platform_hardware_interfaces/graphics/mapper/2.1/IMapper.hal
Chia-I Wu 25416b5a1d graphics: add createDescriptor_2_1 to mapper
With new formats and buffer usage bits, we need new
createDescriptor.

Test: VTS
Change-Id: I87e39297f9c1c53377fcc62fb086629779409c16
2018-01-23 20:37:51 -08:00

124 lines
4.9 KiB
Text

/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.graphics.mapper@2.1;
import android.hardware.graphics.common@1.1::BufferUsage;
import android.hardware.graphics.common@1.1::PixelFormat;
import @2.0::BufferDescriptor;
import @2.0::Error;
import @2.0::IMapper;
interface IMapper extends @2.0::IMapper {
/**
* This is the same as @2.0::IMapper::BufferDescriptorInfo except that it
* accepts @1.1::PixelFormat and @1.1::BufferUsage.
*/
struct BufferDescriptorInfo {
/**
* The width specifies how many columns of pixels must be in the
* allocated buffer, but does not necessarily represent the offset in
* columns between the same column in adjacent rows. The rows may be
* padded.
*/
uint32_t width;
/**
* The height specifies how many rows of pixels must be in the
* allocated buffer.
*/
uint32_t height;
/**
* The number of image layers that must be in the allocated buffer.
*/
uint32_t layerCount;
/** Buffer pixel format. */
PixelFormat format;
/**
* Buffer usage mask; valid flags can be found in the definition of
* BufferUsage.
*/
bitfield<BufferUsage> usage;
};
/**
* Validate that the buffer can be safely accessed by a caller who assumes
* the specified descriptorInfo and stride. This must at least validate
* that the buffer size is large enough. Validating the buffer against
* individual buffer attributes is optional.
*
* @param buffer is the buffer to validate against.
* @param descriptorInfo specifies the attributes of the buffer.
* @param stride is the buffer stride returned by IAllocator::allocate.
* @return error is NONE upon success. Otherwise,
* BAD_BUFFER when the buffer is invalid.
* BAD_VALUE when buffer cannot be safely accessed
*/
validateBufferSize(pointer buffer,
BufferDescriptorInfo descriptorInfo,
uint32_t stride)
generates (Error error);
/**
* Get the transport size of a buffer. An imported buffer handle is a raw
* buffer handle with the process-local runtime data appended. This
* function, for example, allows a caller to omit the process-local
* runtime data at the tail when serializing the imported buffer handle.
*
* Note that a client might or might not omit the process-local runtime
* data when sending an imported buffer handle. The mapper must support
* both cases on the receiving end.
*
* @param buffer is the buffer to get the transport size from.
* @return error is NONE upon success. Otherwise,
* BAD_BUFFER when the buffer is invalid.
* @return numFds is the number of file descriptors needed for transport.
* @return numInts is the number of integers needed for transport.
*/
getTransportSize(pointer buffer)
generates (Error error,
uint32_t numFds,
uint32_t numInts);
/**
* This is the same as @2.0::IMapper::createDescriptor except that it
* accepts @2.1::IMapper::BufferDescriptorInfo.
*
* Creates a buffer descriptor. The descriptor can be used with IAllocator
* to allocate buffers.
*
* Since the buffer descriptor fully describes a buffer, any device
* dependent or device independent checks must be performed here whenever
* possible. Specifically, when layered buffers are not supported, this
* function must return UNSUPPORTED if layerCount is great than 1.
*
* @param descriptorInfo specifies the attributes of the descriptor.
* @return error is NONE upon success. Otherwise,
* BAD_VALUE when any of the specified attributes is
* invalid or conflicting.
* NO_RESOURCES when the creation cannot be fullfilled at
* this time.
* UNSUPPORTED when any of the specified attributes is
* not supported.
* @return descriptor is the newly created buffer descriptor.
*/
createDescriptor_2_1(BufferDescriptorInfo descriptorInfo)
generates (Error error,
BufferDescriptor descriptor);
};