Merge "Make gralloc enums unsigned"
am: e1582496f9
Change-Id: I77148ea10f16f9c387f94335b93f1a628141adee
This commit is contained in:
commit
e4f267c1a1
1 changed files with 29 additions and 29 deletions
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@ -68,69 +68,69 @@ __BEGIN_DECLS
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enum {
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enum {
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/* buffer is never read in software */
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/* buffer is never read in software */
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GRALLOC_USAGE_SW_READ_NEVER = 0x00000000,
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GRALLOC_USAGE_SW_READ_NEVER = 0x00000000U,
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/* buffer is rarely read in software */
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/* buffer is rarely read in software */
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GRALLOC_USAGE_SW_READ_RARELY = 0x00000002,
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GRALLOC_USAGE_SW_READ_RARELY = 0x00000002U,
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/* buffer is often read in software */
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/* buffer is often read in software */
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GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003,
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GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003U,
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/* mask for the software read values */
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/* mask for the software read values */
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GRALLOC_USAGE_SW_READ_MASK = 0x0000000F,
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GRALLOC_USAGE_SW_READ_MASK = 0x0000000FU,
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/* buffer is never written in software */
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/* buffer is never written in software */
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GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000,
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GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000U,
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/* buffer is rarely written in software */
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/* buffer is rarely written in software */
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GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020,
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GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020U,
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/* buffer is often written in software */
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/* buffer is often written in software */
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GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030,
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GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030U,
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/* mask for the software write values */
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/* mask for the software write values */
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GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0,
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GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0U,
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/* buffer will be used as an OpenGL ES texture */
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/* buffer will be used as an OpenGL ES texture */
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GRALLOC_USAGE_HW_TEXTURE = 0x00000100,
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GRALLOC_USAGE_HW_TEXTURE = 0x00000100U,
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/* buffer will be used as an OpenGL ES render target */
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/* buffer will be used as an OpenGL ES render target */
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GRALLOC_USAGE_HW_RENDER = 0x00000200,
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GRALLOC_USAGE_HW_RENDER = 0x00000200U,
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/* buffer will be used by the 2D hardware blitter */
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/* buffer will be used by the 2D hardware blitter */
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GRALLOC_USAGE_HW_2D = 0x00000400,
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GRALLOC_USAGE_HW_2D = 0x00000400U,
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/* buffer will be used by the HWComposer HAL module */
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/* buffer will be used by the HWComposer HAL module */
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GRALLOC_USAGE_HW_COMPOSER = 0x00000800,
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GRALLOC_USAGE_HW_COMPOSER = 0x00000800U,
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/* buffer will be used with the framebuffer device */
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/* buffer will be used with the framebuffer device */
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GRALLOC_USAGE_HW_FB = 0x00001000,
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GRALLOC_USAGE_HW_FB = 0x00001000U,
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/* buffer should be displayed full-screen on an external display when
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/* buffer should be displayed full-screen on an external display when
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* possible */
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* possible */
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GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000,
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GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000U,
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/* Must have a hardware-protected path to external display sink for
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/* Must have a hardware-protected path to external display sink for
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* this buffer. If a hardware-protected path is not available, then
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* this buffer. If a hardware-protected path is not available, then
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* either don't composite only this buffer (preferred) to the
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* either don't composite only this buffer (preferred) to the
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* external sink, or (less desirable) do not route the entire
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* external sink, or (less desirable) do not route the entire
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* composition to the external sink. */
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* composition to the external sink. */
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GRALLOC_USAGE_PROTECTED = 0x00004000,
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GRALLOC_USAGE_PROTECTED = 0x00004000U,
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/* buffer may be used as a cursor */
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/* buffer may be used as a cursor */
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GRALLOC_USAGE_CURSOR = 0x00008000,
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GRALLOC_USAGE_CURSOR = 0x00008000U,
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/* buffer will be used with the HW video encoder */
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/* buffer will be used with the HW video encoder */
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GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000,
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GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000U,
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/* buffer will be written by the HW camera pipeline */
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/* buffer will be written by the HW camera pipeline */
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GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000,
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GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000U,
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/* buffer will be read by the HW camera pipeline */
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/* buffer will be read by the HW camera pipeline */
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GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000,
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GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000U,
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/* buffer will be used as part of zero-shutter-lag queue */
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/* buffer will be used as part of zero-shutter-lag queue */
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GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000,
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GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000U,
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/* mask for the camera access values */
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/* mask for the camera access values */
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GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000,
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GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000U,
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/* mask for the software usage bit-mask */
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/* mask for the software usage bit-mask */
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GRALLOC_USAGE_HW_MASK = 0x00071F00,
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GRALLOC_USAGE_HW_MASK = 0x00071F00U,
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/* buffer will be used as a RenderScript Allocation */
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/* buffer will be used as a RenderScript Allocation */
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GRALLOC_USAGE_RENDERSCRIPT = 0x00100000,
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GRALLOC_USAGE_RENDERSCRIPT = 0x00100000U,
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/* Set by the consumer to indicate to the producer that they may attach a
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/* Set by the consumer to indicate to the producer that they may attach a
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* buffer that they did not detach from the BufferQueue. Will be filtered
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* buffer that they did not detach from the BufferQueue. Will be filtered
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* out by GRALLOC_USAGE_ALLOC_MASK, so gralloc modules will not need to
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* out by GRALLOC_USAGE_ALLOC_MASK, so gralloc modules will not need to
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* handle this flag. */
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* handle this flag. */
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GRALLOC_USAGE_FOREIGN_BUFFERS = 0x00200000,
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GRALLOC_USAGE_FOREIGN_BUFFERS = 0x00200000U,
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/* Mask of all flags which could be passed to a gralloc module for buffer
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/* Mask of all flags which could be passed to a gralloc module for buffer
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* allocation. Any flags not in this mask do not need to be handled by
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* allocation. Any flags not in this mask do not need to be handled by
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@ -138,11 +138,11 @@ enum {
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GRALLOC_USAGE_ALLOC_MASK = ~(GRALLOC_USAGE_FOREIGN_BUFFERS),
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GRALLOC_USAGE_ALLOC_MASK = ~(GRALLOC_USAGE_FOREIGN_BUFFERS),
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/* implementation-specific private usage flags */
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/* implementation-specific private usage flags */
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GRALLOC_USAGE_PRIVATE_0 = 0x10000000,
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GRALLOC_USAGE_PRIVATE_0 = 0x10000000U,
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GRALLOC_USAGE_PRIVATE_1 = 0x20000000,
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GRALLOC_USAGE_PRIVATE_1 = 0x20000000U,
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GRALLOC_USAGE_PRIVATE_2 = 0x40000000,
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GRALLOC_USAGE_PRIVATE_2 = 0x40000000U,
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GRALLOC_USAGE_PRIVATE_3 = 0x80000000,
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GRALLOC_USAGE_PRIVATE_3 = 0x80000000U,
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GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000,
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GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000U,
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};
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};
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/*****************************************************************************/
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/*****************************************************************************/
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