2009-03-19 01:39:47 +01:00
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_LIGHTS_INTERFACE_H
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#define ANDROID_LIGHTS_INTERFACE_H
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <hardware/hardware.h>
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__BEGIN_DECLS
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/**
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* The id of this module
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*/
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#define LIGHTS_HARDWARE_MODULE_ID "lights"
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/*
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* These light IDs correspond to logical lights, not physical.
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* So for example, if your INDICATOR light is in line with your
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* BUTTONS, it might make sense to also light the INDICATOR
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* light to a reasonable color when the BUTTONS are lit.
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*/
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#define LIGHT_ID_BACKLIGHT "backlight"
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#define LIGHT_ID_KEYBOARD "keyboard"
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#define LIGHT_ID_BUTTONS "buttons"
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#define LIGHT_ID_BATTERY "battery"
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#define LIGHT_ID_NOTIFICATIONS "notifications"
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#define LIGHT_ID_ATTENTION "attention"
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/*
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* These lights aren't currently supported by the higher
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* layers, but could be someday, so we have the constants
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* here now.
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*/
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#define LIGHT_ID_BLUETOOTH "bluetooth"
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#define LIGHT_ID_WIFI "wifi"
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/* ************************************************************************
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* Flash modes for the flashMode field of light_state_t.
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*/
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#define LIGHT_FLASH_NONE 0
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/**
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* To flash the light at a given rate, set flashMode to LIGHT_FLASH_TIMED,
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* and then flashOnMS should be set to the number of milliseconds to turn
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* the light on, followed by the number of milliseconds to turn the light
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* off.
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*/
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#define LIGHT_FLASH_TIMED 1
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2009-11-05 02:51:56 +01:00
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/**
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* To flash the light using hardware assist, set flashMode to
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* the hardware mode.
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*/
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#define LIGHT_FLASH_HARDWARE 2
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2009-11-10 13:51:33 +01:00
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/**
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* Light brightness is managed by a user setting.
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*/
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#define BRIGHTNESS_MODE_USER 0
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/**
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* Light brightness is managed by a light sensor.
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*/
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#define BRIGHTNESS_MODE_SENSOR 1
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2009-03-19 01:39:47 +01:00
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/**
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* The parameters that can be set for a given light.
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*
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* Not all lights must support all parameters. If you
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* can do something backward-compatible, you should.
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*/
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struct light_state_t {
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/**
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* The color of the LED in ARGB.
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*
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* Do your best here.
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* - If your light can only do red or green, if they ask for blue,
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* you should do green.
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* - If you can only do a brightness ramp, then use this formula:
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* unsigned char brightness = ((77*((color>>16)&0x00ff))
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* + (150*((color>>8)&0x00ff)) + (29*(color&0x00ff))) >> 8;
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* - If you can only do on or off, 0 is off, anything else is on.
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*
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* The high byte should be ignored. Callers will set it to 0xff (which
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* would correspond to 255 alpha).
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*/
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unsigned int color;
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/**
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* See the LIGHT_FLASH_* constants
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*/
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int flashMode;
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int flashOnMS;
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int flashOffMS;
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2009-11-10 13:51:33 +01:00
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/**
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* Policy used by the framework to manage the light's brightness.
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* Currently the values are BRIGHTNESS_MODE_USER and BRIGHTNESS_MODE_SENSOR.
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*/
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int brightnessMode;
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2009-03-19 01:39:47 +01:00
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};
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struct light_device_t {
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struct hw_device_t common;
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/**
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* Set the provided lights to the provided values.
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*
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* Returns: 0 on succes, error code on failure.
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*/
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int (*set_light)(struct light_device_t* dev,
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struct light_state_t const* state);
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};
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__END_DECLS
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#endif // ANDROID_LIGHTS_INTERFACE_H
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