Use audio_source_t consistently

Change-Id: Ie25ddeb091646b7e24149b3b23a18ce0807e1891
This commit is contained in:
Glenn Kasten 2012-01-26 16:47:25 -08:00
parent ea84c55f2c
commit ae2e42b244
2 changed files with 3 additions and 3 deletions

View file

@ -152,9 +152,9 @@ struct audio_policy {
/* releases the output. */
void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
/* request an input appriate for record from the supplied device with
/* request an input appropriate for record from the supplied device with
* supplied parameters. */
audio_io_handle_t (*get_input)(struct audio_policy *pol, int inputSource,
audio_io_handle_t (*get_input)(struct audio_policy *pol, audio_source_t inputSource,
uint32_t samplingRate,
audio_format_t format,
uint32_t channels,

View file

@ -121,7 +121,7 @@ static void ap_release_output(struct audio_policy *pol,
{
}
static audio_io_handle_t ap_get_input(struct audio_policy *pol, int inputSource,
static audio_io_handle_t ap_get_input(struct audio_policy *pol, audio_source_t inputSource,
uint32_t sampling_rate,
audio_format_t format,
uint32_t channels,