
|
|
string description;
|
|
/**
|
|
* isGettable represents if the MetadataType can be get.
|
|
*/
|
|
bool isGettable;
|
|
/**
|
|
* isSettable represents if the MetadataType can be set.
|
|
*/
|
|
bool isSettable;
|
|
};
|
|
|
|
/**
|
|
* Lists all the MetadataTypes supported by IMapper as well as a description
|
|
* of each supported MetadataType. For StandardMetadataTypes, the description
|
|
* string can be left empty.
|
|
*
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `NO_RESOURCES` if the get cannot be fullfilled due to unavailability of
|
|
* resources.
|
|
* @return descriptions Vector of MetadataTypeDescriptions that represent the
|
|
* MetadataTypes supported by the device.
|
|
*/
|
|
listSupportedMetadataTypes()
|
|
generates (Error error, vec<MetadataTypeDescription> descriptions);
|
|
|
|
struct MetadataDump {
|
|
/**
|
|
* The type of metadata being dumped.
|
|
*/
|
|
MetadataType metadataType;
|
|
/**
|
|
* The byte stream representation of the metadata. If the metadata is not
|
|
* gettable, the vector must be empty.
|
|
*/
|
|
vec<uint8_t> metadata;
|
|
};
|
|
|
|
struct BufferDump {
|
|
/**
|
|
* A vector of all the metadata that is being dumped for a particular buffer.
|
|
*/
|
|
vec<MetadataDump> metadataDump;
|
|
};
|
|
|
|
/**
|
|
* Dumps a buffer's metadata.
|
|
*
|
|
* @param buffer Buffer that is being dumped
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `BAD_BUFFER` if the raw handle is invalid.
|
|
* - `NO_RESOURCES` if the get cannot be fullfilled due to unavailability of
|
|
* resources.
|
|
* @return bufferDump Struct representing the metadata being dumped
|
|
*/
|
|
dumpBuffer(pointer buffer)
|
|
generates (Error error, BufferDump bufferDump);
|
|
|
|
/**
|
|
* Dumps the metadata for all the buffers in the current process.
|
|
*
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `NO_RESOURCES` if the get cannot be fullfilled due to unavailability of
|
|
* resources.
|
|
* @return bufferDumps Vector of structs representing the buffers being dumped
|
|
*/
|
|
dumpBuffers()
|
|
generates (Error error, vec<BufferDump> bufferDumps);
|
|
|
|
/**
|
|
* Returns the region of shared memory associated with the buffer that is
|
|
* reserved for client use.
|
|
*
|
|
* The shared memory may be allocated from any shared memory allocator.
|
|
* The shared memory must be CPU-accessible and virtually contiguous. The
|
|
* starting address must be word-aligned.
|
|
*
|
|
* This function may only be called after importBuffer() has been called by the
|
|
* client. The reserved region must remain accessible until freeBuffer() has
|
|
* been called. After freeBuffer() has been called, the client must not access
|
|
* the reserved region.
|
|
*
|
|
* This reserved memory may be used in future versions of Android to
|
|
* help clients implement backwards compatible features without requiring
|
|
* IAllocator/IMapper updates.
|
|
*
|
|
* @param buffer Imported buffer handle.
|
|
* @return error Error status of the call, which may be
|
|
* - `NONE` upon success.
|
|
* - `BAD_BUFFER` if the buffer is invalid.
|
|
* @return reservedRegion CPU-accessible pointer to the reserved region
|
|
* @return reservedSize the size of the reservedRegion that was requested
|
|
* in the BufferDescriptorInfo.
|
|
*/
|
|
getReservedRegion(pointer buffer)
|
|
generates (Error error,
|
|
pointer reservedRegion,
|
|
uint64_t reservedSize);
|
|
};
|
|
|