Use audio_in_acoustics_t consistently
Change-Id: Id49ad9631092db8c9ace0f45db918f708b0b32e9
This commit is contained in:
parent
ea84c55f2c
commit
114c2fd2d3
1 changed files with 1 additions and 1 deletions
|
@ -293,7 +293,7 @@ struct audio_policy_service_ops {
|
|||
uint32_t *pSamplingRate,
|
||||
audio_format_t *pFormat,
|
||||
uint32_t *pChannels,
|
||||
uint32_t acoustics);
|
||||
audio_in_acoustics_t acoustics);
|
||||
|
||||
/* closes an audio input */
|
||||
int (*close_input)(void *service, audio_io_handle_t input);
|
||||
|
|
Loading…
Reference in a new issue