Use audio_in_acoustics_t consistently

Change-Id: Id49ad9631092db8c9ace0f45db918f708b0b32e9
This commit is contained in:
Glenn Kasten 2012-01-27 12:51:17 -08:00
parent ea84c55f2c
commit 114c2fd2d3

View file

@ -293,7 +293,7 @@ struct audio_policy_service_ops {
uint32_t *pSamplingRate,
audio_format_t *pFormat,
uint32_t *pChannels,
uint32_t acoustics);
audio_in_acoustics_t acoustics);
/* closes an audio input */
int (*close_input)(void *service, audio_io_handle_t input);